Node architecture consists of four main subsystems: sensing, processing, communication, and power. The sensing subsystem converts analog sensor signals to digital with an analog-to-digital converter (ADC). The processing subsystem executes instructions and includes a microcontroller, digital signal processor (DSP), application-specific integrated circuit (ASIC), or field-programmable gate array (FPGA). These processor options provide different balances of flexibility, efficiency, and performance. The communication subsystem interfaces with other nodes to transmit and receive data.
This presentation provides brief information about NXP i.MX6 Multi media processor & peripherals. Also this provides about the interfaces present in UDOO-NEO board. This gives brief introduction about the various peripheral interfaces like I2C, SPI, LVDS, DDR, EMMC, SD Card, RGB LCD, HDMI, Ethernet, etc.
This document provides an introduction to embedded systems. It defines an embedded system as a dedicated computer system with embedded software and hardware to perform specific control functions within a larger system or product. Embedded systems have constraints on available memory, processor speed, and power consumption. They can be classified as small, medium, or sophisticated based on their hardware and software complexities. The document outlines the basic components and characteristics of embedded systems and discusses the different skills required for designers of small, medium, and sophisticated embedded systems.
This document discusses devices, gateways, and their roles. A device is a hardware unit that can sense its environment and perform tasks using a microcontroller, memory, I/O capabilities and networking interfaces. Devices can be basic, providing only sensor readings and actuation, or advanced, hosting applications and providing user interfaces. Gateways translate between network layers, manage data from multiple devices, run local applications, and facilitate device management between devices and servers.
An embedded system is a microprocessor-based computer hardware system designed to perform dedicated functions. Embedded systems can range from simple to complex, depending on the task. They are used in devices like digital watches, microwaves, vehicles, and aircraft. An embedded system consists of hardware, software, and mechanical components working together. The core of an embedded system can be a microprocessor, microcontroller, digital signal processor, or application-specific integrated circuit. Microcontrollers are commonly used in embedded systems due to their ability to perform single tasks with low clock frequencies that optimize interrupt latency.
Embeddedsystem basic for Engineering StudentsElectro 8
Electro8 Is a Leading Embedded System Development Company in Chennai,We Offering Final Year Embedded and Matlab projects,We are the Vendor of Godraj and Spoorthi,Global ad ,Micron solution
Node architecture consists of four main subsystems: sensing, processing, communication, and power. The sensing subsystem converts analog sensor signals to digital with an analog-to-digital converter (ADC). The processing subsystem executes instructions and includes a microcontroller, digital signal processor (DSP), application-specific integrated circuit (ASIC), or field-programmable gate array (FPGA). These processor options provide different balances of flexibility, efficiency, and performance. The communication subsystem interfaces with other nodes to transmit and receive data.
This presentation provides brief information about NXP i.MX6 Multi media processor & peripherals. Also this provides about the interfaces present in UDOO-NEO board. This gives brief introduction about the various peripheral interfaces like I2C, SPI, LVDS, DDR, EMMC, SD Card, RGB LCD, HDMI, Ethernet, etc.
This document provides an introduction to embedded systems. It defines an embedded system as a dedicated computer system with embedded software and hardware to perform specific control functions within a larger system or product. Embedded systems have constraints on available memory, processor speed, and power consumption. They can be classified as small, medium, or sophisticated based on their hardware and software complexities. The document outlines the basic components and characteristics of embedded systems and discusses the different skills required for designers of small, medium, and sophisticated embedded systems.
This document discusses devices, gateways, and their roles. A device is a hardware unit that can sense its environment and perform tasks using a microcontroller, memory, I/O capabilities and networking interfaces. Devices can be basic, providing only sensor readings and actuation, or advanced, hosting applications and providing user interfaces. Gateways translate between network layers, manage data from multiple devices, run local applications, and facilitate device management between devices and servers.
