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The Grand Convergence  Cyberspace Outerspace Lifespace & Personalspace Bruce Damer DigitalSpace Yuri’s Night Bay Area NASA...
Cyberspace
What is a Virtual World? The combination of media from the 19 th  Century that drove life in the 20 th
But where did our propensity for Virtual Worlds start? Virtual Worlds circa 25,000 BCE
Projecting virtual worlds Through The Lanterna Magika (1671)
A shared experience: the Cinema replaced the earlier Kinetoscope Parlors
So where did (digital) virtual worlds come from? We first learned to play together in a digital world in  Spacewar!  in 19...
… and in 1974, the first 3D virtual worlds in Maze War – developed at NASA Ames!
Roll tape! Tom Uban plays Maze War on original 1974 version and machine!
Maze War in Action
… then in 1986 affordable personal computers are connected to dial-up networks And Lucasfilm’s  Habitat  (and avatars) wer...
Roll tape! 1986… LucasFilm’s Habitat The First Avatars!
1986… LucasFilm’s Habitat The First Avatars!
Followed by an explosion of worlds in the mid 1990s…
Explosion of Social Virtual Worlds platforms (Book  Avatars  by Damer – 1997)
Alphaworld 1995 “first teleport” And in-world building
Roll tape! 1998… Avatars98 CyberConference The first “big event” in Internet Virtual Worlds
Walking Tour of Avatars98
… and through to the 21 st  Century: Avatars2001
1990s… Beginnings of Multiplayer Gaming Worlds
2003-present: Second Generation of Social Virtual Worlds
Outerspace
Going where No Virtual World has Gone Before: Virtual Walk on the Moon with Apollo astronaut Rusty Schweickart Rusty Schwe...
Employing a historical actor and narrator to commemorate the 30 th  anniversary of the Apollo XI moon landing - demonstrat...
 
 
 
` Going where no avatar has gone before: Cyberspace meets Outerspace – Driving on Mars
Roving the moon looking for water ice
Getting Avatars (and then humans) to space and the surface of an asteroid)
Roll tape! Design animation of a Human Mission to an Asteroid, for NASA 2007
Design animation of a Human Mission to an Asteroid, for NASA 2007
Roll tape! Hubble Telescope Servicing Mission Real time 3D simulation produced for NASA in 2009
Hubble Telescope Servicing Mission Real time 3D simulation
Lifespace
The EvoGrid, a New Class of Virtual World   An “artificial origin of life” in cyberspace in this Century
Roll tape! The EvoGrid: An (Artificial) Origin of Life Simulation Experiment
 
Roll tape! How the EvoGrid Might Get Us to the Stars!
 
Personalspace
Burning Man… a virtual world for transformation of the self
Augmented Reality You become the Avatar The Virtual World becomes the World
 
 
 
 
 
 
 
 
 
Where are these Virtual Worlds and Augmented Reality headed?
 
 
 
 
 
 
 
 
 
Bruce’s  iDoublet  Project Garments permit Your Avatar to walking “out-world”
Convergence!
Thank You Yuri! Bruce Damer www.damer.com [email_address]
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Yuri's Night 2010 presentation by Bruce Damer

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Bruce Damer presents a vision of a Grand Convergence between Cyberspace, Outerspace, Lifespace and Personalspace at the Yuri's Night 2010, worldwide space party, at the Northern California location: NASA Ames Research Center.

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Yuri's Night 2010 presentation by Bruce Damer

  1. 1. The Grand Convergence Cyberspace Outerspace Lifespace & Personalspace Bruce Damer DigitalSpace Yuri’s Night Bay Area NASA Ames Research Center April 10, 2010
  2. 2. Cyberspace
  3. 3. What is a Virtual World? The combination of media from the 19 th Century that drove life in the 20 th
  4. 4. But where did our propensity for Virtual Worlds start? Virtual Worlds circa 25,000 BCE
  5. 5. Projecting virtual worlds Through The Lanterna Magika (1671)
  6. 6. A shared experience: the Cinema replaced the earlier Kinetoscope Parlors
  7. 7. So where did (digital) virtual worlds come from? We first learned to play together in a digital world in Spacewar! in 1962 (on a PDP-1)
  8. 8. … and in 1974, the first 3D virtual worlds in Maze War – developed at NASA Ames!
  9. 9. Roll tape! Tom Uban plays Maze War on original 1974 version and machine!
  10. 10. Maze War in Action
  11. 11. … then in 1986 affordable personal computers are connected to dial-up networks And Lucasfilm’s Habitat (and avatars) were born
  12. 12. Roll tape! 1986… LucasFilm’s Habitat The First Avatars!
  13. 13. 1986… LucasFilm’s Habitat The First Avatars!
  14. 14. Followed by an explosion of worlds in the mid 1990s…
  15. 15. Explosion of Social Virtual Worlds platforms (Book Avatars by Damer – 1997)
  16. 16. Alphaworld 1995 “first teleport” And in-world building
  17. 17. Roll tape! 1998… Avatars98 CyberConference The first “big event” in Internet Virtual Worlds
  18. 18. Walking Tour of Avatars98
  19. 19. … and through to the 21 st Century: Avatars2001
  20. 20. 1990s… Beginnings of Multiplayer Gaming Worlds
  21. 21. 2003-present: Second Generation of Social Virtual Worlds
  22. 22. Outerspace
  23. 23. Going where No Virtual World has Gone Before: Virtual Walk on the Moon with Apollo astronaut Rusty Schweickart Rusty Schweickart in Cyber Space - 1999 Rusty Schweickart in Outer Space - 1969
  24. 24. Employing a historical actor and narrator to commemorate the 30 th anniversary of the Apollo XI moon landing - demonstrated the power of the medium as a learning space
  25. 28. ` Going where no avatar has gone before: Cyberspace meets Outerspace – Driving on Mars
  26. 29. Roving the moon looking for water ice
  27. 30. Getting Avatars (and then humans) to space and the surface of an asteroid)
  28. 31. Roll tape! Design animation of a Human Mission to an Asteroid, for NASA 2007
  29. 32. Design animation of a Human Mission to an Asteroid, for NASA 2007
  30. 33. Roll tape! Hubble Telescope Servicing Mission Real time 3D simulation produced for NASA in 2009
  31. 34. Hubble Telescope Servicing Mission Real time 3D simulation
  32. 35. Lifespace
  33. 36. The EvoGrid, a New Class of Virtual World An “artificial origin of life” in cyberspace in this Century
  34. 37. Roll tape! The EvoGrid: An (Artificial) Origin of Life Simulation Experiment
  35. 39. Roll tape! How the EvoGrid Might Get Us to the Stars!
  36. 41. Personalspace
  37. 42. Burning Man… a virtual world for transformation of the self
  38. 43. Augmented Reality You become the Avatar The Virtual World becomes the World
  39. 53. Where are these Virtual Worlds and Augmented Reality headed?
  40. 63. Bruce’s iDoublet Project Garments permit Your Avatar to walking “out-world”
  41. 64. Convergence!
  42. 65. Thank You Yuri! Bruce Damer www.damer.com [email_address]

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