See http://docs.geotools.org/latest/tutorials/ for workbooks associated with this presentation.
Are you new to GeoSpatial? Does scientific mumbo-jumbo make your head hurt? Are you (gasp!) just out to get the job done? Come to this work shop and go home happy.
This GeoTools session is back by popular demand in a new long format workshop. Offering a visual introduction for Java developers we will exploring how you can integrate GIS services into your next project. For those new to the GeoSpatial scene we provide an introduction to current concepts and projects, and how to avoid common pitfalls.
We start off with something nice, fun and visual - displaying local files using the development environment of your choice. Covering both the concepts and the science of map making the workbooks serve as an excellent reference, but the focus is always on you and the code you need to get the job done.
We explore the concept of a Feature (literally something you can draw on a map), Geometry (what to actually draw) and details like coordinate reference systems, units and projections. The good news is all this stuff is captured at the Java level as nice normal objects by the GeoTools and Java Topology Suite projects. There are utility classes around so we can avoid going down into crazy scientific detail.
The workshop offers a steady series of workbooks introducing:
Feature creation
Geometry, Coordinate Reference Systems and Re-projection
Spatial Queries
Handling large format rasters
Working with Style
We will work with a couple of common GeoSpatial data formats, the use of PostGIS, Web Map Servers (such as GeoServer and MapServer) and Web Feature Servers.
Attend this workshop and be well-versed for the Java presentations at this years conference. Attend this workshop and receive one million randomly generated points free of charge. Just show up - it will be fun.
Java Tech & Tools | Mapping, GIS and Geolocating Data in Java | Joachim Van d...JAX London
2011-11-02 | 03:45 PM - 04:35 PM
Introduction to mapping, geographic information systems and geolocalization. After covering basics like layers and projections, data formats and standards we will look at open source tools and Java libraries which can help you to build working solutions.
The document discusses various topics related to mapping, GIS and geolocating data in Java using open source software. It covers GIS basics like layers, tiles, features and geometries. It also discusses data formats, database options, Java libraries for GIS like JTS and GeoTools, and Java servers and frameworks like GeoServer and Geomajas.
This document discusses how to build a mapping application similar to Google Maps. It provides background on the history of web mapping and how Google Maps works. The key aspects of Google Maps' performance are its tile caching system. The document recommends building your own mapping application by understanding the map stack architecture, which includes components like a tile cache, map server, and geospatial data. Rather than using Google Maps, building your own application allows more control over the map display and data.
Marble is an open source virtual globe and world atlas software that can be used on Linux, Windows, Mac OS X and mobile devices. It allows users to view maps of the Earth with different layers like topographic, satellite and street maps. Users can pan and zoom around the globe, look up places and streets, and click on place labels to view the corresponding Wikipedia article. Marble also features various map projections, support for different file formats like KML and GPX, GPS integration, routing capabilities, and can be extended through plugins.
NASA World Wind - Tom Gaskins GeoCENS Workshop Presentation September 23, 2010Cybera Inc.
This document provides summaries and links to demo applications and applets using the NASA World Wind Java SDK. It includes examples that demonstrate common features like the globe view, terrain profiling, WMS layers, annotations, and stereo viewing. It also lists several user applications that have been built using World Wind Java, such as tools for geospatial analysis, satellite tracking, and marine data exploration.
See http://docs.geotools.org/latest/tutorials/ for workbooks associated with this presentation.
Are you new to GeoSpatial? Does scientific mumbo-jumbo make your head hurt? Are you (gasp!) just out to get the job done? Come to this work shop and go home happy.
This GeoTools session is back by popular demand in a new long format workshop. Offering a visual introduction for Java developers we will exploring how you can integrate GIS services into your next project. For those new to the GeoSpatial scene we provide an introduction to current concepts and projects, and how to avoid common pitfalls.
We start off with something nice, fun and visual - displaying local files using the development environment of your choice. Covering both the concepts and the science of map making the workbooks serve as an excellent reference, but the focus is always on you and the code you need to get the job done.
We explore the concept of a Feature (literally something you can draw on a map), Geometry (what to actually draw) and details like coordinate reference systems, units and projections. The good news is all this stuff is captured at the Java level as nice normal objects by the GeoTools and Java Topology Suite projects. There are utility classes around so we can avoid going down into crazy scientific detail.
