This document is a thesis submitted by Kathryn Nicole Graves in partial fulfillment of the requirements for a Bachelor of Arts degree in psychology at Brown University. It describes 7 experiments investigating how practicing tasks sequentially or randomly affects subsequent sequence performance, as measured by reaction times. The results showed that while practice improved performance over time, there was no significant difference in reaction times between performing familiar versus novel sequences after practice. This suggests that sequence learning is not dependent on familiarity with specific sequences or sequential structure in general.
This study measured the stability and degree of order in adults' predictions about which objects would sink faster or slower in water. 104 undergraduate students participated in a task with 360 prediction trials across pre-test, training, and post-test phases. The training phase provided feedback, while pre- and post-tests did not. Results showed that participants developed different mental structures for predicting faster vs. slower sinking depending on the instruction condition. Measures of degree of order and robustness tracked the emergence and fluctuation of these mental structures, demonstrating their usefulness for characterizing cognitive stability beyond traditional measures like accuracy.
The document discusses key aspects of the scientific research process in psychology and related fields. It covers experimentation, which involves developing a testable hypothesis, conducting experiments to test the hypothesis, analyzing results, and iterating the process. Random assignment of participants to conditions is described as important for controlling for confounding variables. Other topics include reliability, validity, independent and dependent variables, sampling techniques, and research designs like correlational, experimental, and quasi-experimental.
Multimedia, Simulations, and Learning TransferAndy Saltarelli
The document discusses a study that examined the effects of using multimedia and virtual simulations (Anatomy and Physiology Revealed 2.0 or APR 2.0) versus cadaver dissection alone on learning transfer in an undergraduate anatomy course. 233 students were randomly assigned to either use APR 2.0 or dissect cadavers alone during a two-week unit, and their identification and explanatory transfer was assessed. Results showed students who dissected cadavers alone performed better on both types of transfer questions than those who used APR 2.0. The study suggests hands-on interaction may better support learning transfer than virtual simulations alone.
1. The document analyzes the impact of locus of control and sex on stress levels of male and female teachers.
2. It finds that teachers with an internal locus of control experienced significantly less stress than those with an external locus of control, suggesting locus of control affects teacher stress.
3. Female teachers reported significantly higher stress levels than male teachers, indicating sex is also a factor influencing teacher stress.
4. However, there was no significant interaction found between a teacher's locus of control and their sex, meaning a teacher's stress level is not compounded or mitigated based on a combined effect of these variables.
The document contains payroll statistics for 10 employees including their basic salary, total salary with transportation subsidy, hours of overtime worked (day, night, weekends/holidays), total earned salary, and deductions for health insurance and pension contributions. It summarizes the employees' basic pay, overtime hours, total earned salary before and after deductions are taken out.
Marsia 01 - Ustad Qamar* Jalalvi - Jab fatha mulk e shab ko Jamal Mirza
The document discusses the results of a study on the effects of a new drug on memory and cognitive function in older adults. The double-blind study involved 100 participants aged 65-80 who were given either the drug or a placebo daily for 6 months. Researchers found that those who received the drug performed significantly better on memory and problem-solving tests at the end of the study compared to those who received the placebo.
The document describes the scouting program offered at Radians School. It discusses that Cub Scouts get to go on trips to places like police stations and fire stations, and do activities like building pinewood derby cars, sailboats, and spaceships. Cub Scouts are divided into smaller groups called dens with 6-8 boys in the same grade, and they earn awards and advance as they learn new skills. The scouting program at Radians School offers opportunities for leadership, character development, and hands-on learning through activities.
This study measured the stability and degree of order in adults' predictions about which objects would sink faster or slower in water. 104 undergraduate students participated in a task with 360 prediction trials across pre-test, training, and post-test phases. The training phase provided feedback, while pre- and post-tests did not. Results showed that participants developed different mental structures for predicting faster vs. slower sinking depending on the instruction condition. Measures of degree of order and robustness tracked the emergence and fluctuation of these mental structures, demonstrating their usefulness for characterizing cognitive stability beyond traditional measures like accuracy.
The document discusses key aspects of the scientific research process in psychology and related fields. It covers experimentation, which involves developing a testable hypothesis, conducting experiments to test the hypothesis, analyzing results, and iterating the process. Random assignment of participants to conditions is described as important for controlling for confounding variables. Other topics include reliability, validity, independent and dependent variables, sampling techniques, and research designs like correlational, experimental, and quasi-experimental.
Multimedia, Simulations, and Learning TransferAndy Saltarelli
The document discusses a study that examined the effects of using multimedia and virtual simulations (Anatomy and Physiology Revealed 2.0 or APR 2.0) versus cadaver dissection alone on learning transfer in an undergraduate anatomy course. 233 students were randomly assigned to either use APR 2.0 or dissect cadavers alone during a two-week unit, and their identification and explanatory transfer was assessed. Results showed students who dissected cadavers alone performed better on both types of transfer questions than those who used APR 2.0. The study suggests hands-on interaction may better support learning transfer than virtual simulations alone.
1. The document analyzes the impact of locus of control and sex on stress levels of male and female teachers.
2. It finds that teachers with an internal locus of control experienced significantly less stress than those with an external locus of control, suggesting locus of control affects teacher stress.
3. Female teachers reported significantly higher stress levels than male teachers, indicating sex is also a factor influencing teacher stress.
4. However, there was no significant interaction found between a teacher's locus of control and their sex, meaning a teacher's stress level is not compounded or mitigated based on a combined effect of these variables.
The document contains payroll statistics for 10 employees including their basic salary, total salary with transportation subsidy, hours of overtime worked (day, night, weekends/holidays), total earned salary, and deductions for health insurance and pension contributions. It summarizes the employees' basic pay, overtime hours, total earned salary before and after deductions are taken out.
Marsia 01 - Ustad Qamar* Jalalvi - Jab fatha mulk e shab ko Jamal Mirza
The document discusses the results of a study on the effects of a new drug on memory and cognitive function in older adults. The double-blind study involved 100 participants aged 65-80 who were given either the drug or a placebo daily for 6 months. Researchers found that those who received the drug performed significantly better on memory and problem-solving tests at the end of the study compared to those who received the placebo.
The document describes the scouting program offered at Radians School. It discusses that Cub Scouts get to go on trips to places like police stations and fire stations, and do activities like building pinewood derby cars, sailboats, and spaceships. Cub Scouts are divided into smaller groups called dens with 6-8 boys in the same grade, and they earn awards and advance as they learn new skills. The scouting program at Radians School offers opportunities for leadership, character development, and hands-on learning through activities.
This document provides information about the Bangalore Metro Rail project in India. It discusses the history of mass rapid transit proposals for Bangalore going back to 1982. It describes some of the early feasibility studies and proposals for metro and commuter rail systems. It outlines the formation of the Bangalore Mass Rapid Transit Limited in 1994 to implement a mass transit system. The document then discusses the Delhi Metro Rail Corporation's 2003 proposal for the Phase I of the Bangalore Metro project, which was eventually approved in 2005. It provides details about various aspects of the metro system's construction, including piling, elevated viaduct construction using precast segments, and underground tunneling using tunnel boring machines. It also shares experiences from site visits to different construction
Lee Vanessa Schumacher's resume summarizes her work history and qualifications. She has over 20 years of experience in sales and management roles in various industries. Her most recent role is Sales Manager at Gold Exchange, where she is responsible for tasks like weighing gold, sourcing clients, price tracking, transactions, bookkeeping, and more. Previously, she held management positions at restaurants, technology companies, and auto dealerships, demonstrating a diverse career path with responsibilities like staff supervision, marketing, accounting, and customer service.
- John Wark oversaw a 13,700 word series examining the influence of lobbyists over Florida state government that was published in 2000.
- In the months leading up to the legislative session, lawmakers attend dozens of fundraising events called "cattle calls" where lobbyists provide food, drinks and campaign donations in exchange for influence over bills.
- Lobbyists track down lawmakers to ask for promises of favorable votes, advocating on behalf of corporate clients who donate large sums to political campaigns. Critics argue this level of influence from lobbyists undermines the public interest.
This short document promotes creating presentations using Haiku Deck, a tool for making slideshows. It encourages the reader to get started making their own Haiku Deck presentation and sharing it on SlideShare. In just one sentence, it pitches the idea of using Haiku Deck to easily create engaging slideshow presentations.
Penulisan skripsi ini berjudul “PELAKSANAAN PELAPORAN KELAHIRAN OLEH PENDUDUK BERDASARKAN UNDANG-UNDANG NOMOR 23 TAHUN 2006 DI KOTA YOGYAKARTA”. Dalam penulisan hukum ini bertujuan untuk mengetahui upaya-upaya Pemerintah Kota Yogyakarta agar masyarakat Kota Yogyakarta tertib dalam melaporkan kelahiran sesuai dengan Undang-Undang Nomor 23 Tahun 2006 di Kota Yogyakarta serta penerapan sanksi terhadap masyarakat yang melaporkan kelahiran tidak sesuai dengan ketentuan Undang-Undang Nomor 23 Tahun 2006 di Kota Yogyakarta.
Penelitian ini dispesifikan sebagai penelitian kepustakaan dan penelitian lapangan, yaitu penelitian kepustakaan merupakan penelitian yang mempelajari literatur-literatur, jurnal-jurnal hokum, peraturan-peraturan yang berhubungan dengan penelitian ini dan melakukan wawancara dengan Kepala Seksi Penerbitan KK dan KTP, Dinas Kependudukan dan Catatan Sipil Kota Yogyakarta, Bapak Drs. Bram Prasetyo Handoyo. Analisis yang digunakan dalam penelitian ini adalah deskriptif kualitatif yang bertujuan menggambarkan secara tepat sifat-sifat individu, keadaan, gejala atau kelompok tertentu, atau untuk menentukan penyebaran suatu gejala, atau untuk menentukan ada tidaknya hubungan suatu gejala dengan gejalah lain dalam masyarakat.
Dinas Kependudukan dan Catatan Sipil Kta Yogyakarta melihat bahwa kurangnya kesadaran masyarakat akan pentingnya akta kelahiran mengharuskan pemerintah mengambil kebijakan yang berkaitan dengan proses pelaporan kelahiran khususnya di Kota Yogyakarta. Kendala yang dialami dalam pelaporan kelahiran tersebut. Kesibukan orang tua, belum merasa butuh, sehingga pemerintah menerapkan sanksi bgi masyarakat yang terlambat melaporkan kelahiran, baik itu berupa denda, mendapatkan persetujuan kepala instansi setempat yang melaporkan kelahiran sampai dengan 1 (satu) tahun, maupun mendapat penetapan pengadilan yang melaporkan kelahiran lebih dari 1 (satu) tahun, yang diatur di dalam Undang-Undang Nomor 23 Tahun 2006 dan dijalankan sejak berlakunya Peraturan Daerah Nomor 7 Tahun 2007. Hal tersebut disebabkan banyknya masyarakat Yogyakarta yang terlambat melaporkan kelahiran tidak sesuai dengan Undang-Undang Nomor 23 Tahun 2006
Kata Kunci : Pelaporan Kelahiran, UU No. 23 Tahun 2006
1) The document examines challenges of selecting and utilizing communications media for virtual teams. It reviews how virtual teams have evolved since the 1990s due to technology advances and globalization.
