This document discusses CI/CD pipelines using Jenkins in Kubernetes for a game studio. It provides an overview of their infrastructure including Kubernetes clusters on AWS, self-managed services using Terraform and Ansible, and Jenkins running in Kubernetes. It describes their Jenkins configuration including pod templates, jobs, and a shared library. It also covers dynamic development environments, base Docker images, and the CI/CD pipeline for their Trainstation 2 game including features like blue-green deployments.