An embedded system is a microprocessor-based computer hardware system designed to perform dedicated functions. Embedded systems can range from simple to complex, depending on the task. They are used in devices like digital watches, microwaves, vehicles, and aircraft. An embedded system consists of hardware, software, and mechanical components working together. The core of an embedded system can be a microprocessor, microcontroller, digital signal processor, or application-specific integrated circuit. Microcontrollers are commonly used in embedded systems due to their ability to perform single tasks with low clock frequencies that optimize interrupt latency.
Embeddedsystem basic for Engineering StudentsElectro 8
Electro8 Is a Leading Embedded System Development Company in Chennai,We Offering Final Year Embedded and Matlab projects,We are the Vendor of Godraj and Spoorthi,Global ad ,Micron solution
The document discusses input/output (I/O) processing and the role of the operating system in managing I/O operations and devices. It covers I/O hardware components like ports, buses, and controllers. It also describes the different models for interaction between I/O controllers and CPUs, including polling, interrupts, and direct memory access (DMA). Finally, it discusses I/O application interfaces and blocking vs non-blocking I/O.
Bus arbitration is the process of determining which device will become the bus master when multiple devices request access to the bus simultaneously. There are two main types of bus arbitration: centralized arbitration and distributed arbitration. Centralized arbitration uses a single bus controller to manage arbitration, while distributed arbitration allows each device to perform self-arbitration without a central controller. Bus arbitration is needed to avoid conflicts when multiple devices like the CPU and DMA controllers need simultaneous access to the bus. Direct memory access (DMA) allows high-speed transfer of large blocks of data between peripherals and memory without using the CPU.
This document provides an overview of the topics that will be covered in a course on microprocessors and assembly language programming. The course will introduce microprocessors and their architecture, how to interface memory and input/output devices, instruction sets, and how to write assembly language programs. It will also cover developing applications using microprocessors and microprocessor system design. Key aspects that will be discussed include the components of a microprocessor-based system, microprocessor evolution, and how a microprocessor operates by fetching, decoding, and executing instructions.
The document discusses programmable logic controllers (PLCs), which are automation system controllers that can be easily programmed to execute logic functions and control different parameters and devices with minimal human intervention. PLCs help automate industries to save costs and increase productivity. PLCs come in compact and modular types and common PLC programming languages include ladder logic, functional block diagrams, structured text, and sequential logic.
This document discusses system-on-chip (SoC) concepts, design principles, an example multimedia system, and the SoC design flow. It describes how SoCs integrate CPU, memory and custom hardware onto a single chip to improve efficiency. Key principles include distributed and heterogeneous processing, communications through multiple bus segments, and hierarchical control. An example portable multimedia SoC is presented with dedicated signal processing, general purpose processing and optimal parallelism control. The SoC design flow involves specification, design, validation and production.
This is my presentation of a baseband processor, which I have developed as a major project in masters, This presentation, gives you an overview of results and effectiveness, of the processor in respect of FPGA and ASIC level.
The document discusses embedded systems and their components. It defines an embedded system as an electronic system designed to perform a specific function. Embedded systems are distinguished from general purpose computers in that they use specialized hardware and firmware for specific applications. The document also covers the history of embedded systems, different ways to classify them, such as by generation, complexity, and determinism, and their major application areas such as consumer electronics, automotive, and medical devices.
This document discusses memory and I/O interfacing with microprocessors. It begins by defining an interface as the point of interaction between components, allowing independent functioning through input/output systems. It then provides examples of addressing schemes like multiplexing address and data lines, and decoding techniques like exhaustive and partial decoding. Finally, it covers interfacing various memory chips like RAM, ROM and interfacing I/O devices through parallel and serial communication.
This document discusses memory and I/O interfacing with the 8085 microprocessor. It defines interfaces as points of interaction between components that allow communication. Memory interfacing requires address decoding and multiplexing of address and data lines. I/O devices can be interfaced either through memory mapping or I/O mapping. Common memory types include RAM, ROM, SRAM and DRAM. RAM can be static or dynamic. ROM includes PROM, EPROM and EEPROM. A stack is a reserved part of memory used to temporarily store information during program execution.
