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© 2006 Prentice Hall, Inc. 5 – 1
Operations
Management
Chapter 5 -
Design of Goods
and Services
© 2006 Prentice Hall, Inc.
PowerPoint presentation to accompany
Heizer/Render
Principles of Operations Management, 6e
Operations Management, 8e
© 2006 Prentice Hall, Inc. 5 – 2
Outline
 Global Company Profile: Regal
Marine
 Goods And Services Selection
 Product Strategy Options Support
Competitive Advantage
 Product Life Cycles
 Life Cycle and Strategy
 Product-by-Value Analysis
© 2006 Prentice Hall, Inc. 5 – 3
Outline - Continued
 Generating New Products
 New Product Opportunities
 Importance of New Products
 Product Development
 Product Development System
 Quality Function Deployment (QFD)
 Organizing for Product Development
 Manufacturability and Value
Engineering
© 2006 Prentice Hall, Inc. 5 – 4
Outline - Continued
 Issues For Product Design
 Robust Design
 Modular Design
 Computer-Aided Design (CAD)
 Computer-Aided Manufacturing (CAM)
 Virtual Reality Technology
 Value Analysis
 Ethics and Environmentally Friendly
Design
© 2006 Prentice Hall, Inc. 5 – 5
Outline - Continued
 Time-Based Competition
 Purchase of Technology by Acquiring
Firm
 Joint Ventures
 Alliances Defining the Product
 Make-or-Buy Decisions
 Group Technology
 Documents For Production
© 2006 Prentice Hall, Inc. 5 – 6
Outline - Continued
 Product Lifecycle Management (PLM)
 Service Design
 Documents for Services
 Application of Decision Trees to
Product Design
 Transition to Production
© 2006 Prentice Hall, Inc. 5 – 7
Learning Objectives
 Product life cycle
 Product development team
 Manufacturability and value engineering
 Robust design
 Time-based competition
When you complete this chapter, you should
be able to :
Identify or Define:
© 2006 Prentice Hall, Inc. 5 – 8
Learning Objectives
 Modular design
 Computer aided design
 Value analysis
 Group technology
 Configuration management
When you complete this chapter, you should
be able to :
Identify or Define:
© 2006 Prentice Hall, Inc. 5 – 9
Learning Objectives
 Alliances
 Concurrent engineering
 Product-by-value analysis
 Product documentation
When you complete this chapter, you should
be able to :
Explain:
© 2006 Prentice Hall, Inc. 5 – 10
Regal Marine
 Global market
 3-dimensional CAD system
 Reduced product development time
 Reduced problems with tooling
 Reduced problems in production
 Assembly line production
 JIT
© 2006 Prentice Hall, Inc. 5 – 11
 The good or service the organization
provides society
 Top organizations typically focus on
core products
 Customers buy satisfaction, not just
a physical good or particular service
 Fundamental to an organization's
strategy with implications
throughout the operations function
Product Decision
© 2006 Prentice Hall, Inc. 5 – 12
Product Strategy Options
 Differentiation
 Shouldice Hospital
 Low cost
 Taco Bell
 Rapid response
 Toyota
© 2006 Prentice Hall, Inc. 5 – 13
Product Life Cycles
 May be any length from a few
hours to decades
 The operations function must
be able to introduce new
products successfully
© 2006 Prentice Hall, Inc. 5 – 14
Product Life Cycles
Negative
cash flow
Introduction Growth Maturity Decline
Sales,
cost,
and
cash
flow
Cost of development and production
Cash
flow
Net revenue (profit)
Sales revenue
Loss
Figure 5.1
© 2006 Prentice Hall, Inc. 5 – 15
Product Life Cycle Costs
Costs incurred
Costs committed
Ease of change
Concept Detailed Manufacturing Distribution,
design design service,
prototype and disposal
Percent
of
total
cost
100 –
80 –
60 –
40 –
20 –
0 –
© 2006 Prentice Hall, Inc. 5 – 16
Product Life Cycle
Introduction
 Fine tuning
 Research
 Product development
 Process modification and
enhancement
 Supplier development
© 2006 Prentice Hall, Inc. 5 – 17
Product Life Cycle
Growth
 Product design begins to
stabilize
 Effective forecasting of
capacity becomes necessary
 Adding or enhancing capacity
may be necessary
© 2006 Prentice Hall, Inc. 5 – 18
Product Life Cycle
Maturity
 Competitors now established
 High volume, innovative
production may be needed
 Improved cost control,
reduction in options, paring
down of product line
© 2006 Prentice Hall, Inc. 5 – 19
Product Life Cycle
Decline
 Unless product makes a
special contribution to the
organization, must plan to
terminate offering
© 2006 Prentice Hall, Inc. 5 – 20
Importance of New Products
Industry
leader
Top
third
Middle
third
Bottom
third
Figure 5.2
Percentage of Sales from New Products
50%
40%
30%
20%
10%
Position of Firm in Its Industry
© 2006 Prentice Hall, Inc. 5 – 21
Product-by-Value Analysis
 Lists products in descending
order of their individual dollar
contribution to the firm
 Lists the total annual dollar
contribution of the product
 Helps management evaluate
alternative strategies
© 2006 Prentice Hall, Inc. 5 – 22
Product-by-Value Analysis
Individual
Contribution ($)
Total Annual
Contribution ($)
Love Seat $102 $36,720
Arm Chair $87 $51,765
Foot Stool $12 $6,240
Recliner $136 $51,000
Sam’s Furniture Factory
© 2006 Prentice Hall, Inc. 5 – 23
New Product Opportunities
Brainstorming
is a useful tool
1. Understanding the customer
2. Economic change
3. Sociological and demographic
change
4. Technological change
5. Political/legal change
6. Market practice, professional
standards, suppliers, distributors
© 2006 Prentice Hall, Inc. 5 – 24
Scope of
product
development
team
Product Development
System
Scope for
design and
engineering
teams
Evaluation
Introduction
Test Market
Functional Specifications
Design Review
Product Specifications
Customer Requirements
Ability
Ideas
Figure 5.3
© 2006 Prentice Hall, Inc. 5 – 25
Quality Function
Deployment
 Identify customer wants
 Identify how the good/service will satisfy
customer wants
 Relate customer wants to product hows
 Identify relationships between the firm’s
hows
 Develop importance ratings
 Evaluate competing products
© 2006 Prentice Hall, Inc. 5 – 26
QFD House of Quality
What the
Customer
Wants
Relationship
Matrix
Technical
Attributes and
Evaluation
How to Satisfy
Customer Wants
Interrelationships
Analysis
of
Competitors
© 2006 Prentice Hall, Inc. 5 – 27
House of Quality Example
Your team has been charged with
designing a new camera for Great
Cameras, Inc.