2) Virtual team leaders must rely on computer-mediated communication to manage teams lacking face-to-face contact. The technology used will likely change, requiring adaption.
3) The conclusion offers a process for selecting and managing communications media in virtual teams based on the review of virtual team history, uses, challenges, and factors like task complexity that influence media selection.
A qualified welder completed an advanced apprenticeship with merits and distinctions in all exams and practical work. He is seeking opportunities to further develop his welding and fabrication skills. He has over 5 years of welding experience in various roles fabricating large transport trailers, metal products, and more. He holds technical certificates in welding, plumbing, and key skills.
Este documento lista los puntos de vacunación fijos e institucionales en Medellín para la Jornada Nacional de Vacunación "Día de Ponerse al Día" en agosto de 2015. Incluye más de 100 ubicaciones en diferentes localidades de la ciudad, como centros de salud, supermercados, universidades y hogares geriátricos donde las personas podrán recibir vacunas de manera gratuita durante la jornada.
This recent survey from Citrix and Wakefield Research examines consumer attitudes toward the privacy and security of personal and work data as well as trust with vendors to protect personal information like social security numbers and mailing addresses. Learn more at http://www.citrix.com/
Task switchingStephen MonsellSchool of Psychology Univer.docxjosies1
Task switching
Stephen Monsell
School of Psychology University of Exeter, Exeter, EX4 4QG, UK
Everyday life requires frequent shifts between cognitive
tasks. Research reviewed in this article probes the con-
trol processes that reconfigure mental resources for a
change of task by requiring subjects to switch fre-
quently among a small set of simple tasks. Subjects’
responses are substantially slower and, usually, more
error-prone immediately after a task switch. This
‘switch cost’ is reduced, but not eliminated, by an
opportunity for preparation. It seems to result from
both transient and long-term carry-over of ‘task-set’
activation and inhibition as well as time consumed by
task-set reconfiguration processes. Neuroimaging
studies of task switching have revealed extra activation
in numerous brain regions when subjects prepare to
change tasks and when they perform a changed task,
but we cannot yet separate ‘controlling’ from ‘con-
trolled’ regions.
A professor sits at a computer, attempting to write a paper.
The phone rings, he answers. It’s an administrator,
demanding a completed ‘module review form’. The pro-
fessor sighs, thinks for a moment, scans the desk for the
form, locates it, picks it up and walks down the hall to the
administrator’s office, exchanging greetings with a col-
league on the way. Each cognitive task in this quotidian
sequence – sentence-composing, phone-answering, con-
versation, episodic retrieval, visual search, reaching and
grasping, navigation, social exchange – requires an
appropriate configuration of mental resources, a pro-
cedural ‘schema’ [1] or ‘task-set’ [2]. The task performed
at each point is triggered partly by external stimuli (the
phone’s ring and the located form). But each stimulus
affords alternative tasks: the form could also be thrown in
the bin or made into a paper plane. We exercise intentional
‘executive’ control to select and implement the task-set,
or the combination of task-sets, that are appropriate to
our dominant goals [3], resisting temptations to satisfy
other goals.
Goals and tasks can be described at multiple grains or
levels of abstraction [4]: the same action can be described
as both ‘putting a piece of toast in one’s mouth’ and
‘maintaining an adequate supply of nutrients’. I focus here
on the relatively microscopic level, at which a ‘task’
consists of producing an appropriate action (e.g. conveying
to mouth) in response to a stimulus (e.g. toast in a
particular context). One question is: how are appropriate
task-sets selected and implemented? Another is: to what
extent can we enable a changed task-set in advance of the
relevant stimulus – as suggested by the term ‘set’?
Introspection indicates that we can, for example, set
ourselves appropriately to name a pictured object aloud
without knowing what object we are about to see. When an
object then appears, it is identified, its name is retrieved
and speech emerges without a further ‘act of intention’: the
sequence.
Changing Circumstances, Disrupting Habits
Wendy Wood
Duke University
Leona Tam
Texas A&M University
Melissa Guerrero Witt
Duke University
The present research investigated the mechanisms guiding habitual behavior, specifically, the stimulus
cues that trigger habit performance. When usual contexts for performance change, habits cannot be cued
by recurring stimuli, and performance should be disrupted. Thus, the exercising, newspaper reading, and
TV watching habits of students transferring to a new university were found to survive the transfer only
when aspects of the performance context did not change (e.g., participants continued to read the paper
with others). In some cases, the disruption in habits also placed behavior under intentional control so that
participants acted on their current intentions. Changes in circumstances also affected the favorability of
intentions, but changes in intentions alone could not explain the disruption of habits. Furthermore,
regardless of whether contexts changed, nonhabitual behavior was guided by intentions.
Keywords: habit, behavior change, behavior prediction, stimulus cues, intention
Daily life is characterized by repetition. People repeat actions as
they fulfill everyday responsibilities at work and at home, interact
with others, and entertain themselves. Many everyday activities
not only are performed frequently but also are performed in stable
circumstances—meaning in particular locations, at specific times,
in particular moods, and with or without certain interaction part-
ners. Attesting to the regularity of everyday action, Quinn and
Wood’s (2004) diary investigation with a community sample re-
vealed that a full 47% of participants’ daily activities were enacted
almost daily and usually in the same location (see also Wood,
Quinn, & Kashy, 2002). The consistency of everyday life estab-
lishes habits, or behavioral dispositions to repeat well-practiced
actions given recurring circumstances.
Habits reflect the cognitive, neurological, and motivational
changes that occur when behavior is repeated (Wood, Quinn, &
Neal, 2005). With repetition, associations form in memory be-
tween the practiced action and typical performance times, loca-
tions, or other stable features of context. These associations guide
habitual action so that it is triggered automatically by stable cues.
As we explain, habit associations are represented in learning and
memory systems separately from intentions, or decisions to
achieve particular outcomes. Thus, walking into a dark room can
trigger reaching for the light switch without any decision to do so.
The separation of habitual and intentional guides to action is
consistent with the historically popular view that instrumental
behaviors initially are acquired as goal-directed acts but with
continued performance become less dependent on explicit goals
(e.g., Allport, 1937; James, 1890). In short, repetition induces a
shift in the motivational control of action from outcome ...
This document summarizes a study that analyzed undergraduate students' ability to identify independent and dependent variables in an acid-base titration experiment. The study found that after completing a structured inquiry lab, students were better able to identify an acid as the independent variable compared to before the lab. However, students had more difficulty identifying a base as the independent variable compared to an acid. The study suggests students may have trouble recognizing that a base can be an independent variable in a titration experiment.
Cognitive Processes in the Breakfast Task Planning and Monito.docxmary772
Cognitive Processes in the Breakfast Task: Planning and Monitoring
Nathan S. Rose
Rotman Research Institute at Baycrest, Toronto, Canada
Lin Luo and Ellen Bialystok
York University
Alexandra Hering, Karen Lau, and Fergus I. M. Craik
Rotman Research Institute at Baycrest, Toronto, Canada
The Breakfast Task (Craik & Bialystok, 2006) is a computerized task that simulates the planning and
monitoring requirements involved in cooking breakfast, an everyday activity important for functional
independence. In Experiment 1, 28 adults performed the Breakfast Task, and outcome measures were
examined with principal component analysis to elucidate the structure of cognitive processes underlying
performance. Analyses revealed a 2-component structure which putatively captured global planning and
local monitoring abilities. In Experiment 2, the structure of Breakfast Task performance was cross-
validated on a new sample of 59 healthy older adults who also performed tests assessing working
memory, processing speed, inhibition, reasoning and prospective memory. Factor analyses showed that
the global planning component from the Breakfast Task was significantly correlated with individual
differences in executive functions but the local monitoring component was independent of such func-
tions. The Breakfast Task provides a fast, enjoyable, and lifelike assessment of complex everyday
planning and monitoring, and their underlying processes such as working memory and executive
functions.
Keywords: planning, monitoring, working memory, prospective memory, executive processes
The cognitive processes underlying many everyday activities,
such as running errands, shopping for groceries, or preparing a
meal, are surprisingly complex. To complete such activities it is
necessary to formulate a sequence of actions to achieve the goals,
store and update the action plan in working memory, and con-
sciously monitor and coordinate the execution of subtasks. These
aspects of cognitive processes are often grouped under the um-
brella term planning (Morris & Ward, 2005). Efficient planning
clearly depends on a multitude of cognitive processes, but the
relative contribution of specific processes is less clear, and their
apparent involvement may depend both on the particular task and
on how planning is assessed.
Laboratory studies investigating planning behaviour typically
adopt one of two general approaches (Ward & Morris, 2005). The
first approach is represented by tower tasks, such as Tower of
Hanoi and its variants (e.g., Owen, 2005), in which participants are
required to solve an unfamiliar problem following a set of restric-
tions. This approach has the advantage of experimental control, but
is often criticised for its limited applicability to everyday situa-
tions. The second approach, in contrast, uses tasks in which the
goals and contexts are common in everyday life. Examples of this
method include errand tasks and their variants (Burgess, Simons,
Coates, & Channon, 20.
This study examined age-related declines in prospective (pro-) and retrospective (retro-) memory in 133 community-dwelling adults aged 65-95. Participants completed tests of pro- and retro- memory as well as processing resources. Results showed similar age-related declines in pro- and retro- memory. Pro- and retro- memory were only weakly related. Age-related decline in processing resources was more strongly related to retro- than pro- memory, contradicting the prediction that pro- memory would show largest age declines due to high resource demands.
Time-Related Academic Behavior: State or Trait?Kamden Strunk
This study examined whether time-related academic behavior is stable or context-dependent. Researchers analyzed data from over 450 undergraduate students who completed surveys in a fall semester and spring semester. They identified four clusters of time-related behavior: generalized timely engagement, timely engagement/approach, generalized procrastination, and timely engagement/avoidance. Most students (51%) changed clusters between semesters, indicating behavior is context-dependent. Motivation factors like self-efficacy, goal orientation, and self-regulation predicted changes in behavior, particularly increases in adaptive timely engagement and decreases in maladaptive procrastination avoidance. This suggests motivation can influence academic behavior and existing intervention strategies may help students adopt more productive habits.
Executive FunctionThe Search for an Integrated AccountMari.docxcravennichole326
Executive Function
The Search for an Integrated Account
Marie T. Banich
Department of Psychology & Neuroscience, and Institute of Cognitive Science, University of Colorado at Boulder;
Department of Psychiatry, University of Colorado Denver
ABSTRACT—In general, executive function can be thought
of as the set of abilities required to effortfully guide be-
havior toward a goal, especially in nonroutine situations.
Psychologists are interested in expanding the under-
standing of executive function because it is thought to be a
key process in intelligent behavior, it is compromised in a
variety of psychiatric and neurological disorders, it varies
across the life span, and it affects performance in compli-
cated environments, such as the cockpits of advanced
aircraft. This article provides a brief introduction to the
concept of executive function and discusses how it is
assessed and the conditions under which it is compromised.
A short overview of the diverse theoretical viewpoints re-
garding its psychological and biological underpinnings is
also provided. The article concludes with a consideration
of how a multilevel approach may provide a more inte-
grated account of executive function than has been previ-
ously available.