This document provides an overview of computer networks and network security. It begins with an introduction to networks and their advantages and disadvantages. It then discusses different types of networks including local area networks (LANs), wide area networks (WANs), and the internet. It describes the roles of clients and servers in a network and how they communicate via IP addresses. It also outlines common network topologies like bus, star, ring, and mesh and how information flows through each. Finally, it reviews important network hardware and software components such as network interface cards, hubs, bridges, routers, modems, and firewalls.
The document discusses component interfacing and embedded system design. It covers interfacing memory and I/O devices to buses, which requires logic to handle address decoding and read/write operations. It also discusses embedded system architecture including the CPU, bus, memory, I/O devices, and hardware design considerations. The development process involves using a host PC and target hardware, and debugging techniques include using serial ports and breakpoints.
Computer organization & ARM microcontrollers module 3 PPTChetanNaikJECE
The document discusses concepts related to ARM microcontrollers including:
1. The RISC design philosophy aims to deliver simple but powerful instructions that execute in a single cycle at high speeds through placing more intelligence in software than hardware.
2. The ARM architecture uses a RISC design with a load-store architecture, large register set, separated pipelines, and fixed-length instructions.
3. Embedded systems using ARM processors include memory in a hierarchy with cache closer to the processor core and slower secondary memory further away. They also use different memory types like ROM, flash, and DRAM.
This presentation is about the design and function of a microprocessor, how to program and how to interface it with other electronics machines and devices
This document provides an overview of computer organization and design. It discusses the basic components and structure of a computer including the CPU, memory, and I/O units. It describes the Von Neumann and Harvard architectures, explaining that Von Neumann uses a single memory for both instructions and data while Harvard has separate memories. The document also covers the fetch-decode-execute cycle, instruction codes, addressing modes, and indirect addressing. It provides details on how instructions are stored and executed in the stored program concept.
In this slide presentation you will get to know how computers work, the processes, basic mechanism and also the various components of the machine as a system.
To know more about Welingkar School’s Distance Learning Program and courses offered, visit:
http://www.welingkaronline.org/distance-learning/online-mba.html
This Slideshare is the sole Property of the Welingkar School of Distance Learning – Reproduction of this material , without prior consent, either wholly or partially will be treated as a violation of copyright.
Computer is a device that can process information. Bus, powersupply, ports and other peripherals such as modems etc. form the components of a computer.
For more such innovative content on management studies, join WeSchool PGDM-DLP Program: http://bit.ly/ZEcPAc
1. The ARM architecture was first developed by Acorn Computers in 1983 to use the RISC concept. It was based on designs from Berkeley and Stanford and optimized for embedded applications.
2. ARM uses a load-store architecture with 32-bit fixed-length instructions. It has enhanced RISC features like conditional execution and shift-and-ALU operations in a single cycle.
3. The ARM software development tools include a C compiler, assembler, linker, debugger and ARMulator emulator. These allow developing, building, loading and debugging ARM programs on hardware or via emulation.
The document discusses RISC design philosophy and how it relates to ARM processors. It aims to deliver simple but powerful instructions that execute in a single cycle at a high clock rate with reduced complexity handled by hardware. This allows for greater flexibility and intelligence to be provided in software rather than hardware. RISC follows four major design rules - reduced number of instructions, single cycle execution, fixed length instructions, and separate load/store architecture.
This document discusses embedded and real-time systems. It covers several topics:
- The CPU bus, which forms the backbone of computer hardware systems and allows communication between the CPU, memory, and I/O devices.
- Memory components like DRAM, SRAM, and flash memory that are used in embedded systems.
- Designing embedded computing platforms, including considerations like system architectures, evaluation boards, and the PC as an embedded platform.