The first action is
to construct a
House of Quality
© 2006 Prentice Hall, Inc. 5 – 28
House of Quality Example
Customer
importance
rating
(5 = highest)
Lightweight 3
Easy to use 4
Reliable 5
Easy to hold steady 2
No double exposures 1
What the
customer
wants
What the
Customer
Wants
Relationship
Matrix
Technical
Attributes and
Evaluation
How to Satisfy
Customer Wants
Interrelationships
Analysis
of
Competitors
© 2006 Prentice Hall, Inc. 5 – 29
House of Quality Example
What the
Customer
Wants
Relationship
Matrix
Technical
Attributes and
Evaluation
How to Satisfy
Customer Wants
Interrelationships
Analysis
of
Competitors
Low
electricity
requirements
Aluminum
components
Auto
focus
Auto
exposure
Auto
film
advance
Ergonomic
design
How to Satisfy
Customer Wants
© 2006 Prentice Hall, Inc. 5 – 30
Lightweight 3
Easy to use 4
Reliable 5
Easy to hold steady 2
No double exposures 1
House of Quality Example
What the
Customer
Wants
Relationship
Matrix
Technical
Attributes and
Evaluation
How to Satisfy
Customer Wants
Interrelationships
Analysis
of
Competitors
High relationship
Medium relationship
Low relationship
Relationship matrix
© 2006 Prentice Hall, Inc. 5 – 31
House of Quality Example
What the
Customer
Wants
Relationship
Matrix
Technical
Attributes and
Evaluation
How to Satisfy
Customer Wants
Interrelationships
Analysis
of
Competitors
Low
electricity
requirements
Aluminum
components
Auto
focus
Auto
exposure
Auto
film
advance
Ergonomic
design
Relationships
between the
things we can do
© 2006 Prentice Hall, Inc. 5 – 32
House of Quality Example
Weighted
rating
What the
Customer
Wants
Relationship
Matrix
Technical
Attributes and
Evaluation
How to Satisfy
Customer Wants
Interrelationships
Analysis
of
Competitors
Lightweight 3
Easy to use 4
Reliable 5
Easy to hold steady 2
No double exposures 1
Our importance ratings 22 9 27 27 32 25
© 2006 Prentice Hall, Inc. 5 – 33
House of Quality Example
Company
A
Company
B
G P
G P
F G
G P
P P
Lightweight 3
Easy to use 4
Reliable 5
Easy to hold steady 2
No double exposures 1
Our importance ratings 22 5
How well do
competing products
meet customer wants
What the
Customer
Wants
Relationship
Matrix
Technical
Attributes and
Evaluation
How to Satisfy
Customer Wants
Interrelationships
Analysis
of
Competitors
© 2006 Prentice Hall, Inc. 5 – 34
House of Quality Example
What the
Customer
Wants
Relationship
Matrix
Technical
Attributes and
Evaluation
How to Satisfy
Customer Wants
Interrelationships
Analysis
of
Competitors
Technical
attributes
Technical
evaluation
Company A 0.7 60% yes 1 ok G
Company B 0.6 50% yes 2 ok F
Us 0.5 75% yes 2 ok G
0.5
A
75%
2’
to
∞
2
circuits
Failure
1
per
10,000
Panel
ranking
© 2006 Prentice Hall, Inc. 5 – 35
House of Quality Example
Completed
House of
Quality
© 2006 Prentice Hall, Inc. 5 – 36
House of Quality Sequence
Design
characteristics
Specific
components
House
2
Customer
requirements
Design
characteristics
House
1
Specific
components
Production
process
House
3
Production
process
Quality
plan
House
4
Figure 5.4
Deploying resources through the
organization in response to
customer requirements
© 2006 Prentice Hall, Inc. 5 – 37
Organizing for Product
Development
 Historically – distinct departments
 Duties and responsibilities are defined
 Difficult to foster forward thinking
 Today – team approach
 Cross functional – representatives
from all disciplines or functions
 Concurrent engineering – cross
functional team
© 2006 Prentice Hall, Inc. 5 – 38
Manufacturability and
Value Engineering
 Benefits:
1. Reduced complexity of products
2. Additional standardization of products
3. Improved functional aspects of product
4. Improved job design and job safety
5. Improved maintainability of the product
6. Robust design
© 2006 Prentice Hall, Inc. 5 – 39
Cost Reduction of a Bracket
through Value Engineering
Figure 5.5
© 2006 Prentice Hall, Inc. 5 – 40
Issues for Product
Development
 Robust design
 Modular design
 Computer-aided design (CAD)
 Computer-aided manufacturing (CAM)
 Virtual reality technology
 Value analysis
 Environmentally friendly design
© 2006 Prentice Hall, Inc. 5 – 41
Robust Design
 Product is designed so that small
variations in production or
assembly do not adversely affect
the product
 Typically results in lower cost and
higher quality
© 2006 Prentice Hall, Inc. 5 – 42
Modular Design
 Products designed in easily
segmented components
 Adds flexibility to both production
and marketing
 Improved ability to satisfy customer
requirements
© 2006 Prentice Hall, Inc. 5 – 43
 Using computers to
design products and
prepare engineering
documentation
 Shorter development
cycles, improved
accuracy, lower cost
 Information and
designs can be
deployed worldwide
Computer Aided Design
(CAD)
© 2006 Prentice Hall, Inc. 5 – 44
 Design for Manufacturing and
Assembly (DFMA)
Solve manufacturing problems during
the design stage
 3-D Object Modeling
Small prototype development
 International data exchange
through STEP
Extensions of CAD
© 2006 Prentice Hall, Inc. 5 – 45
Computer-Aided
Manufacturing (CAM)
 Utilizing specialized computers
and program to control
manufacturing equipment
 Often driven by the CAD system
© 2006 Prentice Hall, Inc. 5 – 46
1. Product quality
2. Shorter design time
3. Production cost reductions
4. Database availability
5. New range of capabilities
Benefits of CAD/CAM
© 2006 Prentice Hall, Inc. 5 – 47
Virtual Reality Technology
 Computer technology used to
develop an interactive, 3-D model of
a product from the basic CAD data
 Allows people to ‘see’ the finished
design before a physical model is
built
 Very effective in large-scale designs
such as plant layout
© 2006 Prentice Hall, Inc. 5 – 48
Value Analysis
 Focuses on design improvement
during production
 Seeks improvements leading either
to a better product or a product
which can be produced more
economically
© 2006 Prentice Hall, Inc. 5 – 49
Ethics and Environmentally
Friendly Designs
It is possible to enhance productivity,
drive down costs, and preserve
resources
The Ethical Approach
1. View product design from a systems
perspective
2. Consider the entire life cycle of the
product
© 2006 Prentice Hall, Inc. 5 – 50
Goals for Ethical and
Environmentally Friendly
Designs
1. Develop safe and more environmentally
sound products
2. Minimize waste of raw materials and energy
3. Reduce environmental liabilities
4. Increase cost-effectiveness of complying
with environmental regulations
5. Be recognized as a good corporate citizen
© 2006 Prentice Hall, Inc. 5 – 51
Guidelines for Environmentally
Friendly Designs
1. Make products recyclable
2. Use recycled materials
3. Use less harmful ingredients
4. Use lighter components
5. Use less energy
6. Use less material
© 2006 Prentice Hall, Inc. 5 – 52
Legal and Industry
Standards
For Design …
 Federal Drug Administration
 Consumer Products Safety Commission
 National Highway Safety Administration
 Children’s Product Safety Act
© 2006 Prentice Hall, Inc. 5 – 53
Legal and Industry
Standards
For Manufacture/Assembly …
 Occupational Safety and Health
Administration
 Environmental Protection Agency
 Professional ergonomic standards
 State and local laws dealing with
employment standards, discrimination, etc.