KEYWORDS—executive function; frontal lobe; prefrontal
cortex; inhibition; task switching; working memory; atten-
tion; top-down control
Like other psychological constructs, such as memory, executive
function is multidimensional. As such, there exists a variety of
models that provide varying viewpoints as to its basic component
processes. Nonetheless, common across most of them is the idea
that executive function is a process used to effortfully guide
behavior toward a goal, especially in nonroutine situations.
Various functions or abilities are thought to fall under the rubric
of executive function. These include prioritizing and sequencing
behavior, inhibiting familiar or stereotyped behaviors, creating
and maintaining an idea of what task or information is most
relevant for current purposes (often referred to as an attentional
or mental set), providing resistance to information that is dis-
tracting or task irrelevant, switching between task goals, uti-
lizing relevant information in support of decision making,
categorizing or otherwise abstracting common elements across
items, and handling novel information or situations. As can be
seen from this list, the functions that fall under the category of
executive function are indeed wide ranging.
ASSESSING EXECUTIVE FUNCTION
The very nature of executive function makes it difficult to
measure in the clinic or the laboratory; it involves an individual
guiding his or her behavior, especially in novel, unstructured,
and nonroutine situations that require some degree of judgment.
In contrast, standard testing situations are structured—partic-
ipants are explicitly told what the task is, given rules for per-
forming the task, and provide.
Executive FunctionThe Search for an Integrated AccountMari.docxelbanglis
Executive Function
The Search for an Integrated Account
Marie T. Banich
Department of Psychology & Neuroscience, and Institute of Cognitive Science, University of Colorado at Boulder;
Department of Psychiatry, University of Colorado Denver
ABSTRACT—In general, executive function can be thought
of as the set of abilities required to effortfully guide be-
havior toward a goal, especially in nonroutine situations.
Psychologists are interested in expanding the under-
standing of executive function because it is thought to be a
key process in intelligent behavior, it is compromised in a
variety of psychiatric and neurological disorders, it varies
across the life span, and it affects performance in compli-
cated environments, such as the cockpits of advanced
aircraft. This article provides a brief introduction to the
concept of executive function and discusses how it is
assessed and the conditions under which it is compromised.
A short overview of the diverse theoretical viewpoints re-
garding its psychological and biological underpinnings is
also provided. The article concludes with a consideration
of how a multilevel approach may provide a more inte-
grated account of executive function than has been previ-
ously available.
KEYWORDS—executive function; frontal lobe; prefrontal
cortex; inhibition; task switching; working memory; atten-
tion; top-down control
Like other psychological constructs, such as memory, executive
function is multidimensional. As such, there exists a variety of
models that provide varying viewpoints as to its basic component
processes. Nonetheless, common across most of them is the idea
that executive function is a process used to effortfully guide
behavior toward a goal, especially in nonroutine situations.
Various functions or abilities are thought to fall under the rubric
of executive function. These include prioritizing and sequencing
behavior, inhibiting familiar or stereotyped behaviors, creating
and maintaining an idea of what task or information is most
relevant for current purposes (often referred to as an attentional
or mental set), providing resistance to information that is dis-
tracting or task irrelevant, switching between task goals, uti-
lizing relevant information in support of decision making,
categorizing or otherwise abstracting common elements across
items, and handling novel information or situations. As can be
seen from this list, the functions that fall under the category of
executive function are indeed wide ranging.
ASSESSING EXECUTIVE FUNCTION
The very nature of executive function makes it difficult to
measure in the clinic or the laboratory; it involves an individual
guiding his or her behavior, especially in novel, unstructured,
and nonroutine situations that require some degree of judgment.
In contrast, standard testing situations are structured—partic-
ipants are explicitly told what the task is, given rules for per-
forming the task, and provide ...
The transfer or generalizability of learning관수 박관수
The document discusses the transfer of learning and its application in therapy. It defines transfer of learning as the influence of experience with one task on another subsequent task, which can be positive, negative, or neutral. Therapists aim to facilitate positive transfer and avoid negative transfer. Theories of transfer include identical elements theory and transfer-appropriate processing. Methods to apply transfer principles in practice include adaptive training, part-task training, making practice difficult, varying practice, and reducing feedback. Organizing practice sessions with short, high-quality sessions can foster effective learning.
The study evaluated the use of visual activity schedules and a prompting hierarchy to promote independent academic engagement for adolescents with autism. Three participants were taught to complete academic tasks using a visual schedule with prompts that were faded from full to gestural over time. Additional tasks were introduced in a staggered way. Results showed increases in on-schedule and on-task behavior for all participants as tasks were added and prompts were faded. Social validity questionnaires found that teachers viewed the intervention as effective and easy to implement.
The document summarizes key aspects of action research models proposed by various researchers. It discusses Kurt Lewin's action research spiral model involving continuous improvement through learning from evaluations. The Kemmis and McTaggart model involves reflection on teaching issues, developing plans to address problems, implementing and observing plans through cycles until issues are resolved. Effective action research involves participation and reflection from teachers, students, and researchers to improve educational practices through collaborative problem identification and intervention evaluation.
This document provides information about the Bangalore Metro Rail project in India. It discusses the history of mass rapid transit proposals for Bangalore going back to 1982. It describes some of the early feasibility studies and proposals for metro and commuter rail systems. It outlines the formation of the Bangalore Mass Rapid Transit Limited in 1994 to implement a mass transit system. The document then discusses the Delhi Metro Rail Corporation's 2003 proposal for the Phase I of the Bangalore Metro project, which was eventually approved in 2005. It provides details about various aspects of the metro system's construction, including piling, elevated viaduct construction using precast segments, and underground tunneling using tunnel boring machines. It also shares experiences from site visits to different construction
Lee Vanessa Schumacher's resume summarizes her work history and qualifications. She has over 20 years of experience in sales and management roles in various industries. Her most recent role is Sales Manager at Gold Exchange, where she is responsible for tasks like weighing gold, sourcing clients, price tracking, transactions, bookkeeping, and more. Previously, she held management positions at restaurants, technology companies, and auto dealerships, demonstrating a diverse career path with responsibilities like staff supervision, marketing, accounting, and customer service.
- John Wark oversaw a 13,700 word series examining the influence of lobbyists over Florida state government that was published in 2000.
- In the months leading up to the legislative session, lawmakers attend dozens of fundraising events called "cattle calls" where lobbyists provide food, drinks and campaign donations in exchange for influence over bills.
- Lobbyists track down lawmakers to ask for promises of favorable votes, advocating on behalf of corporate clients who donate large sums to political campaigns. Critics argue this level of influence from lobbyists undermines the public interest.
This short document promotes creating presentations using Haiku Deck, a tool for making slideshows. It encourages the reader to get started making their own Haiku Deck presentation and sharing it on SlideShare. In just one sentence, it pitches the idea of using Haiku Deck to easily create engaging slideshow presentations.
Penulisan skripsi ini berjudul “PELAKSANAAN PELAPORAN KELAHIRAN OLEH PENDUDUK BERDASARKAN UNDANG-UNDANG NOMOR 23 TAHUN 2006 DI KOTA YOGYAKARTA”. Dalam penulisan hukum ini bertujuan untuk mengetahui upaya-upaya Pemerintah Kota Yogyakarta agar masyarakat Kota Yogyakarta tertib dalam melaporkan kelahiran sesuai dengan Undang-Undang Nomor 23 Tahun 2006 di Kota Yogyakarta serta penerapan sanksi terhadap masyarakat yang melaporkan kelahiran tidak sesuai dengan ketentuan Undang-Undang Nomor 23 Tahun 2006 di Kota Yogyakarta.
Penelitian ini dispesifikan sebagai penelitian kepustakaan dan penelitian lapangan, yaitu penelitian kepustakaan merupakan penelitian yang mempelajari literatur-literatur, jurnal-jurnal hokum, peraturan-peraturan yang berhubungan dengan penelitian ini dan melakukan wawancara dengan Kepala Seksi Penerbitan KK dan KTP, Dinas Kependudukan dan Catatan Sipil Kota Yogyakarta, Bapak Drs. Bram Prasetyo Handoyo. Analisis yang digunakan dalam penelitian ini adalah deskriptif kualitatif yang bertujuan menggambarkan secara tepat sifat-sifat individu, keadaan, gejala atau kelompok tertentu, atau untuk menentukan penyebaran suatu gejala, atau untuk menentukan ada tidaknya hubungan suatu gejala dengan gejalah lain dalam masyarakat.
Dinas Kependudukan dan Catatan Sipil Kta Yogyakarta melihat bahwa kurangnya kesadaran masyarakat akan pentingnya akta kelahiran mengharuskan pemerintah mengambil kebijakan yang berkaitan dengan proses pelaporan kelahiran khususnya di Kota Yogyakarta. Kendala yang dialami dalam pelaporan kelahiran tersebut. Kesibukan orang tua, belum merasa butuh, sehingga pemerintah menerapkan sanksi bgi masyarakat yang terlambat melaporkan kelahiran, baik itu berupa denda, mendapatkan persetujuan kepala instansi setempat yang melaporkan kelahiran sampai dengan 1 (satu) tahun, maupun mendapat penetapan pengadilan yang melaporkan kelahiran lebih dari 1 (satu) tahun, yang diatur di dalam Undang-Undang Nomor 23 Tahun 2006 dan dijalankan sejak berlakunya Peraturan Daerah Nomor 7 Tahun 2007. Hal tersebut disebabkan banyknya masyarakat Yogyakarta yang terlambat melaporkan kelahiran tidak sesuai dengan Undang-Undang Nomor 23 Tahun 2006
Kata Kunci : Pelaporan Kelahiran, UU No. 23 Tahun 2006
1) The document examines challenges of selecting and utilizing communications media for virtual teams. It reviews how virtual teams have evolved since the 1990s due to technology advances and globalization.
2) Virtual team leaders must rely on computer-mediated communication to manage teams lacking face-to-face contact. The technology used will likely change, requiring adaption.
3) The conclusion offers a process for selecting and managing communications media in virtual teams based on the review of virtual team history, uses, challenges, and factors like task complexity that influence media selection.
A qualified welder completed an advanced apprenticeship with merits and distinctions in all exams and practical work. He is seeking opportunities to further develop his welding and fabrication skills. He has over 5 years of welding experience in various roles fabricating large transport trailers, metal products, and more. He holds technical certificates in welding, plumbing, and key skills.
Este documento lista los puntos de vacunación fijos e institucionales en Medellín para la Jornada Nacional de Vacunación "Día de Ponerse al Día" en agosto de 2015. Incluye más de 100 ubicaciones en diferentes localidades de la ciudad, como centros de salud, supermercados, universidades y hogares geriátricos donde las personas podrán recibir vacunas de manera gratuita durante la jornada.
This recent survey from Citrix and Wakefield Research examines consumer attitudes toward the privacy and security of personal and work data as well as trust with vendors to protect personal information like social security numbers and mailing addresses. Learn more at http://www.citrix.com/
Task switchingStephen MonsellSchool of Psychology Univer.docxjosies1
Task switching
Stephen Monsell
School of Psychology University of Exeter, Exeter, EX4 4QG, UK
Everyday life requires frequent shifts between cognitive
tasks. Research reviewed in this article probes the con-
trol processes that reconfigure mental resources for a
change of task by requiring subjects to switch fre-
quently among a small set of simple tasks. Subjects’
responses are substantially slower and, usually, more
error-prone immediately after a task switch. This
‘switch cost’ is reduced, but not eliminated, by an
opportunity for preparation. It seems to result from
both transient and long-term carry-over of ‘task-set’
activation and inhibition as well as time consumed by
task-set reconfiguration processes. Neuroimaging
studies of task switching have revealed extra activation
in numerous brain regions when subjects prepare to
change tasks and when they perform a changed task,
but we cannot yet separate ‘controlling’ from ‘con-
trolled’ regions.
