Cinegrid aims to enable the production, transmission, and viewing of 4K ultra-high definition video content for educational purposes using high-performance fiber optic networks. 4K video has around 4 times the resolution of HD video, allowing for immersive viewing experiences and new applications in film, education, science, and conferencing. An educational contest was held in 2010 to develop early 4K educational applications, resulting in projects on safety, geography, microscopy, and perception. Challenges include the high hardware and infrastructure costs, lack of experienced practitioners, and inability currently to do real-time 4K transmission. Cinegrid serves as a testbed in the Netherlands for viewing, producing, and transmitting 4K material to help
Information on patent infringement charts; discussion of patent claims and how they are being infringed; summary of disruptive nature of the claims; white papers and descriptions of demonstrations and who attended, etc.
Information on patent infringement charts; discussion of patent claims and how they are being infringed; summary of disruptive nature of the claims; white papers and descriptions of demonstrations and who attended, etc.
Presentation by Lieven Bertels on the 2010 Holland Festival 4K Experiment. 3D stereoscopic capture of Bach violin work by Viktoria Mullova. This presentation was delivered on 13 December 2010 at CallIT-2, UCSD, Ja Jolla, California.
Film processing in a digital wold, Jean Varra | InaFIAT/IFTA
How do archive owners scan the images on film, digitizel, store, and present them for different uses: digital cinema screening, TV broadcasting, streaming on the web...
Presentation delivered at the Cultural Leadership Forum in Taipei on December 1st 2018. It deals with cultural leadership issues based on my experience at DesignLab, Waag Society, V2_ and Tetem.
Presentation by Lieven Bertels on the 2010 Holland Festival 4K Experiment. 3D stereoscopic capture of Bach violin work by Viktoria Mullova. This presentation was delivered on 13 December 2010 at CallIT-2, UCSD, Ja Jolla, California.
Film processing in a digital wold, Jean Varra | InaFIAT/IFTA
How do archive owners scan the images on film, digitizel, store, and present them for different uses: digital cinema screening, TV broadcasting, streaming on the web...
Presentation delivered at the Cultural Leadership Forum in Taipei on December 1st 2018. It deals with cultural leadership issues based on my experience at DesignLab, Waag Society, V2_ and Tetem.
DesignLab is a creative and cross-disciplinary ecosystem, connecting science and society by way of creative intelligence and transdisciplinary innovation. It fosters an entrepreneurial mind-set; contributes to educate global citizens of tomorrow, focuses on societal challenges and forges new and effective collaborations. Faculty and students from various academic fields work together with companies and governments to implement and develop scientific and technological insights that can be used in finding and shaping creative, innovative and meaningful solutions for complex societal challenges. Positioned deliberately at the cross-roads of design (thinking), technology, science and humanities, it both bridges and transcends traditional ways of innovation.
Beyond the smart city. How open data, maker spaces and open IOT infrastructures can empower citizens to become the makers of change we duly need. While technology can make our lives easier and service provisioning more efficient, disruptive innovation comes from people who want to take their futures into their own hands. Entrepreneurs, hackers, designers, civil servants and inhabitants unite: here comes the hackable city.
Presentation delivered at Mess & Order, Stavanger, during the 2016 Hackathon.
A rapidly growing number of Smart Citizens take the future of the cities in which they live, work and play into their own hands. This takes knowledge, stamina, and access to networks of likeminded people. A large number of labs – like Fab Labs, Wet Labs, Maker Spaces and Code Clubs - are the places where this is happening at an increasingly massive scale. Their protagonists are artists, scientists and hackers, together cracking the code of hardware, software and wetware, coming up with new ideas and developing meaningful applications. In doing so, they gain a deeper understanding of the issues and forces that shape our world, and become (once again) the makers of change that our societies dearly need.
Presentation delivered at the Joint Research Center on April 9th.
Makers of Change & The Third Industrial Revolution - which might be up for revision since the Forth has been announced. However, here it is, marvelling the advances and aims of the Maker Movement for changing the Way Things Work.
Presentatie tbv. de kick-off van Schiedam Lab, op 5 november 2015. Over slimme burgers in slimme steden, en digitale sociale innovatie: deeleconomie, crowdsourcing, crowdfunding & collective intelligence. Over zelf maken en verantwoordelijkheid voor de plek waar je woont, werkt en leeft.
Het nieuwe maken - de derde industriële revolutieFrank Kresin
Presentatie tijdens Emerce Eday, 8 oktober 2015, over het nieuwe maken. Hoe ziet de maker movement eruit, waar zijn die makers te vinden, wat zijn hun ambities en resultaten, en hoe kunnen bedrijven hierop inspelen?