© 2006 Prentice Hall, Inc. 5 – 54
Legal and Industry
Standards
For Disassembly/Disposal …
 Vehicle Recycling Partnership
 Increasingly rigid laws worldwide
© 2006 Prentice Hall, Inc. 5 – 55
Time-Based Competition
 Product life cycles are becoming
shorter and the rate of
technological change is
increasing
 Developing new products faster
can result in a competitive
advantage
© 2006 Prentice Hall, Inc. 5 – 56
Product Development
Continuum
External Development Strategies
Alliances
Joint Ventures
Purchase Technology or Expertise
by Acquiring the Developer
Internal Development Strategies
Migrations of Existing Products
Enhancement to Existing Products
New Internally Developed Products
Internal Cost of Product Development Shared
Lengthy Speed of Product Development Rapid and/
or Existing
High Risk of Product Development Shared
Figure 5.6
© 2006 Prentice Hall, Inc. 5 – 57
Acquiring Technology
 By Purchasing a Firm
 Speeds development
 Issues concern the fit between the acquired
organization and product and the host
 Through Joint Ventures
 Both organizations learn
 Risks are shared
 Through Alliances
 Cooperative agreements between
independent organizations
© 2006 Prentice Hall, Inc. 5 – 58
Defining The Product
 First definition is in terms of
functions
 Rigorous specifications are
developed during the design phase
 Manufactured products will have an
engineering drawing
 Bill of material (BOM) lists the
components of a product
© 2006 Prentice Hall, Inc. 5 – 59
 Engineering drawing
 Shows dimensions, tolerances, and
materials
 Shows codes for Group Technology
 Bill of Material
 Lists components, quantities and
where used
 Shows product structure
Product Documents
© 2006 Prentice Hall, Inc. 5 – 60
Monterey Jack Cheese
(a) U.S. grade AA. Monterey cheese shall conform to the
following requirements:
(1) Flavor. Is fine and highly pleasing, free from undesirable
flavors and odors. May possess a very slight acid or feed
flavor.
(2) Body and texture. A plug drawn from the cheese shall be
reasonably firm. It shall have numerous small mechanical
openings evenly distributed throughout the plug. It shall not
possess sweet holes, yeast holes, or other gas holes.
(3) Color. Shall have a natural, uniform, bright and attractive
appearance.
(4) Finish and appearance - bandaged and paraffin-dipped.
The rind shall be sound, firm, and smooth providing a good
protection to the cheese.
Code of Federal Regulation, Parts 53 to 109,.
Revised as of Jan. 1, 1985, General Service
Administration
© 2006 Prentice Hall, Inc. 5 – 61
Engineering Drawings
Figure 5.8
© 2006 Prentice Hall, Inc. 5 – 62
Bills of Material
Panel Weldment
NUMBER DESCRIPTION QTY
A 60-71 PANEL WELDM’T 1
A 60-7 LOWER ROLLER ASSM. 1
R 60-17 ROLLER 1
R 60-428 PIN 1
P 60-2 LOCKNUT 1
A 60-72 GUIDE ASSM. REAR 1
R 60-57-1 SUPPORT ANGLE 1
A 60-4 ROLLER ASSM. 1
02-50-1150 BOLT 1
A 60-73 GUIDE ASSM. FRONT 1
A 60-74 SUPPORT WELDM’T 1
R 60-99 WEAR PLATE 1
02-50-1150 BOLT 1 Figure 5.9
© 2006 Prentice Hall, Inc. 5 – 63
Bills of Material
BBQ Bacon Cheeseburger
Description Qty
Bun 1
Hamburger patty 8 oz.
Cheddar cheese 2 slices
Bacon 2 strips
BBQ onions 1/2 cup
Hickory BBQ sauce 1 oz.
Burger set
Lettuce 1 leaf
Tomato 1 slice
Red onion 4 rings
Pickle 1 slice
French fries 5 oz.
Seasoned salt 1 tsp.