A professor sits at a computer, attempting to write a paper.
The phone rings, he answers. It’s an administrator,
demanding a completed ‘module review form’. The pro-
fessor sighs, thinks for a moment, scans the desk for the
form, locates it, picks it up and walks down the hall to the
administrator’s office, exchanging greetings with a col-
league on the way. Each cognitive task in this quotidian
sequence – sentence-composing, phone-answering, con-
versation, episodic retrieval, visual search, reaching and
grasping, navigation, social exchange – requires an
appropriate configuration of mental resources, a pro-
cedural ‘schema’ [1] or ‘task-set’ [2]. The task performed
at each point is triggered partly by external stimuli (the
phone’s ring and the located form). But each stimulus
affords alternative tasks: the form could also be thrown in
the bin or made into a paper plane. We exercise intentional
‘executive’ control to select and implement the task-set,
or the combination of task-sets, that are appropriate to
our dominant goals [3], resisting temptations to satisfy
other goals.
Goals and tasks can be described at multiple grains or
levels of abstraction [4]: the same action can be described
as both ‘putting a piece of toast in one’s mouth’ and
‘maintaining an adequate supply of nutrients’. I focus here
on the relatively microscopic level, at which a ‘task’
consists of producing an appropriate action (e.g. conveying
to mouth) in response to a stimulus (e.g. toast in a
particular context). One question is: how are appropriate
task-sets selected and implemented? Another is: to what
extent can we enable a changed task-set in advance of the
relevant stimulus – as suggested by the term ‘set’?
Introspection indicates that we can, for example, set
ourselves appropriately to name a pictured object aloud
without knowing what object we are about to see. When an
object then appears, it is identified, its name is retrieved
and speech emerges without a further ‘act of intention’: the
sequence.
Changing Circumstances, Disrupting Habits
Wendy Wood
Duke University
Leona Tam
Texas A&M University
Melissa Guerrero Witt
Duke University
The present research investigated the mechanisms guiding habitual behavior, specifically, the stimulus
cues that trigger habit performance. When usual contexts for performance change, habits cannot be cued
by recurring stimuli, and performance should be disrupted. Thus, the exercising, newspaper reading, and
TV watching habits of students transferring to a new university were found to survive the transfer only
when aspects of the performance context did not change (e.g., participants continued to read the paper
with others). In some cases, the disruption in habits also placed behavior under intentional control so that
participants acted on their current intentions. Changes in circumstances also affected the favorability of
intentions, but changes in intentions alone could not explain the disruption of habits. Furthermore,
regardless of whether contexts changed, nonhabitual behavior was guided by intentions.
Keywords: habit, behavior change, behavior prediction, stimulus cues, intention
Daily life is characterized by repetition. People repeat actions as
they fulfill everyday responsibilities at work and at home, interact
with others, and entertain themselves. Many everyday activities
not only are performed frequently but also are performed in stable
circumstances—meaning in particular locations, at specific times,
in particular moods, and with or without certain interaction part-
ners. Attesting to the regularity of everyday action, Quinn and
Wood’s (2004) diary investigation with a community sample re-
vealed that a full 47% of participants’ daily activities were enacted
almost daily and usually in the same location (see also Wood,
Quinn, & Kashy, 2002). The consistency of everyday life estab-
lishes habits, or behavioral dispositions to repeat well-practiced
actions given recurring circumstances.
Habits reflect the cognitive, neurological, and motivational
changes that occur when behavior is repeated (Wood, Quinn, &
Neal, 2005). With repetition, associations form in memory be-
tween the practiced action and typical performance times, loca-
tions, or other stable features of context. These associations guide
habitual action so that it is triggered automatically by stable cues.
As we explain, habit associations are represented in learning and
memory systems separately from intentions, or decisions to
achieve particular outcomes. Thus, walking into a dark room can
trigger reaching for the light switch without any decision to do so.
The separation of habitual and intentional guides to action is
consistent with the historically popular view that instrumental
behaviors initially are acquired as goal-directed acts but with
continued performance become less dependent on explicit goals
(e.g., Allport, 1937; James, 1890). In short, repetition induces a
shift in the motivational control of action from outcome ...
This document summarizes a study that analyzed undergraduate students' ability to identify independent and dependent variables in an acid-base titration experiment. The study found that after completing a structured inquiry lab, students were better able to identify an acid as the independent variable compared to before the lab. However, students had more difficulty identifying a base as the independent variable compared to an acid. The study suggests students may have trouble recognizing that a base can be an independent variable in a titration experiment.
Cognitive Processes in the Breakfast Task Planning and Monito.docxmary772
Cognitive Processes in the Breakfast Task: Planning and Monitoring
Nathan S. Rose
Rotman Research Institute at Baycrest, Toronto, Canada
Lin Luo and Ellen Bialystok
York University
Alexandra Hering, Karen Lau, and Fergus I. M. Craik
Rotman Research Institute at Baycrest, Toronto, Canada
The Breakfast Task (Craik & Bialystok, 2006) is a computerized task that simulates the planning and
monitoring requirements involved in cooking breakfast, an everyday activity important for functional
independence. In Experiment 1, 28 adults performed the Breakfast Task, and outcome measures were
examined with principal component analysis to elucidate the structure of cognitive processes underlying
performance. Analyses revealed a 2-component structure which putatively captured global planning and
local monitoring abilities. In Experiment 2, the structure of Breakfast Task performance was cross-
validated on a new sample of 59 healthy older adults who also performed tests assessing working
memory, processing speed, inhibition, reasoning and prospective memory. Factor analyses showed that
the global planning component from the Breakfast Task was significantly correlated with individual
differences in executive functions but the local monitoring component was independent of such func-
tions. The Breakfast Task provides a fast, enjoyable, and lifelike assessment of complex everyday
planning and monitoring, and their underlying processes such as working memory and executive
functions.
Keywords: planning, monitoring, working memory, prospective memory, executive processes
The cognitive processes underlying many everyday activities,
such as running errands, shopping for groceries, or preparing a
meal, are surprisingly complex. To complete such activities it is
necessary to formulate a sequence of actions to achieve the goals,
store and update the action plan in working memory, and con-
sciously monitor and coordinate the execution of subtasks. These
aspects of cognitive processes are often grouped under the um-
brella term planning (Morris & Ward, 2005). Efficient planning
clearly depends on a multitude of cognitive processes, but the
relative contribution of specific processes is less clear, and their
apparent involvement may depend both on the particular task and
on how planning is assessed.
Laboratory studies investigating planning behaviour typically
adopt one of two general approaches (Ward & Morris, 2005). The
first approach is represented by tower tasks, such as Tower of
Hanoi and its variants (e.g., Owen, 2005), in which participants are
required to solve an unfamiliar problem following a set of restric-
tions. This approach has the advantage of experimental control, but
is often criticised for its limited applicability to everyday situa-
tions. The second approach, in contrast, uses tasks in which the
goals and contexts are common in everyday life. Examples of this
method include errand tasks and their variants (Burgess, Simons,
Coates, & Channon, 20.
This study examined age-related declines in prospective (pro-) and retrospective (retro-) memory in 133 community-dwelling adults aged 65-95. Participants completed tests of pro- and retro- memory as well as processing resources. Results showed similar age-related declines in pro- and retro- memory. Pro- and retro- memory were only weakly related. Age-related decline in processing resources was more strongly related to retro- than pro- memory, contradicting the prediction that pro- memory would show largest age declines due to high resource demands.
Time-Related Academic Behavior: State or Trait?Kamden Strunk
This study examined whether time-related academic behavior is stable or context-dependent. Researchers analyzed data from over 450 undergraduate students who completed surveys in a fall semester and spring semester. They identified four clusters of time-related behavior: generalized timely engagement, timely engagement/approach, generalized procrastination, and timely engagement/avoidance. Most students (51%) changed clusters between semesters, indicating behavior is context-dependent. Motivation factors like self-efficacy, goal orientation, and self-regulation predicted changes in behavior, particularly increases in adaptive timely engagement and decreases in maladaptive procrastination avoidance. This suggests motivation can influence academic behavior and existing intervention strategies may help students adopt more productive habits.
Executive FunctionThe Search for an Integrated AccountMari.docxcravennichole326
Executive Function
The Search for an Integrated Account
Marie T. Banich
Department of Psychology & Neuroscience, and Institute of Cognitive Science, University of Colorado at Boulder;
Department of Psychiatry, University of Colorado Denver
ABSTRACT—In general, executive function can be thought
of as the set of abilities required to effortfully guide be-
havior toward a goal, especially in nonroutine situations.
Psychologists are interested in expanding the under-
standing of executive function because it is thought to be a
key process in intelligent behavior, it is compromised in a
variety of psychiatric and neurological disorders, it varies
across the life span, and it affects performance in compli-
cated environments, such as the cockpits of advanced
aircraft. This article provides a brief introduction to the
concept of executive function and discusses how it is
assessed and the conditions under which it is compromised.
A short overview of the diverse theoretical viewpoints re-
garding its psychological and biological underpinnings is
also provided. The article concludes with a consideration
of how a multilevel approach may provide a more inte-
grated account of executive function than has been previ-
ously available.
KEYWORDS—executive function; frontal lobe; prefrontal
cortex; inhibition; task switching; working memory; atten-
tion; top-down control
Like other psychological constructs, such as memory, executive
function is multidimensional. As such, there exists a variety of
models that provide varying viewpoints as to its basic component
processes. Nonetheless, common across most of them is the idea
that executive function is a process used to effortfully guide
behavior toward a goal, especially in nonroutine situations.
Various functions or abilities are thought to fall under the rubric
of executive function. These include prioritizing and sequencing
behavior, inhibiting familiar or stereotyped behaviors, creating
and maintaining an idea of what task or information is most
relevant for current purposes (often referred to as an attentional
or mental set), providing resistance to information that is dis-
tracting or task irrelevant, switching between task goals, uti-
lizing relevant information in support of decision making,
categorizing or otherwise abstracting common elements across
items, and handling novel information or situations. As can be
seen from this list, the functions that fall under the category of
executive function are indeed wide ranging.
ASSESSING EXECUTIVE FUNCTION
The very nature of executive function makes it difficult to
measure in the clinic or the laboratory; it involves an individual
guiding his or her behavior, especially in novel, unstructured,
and nonroutine situations that require some degree of judgment.
In contrast, standard testing situations are structured—partic-
ipants are explicitly told what the task is, given rules for per-
forming the task, and provide.
Executive FunctionThe Search for an Integrated AccountMari.docxelbanglis
Executive Function
The Search for an Integrated Account
Marie T. Banich
Department of Psychology & Neuroscience, and Institute of Cognitive Science, University of Colorado at Boulder;
Department of Psychiatry, University of Colorado Denver
ABSTRACT—In general, executive function can be thought
of as the set of abilities required to effortfully guide be-
havior toward a goal, especially in nonroutine situations.