Environmental pollution is causing a wide range of diseases and premature deaths. Yet, public understanding of these important issues are lacking. The Smart Citizens Lab helps citizens to use open source hard- and software to complement existing environmental sensor networks and gain a better understanding of the current state of pollution, and make this insight actionable.
This presentation was delivered first at the Montréal Smart City Expo, March 26 2015.
Presentation delivered in a World Bank workshop on innovation hubs in Gran Concepcion, Chile, on October 6th till 10th 2014. The slideshow outlines Waag Society's approach and consists of four themes: ecosystem, delivering value, developing services & business, and delivering to the real world.
More information on the workshop (mostly in Spanish) can be found here: http://www.innovationhubs.org
Smart Citizen Kit in Barcelona, Amsterdam & ManchesterFrank Kresin
From March till June, the Barcelona built Smart Citizen Kit was implemented in Amsterdam. The project aimed to help citizens to get a better grips on the local climate, and to stimulate discussion between citizens, and between citizens and city officials and servants. This presentation talks about the reason for the project, the affordances of the Smart Citizen Kit, and
The project was initiated by Waag Society and Amsterdam Smart City, and partnered with Fablab Barcelona and FutureEverything. It was additionally funded by the Fund for the Creative Industries, NL.
Waag Society @ Labs for Creativity & InnovationFrank Kresin
Presentation about Waag Society, Institute for Art, Science & Technology, delivered by me at "Labs as Interfaces for Creativity and Innovation" in Berlin, 23th of June 2014.
CyberSalon - Smart Citizens, Cities & the Case for CitySDKFrank Kresin
What is the role of open data in smart cities - and how to get the most value out of it. The CitySDK Linked Data framework allows cities to publish real-time, five star linked open data; it allows developers to make software that scales, and citizens to choose for the best apps from around the world. Amongst the cities to implement CitySDK are Amsterdam, Manchester, Helsinki and Lisbon; many more to follow.
More information:
http://www.citysdk.eu/ & http://citysdk.waag.org/
Presented on the 27th of May at the CyberSalon in London, thanks for Eva Pascoe & friends.
Smart Cities, Smart Citizens and the case for the CitySDKFrank Kresin
Presentation at Information Access in Smart Cities workshop in Amsterdam, 13/04/2014 - on how smart citizens should be the focus in smart cities, and what CitySDK does to make it possible. The presentation starts with some design rules for smarter cities, then introduces Waag Society, and quickly moves on to the Amsterdam Case for Open Data. Then the shortcomings of this approach are described, after which it introduces the City Service Development Kit - a set of bottom up, harmonized API's for software development that scales across cities and countries. Some examples are presented, and it gets back to the central thesis: design smart cities with the people, not for or against them.
CitySDK Linked Data API presentation delivered at the National Open Data Congress, 28 februari 2014, Eindhoven, and, extended, at FutureEverything 2014, Manchester. CitySDK LD API provides services to collect, annotate, link, share and build on Open Data. It is used by cities, developers and small & medium sized enterprises to build applications that scale across departments & cities. More info can be found on http://citysdk.waag.org/api
4. CINEGRID
• Production, transmission and viewing of soud and video
in ultra-high quality using high performance fiber optics
• 4K - 1 frame = 4 x HD: 4096 x 2160 pixels
• Uncompressed ca. 8 Gbits per second
• 5,5 TB for 1 ½ hours of film ~1200 DVD’s
And:
A worldwide community of
scientists, technicians and
audiovisual artists that invent
and shape a new
promissingmedium
7. 4K ASPECTS
KEY
• Immersive experience
• Collapse of distance
• Two or more way communication
PROMISES
• Potentially unlimited screensize
• Potentially unlimited storage
• Potentially unlimited bandwidth
• Potentially unlimited participants
SO WE CAN
• Reach and engage with a worldwide audience
• In previously undreamt of quality
11. 4K IN BUSINESS
In March 2009 AMC Theatres (4500 screens)
announced that it closed on a $315 million deal with
Sony to replace all of its movie projectors with 4K digital
projectors starting in the second quarter of 2009 and
completing in 2012.
WITHIN TWO YEARS UP TO 12.000 SCREENS
16. CINEGRID GOALS
• Feature Films (live action / animation)
• Educational Usage
• Scientific Visualization
• Extremely HQ Videoconferencing
• Reproduction of
Performances
• Gaming
• Television
17. EDUCATIONAL CHALLENGE
• 2010 4K Contest by SURFNet and Waag Society
• Goals: first educational applications of 4K content
• 12 entries
• 5 winners
• Prize:
– access to 4K production set
– technical & artistic assistance
– 5K in cash for out-of-pocket cost
• Target group: Higher Education Audiovisual Centers
18. WINNERS
• Larger than Live: Research into the impact of high
image quality on viewers
• Enhancing the safety of bike lanes, using 4K video
of people navigating an unknown terrain
• Teaching how to use Geographic Information
System (GIS) data, using the high resolution of the
4K screen
• Classroom based training with 4K-microscopy
imagery, using the 4K screen to make both details
and larger context of biological preparations visible
• Research into resolution, perception and
information overload, by filming a complicated
scene that puts high demands on the viewer
20. FIRST FINDINGS (LARGER THAN LIVE)
• The filmed 4K material was just about 25 minutes.