The workshop offers a steady series of workbooks introducing:
Feature creation
Geometry, Coordinate Reference Systems and Re-projection
Spatial Queries
Handling large format rasters
Working with Style
We will work with a couple of common GeoSpatial data formats, the use of PostGIS, Web Map Servers (such as GeoServer and MapServer) and Web Feature Servers.
Attend this workshop and be well-versed for the Java presentations at this years conference. Attend this workshop and receive one million randomly generated points free of charge. Just show up - it will be fun.
Java Tech & Tools | Mapping, GIS and Geolocating Data in Java | Joachim Van d...JAX London
2011-11-02 | 03:45 PM - 04:35 PM
Introduction to mapping, geographic information systems and geolocalization. After covering basics like layers and projections, data formats and standards we will look at open source tools and Java libraries which can help you to build working solutions.
The document discusses various topics related to mapping, GIS and geolocating data in Java using open source software. It covers GIS basics like layers, tiles, features and geometries. It also discusses data formats, database options, Java libraries for GIS like JTS and GeoTools, and Java servers and frameworks like GeoServer and Geomajas.
This document discusses how to build a mapping application similar to Google Maps. It provides background on the history of web mapping and how Google Maps works. The key aspects of Google Maps' performance are its tile caching system. The document recommends building your own mapping application by understanding the map stack architecture, which includes components like a tile cache, map server, and geospatial data. Rather than using Google Maps, building your own application allows more control over the map display and data.
Marble is an open source virtual globe and world atlas software that can be used on Linux, Windows, Mac OS X and mobile devices. It allows users to view maps of the Earth with different layers like topographic, satellite and street maps. Users can pan and zoom around the globe, look up places and streets, and click on place labels to view the corresponding Wikipedia article. Marble also features various map projections, support for different file formats like KML and GPX, GPS integration, routing capabilities, and can be extended through plugins.
NASA World Wind - Tom Gaskins GeoCENS Workshop Presentation September 23, 2010Cybera Inc.
This document provides summaries and links to demo applications and applets using the NASA World Wind Java SDK. It includes examples that demonstrate common features like the globe view, terrain profiling, WMS layers, annotations, and stereo viewing. It also lists several user applications that have been built using World Wind Java, such as tools for geospatial analysis, satellite tracking, and marine data exploration.
Real-Time Hardware Simulation with Portable Hardware-in-the-Loop (PHIL-Rebooted)Riley Waite
PHIL-Rebooted is an updated version of NASA's Portable Hardware-in-the-Loop (PHIL) system that allows for real-time hardware simulation. It uses an open-source software framework called libSPRITE to simulate satellite instrumentation data and interface with hardware during testing. This makes the system cheaper and more user-friendly than the previous proprietary PHIL system. PHIL-Rebooted simulates spacecraft dynamics and environmental forces using numerical integration and SPICE ephemeris data. It publishes simulated sensor data in real-time for use in testing and hardware-in-the-loop applications.
This document describes a project to improve the processing and visualization of weather satellite telemetry data from the Ocean Surface Topography Mission (OSTM) satellites. The current tool (Cyclone) is slow, taking a long time to perform queries and generate graphs from the large dataset. The authors developed a new tool that ingests the data into Elasticsearch using Logstash, then allows users to quickly query and visualize the data in an interactive graph through a custom interface. Benchmarking showed their tool was over 5 times faster than Cyclone. While ingestion is still slow, the visualization component provides a quicker and easier experience to replace Cyclone. Future work could implement Apache Spark to improve the speed of data ingestion.
Osgeo Live CD/DVD provides a collection of open source geospatial software tools that can be run from a live bootable DVD or USB drive without installing anything. It contains applications for storage, viewing, analysis and manipulation of geospatial data. OSSIM is a high performance open source software for remote sensing, image processing, GIS and photogrammetry. It supports parallel processing, sensor modeling, map projections and advanced image processing. OssimPlanet builds on OSSIM and OpenSceneGraph to provide 3D geospatial visualization capabilities and supports various data formats and services. PlanetSasha is a project to develop a plugin for OssimPlanet to interface with other open source GIS software like Grass and Q
UBC’s Cloud Innovation Centre (CIC) invites students to our AWS RoboMaker webinar and live lab on Thursday, July 22 from 1:00 to 3:30 pm PST. In this session, special guest Alex Coqueiro, will introduce you to AWS Robomaker, a service that makes it easy to develop, test, and deploy intelligent robotics applications at scale. We walk through the features of integrating key components into robotics, deploying a single solution, and discuss the uniquely designed models that allow for optimized robots use cases to get you to production fast. We will cover use cases, implementation, simulation, and deployment. Demos will be implemented using Python.