Psychologists are interested in expanding the under-
standing of executive function because it is thought to be a
key process in intelligent behavior, it is compromised in a
variety of psychiatric and neurological disorders, it varies
across the life span, and it affects performance in compli-
cated environments, such as the cockpits of advanced
aircraft. This article provides a brief introduction to the
concept of executive function and discusses how it is
assessed and the conditions under which it is compromised.
A short overview of the diverse theoretical viewpoints re-
garding its psychological and biological underpinnings is
also provided. The article concludes with a consideration
of how a multilevel approach may provide a more inte-
grated account of executive function than has been previ-
ously available.
KEYWORDS—executive function; frontal lobe; prefrontal
cortex; inhibition; task switching; working memory; atten-
tion; top-down control
Like other psychological constructs, such as memory, executive
function is multidimensional. As such, there exists a variety of
models that provide varying viewpoints as to its basic component
processes. Nonetheless, common across most of them is the idea
that executive function is a process used to effortfully guide
behavior toward a goal, especially in nonroutine situations.
Various functions or abilities are thought to fall under the rubric
of executive function. These include prioritizing and sequencing
behavior, inhibiting familiar or stereotyped behaviors, creating
and maintaining an idea of what task or information is most
relevant for current purposes (often referred to as an attentional
or mental set), providing resistance to information that is dis-
tracting or task irrelevant, switching between task goals, uti-
lizing relevant information in support of decision making,
categorizing or otherwise abstracting common elements across
items, and handling novel information or situations. As can be
seen from this list, the functions that fall under the category of
executive function are indeed wide ranging.
ASSESSING EXECUTIVE FUNCTION
The very nature of executive function makes it difficult to
measure in the clinic or the laboratory; it involves an individual
guiding his or her behavior, especially in novel, unstructured,
and nonroutine situations that require some degree of judgment.
In contrast, standard testing situations are structured—partic-
ipants are explicitly told what the task is, given rules for per-
forming the task, and provide ...
The transfer or generalizability of learning관수 박관수
The document discusses the transfer of learning and its application in therapy. It defines transfer of learning as the influence of experience with one task on another subsequent task, which can be positive, negative, or neutral. Therapists aim to facilitate positive transfer and avoid negative transfer. Theories of transfer include identical elements theory and transfer-appropriate processing. Methods to apply transfer principles in practice include adaptive training, part-task training, making practice difficult, varying practice, and reducing feedback. Organizing practice sessions with short, high-quality sessions can foster effective learning.
The study evaluated the use of visual activity schedules and a prompting hierarchy to promote independent academic engagement for adolescents with autism. Three participants were taught to complete academic tasks using a visual schedule with prompts that were faded from full to gestural over time. Additional tasks were introduced in a staggered way. Results showed increases in on-schedule and on-task behavior for all participants as tasks were added and prompts were faded. Social validity questionnaires found that teachers viewed the intervention as effective and easy to implement.
The document summarizes key aspects of action research models proposed by various researchers. It discusses Kurt Lewin's action research spiral model involving continuous improvement through learning from evaluations. The Kemmis and McTaggart model involves reflection on teaching issues, developing plans to address problems, implementing and observing plans through cycles until issues are resolved. Effective action research involves participation and reflection from teachers, students, and researchers to improve educational practices through collaborative problem identification and intervention evaluation.
Research is a systematic inquiry to describe, explain, predict and control the observed phenomenon. Research involves inductive and deductive methods (Babbie, 1998). Inductive methods analyze the observed phenomenon and identify the general principles, structures, or processes underlying the phenomenon observed; deductive methods verify the hypothesized principles through observations. The purposes are different: one is to develop explanations, and the other is to test the validity of the explanations.
The document discusses experimental design principles for user experience research. It describes how experiments are conducted to test hypotheses and theories by manipulating independent variables and observing their effects on dependent variables. Different experimental designs are discussed, including between-subjects, within-subjects, and mixed designs. Key factors to consider in experimental design are identified, such as controlling confounding variables, minimizing carry-over effects, and appropriately selecting and assigning subjects to conditions.
A PROCEDURE FOR IDENTIFYING PRECURSORS TOPROBLEM BEHAVIOR.docxbartholomeocoombs
A PROCEDURE FOR IDENTIFYING PRECURSORS TO
PROBLEM BEHAVIOR
BRANDON HERSCOVITCH, EILEEN M. ROSCOE, MYRNA E. LIBBY,
JASON C. BOURRET, AND WILLIAM H. AHEARN
NEW ENGLAND CENTER FOR CHILDREN
NORTHEASTERN UNIVERSITY
We describe a procedure for differentiating among potential precursor responses for use in a
functional analysis. Conditional probability analysis of descriptive assessment data identified
three potential precursors. Results from the indirect assessment corresponded with those
obtained from the descriptive assessment. The top-ranked response identified as a precursor
according to the indirect assessment had the strongest relation according to the probability
analysis. When contingencies were arranged for the precursor in a functional analysis, the same
function was identified as for target behavior, supporting the utility of indirect and descriptive
methods to identify precursor behavior empirically.
DESCRIPTORS: descriptive assessment, functional analysis, precursors, problem behavior,
response-class hierarchies
_______________________________________________________________________________
Functional analysis (Iwata, Dorsey, Slifer,
Bauman, & Richman, 1982/1994) involves
manipulating antecedents and consequences
for the target behavior of interest. Because a
functional analysis requires the repeated occur-
rence of a target response, it may not be
appropriate for response topographies that pose
risk of harm to others (e.g., severe aggression) or
the client (e.g., self-injury). One modification
that has addressed this concern involves a
functional analysis of precursor behavior (i.e.,
arranging contingencies for responses that
reliably precede the target behavior) based on
previous research showing that response topog-
raphies that occur in close temporal proximity
are often members of the same response class,
and by providing differential reinforcement for
earlier responses in the response-class hierarchy,
later more severe responses occur less often
(Harding et al., 2001; Lalli, Mace, Wohn, &
Livezey, 1995; Richman, Wacker, Asmus,
Casey, & Andelman, 1999).
Smith and Churchill (2002) conducted a
functional analysis of precursor behavior and
found similar outcomes from a functional
analysis of the target behavior and a functional
analysis of the hypothesized precursor behavior.
A study by Najdowski, Wallace, Ellsworth,
MacAleese, and Cleveland (2008) extended this
work by demonstrating that an intervention
based on a functional analysis of precursor
behavior was effective in eliminating partici-
pants’ precursor behavior. The implication of
these findings is that outcomes from functional
analyses of precursor responses may be used to
infer the function of more severe topographies
that occur later in the response-class hierarchy.
A potential limitation associated with both of
these studies is that indirect assessments alone
were used to identify precursor responses. Such
assessments have sometimes been found to have
poor reliab.
Benjamin Crabtree Regenstreif Conference SlidesShawnHoke
The document summarizes a presentation on the challenges of transforming primary care practices based on principles of complex adaptive systems. It describes research conducted over 15 years that informed a national demonstration project (TransforMED) to test a new primary care model. Early findings from evaluating TransforMED practices show that practices' capacity for change and leadership styles are important determinants of their progress in transforming. Facilitation support needs to be tailored to each practice's needs. Change fatigue is a common issue, even among successful practices.
The document discusses models for evaluating translational research. It proposes a process marker model that views translational research as a continuous process from basic research to impacts on health outcomes. This model uses observable process markers along the continuum that can be measured, such as dates, to evaluate the duration between stages. This approach avoids debates around definitions and phases and allows for a common framework to link evaluation studies. Key challenges include developing clear yet complex models and relying on descriptive statistics for results.
LEARNING OBJECTIVES
· Describe single-case experimental designs and discuss reasons to use this design.
· Describe the one-group posttest-only design.
· Describe the one-group pretest-posttest design and the associated threats to internal validity that may occur: history, maturation, testing, instrument decay, and regression toward the mean.
· Describe the nonequivalent control group design and nonequivalent control group pretest-posttest design, and discuss the advantages of having a control group.
· Distinguish between the interrupted time series design and control series design.
· Describe cross-sectional, longitudinal, and sequential research designs, including the advantages and disadvantages of each design.
· Define cohort effect.
Page 221
IN THE CLASSIC EXPERIMENTAL DESIGN DESCRIBED IN CHAPTER 8, PARTICIPANTS ARE RANDOMLY ASSIGNED TO THE INDEPENDENT VARIABLE CONDITIONS, AND A DEPENDENT VARIABLE IS MEASURED. The responses on the dependent measure are then compared to determine whether the independent variable had an effect. Because all other variables are held constant, differences on the dependent variable must be due to the effect of the independent variable. This design has high internal validity—we are very confident that the independent variable caused the observed responses on the dependent variable. You will frequently encounter this experimental design when you explore research in the behavioral sciences. However, other research designs have been devised to address special research problems.
This chapter focuses on three types of special research situations. The first is the instance in which the effect of an independent variable must be inferred from an experiment with only one participant—single-case experimental designs. Second, we will describe pre-experimental and quasi-experimental designs that may be considered if it is not possible to use one of the true experimental designs described in Chapter 8. Third, we consider research designs for studying changes that occur with age.
SINGLE-CASE EXPERIMENTAL DESIGNS
Single-case experimental designs have traditionally been called single-subject designs; an equivalent term you may see is small N designs. Much of the early interest in single-case designs in psychology came from research on operant conditioning pioneered by B. F. Skinner (e.g., Skinner, 1953). Today, research using single-case designs is often seen in applied behavior analysis in which operant conditioning techniques are used in clinical, counseling, educational, medical, and other applied settings (Kazdin, 2011, 2013).
Single-case experiments were developed from a need to determine whether an experimental manipulation had an effect on a single research participant. In a single-case design, the subject's behavior is measured over time during a baseline control period. The manipulation is then introduced during a treatment period, and the subject's behavior continues to be observed. A change in the subject's behavior ...
The document summarizes the development and purpose of the Revised Two Factor Study Process Questionnaire (R-SPQ-2F). It was created to assess students' deep and surface learning approaches using fewer items than previous versions. The revised questionnaire was tested on students in Hong Kong and showed acceptable reliability and validity. The goal was to create a simple tool teachers could use to evaluate their own teaching and students' learning approaches.
Experimental Research Design - Meaning, Characteristics and ClassificationSundar B N
I) Experimental research designs aim to establish causal relationships by manipulating an independent variable and observing its effect on a dependent variable. They allow for a high level of control over extraneous variables.
II) The key components of an experiment are the independent variable, which is manipulated, and the dependent variable, which is measured. Control and random assignment help ensure the equivalence of groups.
III) True experiments use random assignment to groups, while quasi-experiments lack randomization. More rigorous designs like pre-test post-test control group allow for stronger conclusions about causality.
Single-subject research involves intensively studying a small number of participants to focus on individual behavior over time. It has been used in psychology since its beginnings. Some key features include repeatedly measuring a dependent variable under different conditions designated by letters (e.g. A, B, C). Researchers wait for steady responding before changing conditions. Common designs are reversal/ABA designs where a baseline is compared to a treatment condition, and multiple-baseline designs where the treatment is introduced at different times across subjects, behaviors, or settings. Data is typically graphed and analyzed visually for changes in level, trend or latency. Advantages include flexibility, ability to see quick effects of treatments, and strong conclusions about variable control. Disadvantages include
1. Differential Behavioral Patterns in Sequence Performance Following
either Sequential or Random Task Practice
A thesis submitted in partial fulfillment of the requirements for the degree of Bachelor of Arts with Honors
in the Psychology concentration of Brown University
April 24th
, 2015
Kathryn Nicole Graves
Advisor: David Badre, Ph.D.