However, this lead to 1,5 TB of video material. As a
result, render and copy times soar and can amount to
nights and days;
• 4K cameras have a low dept-of-field. This can be
used for artistic purposes but can be a nuisance in
low light conditions;
• It is not possible to see the full resolution of the
recording on the set. Currently the 4K result can be
viewed after post-production only.
• COOKBOOK
http://www2.surfnet.nl/publicaties/cookbook4k.pdf
21. FURTHER DIRECTIONS
• Medical applications, eg. by extending 4K cameras
with a catheter;
• Social research, eg. analyzing classroom situations
or studying the use of space and behavior;
• Capturing performance art, like theater and dance
from the perspective of the viewer;
• Scientific visualization where lots of data have to
be judged in parallel, eg. in climate studies, biology,
chemistry, physics and astronomy;
• Videoconferencing and collaboration, especially in
many-to-many settings.
22. CHALLENGES
• Expensive hardware requirements: cameras,
screens, computers, encoders, decoders and
projectors;
• Infrastructure for storing and editing is complex and
often inaccessible;
• Current lack of an experienced community of like-
minded but multidisciplinary practitioners;
• Currently there is no commercial way to use 4K in
real-time.
23. CINEGRID IN THE NETHERLANDS
• Testbed for viewing, production and transport of 4K
material
– Digital projection and sound of very high quality
– Editing and capture facilities
– Rendering & disk space
– Extremely high quality networks
• In the center of Amsterdam
• Experimental & business use
• International networks
• Maximum spin-off
25. PARTNERS
CineGrid AMSTERDAM
SURFnet, UvA, SARA, Waag Society,
Dutch Film & Television Academy,
Dell, Blender Foundation, MediaGilde,
Holland Festival, TNO
AFFILIATES
UCSD, University of Illinois, KEIO University, Amsterdam Innovatie
Motor, GRIDFORUM
SUPPORT
CineGrid is supported by City of Amsterdam, Pieken in de Delta
EFRO / Kansen voor West & Province of Noord-Holland
26. MORE INFO: www.cinegrid.nl
Waag Society
Frank Kresin frank@waag.org
Betty Bonn betty@waag.org
SURFnet
Walter van Dijk Walter.vanDijk@SURFnet.nl
Sandra Passchier Sandra.Passchier@SURFnet.nl
UvA
Cees de Laat delaat@uva.nl
Nederlandse Film & TV Academie
Harry Schreurs h.schreurs@ahk.nl
SARA
Paul Wielinga wielinga@sara.nl
Editor's Notes
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This slide shows the number of pixels of candidates as UHDTV. The UHDTV(8k) has four times more pixels than HDTV, and the UHDTV(4K) has two times more than HDTV, horizontally and vertically. \n \nGenerally, the standard viewing distance of television is defined as the distance which an observer, who has 20/20 vision as visual acuity, is unable to perceive the pixels. For UHDTV, the standard viewing distance is 0.75 to 1.5 times of picture height. 0.75 value is for UHDTV(8K) system. 1.5 value is for UHDTV(4K) system. At this distance, an image on the screen can be viewed at a horizontal angle of about 100 to 60 degrees, which is much wider than that for HDTV. This means that, with UHDTV, we can see images on a much grander scale.\n
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CineGrid Exchange: Terrabytes\n
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We staan aan de vooravond van een transformatie die de mediasector fundamenteel gaat veranderen;\nFilmproducenten en televisiemakers werken steeds meer samen in (virtuele) teams; \nDoor CineGrid ontstaan de mogelijkheden voor nieuwe formats en producten en worden nieuwe businessmodellen mogelijk; \nCineGrid brengt wetenschappelijke, economische & creatieve ontwikkeling en gebruik samen;\nLanden en regio’s die erin slagen om deze innovaties sneller om te zetten in mainstream media zullen daar economische vruchten van plukken.\nDoor verbindingen met universiteiten, hogescholen en marktpartijen worden de mediaprofessionals opgeleid met technologie die elders pas over een aantal jaar beschikbaar is. \n\nFrancic or Copola 1981 - looking at Elecronic Cinema\n
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The winning entries all demonstrated the following qualities:\n•Need for a lot of detail in the image to make use of the high resolution;\n•Capturing moving images, the hallmark of video;\n•The currently used resolution clearly falls short of what is needed.\n\n