Going for the green light putting the environment into your schoolMelissa Lorenz
This presentation was given at the 2011 Magnet Schools of America Conference. It details the simple steps to integrating the environment into your school and curriculum.
Established in 2005, Kings Entertainment is the parent company of global lottery brands LottoKings and WinTrillions. As international online service providers for lottery, casino, and sportsbook gambling, these brands leverage their ability to acquire pre-qualified players through renowned lottery offerings, then engage players in a range of casino and sportsbook offerings. LottoKings and WinTrillions have attracted and retained millions of player sign-ups since their inceptions.
16 Part V Assemblies and Event Management17 Part V Assembl.docxhyacinthshackley2629
16 Part V Assemblies and Event Management
17 Part V Assemblies and Event Management
One of the most significant developments in the hospitality industry during the past two decades has been the astounding growth of the casino industry and its convergence with the lodging and hospitality industries. What has emerged from this development is an entirely new arena of hospitality known as the gaming entertainment industry. With its rapid expansion in North America and throughout the world, new opportunities have been created for hospitality careers. This chapter explores the gaming entertainment industry and details exciting developments yet to come in this dynamic and controversial segment of the hospitality business.
384 Part IV Recreation, Theme Parks, Clubs, and Gaming Entertainment
Gaming Entertainment
For the purposes of this chapter, the term gaming entertainment refers to one subset of the gaming industry, that is, the casino industry. What used to be known as the casino business is now known as gaming entertainment. The dramatic growth of this part of the hospitality business has brought with it significant changes in how businesses in this industry operate and what they offer their guests. The changes have been so great that a new name needed to be created to accurately describe all the amenities this industry provides.
The gaming industry includes 445 casinos in eleven states.1 The industry includes both land-based and riverboat casinos, card rooms, charitable games, lottery-operated games, and greyhound and horse races. The gaming industry as a whole is larger than most people can believe. Approximately $70 billion is wagered, or bet, on games or races every year.
That is more than seven times what is spent on movie tickets. The total amount bet is called the handle in the gaming industry, and it is often a misunderstood concept. When a customer places a bet in any type of gaming activity, sometimes that
customer wins and sometimes he or she loses. The total amount of all bets is the handle, and the net amount of spending by the customer is termed win by the gaming industry.
What is the difference between gambling and gaming? Gambling is playing a game of risk for the thrill of the "action" and the chance of making money. True gamblers spend a great deal of time learning and understanding a favorite game of risk and enjoying its subtle attributes, and they find an enjoyable challenge in trying to "beat the house," or win more than they lose from a casino.
385
384 Part IV Recreation, Theme Parks, Clubs, and Gaming Entertainment
Chapter 11
It is true that the nearly 40 million visitors who visit Las Vegas and the more than 30 million in Atlantic City and the hundreds of thousands who frequent other casino operations love the green felt tables, the whirling roulette wheels, the feel of the chips, and the thrill of the game. The rows of colorful slot machines sounding out musical tones and flashing lights, the distant .
Asia Pacific was the largest geographic region accounting for $90.2 billion or 43.7% of the global market.
Read Report
https://www.thebusinessresearchcompany.com/report/gambling-global-market-report-2018
Part Two: Opportunities for Land-Based Casinos in a Digital WorldNicky Senyard
Part Two: Opportunities for Land-Based Casinos in a Digital World
As the US iGaming market continues to unfold slowly, land-based casinos are now evaluating the opportunities for which they can make the transition online. In part two of my webinar series with @iGaming Business, I sat down with @Peter Laverick of BAM Software to consider the noteworthy opportunities that lie with both online horseracing wagering and daily fantasy sports.
Here are some highlights from our conversation on the two verticals:
• Because both online horseracing wagering and daily fantasy sports were specifically excluded from the US Federal Government’s Unlawful Gambling Enforcement Act (UIGEA) of 2006, they have undoubtedly risen in popularity with the US population
• Opportunities exist across both verticals related to customer acquisition and product evolution
• Reminiscent of the general iGaming trend, these verticals are heading in a mobile direction. Mobile apps have become a crucial element to allow for an optimal player experience
Please take a look at the slides below for a more comprehensive recap of our conversation. Moreover, I strongly encourage you to continue the conversation in the comment section, as it would be great to hear your thoughts on these growing verticals.
Traditionally, lotteries and betting products have been sold via stores and partners, such as bars or tobacco shops depending of the regulation. But the industry pace have radically changed with the IoT and the arrival of the Millennial Generation -or Gen. Z- requesting for a 24 hours, 7 days a week engagement with the brand. The idea of transversal digital channels it´s a trending topic discussion for the companies and stakeholders. In the current era of digital age and products, the threat of substitutes in this sector is very strong, as any leisure activity can act this way with minimal switching costs for the players.
Going for the green light putting the environment into your schoolMelissa Lorenz
This presentation was given at the 2011 Magnet Schools of America Conference. It details the simple steps to integrating the environment into your school and curriculum.