- Platform-level performance analysis through measuring aspects like bandwidth of the memory, bus, and CPU fetches when transferring data in the system.
The document discusses the classification of computers based on purpose, functionality, and size. It describes general purpose computers as designed to solve a wide variety of problems, while specific purpose computers are designed to solve a single task. Based on functionality, computers are classified as analog, digital, or hybrid. The size classification includes microcomputers, minicomputers, mainframe computers, and supercomputers. The central processing unit (CPU) and its components like the control unit, arithmetic logic unit (ALU), and registers are explained. Types of buses like address bus, data bus, and control bus are defined. Finally, the instruction cycle executed by the CPU is summarized as fetching, decoding, and executing instructions.
Memory mapped I/O and isolated I/O are two methods for interfacing I/O devices with the CPU. With isolated I/O, memory and I/O devices have separate address spaces and control lines, allowing special I/O instructions. With memory mapped I/O, memory and I/O share the same address space and instructions, treating I/O as memory, but reducing available memory addresses. Both methods have advantages like flexibility and speed, but also disadvantages regarding complexity and available address space.
The document discusses input/output (I/O) processing and the role of the operating system in managing I/O operations and devices. It covers I/O hardware components like ports, buses, and controllers. It also describes the different models for interaction between I/O controllers and CPUs, including polling, interrupts, and direct memory access (DMA). Finally, it discusses I/O application interfaces and blocking vs non-blocking I/O.
Bus arbitration is the process of determining which device will become the bus master when multiple devices request access to the bus simultaneously. There are two main types of bus arbitration: centralized arbitration and distributed arbitration. Centralized arbitration uses a single bus controller to manage arbitration, while distributed arbitration allows each device to perform self-arbitration without a central controller. Bus arbitration is needed to avoid conflicts when multiple devices like the CPU and DMA controllers need simultaneous access to the bus. Direct memory access (DMA) allows high-speed transfer of large blocks of data between peripherals and memory without using the CPU.
This document provides an overview of the topics that will be covered in a course on microprocessors and assembly language programming. The course will introduce microprocessors and their architecture, how to interface memory and input/output devices, instruction sets, and how to write assembly language programs. It will also cover developing applications using microprocessors and microprocessor system design. Key aspects that will be discussed include the components of a microprocessor-based system, microprocessor evolution, and how a microprocessor operates by fetching, decoding, and executing instructions.
The document discusses programmable logic controllers (PLCs), which are automation system controllers that can be easily programmed to execute logic functions and control different parameters and devices with minimal human intervention. PLCs help automate industries to save costs and increase productivity. PLCs come in compact and modular types and common PLC programming languages include ladder logic, functional block diagrams, structured text, and sequential logic.
This document discusses system-on-chip (SoC) concepts, design principles, an example multimedia system, and the SoC design flow. It describes how SoCs integrate CPU, memory and custom hardware onto a single chip to improve efficiency. Key principles include distributed and heterogeneous processing, communications through multiple bus segments, and hierarchical control. An example portable multimedia SoC is presented with dedicated signal processing, general purpose processing and optimal parallelism control. The SoC design flow involves specification, design, validation and production.
This is my presentation of a baseband processor, which I have developed as a major project in masters, This presentation, gives you an overview of results and effectiveness, of the processor in respect of FPGA and ASIC level.
The document discusses embedded systems and their components. It defines an embedded system as an electronic system designed to perform a specific function. Embedded systems are distinguished from general purpose computers in that they use specialized hardware and firmware for specific applications. The document also covers the history of embedded systems, different ways to classify them, such as by generation, complexity, and determinism, and their major application areas such as consumer electronics, automotive, and medical devices.
This document discusses memory and I/O interfacing with microprocessors. It begins by defining an interface as the point of interaction between components, allowing independent functioning through input/output systems. It then provides examples of addressing schemes like multiplexing address and data lines, and decoding techniques like exhaustive and partial decoding. Finally, it covers interfacing various memory chips like RAM, ROM and interfacing I/O devices through parallel and serial communication.