This document discusses how Web 2.0 technologies can be used to enable real-time collaboration on scientific simulations. It describes how simulations done with the Cactus framework can integrate technologies like Twitter, Flickr, blogs and wikis to share status updates, images and documentation. This allows simulations to automatically post messages and images to social media sites to engage collaboration communities during long running simulations.
The document discusses the Square Kilometre Array (SKA) radio telescope project. It provides background on the SKA science drivers and vision to build the largest radio telescope in the world over multiple phases and sites. It describes the SKA organization, design consortia working on different components, notional data flow, and use of agile practices for developing the large amount of software and systems required. The document advocates for taking an agile approach to systems engineering to provide value throughout the telescope's design, construction, and operations.
Processing Geospatial Data At Scale @locationtechRob Emanuele
This document discusses processing large geospatial data at scale. It provides background on big data frameworks like Apache Hadoop, Apache Spark, and geospatial projects like GeoTrellis, GeoWave, and SpatialHadoop that enable processing geospatial data using these frameworks. The document outlines how these tools allow geospatial data from sources like satellite imagery, OpenStreetMap, and geotagged social media to be analyzed using distributed computing platforms and algorithms.
This document discusses using an enhanced Web Map Service (WMS) to visualize four-dimensional environmental data on the web. It describes the Godiva2 system, which allows interactive exploration of geospatial raster datasets through a web interface. Godiva2 enhances the standard WMS by adding extra metadata and visualization methods for scientific data like time series plots. It provides a way to visualize large and complex environmental modeling outputs.
Opening up audiovisual archives for media professionals and researchersMediaMixerCommunity
The document describes the AXES project which aims to open up audiovisual digital libraries by building demo systems that apply state-of-the-art content analysis techniques like computer vision, speech recognition and weakly supervised methods in a user-centric approach. It works along three axes: users, technology and content. The systems include AXES-PRO for media professionals and AXES-RESEARCH for researchers. Processing pipelines are shown for visual and face searches as well as instance search.
Falling costs with rising quality via hardware innovations and deep learning.
Technical introduction for scanning technologies from Structure-from-Motion (SfM), Range sensing (e.g. Kinect and Matterport) to Laser scanning (e.g. LiDAR), and the associated traditional and deep learning-based processing techniques.
Note! Due to small font size, and bad rendering by SlideShare, better to download the slides locally to your device
Alternative download link for the PDF:
https://www.dropbox.com/s/eclyy45k3gz66ve/proptech_emergingScanningTech.pdf?dl=0
The document summarizes a project to create a system for sharing crowd-sourced asteroid imagery and visualizing asteroid data. The team developed a website with features to display asteroid imagery, plot the orbits of 4000 asteroids around the solar system by highlighting individual asteroids and showing planetary orbits. They used Node.js, Angular.js, and webGL for rendering. Due to time constraints, some planned features like 3D rendering and impact risk analysis had to be removed. All code was made open source.
Big Data, Big Computing, AI, and Environmental ScienceIan Foster
I presented to the Environmental Data Science group at UChicago, with the goal of getting them excited about the opportunities inherent in big data, big computing, and AI--and to think about how to collaborate with Argonne in those areas. We had a great and long conversation about Takuya Kurihana's work on unsupervised learning for cloud classification. I also mentioned our work making NASA and CMIP data accessible on AI supercomputers.
This document summarizes Mark Yashar's computing skills and experience. He has extensive experience with various operating systems including Linux, Windows, and Mac OS. He is proficient in many programming languages such as Python, C/C++, MATLAB, Fortran, Perl, R, and has experience with software applications like MySQL, LaTeX, and Excel. He has worked on supercomputers and used high-performance computing techniques. He provides examples of projects utilizing many of these skills.
World Wind Java (WWJ) is an open source 3D globe created by NASA that allows users to interactively view Earth from satellite altitude down to the surface. WWJ uses JOGL as its rendering engine and displays geospatial data layers like satellite imagery, elevation models, and vector data. To customize WWJ, developers can configure new data layers and styles through an XML configuration file and implement their own layer classes to display custom data types and geometries on the globe. WWJ tessellates elevation data into triangular mesh tiles using a rectangular tessellation algorithm to render terrain.