11-inch plate 1
HRC flag 1
Figure 5.9
© 2006 Prentice Hall, Inc. 5 – 64
 Parts grouped into families with
similar characteristics
 Coding system describes
processing and physical
characteristics
 Part families can be produced
in dedicated manufacturing cells
Group Technology
© 2006 Prentice Hall, Inc. 5 – 65
Group Technology Scheme
Figure 5.10
(a) Ungrouped Parts
(b) Grouped Cylindrical Parts (families of parts)
Grooved Slotted Threaded Drilled Machined
© 2006 Prentice Hall, Inc. 5 – 66
1. Improved design
2. Reduced raw material and purchases
3. Simplified production planning and
control
4. Improved layout, routing, and
machine loading
5. Reduced tooling setup time, work-in-
process, and production time
Group Technology Benefits
© 2006 Prentice Hall, Inc. 5 – 67
Documents for Production
 Assembly drawing
 Assembly chart
 Route sheet
 Work order
 Engineering change notices (ECNs)
© 2006 Prentice Hall, Inc. 5 – 68
Assembly Drawing
 Shows exploded
view of product
 Details relative
locations to
show how to
assemble the
product
Figure 5.11 (a)
© 2006 Prentice Hall, Inc. 5 – 69
Assembly Chart
1
2
3
4
5
6
7
8
9
10
11
R 209 Angle
R 207 Angle
Bolts w/nuts (2)
R 209 Angle
R 207 Angle
Bolt w/nut
R 404 Roller
Lock washer
Part number tag
Box w/packing material
Bolts w/nuts (2)
SA
1
SA
2
A1
A2
A3
A4
A5
Left
bracket
assembly
Right
bracket
assembly
Poka-yoke
inspection
Figure 5.11 (b)
 Identifies the point
of production
where
components flow
into
subassemblies
and ultimately into
the final product
© 2006 Prentice Hall, Inc. 5 – 70
Route Sheet
Lists the operations and times required
to produce a component
Setup Operation
Process Machine Operations Time Time/Unit
1 Auto Insert 2 Insert Component 1.5 .4
Set 56
2 Manual Insert Component .5 2.3
Insert 1 Set 12C
3 Wave Solder Solder all 1.5 4.1
components
to board
4 Test 4 Circuit integrity .25 .5
test 4GY
© 2006 Prentice Hall, Inc. 5 – 71
Work Order
Instructions to produce a given quantity
of a particular item, usually to a schedule
Work Order
Item Quantity Start Date Due Date
Production Delivery
Dept Location
157C 125 5/2/06 5/4/06
F32 Dept K11
© 2006 Prentice Hall, Inc. 5 – 72
Engineering Change Notice
(ECN)
 A correction or modification to a
product’s definition or
documentation
 Engineering drawings
 Bill of material
Quite common with long product life
cycles, long manufacturing lead times, or
rapidly changing technologies
© 2006 Prentice Hall, Inc. 5 – 73
Configuration Management
 The need to manage ECNs has led
to the development of configuration
management systems
 A product’s planned and changing
components are accurately
identified and control and
accountability for change are
identified and maintained
© 2006 Prentice Hall, Inc. 5 – 74
Product Lifecycle
Management
 Integrated software that brings
together most, if not all, elements of
product design and manufacture
 Product design
 CAD/CAM, DFMA
 Product routing
 Materials
 Assembly
 Environmental
© 2006 Prentice Hall, Inc. 5 – 75
Service Design
 Service typically includes direct
interaction with the customer
 Increased opportunity for customization
 Reduced productivity
 Cost and quality are still determined at
the design stage
 Delay customization
 Modularization
 Reduce customer interaction, often
through automation
© 2006 Prentice Hall, Inc. 5 – 76
(c) Customer participation in design and
delivery such as counseling, college
education, financial management of
personal affairs, or interior decorating
Service Design
Figure 5.12
(a) Customer participation in design
such as pre-arranged funeral services
or cosmetic surgery
(b) Customer participation in
delivery such as stress test for
cardiac exam or delivery of a
baby
© 2006 Prentice Hall, Inc. 5 – 77
Moments of Truth
 Concept created by Jan Carlzon of
Scandinavian Airways
 Critical moments between the
customer and the organization that
determine customer satisfaction
 There may be many of these moments
 These are opportunities to gain or lose
business
© 2006 Prentice Hall, Inc. 5 – 78
The technician was
sincerely concerned and
apologetic about my
problem
He asked intelligent
questions that allowed me
to feel confident in his
abilities
The technician offered
various times to have work
done to suit my schedule
Ways to avoid future
problems were suggested
Experience Enhancers
Only one local number
needs to be dialed
I never get a busy signal
I get a human being to
answer my call quickly and
he or she is pleasant and
responsive to my problem
A timely resolution to my
problem is offered
The technician is able to
explain to me what I can
expect to happen next
Standard Expectations
Moments-of-Truth
Computer Company Hotline
I had to call more than
once to get through
A recording spoke to me
rather than a person
While on hold, I get
silence,and wonder if I am
disconnected
The technician sounded
like he was reading a form
of routine questions
The technician sounded
uninterested
I felt the technician rushed
me
Experience Detractors
Figure 5.13
© 2006 Prentice Hall, Inc. 5 – 79
Documents for Services
 High levels of customer
interaction necessitates different
documentation
 Often explicit job instructions for
moments-of-truth
 Scripts and storyboards are
other techniques
© 2006 Prentice Hall, Inc. 5 – 80
Application of Decision
Trees to Product Design
 Particularly useful when there are a
series of decisions and outcomes
which lead to other decisions and
outcomes
© 2006 Prentice Hall, Inc. 5 – 81
Application of Decision
Trees to Product Design
 Include all possible alternatives and
states of nature - including “doing
nothing”
 Enter payoffs at end of branch
 Determine the expected value of each
branch and “prune” the tree to find
the alternative with the best expected
value
Procedures
© 2006 Prentice Hall, Inc. 5 – 82
(.6)
Low sales
(.4)
High sales
(.6) Low sales
(.4)
High sales
Decision Tree Example
Purchase CAD
Hire and train engineers
Do nothing
Figure 5.14
© 2006 Prentice Hall, Inc. 5 – 83
(.6) Low sales
(.4)
High sales
Decision Tree Example
Purchase CAD
(.6)
Low sales
(.4)
High sales
Hire and train engineers
Do nothing
Figure 5.14
$2,500,000 Revenue
- 1,000,000 Mfg cost ($40 x 25,000)
- 500,000 CAD cost
$1,000,000 Net
$800,000 Revenue
- 320,000 Mfg cost ($40 x 8,000)
- 500,000 CAD cost
- $20,000 Net loss
EMV (purchase CAD system) = (.4)($1,000,000) + (.6)(- $20,000)
© 2006 Prentice Hall, Inc. 5 – 84
(.6) Low sales
(.4)
High sales
Decision Tree Example
Purchase CAD
$388,000
(.6)
Low sales
(.4)
High sales
Hire and train engineers
Do nothing
Figure 5.14
$2,500,000 Revenue
- 1,000,000 Mfg cost ($40 x 25,000)
- 500,000 CAD cost
$1,000,000 Net
$800,000 Revenue
- 320,000 Mfg cost ($40 x 8,000)
- 500,000 CAD cost
- $20,000 Net loss
EMV (purchase CAD system) = (.4)($1,000,000) + (.6)(- $20,000)
= $388,000
© 2006 Prentice Hall, Inc. 5 – 85
(.6)
Low sales
(.4)
High sales
(.6) Low sales
(.4)
High sales
Decision Tree Example
Purchase CAD
$388,000
Hire and train engineers
$365,000
Do nothing $0
$0 Net
$800,000 Revenue
- 400,000 Mfg cost ($50 x 8,000)
- 375,000 CAD cost
$25,000 Net
$2,500,000 Revenue
- 1,250,000 Mfg cost ($50 x 25,000)
- 375,000 CAD cost
$875,000 Net
$2,500,000 Revenue
- 1,000,000 Mfg cost ($40 x 25,000)