This document discusses memory and I/O interfacing with the 8085 microprocessor. It defines interfaces as points of interaction between components that allow communication. Memory interfacing requires address decoding and multiplexing of address and data lines. I/O devices can be interfaced either through memory mapping or I/O mapping. Common memory types include RAM, ROM, SRAM and DRAM. RAM can be static or dynamic. ROM includes PROM, EPROM and EEPROM. A stack is a reserved part of memory used to temporarily store information during program execution.
This document provides an overview of computer networks and network security. It begins with an introduction to networks and their advantages and disadvantages. It then discusses different types of networks including local area networks (LANs), wide area networks (WANs), and the internet. It describes the roles of clients and servers in a network and how they communicate via IP addresses. It also outlines common network topologies like bus, star, ring, and mesh and how information flows through each. Finally, it reviews important network hardware and software components such as network interface cards, hubs, bridges, routers, modems, and firewalls.
The document discusses component interfacing and embedded system design. It covers interfacing memory and I/O devices to buses, which requires logic to handle address decoding and read/write operations. It also discusses embedded system architecture including the CPU, bus, memory, I/O devices, and hardware design considerations. The development process involves using a host PC and target hardware, and debugging techniques include using serial ports and breakpoints.
Computer organization & ARM microcontrollers module 3 PPTChetanNaikJECE
The document discusses concepts related to ARM microcontrollers including:
1. The RISC design philosophy aims to deliver simple but powerful instructions that execute in a single cycle at high speeds through placing more intelligence in software than hardware.
2. The ARM architecture uses a RISC design with a load-store architecture, large register set, separated pipelines, and fixed-length instructions.
3. Embedded systems using ARM processors include memory in a hierarchy with cache closer to the processor core and slower secondary memory further away. They also use different memory types like ROM, flash, and DRAM.
This presentation is about the design and function of a microprocessor, how to program and how to interface it with other electronics machines and devices
This document provides an overview of computer organization and design. It discusses the basic components and structure of a computer including the CPU, memory, and I/O units. It describes the Von Neumann and Harvard architectures, explaining that Von Neumann uses a single memory for both instructions and data while Harvard has separate memories. The document also covers the fetch-decode-execute cycle, instruction codes, addressing modes, and indirect addressing. It provides details on how instructions are stored and executed in the stored program concept.
In this slide presentation you will get to know how computers work, the processes, basic mechanism and also the various components of the machine as a system.
To know more about Welingkar School’s Distance Learning Program and courses offered, visit:
http://www.welingkaronline.org/distance-learning/online-mba.html
This Slideshare is the sole Property of the Welingkar School of Distance Learning – Reproduction of this material , without prior consent, either wholly or partially will be treated as a violation of copyright.
Computer is a device that can process information. Bus, powersupply, ports and other peripherals such as modems etc. form the components of a computer.
For more such innovative content on management studies, join WeSchool PGDM-DLP Program: http://bit.ly/ZEcPAc
1. The ARM architecture was first developed by Acorn Computers in 1983 to use the RISC concept. It was based on designs from Berkeley and Stanford and optimized for embedded applications.
2. ARM uses a load-store architecture with 32-bit fixed-length instructions. It has enhanced RISC features like conditional execution and shift-and-ALU operations in a single cycle.
3. The ARM software development tools include a C compiler, assembler, linker, debugger and ARMulator emulator. These allow developing, building, loading and debugging ARM programs on hardware or via emulation.
The document discusses RISC design philosophy and how it relates to ARM processors. It aims to deliver simple but powerful instructions that execute in a single cycle at a high clock rate with reduced complexity handled by hardware. This allows for greater flexibility and intelligence to be provided in software rather than hardware. RISC follows four major design rules - reduced number of instructions, single cycle execution, fixed length instructions, and separate load/store architecture.