Isaac Juarez Villares is a Spanish project engineer with over 15 years of experience working on satellite monitoring, control, and navigation projects. He has a Bachelor's degree in Mathematics from Universidad Complutense de Madrid and is fluent in English and Spanish with basic French skills. His areas of expertise include flight dynamics, global navigation satellite systems, and space situational awareness.
Development of James Web Space Telescope (JWST) webhostingguy
The James Webb Space Telescope (JWST) ground system uses an open adaptable architecture to support the evolving requirements of the mission from its 10-year development through operations. The ground system was designed from the start to use common command and telemetry systems and a database throughout development, integration and testing, and operations. A phased approach evolved the initial development systems into the integration and testing systems and will evolve them further into the operations ground system.
Cogent3 d master slides (12 april 2009)Danny Bronson
Cogent3D is a small business based in Tucson, AZ that develops 3D visualization products and services. Their flagship product is Genesis, which generates 3D terrain scenes directly from geospatial data formats like DTED, imagery, and vector data. Genesis uses an XML-based system to map source data to 3D scenes in real-time. This allows for dynamic updates and modifications to the 3D environment. Cogent3D aims to provide correlation across multiple domains like ground, air, and space using a single worldwide terrain database.
Jose Lopez has experience creating data visualizations from astrophysical simulations using Python libraries like Yt, pandas, and SciPy. He generated 3D models and videos from simulation output files to visualize globular clusters. At UC Santa Cruz, he developed code to clean infrared astronomical spectra and analyzed quasar observations. Previously, he researched using the Crookes radiometer for solar energy and assisted with campus bus arrival predictions on an iOS app. Lopez has a BA in Computer Science from UC Santa Cruz and is proficient in languages like Java, C, JavaScript, Python, and technologies including Android, Firebase, and AWS.
Dr. Bruce Damer's talk at ESPD 55 It's High Time for ScienceBruce Damer
A new direction for psychedelic research and practice is emerging beyond therapeutic applications: to enable high states of focused creativity for solutions in science, technology and leadership. Promising research on psychedelics for professional development and solutioning was abandoned in the mid-1960s. With this work restarting, an international effort has begun to investigate best practices to altered states which can deliver highly innovative downloads. Valorizing the use of micro and macro dosing regimens within our companies, universities, and governments could launch a Century of Genius to solve Humanity's most pressing challenges.
Dr. Bruce Damer: Hot Spring Hypothesis of the Origin of Life & Future of Life...Bruce Damer
Dr. Bruce Damer covers the new science of the origin of life (the Hot Spring Hypothesis) and its relationship to our future in space (the expansion of the biosphere into the Solar System). The was presented at the 2018 Bay Area Society for Information Display at the Stanford Golf Course/Club on September 8, 2018.
More Related Content
Similar to Bruce Damer's presentation of Digital Spaces, an open source 3D simulation platform for space applications (NASA Ames, May 5, 2009)
Real-Time Hardware Simulation with Portable Hardware-in-the-Loop (PHIL-Rebooted)Riley Waite
PHIL-Rebooted is an updated version of NASA's Portable Hardware-in-the-Loop (PHIL) system that allows for real-time hardware simulation. It uses an open-source software framework called libSPRITE to simulate satellite instrumentation data and interface with hardware during testing. This makes the system cheaper and more user-friendly than the previous proprietary PHIL system. PHIL-Rebooted simulates spacecraft dynamics and environmental forces using numerical integration and SPICE ephemeris data. It publishes simulated sensor data in real-time for use in testing and hardware-in-the-loop applications.
This document describes a project to improve the processing and visualization of weather satellite telemetry data from the Ocean Surface Topography Mission (OSTM) satellites. The current tool (Cyclone) is slow, taking a long time to perform queries and generate graphs from the large dataset. The authors developed a new tool that ingests the data into Elasticsearch using Logstash, then allows users to quickly query and visualize the data in an interactive graph through a custom interface. Benchmarking showed their tool was over 5 times faster than Cyclone. While ingestion is still slow, the visualization component provides a quicker and easier experience to replace Cyclone. Future work could implement Apache Spark to improve the speed of data ingestion.