- 500,000 CAD cost
$1,000,000 Net
$800,000 Revenue
- 320,000 Mfg cost ($40 x 8,000)
- 500,000 CAD cost
- $20,000 Net loss
Figure 5.14
© 2006 Prentice Hall, Inc. 5 – 86
Transition to Production
 Know when to move to production
 Product development can be viewed as
evolutionary and never complete
 Product must move from design to
production in a timely manner
 Most products have a trial production
period to insure producibility
 Responsibility must also transition as the
product moves through its life cycle

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ch05.ppt

  • 1. © 2006 Prentice Hall, Inc. 5 – 1 Operations Management Chapter 5 - Design of Goods and Services © 2006 Prentice Hall, Inc. PowerPoint presentation to accompany Heizer/Render Principles of Operations Management, 6e Operations Management, 8e
  • 2. © 2006 Prentice Hall, Inc. 5 – 2 Outline  Global Company Profile: Regal Marine  Goods And Services Selection  Product Strategy Options Support Competitive Advantage  Product Life Cycles  Life Cycle and Strategy  Product-by-Value Analysis
  • 3. © 2006 Prentice Hall, Inc. 5 – 3 Outline - Continued  Generating New Products  New Product Opportunities  Importance of New Products  Product Development  Product Development System  Quality Function Deployment (QFD)  Organizing for Product Development  Manufacturability and Value Engineering
  • 4. © 2006 Prentice Hall, Inc. 5 – 4 Outline - Continued  Issues For Product Design  Robust Design  Modular Design  Computer-Aided Design (CAD)  Computer-Aided Manufacturing (CAM)  Virtual Reality Technology  Value Analysis  Ethics and Environmentally Friendly Design
  • 5. © 2006 Prentice Hall, Inc. 5 – 5 Outline - Continued  Time-Based Competition  Purchase of Technology by Acquiring Firm  Joint Ventures  Alliances Defining the Product  Make-or-Buy Decisions  Group Technology  Documents For Production
  • 6. © 2006 Prentice Hall, Inc. 5 – 6 Outline - Continued  Product Lifecycle Management (PLM)  Service Design  Documents for Services  Application of Decision Trees to Product Design  Transition to Production
  • 7. © 2006 Prentice Hall, Inc. 5 – 7 Learning Objectives  Product life cycle  Product development team  Manufacturability and value engineering  Robust design  Time-based competition When you complete this chapter, you should be able to : Identify or Define:
  • 8. © 2006 Prentice Hall, Inc. 5 – 8 Learning Objectives  Modular design  Computer aided design  Value analysis  Group technology  Configuration management When you complete this chapter, you should be able to : Identify or Define:
  • 9. © 2006 Prentice Hall, Inc. 5 – 9 Learning Objectives  Alliances  Concurrent engineering  Product-by-value analysis  Product documentation When you complete this chapter, you should be able to : Explain:
  • 10. © 2006 Prentice Hall, Inc. 5 – 10 Regal Marine  Global market  3-dimensional CAD system  Reduced product development time  Reduced problems with tooling  Reduced problems in production  Assembly line production  JIT
  • 11. © 2006 Prentice Hall, Inc. 5 – 11  The good or service the organization provides society  Top organizations typically focus on core products  Customers buy satisfaction, not just a physical good or particular service  Fundamental to an organization's strategy with implications throughout the operations function Product Decision
  • 12. © 2006 Prentice Hall, Inc. 5 – 12 Product Strategy Options  Differentiation  Shouldice Hospital  Low cost  Taco Bell  Rapid response  Toyota
  • 13. © 2006 Prentice Hall, Inc. 5 – 13 Product Life Cycles  May be any length from a few hours to decades  The operations function must be able to introduce new products successfully
  • 14. © 2006 Prentice Hall, Inc. 5 – 14 Product Life Cycles Negative cash flow Introduction Growth Maturity Decline Sales, cost, and cash flow Cost of development and production Cash flow Net revenue (profit) Sales revenue Loss Figure 5.1
  • 15. © 2006 Prentice Hall, Inc. 5 – 15 Product Life Cycle Costs Costs incurred Costs committed Ease of change Concept Detailed Manufacturing Distribution, design design service, prototype and disposal Percent of total cost 100 – 80 – 60 – 40 – 20 – 0 –
  • 16. © 2006 Prentice Hall, Inc. 5 – 16 Product Life Cycle Introduction  Fine tuning  Research  Product development  Process modification and enhancement  Supplier development
  • 17. © 2006 Prentice Hall, Inc. 5 – 17 Product Life Cycle Growth  Product design begins to stabilize  Effective forecasting of capacity becomes necessary  Adding or enhancing capacity may be necessary
  • 18. © 2006 Prentice Hall, Inc. 5 – 18 Product Life Cycle Maturity  Competitors now established  High volume, innovative production may be needed  Improved cost control, reduction in options, paring down of product line
  • 19. © 2006 Prentice Hall, Inc. 5 – 19 Product Life Cycle Decline  Unless product makes a special contribution to the organization, must plan to terminate offering
  • 20. © 2006 Prentice Hall, Inc. 5 – 20 Importance of New Products Industry leader Top third Middle third Bottom third Figure 5.2 Percentage of Sales from New Products 50% 40% 30% 20% 10% Position of Firm in Its Industry
  • 21. © 2006 Prentice Hall, Inc. 5 – 21 Product-by-Value Analysis  Lists products in descending order of their individual dollar contribution to the firm  Lists the total annual dollar contribution of the product  Helps management evaluate alternative strategies
  • 22. © 2006 Prentice Hall, Inc. 5 – 22 Product-by-Value Analysis Individual Contribution ($) Total Annual Contribution ($) Love Seat $102 $36,720 Arm Chair $87 $51,765 Foot Stool $12 $6,240 Recliner $136 $51,000 Sam’s Furniture Factory
  • 23. © 2006 Prentice Hall, Inc. 5 – 23 New Product Opportunities Brainstorming is a useful tool 1. Understanding the customer 2. Economic change 3. Sociological and demographic change 4. Technological change 5. Political/legal change 6. Market practice, professional standards, suppliers, distributors
  • 24. © 2006 Prentice Hall, Inc. 5 – 24 Scope of product development team Product Development System Scope for design and engineering teams Evaluation Introduction Test Market Functional Specifications Design Review Product Specifications Customer Requirements Ability Ideas Figure 5.3
  • 25. © 2006 Prentice Hall, Inc. 5 – 25 Quality Function Deployment  Identify customer wants  Identify how the good/service will satisfy customer wants  Relate customer wants to product hows  Identify relationships between the firm’s hows  Develop importance ratings  Evaluate competing products
  • 26. © 2006 Prentice Hall, Inc. 5 – 26 QFD House of Quality What the Customer Wants Relationship Matrix Technical Attributes and Evaluation How to Satisfy Customer Wants Interrelationships Analysis of Competitors
  • 27. © 2006 Prentice Hall, Inc. 5 – 27 House of Quality Example Your team has been charged with designing a new camera for Great Cameras, Inc. The first action is to construct a House of Quality