2. DIFFERENTIAL BEHAVIOR PATTERNS IN SEQUENCE PERFORMANCFOLLOWING EITHER
SEQUENTIAL OR RANDOM TASK PRACTICE
2
Acknowledgments
I have been incredibly fortunate to have been a part of the Badre Lab at Brown University
for the past two years. My time as an undergraduate research assistant, getting to learn from and
work with this incredible team of brilliant researchers, has been a distinct honor, a welcome
challenge, and the most pivotal educational experience of my life.
First and foremost, I’d like to thank Dr. David Badre for fostering this intellectual
environment and allowing me to be a part of it. His guidance and feedback over the past two
years have allowed me invaluable growth as a student and scientist.
I would also like to thank Dr. Theresa Desrochers for being the kind of mentor I aspire to
be. From teaching me how to code, to trusting me to with her experiments and ideas, to giving
me life advice, to supporting me through my own struggles both in and out of the lab, she has
made me better in more ways than I can count.
Thank you to the entire Badre Lab for easily being the coolest group of people I’ve ever
associated with, and for being there for me in all the best ways throughout my entire experience.
I’d especially like to thank Jason Scimeca for laughing at my jokes and being a source of constant
positivity.
Thank you to Perri Katzman, a Badre Lab alumna, who has been my honors thesis
guardian angel.
Finally, thank you to my friends and family for being the kind of support system that has
made me feel unashamed to both brag and cry about my research in front of them.
3. DIFFERENTIAL BEHAVIOR PATTERNS IN SEQUENCE PERFORMANCFOLLOWING EITHER
SEQUENTIAL OR RANDOM TASK PRACTICE
3
Abstract
Sequential task performance requires cognitive control, which is observed
experimentally by measuring reaction times during the completion of simple sequences of tasks.
Previous behavioral studies have shown an elevated reaction time at the first position task of a
given sequence, indicating the presence of cognitive control on the sequence level. The current
study investigated how an element of practice prior to sequence performance would affect this
cognitive control. Across seven experimental designs, participants were given a practice section,
in which they performed either sequential or random cued tasks, and a test section, in which they
performed unpracticed, novel sequences. Collectively, the results of these experiments suggest
that sequence performance procedure can be generalized with high efficiency from practice to
test, such that no significant difference in reaction times was demonstrated between the two
conditions. Given that participants demonstrated sequence performance behavior even when
cues were provided per trial, the results also suggest that sequence structure detection ability is
sensitive to implicit sequence structure. Overall, these results suggest that sequence learning is
sensitive to neither familiarity with specific sequences of tasks, nor sequential structure in
general.
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Introduction
Task and sequence performance are integral parts of daily life. From turning a doorknob
to picking up a pen, there are countless tasks that must be completed throughout the day. Task
performance takes time, and the amount of time required for completion of individual tasks, or
tasks within a sequence, can depend on a number of different variables, such as task difficulty,
cognitive resources available, task order, and available responses. The current study seeks to
illuminate the intersection of four bodies of research on four underlying components of sequence
practice and performance – switch costs, task practice, sequence costs, and motor sequence
practice.
Behavioral studies of task performance have identified a certain temporal “cost” that
exists when switching from one task to another task of equal complexity (Kramer et. al, 1999;
Allport et al., 1994; Fagot, 1994; Arbuthnott & Frank, 2000; Rogers & Monsell, 1995). This
cost, termed “switch cost,” was demonstrated to be robust across extended inter-trial intervals
(ITI’s), as indicated in a study by Allport et al. (1994), in which participants performed task
switching with intervals of either 500ms or 1000ms between each trial. The results of this study
indicated that, even with the extended ITI, participants still demonstrated an elevated reaction
time when switching between two consecutive tasks versus repeating the same task. This residual
temporal cost was thus attributed as a necessary aspect of task switching behavior.
Switch cost was initially defined as being a function of one of two separate cognitive
processes, both of which gained support from multiple cognitive theorists. The first cognitive
process, a combination of task inhibition and task set reconfiguration, involved the process of
actively preparing to respond to a successive task by inhibiting the response of a previous task
(Arbuthnott & Frank, 2000; Fagot, 1994; Rogers & Monsell, 1995). The second cognitive
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process, task set inertia, involved a passive dissipation of the influence of a previous task set,
which must occur before one is able to respond to a successive trial (Allport, et al., 1994).
A pivotal study conducted by Meiran and Chorev (2000) reconciled these two
explanations by having participants perform task switching after either being given an extended
Response-Cue Interval (RCI) or an extended Cue-Target Interval (CTI). Participants judged the
spatial location of a stimulus on a 2x2 grid using two key presses, alternating between
discriminating across the vertical axis (UP-DOWN) and the horizontal axis (RIGHT-LEFT).
Across multiple iterations of the experiment, participants performed the task under varying
conditions. Some trials consisted of the interval between the last response and the proceeding
cue remaining constant while the interval between the presentation of the trial cue and the
presentation of the target varied, and vice versa. Both conditions displayed a decrease, but not
complete dissipation of reaction time, indicating that task switching consists of both task inertia
and the combination of task set inhibition and task set reconfiguration, as well as a residual
component that persisted across increased RCI and CTI (Meiran & Chorev, 2000). These
findings aligned with those of Rogers and Monsell, whose task switching study showed that the
residual switch cost persisted over an extended Inter-trial Interval (ITI) (Rogers & Monsell,
1995).
This switch cost in the context of the second component, task practice, is crucial due to
the fact that task switching in the context of daily life rarely consists of purely novel tasks – most
of the tasks individuals perform throughout the day, such as the aforementioned turning of a
doorknob and lifting of a pen, involve some degree of experience or practice. Experimentally,
exhaustive task practice has been shown to decrease overall reaction times and switch costs,
though never fully abolishing them (Rogers & Monsell, 1995; Meiran, 1996; Kramer et al., 1999;
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Ruthruff et al., 2001). These results provide evidence for the assertion that the cognitive
phenomena of task set inertia, task set inhibition and task set reconfiguration are not entirely
unmalleable processes, and, to a degree, may dependent on task familiarity.
These same phenomena are also present in sequence level task performance – the third
and more direct contributing aspect of sequence practice and learning. However, there are added
costs associated with sequences, supplementary to the costs on the task level, that exist as a
function of the higher order processes needed to perform tasks in-sequence.
The significance of the distinction between task and sequence performance is emphasized
when considering the real-world context, in which isolated task performance is less prevalent
than tasks performance following some type of sequential schema – most tasks, like pouring milk
and measuring out grounds, are all part of a larger sequence of steps involved in achieving a
larger goal, like making coffee. In order to perform these tasks without external cues, one must
be able to maintain the overarching goal of having a cup of coffee in the end, while also updating
contexts in order to internally guide flexibly switching between different tasks – i.e. recognizing
that the coffee maker must be started only after pouring water in the reservoir, but before pouring
coffee into the mug, and being able to cognitively ‘reset’ in order to perform each new task.
The ability to perform these two higher-order cognitive processes of goal maintenance
and context updating is a function of cognitive control on the sequence level. Experimentally,
cognitive control can be measured as participants perform simple sequences of tasks by observing
the first position reaction time in that sequence (Schneider & Logan, 2006; Barcelo et al, 2007;
Pojac et al., 2009). In a key study performed by Schneider and Logan (2006), participants
performed repetitions of two sequential structures consisting of color and shape judgments – one
sequence followed the structure “AABB,” with one switch, while the other followed the structure
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“ABBA,” with two switches. The experimental results showed that participants demonstrated a
significantly higher reaction time at the first position judgment of both sequences, regardless of
whether that first position was a switch or a repeat, than the corresponding internal sequence
judgment. This elevated reaction time, termed “restart cost”, is the temporal cost associated with
task resetting on the sequence level to allow for the initiation of the next sequence, and is
evidence of cognitive control (Schneider & Logan, 2006). Functionally, the dorsolateral
frontopolar cortex has been implicated in this higher-order cognitive process (Desrochers et al.,
2013; Badre et al., 2009).
Despite the conclusive body of evidence regarding cognitive control in the context of
general sequence performance, little research has been conducted specifically concerning the
concept of sequence learning. However, studies concerning tangential aspects of sequence
practice and learning, specifically those involving motor sequence learning, provide a context for
the current experiment. Behavioral results from previous motor sequence experiments show poor
transfer of learning from a practice to test, as manifest by a significant increase in response times
from the last run of practice to the first run of test (Willingham et al., 2000; Fezzani et al, 2000).
While these results do, in a sense, speak to learning on a sequence level, they are complicated by
the motor aspect. The paradigms used muddle the component contributions of motor and
sequence learning.
Thus, the current study seeks to selectively observe the effects of sequential structure in
practice and test by removing the motor aspect. However, the experimental structure maintains
the necessary elements that preserve previously determined behavioral trademarks of task and
sequence performance, such that observed differences from practice to test can be attributed with
confidence to learning, and not considered as possible artifacts of indistinguishable behaviors.
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The tasks consisted of using one of two key presses to make judgments for either color
(red or blue), shape (circle of square) and size (small or large). Judgments were based on a series
of five rules presented on a screen at the beginning of each block for the sequence practice
condition, and cues provided either during or immediately before trial presentation in the cued
condition (see Figure 1).
Figure 1 A) Example simple sequence structure: two internal switches, two internal repeats, switch at the first
position. B) Example complex sequence structure: three internal switches, one internal repeat, repeat at the first
position
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Over the course of seven different experimental designs, participants first conducted a
practice section, which consisted of practicing either repetitions of two five-item sequences of
tasks – one simple and one complex – or random, cued tasks (see Figure 2). After the practice
section, participants performed a test section in which they performed either practiced, familiar
sequences and multiple novel sequences, or repetitions of two novel sequences.
Reaction times and error ratios were analyzed for differences in familiar versus novel
sequence performance, cued random task versus sequence practice performance, practice versus
test sections, and test sequence performance after having practiced either random or sequential
tasks. Across all seven experiments, both behavioral measures were analyzed for two different
effects. In order to identify any main effect related to differential practice, a paradigm element
that changed with each experiment, we performed two-sample t-tests on the measures after
collapsing them across sequence position within their respective practice groups. In search of a
position related interaction, specifically one involving changes in cognitive control at the first
position, we divided each practice group’s data into first and internal position data (positions 2-
5), and performed a repeated measures ANOVA.
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Figure 2 A) Abbreviated run showing general sequence structure B) Sequence rules, example trial, and sequence
position question for experiments 1 and 2, practice and test sections. Participants performed sequences at practice
and test. C) Sequence rules, example trial with cue, and sequence position question for experiment 3, practice and
test sections. Participants performed cued sequences at practice, same sequences uncued at test. D) Sequence rules,
example trial with cue, and sequence position question for experiments 4, and 5, practice and test sections.
Participants were shown a masked screen and performed trials that were in a sequence (Exp. 4) or random (Exp. 5).
E) Sequence rules, cue screen, example trial, and sequence position question for experiment 6 and 7, practice and test
sections. Participants were in one of two practice groups – random trial practice or sequence practice.