Osgeo Live CD/DVD provides a collection of open source geospatial software tools that can be run from a live bootable DVD or USB drive without installing anything. It contains applications for storage, viewing, analysis and manipulation of geospatial data. OSSIM is a high performance open source software for remote sensing, image processing, GIS and photogrammetry. It supports parallel processing, sensor modeling, map projections and advanced image processing. OssimPlanet builds on OSSIM and OpenSceneGraph to provide 3D geospatial visualization capabilities and supports various data formats and services. PlanetSasha is a project to develop a plugin for OssimPlanet to interface with other open source GIS software like Grass and Q
UBC’s Cloud Innovation Centre (CIC) invites students to our AWS RoboMaker webinar and live lab on Thursday, July 22 from 1:00 to 3:30 pm PST. In this session, special guest Alex Coqueiro, will introduce you to AWS Robomaker, a service that makes it easy to develop, test, and deploy intelligent robotics applications at scale. We walk through the features of integrating key components into robotics, deploying a single solution, and discuss the uniquely designed models that allow for optimized robots use cases to get you to production fast. We will cover use cases, implementation, simulation, and deployment. Demos will be implemented using Python.
This document discusses how Web 2.0 technologies can be used to enable real-time collaboration on scientific simulations. It describes how simulations done with the Cactus framework can integrate technologies like Twitter, Flickr, blogs and wikis to share status updates, images and documentation. This allows simulations to automatically post messages and images to social media sites to engage collaboration communities during long running simulations.
The document discusses the Square Kilometre Array (SKA) radio telescope project. It provides background on the SKA science drivers and vision to build the largest radio telescope in the world over multiple phases and sites. It describes the SKA organization, design consortia working on different components, notional data flow, and use of agile practices for developing the large amount of software and systems required. The document advocates for taking an agile approach to systems engineering to provide value throughout the telescope's design, construction, and operations.
Processing Geospatial Data At Scale @locationtechRob Emanuele
This document discusses processing large geospatial data at scale. It provides background on big data frameworks like Apache Hadoop, Apache Spark, and geospatial projects like GeoTrellis, GeoWave, and SpatialHadoop that enable processing geospatial data using these frameworks. The document outlines how these tools allow geospatial data from sources like satellite imagery, OpenStreetMap, and geotagged social media to be analyzed using distributed computing platforms and algorithms.
This document discusses using an enhanced Web Map Service (WMS) to visualize four-dimensional environmental data on the web. It describes the Godiva2 system, which allows interactive exploration of geospatial raster datasets through a web interface. Godiva2 enhances the standard WMS by adding extra metadata and visualization methods for scientific data like time series plots. It provides a way to visualize large and complex environmental modeling outputs.
Opening up audiovisual archives for media professionals and researchersMediaMixerCommunity
The document describes the AXES project which aims to open up audiovisual digital libraries by building demo systems that apply state-of-the-art content analysis techniques like computer vision, speech recognition and weakly supervised methods in a user-centric approach. It works along three axes: users, technology and content. The systems include AXES-PRO for media professionals and AXES-RESEARCH for researchers. Processing pipelines are shown for visual and face searches as well as instance search.
Falling costs with rising quality via hardware innovations and deep learning.
Technical introduction for scanning technologies from Structure-from-Motion (SfM), Range sensing (e.g. Kinect and Matterport) to Laser scanning (e.g. LiDAR), and the associated traditional and deep learning-based processing techniques.
Note! Due to small font size, and bad rendering by SlideShare, better to download the slides locally to your device
Alternative download link for the PDF:
https://www.dropbox.com/s/eclyy45k3gz66ve/proptech_emergingScanningTech.pdf?dl=0
The document summarizes a project to create a system for sharing crowd-sourced asteroid imagery and visualizing asteroid data. The team developed a website with features to display asteroid imagery, plot the orbits of 4000 asteroids around the solar system by highlighting individual asteroids and showing planetary orbits. They used Node.js, Angular.js, and webGL for rendering. Due to time constraints, some planned features like 3D rendering and impact risk analysis had to be removed. All code was made open source.
Big Data, Big Computing, AI, and Environmental ScienceIan Foster
I presented to the Environmental Data Science group at UChicago, with the goal of getting them excited about the opportunities inherent in big data, big computing, and AI--and to think about how to collaborate with Argonne in those areas. We had a great and long conversation about Takuya Kurihana's work on unsupervised learning for cloud classification. I also mentioned our work making NASA and CMIP data accessible on AI supercomputers.
This document summarizes Mark Yashar's computing skills and experience. He has extensive experience with various operating systems including Linux, Windows, and Mac OS. He is proficient in many programming languages such as Python, C/C++, MATLAB, Fortran, Perl, R, and has experience with software applications like MySQL, LaTeX, and Excel. He has worked on supercomputers and used high-performance computing techniques. He provides examples of projects utilizing many of these skills.