Established in 2005, Kings Entertainment is the parent company of global lottery brands LottoKings and WinTrillions. As international online service providers for lottery, casino, and sportsbook gambling, these brands leverage their ability to acquire pre-qualified players through renowned lottery offerings, then engage players in a range of casino and sportsbook offerings. LottoKings and WinTrillions have attracted and retained millions of player sign-ups since their inceptions.
16 Part V Assemblies and Event Management17 Part V Assembl.docxhyacinthshackley2629
16 Part V Assemblies and Event Management
17 Part V Assemblies and Event Management
One of the most significant developments in the hospitality industry during the past two decades has been the astounding growth of the casino industry and its convergence with the lodging and hospitality industries. What has emerged from this development is an entirely new arena of hospitality known as the gaming entertainment industry. With its rapid expansion in North America and throughout the world, new opportunities have been created for hospitality careers. This chapter explores the gaming entertainment industry and details exciting developments yet to come in this dynamic and controversial segment of the hospitality business.
384 Part IV Recreation, Theme Parks, Clubs, and Gaming Entertainment
Gaming Entertainment
For the purposes of this chapter, the term gaming entertainment refers to one subset of the gaming industry, that is, the casino industry. What used to be known as the casino business is now known as gaming entertainment. The dramatic growth of this part of the hospitality business has brought with it significant changes in how businesses in this industry operate and what they offer their guests. The changes have been so great that a new name needed to be created to accurately describe all the amenities this industry provides.
The gaming industry includes 445 casinos in eleven states.1 The industry includes both land-based and riverboat casinos, card rooms, charitable games, lottery-operated games, and greyhound and horse races. The gaming industry as a whole is larger than most people can believe. Approximately $70 billion is wagered, or bet, on games or races every year.
That is more than seven times what is spent on movie tickets. The total amount bet is called the handle in the gaming industry, and it is often a misunderstood concept. When a customer places a bet in any type of gaming activity, sometimes that
customer wins and sometimes he or she loses. The total amount of all bets is the handle, and the net amount of spending by the customer is termed win by the gaming industry.
What is the difference between gambling and gaming? Gambling is playing a game of risk for the thrill of the "action" and the chance of making money. True gamblers spend a great deal of time learning and understanding a favorite game of risk and enjoying its subtle attributes, and they find an enjoyable challenge in trying to "beat the house," or win more than they lose from a casino.
385
384 Part IV Recreation, Theme Parks, Clubs, and Gaming Entertainment
Chapter 11
It is true that the nearly 40 million visitors who visit Las Vegas and the more than 30 million in Atlantic City and the hundreds of thousands who frequent other casino operations love the green felt tables, the whirling roulette wheels, the feel of the chips, and the thrill of the game. The rows of colorful slot machines sounding out musical tones and flashing lights, the distant .
Asia Pacific was the largest geographic region accounting for $90.2 billion or 43.7% of the global market.
Read Report
https://www.thebusinessresearchcompany.com/report/gambling-global-market-report-2018
Part Two: Opportunities for Land-Based Casinos in a Digital WorldNicky Senyard
Part Two: Opportunities for Land-Based Casinos in a Digital World
As the US iGaming market continues to unfold slowly, land-based casinos are now evaluating the opportunities for which they can make the transition online. In part two of my webinar series with @iGaming Business, I sat down with @Peter Laverick of BAM Software to consider the noteworthy opportunities that lie with both online horseracing wagering and daily fantasy sports.
Here are some highlights from our conversation on the two verticals:
• Because both online horseracing wagering and daily fantasy sports were specifically excluded from the US Federal Government’s Unlawful Gambling Enforcement Act (UIGEA) of 2006, they have undoubtedly risen in popularity with the US population
• Opportunities exist across both verticals related to customer acquisition and product evolution
• Reminiscent of the general iGaming trend, these verticals are heading in a mobile direction. Mobile apps have become a crucial element to allow for an optimal player experience
Please take a look at the slides below for a more comprehensive recap of our conversation. Moreover, I strongly encourage you to continue the conversation in the comment section, as it would be great to hear your thoughts on these growing verticals.
Traditionally, lotteries and betting products have been sold via stores and partners, such as bars or tobacco shops depending of the regulation. But the industry pace have radically changed with the IoT and the arrival of the Millennial Generation -or Gen. Z- requesting for a 24 hours, 7 days a week engagement with the brand. The idea of transversal digital channels it´s a trending topic discussion for the companies and stakeholders. In the current era of digital age and products, the threat of substitutes in this sector is very strong, as any leisure activity can act this way with minimal switching costs for the players.
The casino and online gaming market to 2015
Introduction: about this study 2
Executive summary: key trends 4
Part I: Casino gaming 6
Global overview 7
United States 8
EMEA 12
Asia Pacific 16
Latin America 20
Canada 22
Part II: Online gaming 24
The elephant in the room 25
Regulating within borders: an interim step 27
Emerging change drivers 34
The global market in 2015—region by region 36
Conclusion 38
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.