  • 28. © 2006 Prentice Hall, Inc. 5 – 28 House of Quality Example Customer importance rating (5 = highest) Lightweight 3 Easy to use 4 Reliable 5 Easy to hold steady 2 No double exposures 1 What the customer wants What the Customer Wants Relationship Matrix Technical Attributes and Evaluation How to Satisfy Customer Wants Interrelationships Analysis of Competitors
  • 29. © 2006 Prentice Hall, Inc. 5 – 29 House of Quality Example What the Customer Wants Relationship Matrix Technical Attributes and Evaluation How to Satisfy Customer Wants Interrelationships Analysis of Competitors Low electricity requirements Aluminum components Auto focus Auto exposure Auto film advance Ergonomic design How to Satisfy Customer Wants
  • 30. © 2006 Prentice Hall, Inc. 5 – 30 Lightweight 3 Easy to use 4 Reliable 5 Easy to hold steady 2 No double exposures 1 House of Quality Example What the Customer Wants Relationship Matrix Technical Attributes and Evaluation How to Satisfy Customer Wants Interrelationships Analysis of Competitors High relationship Medium relationship Low relationship Relationship matrix
  • 31. © 2006 Prentice Hall, Inc. 5 – 31 House of Quality Example What the Customer Wants Relationship Matrix Technical Attributes and Evaluation How to Satisfy Customer Wants Interrelationships Analysis of Competitors Low electricity requirements Aluminum components Auto focus Auto exposure Auto film advance Ergonomic design Relationships between the things we can do
  • 32. © 2006 Prentice Hall, Inc. 5 – 32 House of Quality Example Weighted rating What the Customer Wants Relationship Matrix Technical Attributes and Evaluation How to Satisfy Customer Wants Interrelationships Analysis of Competitors Lightweight 3 Easy to use 4 Reliable 5 Easy to hold steady 2 No double exposures 1 Our importance ratings 22 9 27 27 32 25
  • 33. © 2006 Prentice Hall, Inc. 5 – 33 House of Quality Example Company A Company B G P G P F G G P P P Lightweight 3 Easy to use 4 Reliable 5 Easy to hold steady 2 No double exposures 1 Our importance ratings 22 5 How well do competing products meet customer wants What the Customer Wants Relationship Matrix Technical Attributes and Evaluation How to Satisfy Customer Wants Interrelationships Analysis of Competitors
  • 34. © 2006 Prentice Hall, Inc. 5 – 34 House of Quality Example What the Customer Wants Relationship Matrix Technical Attributes and Evaluation How to Satisfy Customer Wants Interrelationships Analysis of Competitors Technical attributes Technical evaluation Company A 0.7 60% yes 1 ok G Company B 0.6 50% yes 2 ok F Us 0.5 75% yes 2 ok G 0.5 A 75% 2’ to ∞ 2 circuits Failure 1 per 10,000 Panel ranking
  • 35. © 2006 Prentice Hall, Inc. 5 – 35 House of Quality Example Completed House of Quality
  • 36. © 2006 Prentice Hall, Inc. 5 – 36 House of Quality Sequence Design characteristics Specific components House 2 Customer requirements Design characteristics House 1 Specific components Production process House 3 Production process Quality plan House 4 Figure 5.4 Deploying resources through the organization in response to customer requirements
  • 37. © 2006 Prentice Hall, Inc. 5 – 37 Organizing for Product Development  Historically – distinct departments  Duties and responsibilities are defined  Difficult to foster forward thinking  Today – team approach  Cross functional – representatives from all disciplines or functions  Concurrent engineering – cross functional team
  • 38. © 2006 Prentice Hall, Inc. 5 – 38 Manufacturability and Value Engineering  Benefits: 1. Reduced complexity of products 2. Additional standardization of products 3. Improved functional aspects of product 4. Improved job design and job safety 5. Improved maintainability of the product 6. Robust design
  • 39. © 2006 Prentice Hall, Inc. 5 – 39 Cost Reduction of a Bracket through Value Engineering Figure 5.5
  • 40. © 2006 Prentice Hall, Inc. 5 – 40 Issues for Product Development  Robust design  Modular design  Computer-aided design (CAD)  Computer-aided manufacturing (CAM)  Virtual reality technology  Value analysis  Environmentally friendly design
  • 41. © 2006 Prentice Hall, Inc. 5 – 41 Robust Design  Product is designed so that small variations in production or assembly do not adversely affect the product  Typically results in lower cost and higher quality
  • 42. © 2006 Prentice Hall, Inc. 5 – 42 Modular Design  Products designed in easily segmented components  Adds flexibility to both production and marketing  Improved ability to satisfy customer requirements
  • 43. © 2006 Prentice Hall, Inc. 5 – 43  Using computers to design products and prepare engineering documentation  Shorter development cycles, improved accuracy, lower cost  Information and designs can be deployed worldwide Computer Aided Design (CAD)
  • 44. © 2006 Prentice Hall, Inc. 5 – 44  Design for Manufacturing and Assembly (DFMA) Solve manufacturing problems during the design stage  3-D Object Modeling Small prototype development  International data exchange through STEP Extensions of CAD
  • 45. © 2006 Prentice Hall, Inc. 5 – 45 Computer-Aided Manufacturing (CAM)  Utilizing specialized computers and program to control manufacturing equipment  Often driven by the CAD system
  • 46. © 2006 Prentice Hall, Inc. 5 – 46 1. Product quality 2. Shorter design time 3. Production cost reductions 4. Database availability 5. New range of capabilities Benefits of CAD/CAM
  • 47. © 2006 Prentice Hall, Inc. 5 – 47 Virtual Reality Technology  Computer technology used to develop an interactive, 3-D model of a product from the basic CAD data  Allows people to ‘see’ the finished design before a physical model is built  Very effective in large-scale designs such as plant layout
  • 48. © 2006 Prentice Hall, Inc. 5 – 48 Value Analysis  Focuses on design improvement during production  Seeks improvements leading either to a better product or a product which can be produced more economically
  • 49. © 2006 Prentice Hall, Inc. 5 – 49 Ethics and Environmentally Friendly Designs It is possible to enhance productivity, drive down costs, and preserve resources The Ethical Approach 1. View product design from a systems perspective 2. Consider the entire life cycle of the product
  • 50. © 2006 Prentice Hall, Inc. 5 – 50 Goals for Ethical and Environmentally Friendly Designs 1. Develop safe and more environmentally sound products 2. Minimize waste of raw materials and energy 3. Reduce environmental liabilities 4. Increase cost-effectiveness of complying with environmental regulations 5. Be recognized as a good corporate citizen
  • 51. © 2006 Prentice Hall, Inc. 5 – 51 Guidelines for Environmentally Friendly Designs 1. Make products recyclable 2. Use recycled materials 3. Use less harmful ingredients 4. Use lighter components 5. Use less energy 6. Use less material
  • 52. © 2006 Prentice Hall, Inc. 5 – 52 Legal and Industry Standards For Design …  Federal Drug Administration  Consumer Products Safety Commission  National Highway Safety Administration  Children’s Product Safety Act
  • 53. © 2006 Prentice Hall, Inc. 5 – 53 Legal and Industry Standards For Manufacture/Assembly …  Occupational Safety and Health Administration  Environmental Protection Agency  Professional ergonomic standards  State and local laws dealing with employment standards, discrimination, etc.