This document discusses embedded and real-time systems. It covers several topics:
- The CPU bus, which forms the backbone of computer hardware systems and allows communication between the CPU, memory, and I/O devices.
- Memory components like DRAM, SRAM, and flash memory that are used in embedded systems.
- Designing embedded computing platforms, including considerations like system architectures, evaluation boards, and the PC as an embedded platform.
- Platform-level performance analysis through measuring aspects like bandwidth of the memory, bus, and CPU fetches when transferring data in the system.
The document discusses the classification of computers based on purpose, functionality, and size. It describes general purpose computers as designed to solve a wide variety of problems, while specific purpose computers are designed to solve a single task. Based on functionality, computers are classified as analog, digital, or hybrid. The size classification includes microcomputers, minicomputers, mainframe computers, and supercomputers. The central processing unit (CPU) and its components like the control unit, arithmetic logic unit (ALU), and registers are explained. Types of buses like address bus, data bus, and control bus are defined. Finally, the instruction cycle executed by the CPU is summarized as fetching, decoding, and executing instructions.
Memory mapped I/O and isolated I/O are two methods for interfacing I/O devices with the CPU. With isolated I/O, memory and I/O devices have separate address spaces and control lines, allowing special I/O instructions. With memory mapped I/O, memory and I/O share the same address space and instructions, treating I/O as memory, but reducing available memory addresses. Both methods have advantages like flexibility and speed, but also disadvantages regarding complexity and available address space.
The document provides an overview of microprocessor-based instrumentation systems. It discusses how microprocessors are able to perform complex tasks from basic computations through programs. Microprocessor-based instrumentation systems offer benefits like being multipurpose, providing immense computational power and data analysis capabilities, enabling automation and control, and allowing for data logging and remote transmission. While offering improved efficiency and accuracy over traditional systems, microprocessor-based systems also involve additional complexity, costs, and programming requirements.
This document discusses memory organization and interfacing in embedded systems. It covers memory architecture, types of memory including ROM, RAM, cache memory and DRAM. It describes memory mapping techniques like direct, fully associative and set-associative mapping. The document also discusses memory interfacing, I/O device interfacing using ports or I/O controllers, and memory mapped I/O operations.
This document provides an introduction to a course on computer organization and assembly language. It will cover the main hardware components of a computer system, including memory, the CPU, and I/O ports. It will also discuss how instructions are executed in the fetch-execute cycle. Students will learn assembly language and how it maps to the underlying machine language understood by the CPU. They will be assessed through quizzes, assignments, a project, and a final exam.
This document summarizes a lecture on computer architecture and instruction set architecture. It discusses memory locations and addresses, including how memory is organized into words and bytes that each have a unique address. It also describes memory operations like read and write. Instruction sequencing and different instruction set architectures like RISC and CISC are covered. Finally, it examines addressing modes like register, immediate, indirect, and indexed addressing that specify how instruction operands are accessed in memory.
- A computer is an electronic device that accepts data as input, processes the data according to programmed instructions, and provides results as output. It consists of integrated components like the CPU, memory, input/output devices, and buses that connect them.
- Computer architecture refers to how the components of a computer system are interconnected and how they work together. Computer organization refers to how the architectural components are implemented at a physical level.
- The basic components of a computer system include the CPU (which contains the ALU and control unit), main memory, input/output devices, and buses that connect them. The CPU fetches instructions from memory and executes them, performing arithmetic and logical operations.
Lezione 5.3 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti.
Alessandro Bogliolo presenta attività didattiche e ludiche basate sul concetto di rappresentazione digitale in biblioteca
https://mooc.uniurb.it/bibmooc
BIBMOOC 06.02 - Buone pratiche: Il caso di Settimo Torinese - Lisa Marcenaro ...Alessandro Bogliolo
Lezione 6.2 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti.