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Experiment 1
In Experiment 1, participants first performed a practice section, consisting of seven runs
of seven blocks of repetitions of two sequences, one simple and one complex. After practice,
participants performed seven more runs at test, which consisted of the two previously practiced,
now familiar sequences as well as multiple different novel sequences. Two hypotheses were
developed for this first experiment. The first assumed a static relationship between the first
position judgment and internal trial types within each sequence, and predicted that sequence
practice would facilitate later performance of familiar sequences overall at test. The other
hypothesis supported the alternate prediction that first position reaction time could be selectively
effected by practice due to increased efficiency with the cognitive controller during performance
of familiar sequences as compared to novel sequences at test.
Results
In order to determine whether or not sequence-specific learning was taking place at
practice and persisting at test, reaction times were measured across practice and test runs for each
trial type (first positions, switches, and repeats). Across all three trial types, the reaction times
indicated that participant performance improved with practice (main effect of run: F’s > 10.99,
p’s < 3.36 x 10-10
). This improvement in sequence performance carried over to test, with T-tests
showing no significant difference from the last practice run to the first test run (p’s> 0.11) (see
Figure 3).
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Figure 3 learning curves indicated by reaction time for A) Practice and B) Familiar first position trials, C) Practice
and D) Familiar repeat trials, and E) Practice and F) Familiar switch trials. Curves suggest that participants were
learning, getting faster through practice and maintaining performance levels at test.
Post hoc T-Tests determined that reaction time across later practice runs were
significantly different from reaction times at the first run for nearly all conditions (complex
sequence repeats p = 0.07, all others p’s < 0.05).
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The reaction times at test, however, indicated that there was no overall effect of sequence
practice on subsequent performance of familiar versus novel sequences (no main effect of
familiarity, p < 0.05) (see Figure 4). There was also no first position-specific benefit of sequence
practice (no familiarity x position interaction: F (1, 50) = 1, p < 0.05). However, the reaction
times did indicate that, in both conditions, participants were demonstrating trademark sequence
performance behaviors (main effect of position, F (1, 50) = 100.47, p < 0.001).
Figure 4. A-B) Reaction times and error ratios collapsed across sequence position for familiar and novel conditions
and test. Results show no main effect of familiarity. C-D) Reaction times and error ratios at first and internal
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sequence positions, for familiar and novel conditions at test. Results indicate no position-specific interactions as a
function of practice.
Error ratios at test illustrated even greater chance effects, as compared to reaction times,
with no clear benefit of practice overall (no main effect of familiarity, p > 0.05), or the first
position (no familiarity x position interaction: F(1,50) = 0.28, p > 0.05).
Discussion
The results of Experiment 1 did not support either of our initial hypotheses predicting
practice effects – however, the main effect of position in reaction times validated the underlying
assumption that participant behavior would reflect sequence performance across all sequences
and both experimental sections.
Taken together, these results presented two viable possibilities for what was occurring
between the practice and test sections. First, it was possible that participant performance
improved to such a rapid plateau at practice and carried over so efficiently to test such that, when
overall performance of either the practice or later familiar sequences was averaged and compared
at test performance, the two sections displayed comparable performance efficacy. Second, the
results may have been caused by participants not getting enough time to practice the familiar
sequences, such that, throughout practice and test, those sequences still carried an element of
novelty that made them comparable to the true novel sequences.
Experiment 2
Adopting the latter theory, Experiment 2 was designed such that participants were given
over twice as much practice as those in Experiment 1. The experiment was now spread over the
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course of two days, with two seven-run sections on the first day and a four-run section on the
second. The test section followed the same seven-run format as that in Experiment 1 and
succeeded the last practice section on day two.
Figure 5 learning curves indicated by reaction time for A) Practice and B) Familiar first position trials, C) Practice
and D) Familiar repeat trials, and E) Practice and F) Familiar switch trials. Curves suggest that participants were
learning, getting faster through practice and maintaining performance levels at test.
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Results
Similarly to Experiment 1, reaction time learning curves across all runs of practice
showed a significant decrease in magnitude (F’s > 19.5, p’s < 0.001; post hoc T-tests p’s < 0.01),
and no significant change from practice to test (p’s > 0.22) (see Figure 5).
Reaction times and error ratios at test mirrored those of Experiment 1, in that there was neither
evidence of an overall practice effect nor an interaction at the first position that suggested
selective improvement in the employment of the cognitive controller (no reaction time main
effect of familiarity, p > 0.05; no error ratio main effect of familiarity, p > 0.05; no reaction time
familiarity x position interaction: F(1,20) = 0.63, p > 0.05; no error ratio familiarity x position
interaction: F(1,20) = 3.43, p > 0.05) (See Figure 6). While there was also again no effect of
position in error ratios (no main effect of position: F (1, 20) = 0.17, p > 0.05), the reaction time
main effect presented as well (main effect of position: F(1, 20) = 53.63, p < 0.001).
Discussion
Overall, the results of Experiment 2 were remarkably consistent with those of Experiment
1, despite the addition of substantially more practice runs. There was a clear reaction time
flooring effect that was rapidly attained at practice, and the learning that was manifested in this
result clearly generalized to novel sequences at test as evidenced by the lack of significant
differences in reaction time between both practice versus test sequences and familiar versus test
sequences. Of the two predictions presented in Experiment 1, the results of Experiment 2 provide
substantial support for that which stated that participant performance improved quickly and in
such a way as to generalize learning to test, as opposed to the theory that suggested having
insufficient practice overall in the first section resulted in performance of comparably novel
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sequences at test – the highly pronounced reaction time flooring effect at practice makes this
highly unlikely.
Figure 6 A-D) Reaction times and error ratios collapsed across sequence position for familiar and novel conditions
and test. Results show no main effect of familiarity. C-D) Reaction times and error ratios at first and internal
sequence positions, for familiar and novel conditions at test. Results indicate no position-specific interactions as a
function of practice.
Given the unexpected participant capacity to learn flexibly, as demonstrated by
participants in both Experiment 1 and Experiment 2, it became evident that sequence-level
learning was not sensitive to specific sequences over others. Thus, we posited that learning might
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instead be sensitive to the presence of sequential structure in general, revising our operational
definition of sequential learning in the following experiments. The underlying assumption now
was not that the effects of practice would manifest themselves in a comparison of different
sequences, but instead in a comparison of sequence performance overall after one of two
conditions of practice – either sequential task practice, similar to that of the previous
experiments, or practice with an analogous task that differed only in its lack of sequential
structure. The following three studies represent the intermediate steps in our determining that
analogous task practice condition.
Experiment 3
Our first attempt to extract the sequential element from our otherwise sequential task
section involved incorporating individual trial cues, supplementary to the sequence rules that
were provided at the beginning of each block. Thus, on each trial at practice, participants were
shown a one-word cue above the image to which they were responding, which directed them
either to judge for “Color,” “Shape,” or “Size.” Then, at test, participants performed the same
sequences from practice, but without the trial cues.
Previous studies of redundant cueing indicate that the provision of the aforementioned
cues leads to dramatic decreases in reaction times during task performance, as compared to
performance of the same tasks using internally generated cues (Koch, 2003; de Jong et al., 2006;
Kleinsorge et al., 2008). From these conclusions, and also considering intuitively that cues
facilitate task performance to such an extent as to invalidate the necessity of sequence rules, we
predicted that participants would be faster overall at practice, as compared to test. We also
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predicted participants would not exhibit sequence performance behavior when cues were
available to them due to the decrease in cognitive demand.
Results
The reaction time and error ratio data over all of practice compared to all of test both
indicated that task performance did not benefit from the introduction of sequence structure from
practice to test (no reaction time main effect of section, p > 0.05; no error ratio main effect of
section, p > 0.05). There was also no change in behavior at the first position from practice to test
(no reaction time section x position interaction: F(1,8) = 0.02, p > 0.05; no error ratio section x
position interaction: F(1,8) = 0.23, p > 0.05).
While there was also no positional significance in error rates between the two sections (no
main effect of position: F(1,8) = 0.14, p > 0.05), there was evidence of restart costs at both
practice and test (main effect of position: F(1,8) = 0.02, p > 0.05).
Discussion
Given our predictions about the effect of adding cues at practice, the reaction time results
of Experiment 3 were surprising. Participants were not explicitly told to conceptualize the tasks
at practice as sequences, and were given the tools so as to not rely on sequential structure – yet,
there was clear evidence that participants were still utilizing sequence performance behavior, as
indicated by the presence of restart costs at practice.
The experimental structure of the practice section was meant to be analogous to that of the
previous experimental versions, but without the sequential element. Because participants were
still clearly performing sequences, however, Experiment 3 was not appropriate as the non-
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sequential condition for the later task versus sequence practice experiment. Thus, in the next
iteration of this experiment, we further stripped away the sequence element in order to prevent
unsolicited sequence performance behaviors.
Figure 7 A-B) Reaction times and error ratios collapsed across sequence position for task practice and sequence test
conditions. Results show no main effect of sequential structure. C-D) Reaction times and error ratios at first and
internal sequence positions, for familiar and novel conditions at test. Reaction time results indicate a persistent main
effect of position.
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Experiment 4
In order to encourage participants to rely on the cues in the cued task section, Experiment
4 maintained sequential structure of tasks, but masked the sequence rules such that participants
saw only a series of X’s where, in previous experiments, they saw the words “Color”, “Shape”,
and “Size.” With this further removal of sequential structure from the practice section, our
hypotheses remained consistent with that of Experiment 3.
Results
The results of Experiment 4 were similar to those of Experiment 3 – both reaction times
and error ratios were unchanged from practice to test (no reaction time main effect of section, p >
0.05; no error ratio main effect of section, > 0.05), and there was, again, no interaction at the first
position (no reaction time section x position interaction: F(1,6) = 0.7, p > 0.05; no error ratio
section x position interaction: F(1,6) = 0.7, p > 0.05) (See Figure 8). Lastly, the main effect of
position remained robust in reaction times in Experiment 4, though not in error ratios (reaction
time main effect of position: F (1,6) = 35.8, p < 0.001; no error ratio main effect of position:
F(1,6) = 3.76, p > 0.05).
Discussion
Even with masked sequential structure and, subsequently, even less motivation for
participants to perform the practice tasks as sequences, the main effect of position in reaction
times provides clear evidence of persistent restart costs. Participants demonstrated the ability to
detect sequence structure to such a sensitive degree as to be detrimental with regards to the
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overall purpose of the cued tasks. Therefore, sequential structure was entirely removed in
Experiment 5 in order to abolish these restart costs.
Figure 8 A-B) Reaction times and error ratios collapsed across sequence position for task practice and sequence test
conditions. Results show no main effect of sequential structure. C-D) Reaction times and error ratios at first and
internal sequence positions, for familiar and novel conditions at test. Reaction time results indicate a persistent main
effect of position.
Experiment 5
Our next attempt at finding an appropriate practice condition represented the farthest
possible departure from sequential task performance. In Experiment 5, not only were the
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sequence rules screens masked, but the order of task presentation was randomized. The
parameters of the practice section now completely disallowed the sequential performance of
tasks, and we thus maintained our hypothesis that the practice section would yield no sequence
performance behavior, as well as faster reaction times as compared to the sequence test section.