World Wind Java (WWJ) is an open source 3D globe created by NASA that allows users to interactively view Earth from satellite altitude down to the surface. WWJ uses JOGL as its rendering engine and displays geospatial data layers like satellite imagery, elevation models, and vector data. To customize WWJ, developers can configure new data layers and styles through an XML configuration file and implement their own layer classes to display custom data types and geometries on the globe. WWJ tessellates elevation data into triangular mesh tiles using a rectangular tessellation algorithm to render terrain.
Isaac Juarez Villares is a Spanish project engineer with over 15 years of experience working on satellite monitoring, control, and navigation projects. He has a Bachelor's degree in Mathematics from Universidad Complutense de Madrid and is fluent in English and Spanish with basic French skills. His areas of expertise include flight dynamics, global navigation satellite systems, and space situational awareness.
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The James Webb Space Telescope (JWST) ground system uses an open adaptable architecture to support the evolving requirements of the mission from its 10-year development through operations. The ground system was designed from the start to use common command and telemetry systems and a database throughout development, integration and testing, and operations. A phased approach evolved the initial development systems into the integration and testing systems and will evolve them further into the operations ground system.
Cogent3 d master slides (12 april 2009)Danny Bronson
Cogent3D is a small business based in Tucson, AZ that develops 3D visualization products and services. Their flagship product is Genesis, which generates 3D terrain scenes directly from geospatial data formats like DTED, imagery, and vector data. Genesis uses an XML-based system to map source data to 3D scenes in real-time. This allows for dynamic updates and modifications to the 3D environment. Cogent3D aims to provide correlation across multiple domains like ground, air, and space using a single worldwide terrain database.
Jose Lopez has experience creating data visualizations from astrophysical simulations using Python libraries like Yt, pandas, and SciPy. He generated 3D models and videos from simulation output files to visualize globular clusters. At UC Santa Cruz, he developed code to clean infrared astronomical spectra and analyzed quasar observations. Previously, he researched using the Crookes radiometer for solar energy and assisted with campus bus arrival predictions on an iOS app. Lopez has a BA in Computer Science from UC Santa Cruz and is proficient in languages like Java, C, JavaScript, Python, and technologies including Android, Firebase, and AWS.
Similar to Bruce Damer's presentation of Digital Spaces, an open source 3D simulation platform for space applications (NASA Ames, May 5, 2009) (20)
Dr. Bruce Damer's talk at ESPD 55 It's High Time for ScienceBruce Damer
A new direction for psychedelic research and practice is emerging beyond therapeutic applications: to enable high states of focused creativity for solutions in science, technology and leadership. Promising research on psychedelics for professional development and solutioning was abandoned in the mid-1960s. With this work restarting, an international effort has begun to investigate best practices to altered states which can deliver highly innovative downloads. Valorizing the use of micro and macro dosing regimens within our companies, universities, and governments could launch a Century of Genius to solve Humanity's most pressing challenges.
Dr. Bruce Damer: Hot Spring Hypothesis of the Origin of Life & Future of Life...Bruce Damer
Dr. Bruce Damer covers the new science of the origin of life (the Hot Spring Hypothesis) and its relationship to our future in space (the expansion of the biosphere into the Solar System). The was presented at the 2018 Bay Area Society for Information Display at the Stanford Golf Course/Club on September 8, 2018.
Dr. Bruce Damer @ QAU Pakistan-The Origin of Life & Life in the UniverseBruce Damer
Dr. Bruce Damer presents a talk linking the new "Hot Spring Hypothesis" for the origin of life to the search for life in our Solar System and beyond on exoplanets. His host, the renowned physicist and activist Dr. Pervez Hoodbhoy, hosted this talk at the Physics department auditorium at Quaid-i-Azam University in Islamabad , Pakistan. Dr. Bruce “inflamed the minds” of Pakistani students and professors alike as he took them on a rapid romp through life’s possible origins on Earth to the search for evidence for life on Mars in 2020, icy Enceladus in the next decade and onward to the likelihood of life on exoplanets. Dr. Bruce Damer and Prof. Pervez Hoodbhoy (presenters), Elixir Technologies Pakistan (recording and support). [presented 17 November 2017]. Find a podcast with audio, video and additional information about this presentation at: http://www.levityzone.org/lz-episode-059-origins-science-comes-pakistan/
An Origin of Life in Salt Water or Fresh Water?Bruce Damer
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The Singularity is Far (Singularity U presentation by Bruce Damer Aug 2010)Bruce Damer
This document discusses the limitations of von Neumann computing architectures in simulating natural systems like cells, and proposes alternative approaches like the EvoGrid. The EvoGrid would be a large centralized artificial chemistry simulation that models molecular interactions to simulate the emergence of protocells and early lifeforms. While ambitious, accurately simulating even a single neuron at a molecular level is currently beyond our computing capabilities. The document outlines some early examples of artificial life simulations and proposals for wet lab experiments to create protocells that could form a basis for simulating the origin of life.