  • 54. © 2006 Prentice Hall, Inc. 5 – 54 Legal and Industry Standards For Disassembly/Disposal …  Vehicle Recycling Partnership  Increasingly rigid laws worldwide
  • 55. © 2006 Prentice Hall, Inc. 5 – 55 Time-Based Competition  Product life cycles are becoming shorter and the rate of technological change is increasing  Developing new products faster can result in a competitive advantage
  • 56. © 2006 Prentice Hall, Inc. 5 – 56 Product Development Continuum External Development Strategies Alliances Joint Ventures Purchase Technology or Expertise by Acquiring the Developer Internal Development Strategies Migrations of Existing Products Enhancement to Existing Products New Internally Developed Products Internal Cost of Product Development Shared Lengthy Speed of Product Development Rapid and/ or Existing High Risk of Product Development Shared Figure 5.6
  • 57. © 2006 Prentice Hall, Inc. 5 – 57 Acquiring Technology  By Purchasing a Firm  Speeds development  Issues concern the fit between the acquired organization and product and the host  Through Joint Ventures  Both organizations learn  Risks are shared  Through Alliances  Cooperative agreements between independent organizations
  • 58. © 2006 Prentice Hall, Inc. 5 – 58 Defining The Product  First definition is in terms of functions  Rigorous specifications are developed during the design phase  Manufactured products will have an engineering drawing  Bill of material (BOM) lists the components of a product
  • 59. © 2006 Prentice Hall, Inc. 5 – 59  Engineering drawing  Shows dimensions, tolerances, and materials  Shows codes for Group Technology  Bill of Material  Lists components, quantities and where used  Shows product structure Product Documents
  • 60. © 2006 Prentice Hall, Inc. 5 – 60 Monterey Jack Cheese (a) U.S. grade AA. Monterey cheese shall conform to the following requirements: (1) Flavor. Is fine and highly pleasing, free from undesirable flavors and odors. May possess a very slight acid or feed flavor. (2) Body and texture. A plug drawn from the cheese shall be reasonably firm. It shall have numerous small mechanical openings evenly distributed throughout the plug. It shall not possess sweet holes, yeast holes, or other gas holes. (3) Color. Shall have a natural, uniform, bright and attractive appearance. (4) Finish and appearance - bandaged and paraffin-dipped. The rind shall be sound, firm, and smooth providing a good protection to the cheese. Code of Federal Regulation, Parts 53 to 109,. Revised as of Jan. 1, 1985, General Service Administration
  • 61. © 2006 Prentice Hall, Inc. 5 – 61 Engineering Drawings Figure 5.8
  • 62. © 2006 Prentice Hall, Inc. 5 – 62 Bills of Material Panel Weldment NUMBER DESCRIPTION QTY A 60-71 PANEL WELDM’T 1 A 60-7 LOWER ROLLER ASSM. 1 R 60-17 ROLLER 1 R 60-428 PIN 1 P 60-2 LOCKNUT 1 A 60-72 GUIDE ASSM. REAR 1 R 60-57-1 SUPPORT ANGLE 1 A 60-4 ROLLER ASSM. 1 02-50-1150 BOLT 1 A 60-73 GUIDE ASSM. FRONT 1 A 60-74 SUPPORT WELDM’T 1 R 60-99 WEAR PLATE 1 02-50-1150 BOLT 1 Figure 5.9
  • 63. © 2006 Prentice Hall, Inc. 5 – 63 Bills of Material BBQ Bacon Cheeseburger Description Qty Bun 1 Hamburger patty 8 oz. Cheddar cheese 2 slices Bacon 2 strips BBQ onions 1/2 cup Hickory BBQ sauce 1 oz. Burger set Lettuce 1 leaf Tomato 1 slice Red onion 4 rings Pickle 1 slice French fries 5 oz. Seasoned salt 1 tsp. 11-inch plate 1 HRC flag 1 Figure 5.9
  • 64. © 2006 Prentice Hall, Inc. 5 – 64  Parts grouped into families with similar characteristics  Coding system describes processing and physical characteristics  Part families can be produced in dedicated manufacturing cells Group Technology
  • 65. © 2006 Prentice Hall, Inc. 5 – 65 Group Technology Scheme Figure 5.10 (a) Ungrouped Parts (b) Grouped Cylindrical Parts (families of parts) Grooved Slotted Threaded Drilled Machined
  • 66. © 2006 Prentice Hall, Inc. 5 – 66 1. Improved design 2. Reduced raw material and purchases 3. Simplified production planning and control 4. Improved layout, routing, and machine loading 5. Reduced tooling setup time, work-in- process, and production time Group Technology Benefits
  • 67. © 2006 Prentice Hall, Inc. 5 – 67 Documents for Production  Assembly drawing  Assembly chart  Route sheet  Work order  Engineering change notices (ECNs)
  • 68. © 2006 Prentice Hall, Inc. 5 – 68 Assembly Drawing  Shows exploded view of product  Details relative locations to show how to assemble the product Figure 5.11 (a)
  • 69. © 2006 Prentice Hall, Inc. 5 – 69 Assembly Chart 1 2 3 4 5 6 7 8 9 10 11 R 209 Angle R 207 Angle Bolts w/nuts (2) R 209 Angle R 207 Angle Bolt w/nut R 404 Roller Lock washer Part number tag Box w/packing material Bolts w/nuts (2) SA 1 SA 2 A1 A2 A3 A4 A5 Left bracket assembly Right bracket assembly Poka-yoke inspection Figure 5.11 (b)  Identifies the point of production where components flow into subassemblies and ultimately into the final product
  • 70. © 2006 Prentice Hall, Inc. 5 – 70 Route Sheet Lists the operations and times required to produce a component Setup Operation Process Machine Operations Time Time/Unit 1 Auto Insert 2 Insert Component 1.5 .4 Set 56 2 Manual Insert Component .5 2.3 Insert 1 Set 12C 3 Wave Solder Solder all 1.5 4.1 components to board 4 Test 4 Circuit integrity .25 .5 test 4GY
  • 71. © 2006 Prentice Hall, Inc. 5 – 71 Work Order Instructions to produce a given quantity of a particular item, usually to a schedule Work Order Item Quantity Start Date Due Date Production Delivery Dept Location 157C 125 5/2/06 5/4/06 F32 Dept K11