Lisa Marcenaro e Silvia Manzione parlano del caso di Settimo Torinese come buona pratica di coding in biblioteca
https://mooc.uniurb.it/bibmooc
Lezione 5.2 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti.
Sveliamo gli algoritmi che si utilizzano, anche inconsapevolmente, in biblioteca https://mooc.uniurb.it/bibmooc
Lezione 5.1 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti.
Parliamo di installazioni temporanee e permanenti di coding in biblioteca.
https://mooc.uniurb.it/bibmooc
BIBMOOC 06.01 - Buone pratiche: il caso di CSBNO - Giovanni MojoliAlessandro Bogliolo
Lezione 6.1 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti.
Giovanni Mojoli parla del caso di CSBNO come buona pratica di coding in biblioteca
https://mooc.uniurb.it/bibmooc
BIBMOOC 04.04 - Progettualità e opportunità di finanziamento - Simona VillaAlessandro Bogliolo
Lezione 4.4 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti.
Simona Villa parla della progettualità e delle opportunità di finanziamento
https://mooc.uniurb.it/bibmooc
BIBMOOC 04.03 - Progettare spazi per la cultura - Marco MuscogiuriAlessandro Bogliolo
Lezione 4.3 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti
Marco Muscogiuri parla della progettazione delle biblioteche come spazi della cultura
https://mooc.uniurb.it/bibmooc
Lezione 4.2 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti
Anna Busa parla di marketing culturale delle biblioteche
https://mooc.uniurb.it/bibmooc
Lezione 3.2 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti
https://mooc.uniurb.it/bibmooc
https://www.youtube.com/watch?v=snNVgUFe8r8
Lezione 2.1 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti
https://mooc.uniurb.it/bibmooc
https://youtu.be/XkSapOzoO0U
https://youtu.be/nzhKOFCnJqM
BIBMOOC 02.02 - Sequenze di istruzioni ripetizione e condizioniAlessandro Bogliolo
Lezione 2.2 del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti
https://mooc.uniurb.it/bibmooc
https://youtu.be/uYAB8-_f2Us
BIBMOOC 01.03 - Le biblioteche e la loro funzione sociale - Chiara FaggiolaniAlessandro Bogliolo
Terza lezione del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti
https://mooc.uniurb.it/bibmooc
https://youtu.be/nzhKOFCnJqM
Seconda lezione del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti
https://mooc.uniurb.it/bibmooc
https://youtu.be/q6VI-V_v5cI
Prima lezione del MOOC "Coding in biblioteca" erogato dall'Università di Urbino in collaborazione con la Rete delle Reti
https://mooc.uniurb.it/bibmooc
https://youtu.be/f5RpXrMyOfw
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Training: ISO/IEC 27001 Information Security Management System - EN | PECB
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Communicating effectively and consistently with students can help them feel at ease during their learning experience and provide the instructor with a communication trail to track the course's progress. This workshop will take you through constructing an engaging course container to facilitate effective communication.
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A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
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Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
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2. Carc 08.01
alessandro.bogliolo@uniurb.it
Peripherals
• Interface:
• DREG
• SREG
• CREG
• Address comparator
• Address decoder
• Communication:
• Data transfer among registers
• If data/status registers are associated with unique addresses and
connected to the data BUS, communication entails only read and write
instructions
• Device-specific interfaces are implemented by the device drivers that
uses low-level read and write instructions to provide high-level
functionalities
3. Carc 08.01
alessandro.bogliolo@uniurb.it
Address space
• Memory-mapped devices:
• No dedicated read/write instructions
• Memory read/write instructions are used to access the registers of a
peripheral device
• There is a unique address space to map both memory and I/O devices
• Memory and I/O operations are distinguished only from their
addresses
• I/O-mapped devices:
• Dedicated I/O read/write instructions
• Since different OpCodes are used to encode memory and I/O
operations, addresses can be replicated: the register of a device can
have the same address of a memory location