Yuri's Night 2010 presentation by Bruce DamerBruce Damer
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Bruce Damer's presentation for Larry Lessig's Cyberlaw class at Stanford (Mar...Bruce Damer
Bruce Damer's presentation for Larry Lessig's Cyberlaw class at Stanford (Mar 2003), title: Virtual worlds as a public commons and the code of this commons.
Bruce Damer's presentation on the Creative Comons at Art Center College of De...Bruce Damer
This document discusses the origins and evolution of copyright law in the United States. It covers the original intent of copyright to promote progress, recent extensions by Congress including the Sonny Bono Copyright Term Extension Act and Digital Millennium Copyright Act. It then introduces the Creative Commons as an alternative to traditional copyright licenses that dedicate some rights to the public domain. Finally, it acknowledges those involved in the Creative Commons and provides resources for further information.
Bruce Damer's presentation on How to Mine the Moon (Nov 2006)Bruce Damer
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Bruce Damer's talk for Serious Virtual Worlds 2008 (Birmingham, UK Sept 2009)Bruce Damer
Bruce Damer's talk for Serious Virtual Worlds 2008 (Birmingham, UK Sept 2009). This talk was delivered by slides and voice in the Forterra Olive platform.
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Bruce Damer was fascinated by space exploration from a young age, watching the Apollo 11 launch on TV. Throughout his life, he pursued creating virtual worlds and simulations, eventually working with NASA to design space missions. He came to realize that for long-term human exploration of space, we need to develop new forms of artificial life that can help colonists survive off-world. Now through his Project Biota, he is working to rapidly evolve virtual creatures that could one day help enable life in space.
Bruce Damer's talk at Univ Pennsylvania on the Virtual World, its Origins and...Bruce Damer
This document provides a timeline and overview of the origins and evolution of virtual worlds from the 1960s to the present. It discusses some of the earliest virtual worlds like Spacewar! in 1962 and Maze War in 1974. It outlines the development of text-based virtual worlds in the 1970s-1980s and the introduction of graphical user interfaces and networked personal computers in the 1980s which enabled virtual worlds like Lucasfilm's Habitat. The document then focuses on the growth of social virtual worlds in the mid-1990s and discusses specific platforms and worlds from that era. It also describes virtual world conferences held from 1996-2004 and the emergence of next generation social virtual worlds from 2003 onward.
Bruce Damer's presentation at the Ecotechnics Institute Technosphere 2005 Con...Bruce Damer
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Bruce Damer's keynote at the Sarasota Design Summit, October 2008, titled: The Virtual World, a 21st Century Medium for Design in CyberSpace, StreetSpace, OuterSpace, and BioSpace.
Bruce Damer's keynote at the Presence 2008 conference, Aula Magna, University...Bruce Damer
Bruce Damer's keynote at the Presence 2008 conference, Aula Magna, University of Padua (Oct 2008). The session was titled: The Virtual World, projecting human presence into CyberSpace, StreetSpace, OuterSpace and BioSpace.
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Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Building RAG with self-deployed Milvus vector database and Snowpark Container...Zilliz
This talk will give hands-on advice on building RAG applications with an open-source Milvus database deployed as a docker container. We will also introduce the integration of Milvus with Snowpark Container Services.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
20 Comprehensive Checklist of Designing and Developing a WebsitePixlogix Infotech
Dive into the world of Website Designing and Developing with Pixlogix! Looking to create a stunning online presence? Look no further! Our comprehensive checklist covers everything you need to know to craft a website that stands out. From user-friendly design to seamless functionality, we've got you covered. Don't miss out on this invaluable resource! Check out our checklist now at Pixlogix and start your journey towards a captivating online presence today.