  • 72. © 2006 Prentice Hall, Inc. 5 – 72 Engineering Change Notice (ECN)  A correction or modification to a product’s definition or documentation  Engineering drawings  Bill of material Quite common with long product life cycles, long manufacturing lead times, or rapidly changing technologies
  • 73. © 2006 Prentice Hall, Inc. 5 – 73 Configuration Management  The need to manage ECNs has led to the development of configuration management systems  A product’s planned and changing components are accurately identified and control and accountability for change are identified and maintained
  • 74. © 2006 Prentice Hall, Inc. 5 – 74 Product Lifecycle Management  Integrated software that brings together most, if not all, elements of product design and manufacture  Product design  CAD/CAM, DFMA  Product routing  Materials  Assembly  Environmental
  • 75. © 2006 Prentice Hall, Inc. 5 – 75 Service Design  Service typically includes direct interaction with the customer  Increased opportunity for customization  Reduced productivity  Cost and quality are still determined at the design stage  Delay customization  Modularization  Reduce customer interaction, often through automation
  • 76. © 2006 Prentice Hall, Inc. 5 – 76 (c) Customer participation in design and delivery such as counseling, college education, financial management of personal affairs, or interior decorating Service Design Figure 5.12 (a) Customer participation in design such as pre-arranged funeral services or cosmetic surgery (b) Customer participation in delivery such as stress test for cardiac exam or delivery of a baby
  • 77. © 2006 Prentice Hall, Inc. 5 – 77 Moments of Truth  Concept created by Jan Carlzon of Scandinavian Airways  Critical moments between the customer and the organization that determine customer satisfaction  There may be many of these moments  These are opportunities to gain or lose business
  • 78. © 2006 Prentice Hall, Inc. 5 – 78 The technician was sincerely concerned and apologetic about my problem He asked intelligent questions that allowed me to feel confident in his abilities The technician offered various times to have work done to suit my schedule Ways to avoid future problems were suggested Experience Enhancers Only one local number needs to be dialed I never get a busy signal I get a human being to answer my call quickly and he or she is pleasant and responsive to my problem A timely resolution to my problem is offered The technician is able to explain to me what I can expect to happen next Standard Expectations Moments-of-Truth Computer Company Hotline I had to call more than once to get through A recording spoke to me rather than a person While on hold, I get silence,and wonder if I am disconnected The technician sounded like he was reading a form of routine questions The technician sounded uninterested I felt the technician rushed me Experience Detractors Figure 5.13
  • 79. © 2006 Prentice Hall, Inc. 5 – 79 Documents for Services  High levels of customer interaction necessitates different documentation  Often explicit job instructions for moments-of-truth  Scripts and storyboards are other techniques
  • 80. © 2006 Prentice Hall, Inc. 5 – 80 Application of Decision Trees to Product Design  Particularly useful when there are a series of decisions and outcomes which lead to other decisions and outcomes
  • 81. © 2006 Prentice Hall, Inc. 5 – 81 Application of Decision Trees to Product Design  Include all possible alternatives and states of nature - including “doing nothing”  Enter payoffs at end of branch  Determine the expected value of each branch and “prune” the tree to find the alternative with the best expected value Procedures
  • 82. © 2006 Prentice Hall, Inc. 5 – 82 (.6) Low sales (.4) High sales (.6) Low sales (.4) High sales Decision Tree Example Purchase CAD Hire and train engineers Do nothing Figure 5.14
  • 83. © 2006 Prentice Hall, Inc. 5 – 83 (.6) Low sales (.4) High sales Decision Tree Example Purchase CAD (.6) Low sales (.4) High sales Hire and train engineers Do nothing Figure 5.14 $2,500,000 Revenue - 1,000,000 Mfg cost ($40 x 25,000) - 500,000 CAD cost $1,000,000 Net $800,000 Revenue - 320,000 Mfg cost ($40 x 8,000) - 500,000 CAD cost - $20,000 Net loss EMV (purchase CAD system) = (.4)($1,000,000) + (.6)(- $20,000)
  • 84. © 2006 Prentice Hall, Inc. 5 – 84 (.6) Low sales (.4) High sales Decision Tree Example Purchase CAD $388,000 (.6) Low sales (.4) High sales Hire and train engineers Do nothing Figure 5.14 $2,500,000 Revenue - 1,000,000 Mfg cost ($40 x 25,000) - 500,000 CAD cost $1,000,000 Net $800,000 Revenue - 320,000 Mfg cost ($40 x 8,000) - 500,000 CAD cost - $20,000 Net loss EMV (purchase CAD system) = (.4)($1,000,000) + (.6)(- $20,000) = $388,000
  • 85. © 2006 Prentice Hall, Inc. 5 – 85 (.6) Low sales (.4) High sales (.6) Low sales (.4) High sales Decision Tree Example Purchase CAD $388,000 Hire and train engineers $365,000 Do nothing $0 $0 Net $800,000 Revenue - 400,000 Mfg cost ($50 x 8,000) - 375,000 CAD cost $25,000 Net $2,500,000 Revenue - 1,250,000 Mfg cost ($50 x 25,000) - 375,000 CAD cost $875,000 Net $2,500,000 Revenue - 1,000,000 Mfg cost ($40 x 25,000) - 500,000 CAD cost $1,000,000 Net $800,000 Revenue - 320,000 Mfg cost ($40 x 8,000) - 500,000 CAD cost - $20,000 Net loss Figure 5.14
  • 86. © 2006 Prentice Hall, Inc. 5 – 86 Transition to Production  Know when to move to production  Product development can be viewed as evolutionary and never complete  Product must move from design to production in a timely manner  Most products have a trial production period to insure producibility  Responsibility must also transition as the product moves through its life cycle