20 Comprehensive Checklist of Designing and Developing a Website
Bruce Damer's presentation of Digital Spaces, an open source 3D simulation platform for space applications (NASA Ames, May 5, 2009)
1. Bruce Damer, CEO DigitalSpace Corporation 343 Soquel Ave, Suite 70 Santa Cruz, CA 95062 Ph: 831 338 9400 Email: [email_address] Digital Spaces (DSS) An open source 3D simulation platform for space applications
2. Digital Spaces Open Source Real-time 3D Modeling and Simulation I. Overview II. Beginnnings III. Early Work IV. Surface Mobility V. Demo – ESS STS-125 VI. Architectural Overview Acknowledgements
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4. II. Beginnings - In 1999-99, designing immersion through story in the Virtual Walk on the Moon with Apollo astronaut Rusty Schweickart Rusty Schweickart in Cyber Space - 1999 Rusty Schweickart in Outer Space - 1969
5. On July 20, 1999 Rusty Schweickart entered an avatar space as our narrator to commemorate the 30 th anniversary of the Apollo XI moon landing
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9. This work was presented to NASA leading to the funding of DigitalSpace and Digital Spaces (DSS) and the following Portfolio of Projects
10. III. Early work (2000-2003) - Modeling human/machine activities in Mars Analogs, BrahmsVE utilizing Adobe Atmosphere, Clancey, Sierhuis, NASA ARC
18. IV. Surface Mobility - Mars surface modeling from orbital height data and DriveOnMars MER simulation (2003-04)
19. DriveOnMars DigitalSpace training environment for NBL “ Drive On Mars” lighting for night-day transition, basic modeling of vehicle systems, RAT instrument deployment
20. Lunar Surface Robotics - NASA ARC, Colorado School of Mines (2004-2006) Colorado School of Mines Prototype Lunar Bucket Wheel Excavator
21. Lunar Bucket Wheel Excavator DigitalSpace Lunar analog simulation of BWE
31. Model: Dawes Crater As imaged by Apollo XV Design challenge: traverse steep crater wall on the Lunar south pole RLEP2 Lunar Rover Polar Ice Mission - NASA MSFC, ARC, JPL/TeamX
46. Digital Spaces Open Source Real-time 3D Modeling and Simulation VI. Architectural Overview with Peter Newman
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52. Module description Script_Python Embeds a Python interpreter in Digital Spaces to provide a Rapid Application Development layer for Space specific logic. AgentManager Implements the control logic for a range of predefined Agent types (semi autonomous conceptual entities). SGManager Provides a higher level coordination between other Components that involve a 3D scene graph. Responsible for parsing Scene files, and for connecting physics to graphics. Physics_ODE Provides rigid body physics simulation. 3DVisuals_OGRE Provides 3D rendering, including model, texture and particle system loading (and others).
53. Module description UserInput_DirectInput Provides user input to the system. This includes keyboard, mouse and joystick, or any other DirectX supported device. VehicleAgent_Control Connects user input to control of a specific type of Agent. GUI_CEGUI Provides a 2D overlay UI over 3DVisuals_OGRE. Core Performs component loading, initial inter-component communication, and work scheduling. Not shown: All file resources are loaded through DataResource module. Allows abstraction of resource locations and types. Integrated with Core to allow initial resource loading.
55. Space file is parsed by Core Configuration data is passed to appropriate components.
56. Scene file is parsed by SGManager Based on the configuration data, the SGManager uses the DataResource Manager to load the Scene file, and parses it.
57. Heirachal objects are created As the scene file is processed, heirachal objects are created in the SGManager, their representations are created in any component implementing DISGRepresentative, and configured with any type specific information.
58. Leaf objects are created When the end of a heirachal branch is reached, "leaf" objects are created in the SGManager, their representations are created in anything inmplementing DISGRepresentative, and configured with any type specific information.
59. Visual object creation Visual objects (such as meshes) are created as part of creating the SGManager leaf objects. The DataResource Manager is used to load any required model resources, and are parsed and instanced in OGRE.
60. Positional information is applied Information that is common to the SGManager objects, specifically positional, orientation and scale information, is applied to the SGObjects, and thus their representations.
62. This work was funded by NASA Ames Research Center and other NASA Centers through various federal and subcontractor contracts. Special thanks to Pete Worden for supporting the public outreach direction of this work. For further information and use please contact: Bruce Damer, CEO DigitalSpace Corporation 343 Soquel Ave, Suite 70 Santa Cruz CA 95062 Ph: 831 338 9400 Email: [email_address] Acknowledgements
Editor's Notes
We have a proposed set of payloads to do just that.