Results
Consistent with the results of Experiments 3 and 4, the absence and later presence of
sequential structure had no effect on reaction times or error rates (no reaction time main effect of
section: p > 0.05; no error ratio main effect of section: p > 0.05) (See Figure 9). There was,
again, a significant difference in reaction times between first and internal positions (main effect
of position: F(1,6) = 14.43, p < 0.01), which did not extend to error ratios (no main effect of
position, F(1,6) = 2.4, p > 0.05). However, there was also a significant section-by-position
interaction (section x position interaction: F(1,6) = 7.99, p < 0.05), which was an effect not
previously produced in the earlier versions of the task practice, sequence test experiment. This
effect was not manifest in error ratios (no section x position interaction: F(1,6) = 0.63, p > 0.05).
Discussion
The results of Experiment 5, specifically the section-by-position interaction, suggest that
the random tasks constitute an appropriately analogous condition to sequential tasks without
prompting sequential behavior. However, the remaining concern with this experimental design
was the non-significant but visually evident trend in the random task reaction times to be slower
than the sequence reaction times. This was striking, considering the ample body of evidence
supporting the opposite prediction.
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Figure 9 A-B) Reaction times and error ratios collapsed across sequence position for task practice and sequence
test conditions. Results show no main effect of sequential structure. C-D) Reaction times and error ratios at first and
internal sequence positions, for familiar and novel conditions at test. Reaction time results indicate a persistent main
effect of position, as well as a section x position interaction.
However, as previously suggested in a reaction time study by Sohn and Anderson (2001),
this effect was likely a function of a lack of preparation time between the random trials that was
present between the sequential trials. As indicated in their study, ‘foreknowledge’ of an
upcoming task is an essential aspect of sequence performance, as sequential order allows one to
prepare for each subsequent image prior to image presentation (Sohn & Anderson, 2001).
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Because the Experiment 5 paradigm did not allow for the process of preparation prior to trial
presentation, instead forcing participants to initiate preparation strategies at the same time they
were expected to respond, overall reaction times in the practice section were inflated. Therefore,
while Experiment 6 employs the general paradigm from Experiment 5, the timing of cue and
stimulus presentation was altered to allow for response preparation.
Experiment 6
In order to address the final structural issue, as indicated in Experiment 5, the cued
random practice condition now consisted of a cue being shown immediately before image
presentation within the previous trial’s inter-trial interval. This manipulation allowed for
response preparation that was not present in the previous three experiments.
Because we had finally determined the analogous task condition for our between subjects
comparison, Experiment 7 also reincorporated a sequence practice section, and participants were,
therefore, assigned to one of the two practice conditions. The sequence practice condition was a
hybrid, in structure, of the previous experiments. Like the random condition it consisted of 4
practice runs and 3 test runs, and like Experiments 1 and 2, the practice sections consisted of
repetitions of practice of the same two sequences.
Like Experiments 3, 4, and 5, the test section consisted of repetitions of performance of
two unpracticed sequences, as opposed to multiple different novel sequences. However, for the
sake of increasing statistical power, the practice and novel sequence reaction time results of
Experiments 1 and 2 have been added to the sequence condition analysis. Experiments 3, 4 and 5
have been excluded due to the aforementioned flaws in the experimental design.
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Our hypotheses for Experiment 6 consisted of the same behavioral predictions at test as
those predicted in Experiments 1 and 2, but based on different experimental parameters. Both
overall decrease in reaction times and the interaction at the first position were predicted to be
functions of sequence practice as opposed to cued, random task practice.
Results
The behavioral results at test, comparing sequence performance after either sequence
practice (sSEQ) or random, cued task practice (rSEQ), indicated no difference in performance as
a function of practice group (no reaction time main effect of group: F(1,64) = 0.15, p > 0.05; no
error ratio main effect of group: F(1,64) = 0.0005, p > 0.05) (See Figure 10). There was also no
evidence of a selective effect on the cognitive controller (no reaction time group x position
interaction: F (1, 64) = 0.13, p > 0.05; no error ratio group x position interaction: F (1, 64) = 1.73,
p > 0.19). The evidence of restart costs across both groups was evidenced in the significant
difference in reaction times and marginal difference in error ratios between the first position and
the internal sequence positions (reaction time main effect of position: F(1,64) = 108.9, p < 0.001;
error ratio marginal effect of position: F(1, 64) = 3.5, p = 0.067).
Discussion
As was the case with Experiments 1 and 2, the results of Experiment 6 were surprising,
given the intuitive sense of the hypotheses detailed herein. The marginally significant position
effect on error ratios followed the same trend as reaction times, suggesting overall that the first
position judgment in each sequence carried the highest cognitive demand. This is consistent with
the body of research involving sequence performance, specifically referring to the robust restart
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costs at the first position, and is a good check that, despite the experimental manipulations of
sequence performance context in Experimental 6, participants are still demonstrating sequence
performance behavior.
Figure 10 A-B) Reaction times and error ratios collapsed across sequence position for rSEQ and sSEQ conditions.
Results show no main effect of type of practice. C-D) Reaction times and error ratios at first and internal sequence
positions, for rSEQ and sSEQ. Reaction time and error rate results indicate a main effect of position.
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Nonetheless, the otherwise null results of this version prompted one final experimental
iteration, in which we made minor changes to task administration with consideration to
laboratory best practices.
Experiment 7
Experiment 7 was a continuation of Experiment 6. However, starting with this version of
the study, we began staying in the room with participants for the duration of the task in order to
prompt improved task performance. This change in protocol had the effect of improving
participant performance extensively, both in terms of reaction times and error ratios. It was
decided that the analysis for Experiment 7 would be analyzed independently of all previous
experimental versions in order to only be representative of optimal data.
Also in accordance with seeking the best possible data-collection conditions, and based
off of the results and trends from Experiment 6, four out of the ten sequence structures were
selected as optimal and were the only structures from which sequences were drawn in
Experiment 7.
Results
In order to ensure that the learning seen in Experiments 1 and 2 was also evident under
the optimal conditions of Experiment 7, reaction times over runs at practice and test were again
analyzed for evidence of a learning curve (See Figure 11). Learning was indicated in both
practice groups (sequence practice main effect of run: F(3,27) = 5.36, p < 0.01; random practice
main effect of run: F(3, 27) = 4.21, p < 0.01). T-tests indicated that sequence learning at practice
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transferred to test (no main effect of test section, p > 0.05), but no significant learning transferred
from the random, cued task practice to test (main effect of test section, p < 0.05).
Figure 11 learning curves indicated by reaction times for A) Practice sequence runs, B) sSEQ runs, C) practice
random, cued tasks, and D) rSEQ runs. Curves suggest that participants in both random and sequence groups were
learning, getting faster through practice and maintaining performance levels at test.
C.
D.
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At test, neither reaction times nor error ratios demonstrated any overall sensitivity to
group effects (no reaction time main effect of group, p > 0.05; no error ratio main effect of group,
p > 0.05) (See Figure 12). Position-specific interactions were also not observed (no reaction
time group x position interaction: F(1,15) = 0.46, p > 0.05; no error ratio group x position
interaction: F(1,15) = 1.26, p > 0.05). While there was also no effect of position on error ratios
(no main effect of position: F(1,15) = 0.73, p > 0.05), reaction times were sensitive to positional
differences (main effect of position: F(1,15) = 50.97, p < 0.001).
Discussion
Staying in the room with participants as they performed the task had the effect of
dramatically improving overall performance. However there was still no effect of practice group,
indicating that sequence performance is not sensitive to the type of practice that preempts it. The
presence of sequence structure at practice did not facilitate sequence performance at test over
random task practice. This conclusion extends to the lack of group-by-position interaction, as
made evident specifically by the result at the first position reaction time compared to internal
position times. It is clear that practice with utilizing the cognitive controller does not facilitate its
later use – it can be employed after any kind of previous practice and perform comparably.
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Figure 12 A-B) Reaction times and error ratios collapsed across sequence position for rSEQ and sSEQ conditions.
Results show no main effect of type of practice. C-D) Reaction times and error ratios at first and internal sequence
positions, for rSEQ and sSEQ. Reaction time results indicate a main effect of position.
General Discussion
Across the seven experimental designs and aims, participants proved to be highly efficient
at learning task performance and generalizing the task procedure. Sequence performance was
highly flexible and adaptable to altered task set orders. These experiments indicate that sequence
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learning happens so rapidly, and that sequence learning is so well generalize at test, that reaction
times of both practice and familiar sequences are comparable to novel sequences at test.
Aside from sequence learning being highly well-generalized, Sequence-detection is
highly sensitive. Experiments 3 and 4 illustrated this phenomenon – even when given cues,
participant performance indicated sequence performance, as there was evidence of restart costs in
both the sequence test section, where they were expected, and the cued task practice section,
where they were both unexpected and unsolicited.
The results of Experiments 6 and 7 support and extend the results of Experiments 1 and 2
in their indication of the lack of sensitivity of sequence performance and practice. As the first
two experiments allowed for the assertion that sequential behaviors are not effected on the level
of practice with specific sequences, the final two experiments indicated that these behaviors are
not sensitive the sequential structure at all.
While it is possible that sequential learning in the previous experiment was, in itself, an
inconsequential aspect, it must also be considered that unaccounted for elements may have added
variability to the data. One concern involves the implications of the five-item sequence structure
on individual performance, specifically with regards to chunking.
A previous study by Schneider and Logan (2006) demonstrated evidence of chunking –
the process of dividing longer sequences of items into smaller, more manageable subsequences –
in six-item sequences such that internal reaction times were comparable to their first position
analogs (Schneider & Logan, 2006). Given that little research has been done regarding five-item
sequences, variance in current data may be attributed, in part, to unexpected chunking methods.
It is much more conceivable with five-item sequences, as opposed to six-item sequences, that
different participants could employ different chunking methods (chunks of ‘three’ and ‘three’
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would be the primary prediction in sequences of six, but chunks of ‘two’ and ‘three’ or ‘three’
and ‘two’ could be equally likely in sequences of five), and averaging over these different
methods could affect the group results. Thus, future data collection must seek to minimize this
effect in order to strengthen the group effect of sequence versus random task practice.
With regards to moving forward, we would like to run more participants and raise our
statistical power. In looking at the behavioral results on performance of individual sequences
(See Appendix A), power is still very low per sequential structure. While there were no
significant sequential results at the group level, which averaged over multiple different sequential
structures and trial type frequencies, it might be that these results will reveal themselves in
performance of specific sequences. Running more participants in each of the current four optimal
structures will allow us to illuminate this lingering question.
If we discover evidence of sequence learning, next steps will hopefully involve functional
experimentation on practice effects. A previous fMRI experiment conducted by Badre et al.
(2013) discovered DLPFC activity that followed a ramping pattern during the performance of
each sequence within each block. This pattern restarted at the first position of each sequence and
was consistent across both simple and complex sequences (Badre et al., 2013). One possible
explanation for this result involves the activity being a compensatory reaction to increased
response uncertainty, which occurs as one progresses through each position in a sequence. While
certainty in judgment accuracy decreases with each successive position within a sequence, it is
restored at the first position judgment of the next sequence where, statistically, there is less room
for error. The neural activity in the DLPFC appears to mirror this effect.
Given these results and conclusions as a backdrop for the current experiment, there are
two main predictions for the results of this study in fMRI. Predicting an effect of sequence
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practice, as compared to task practice, it can be inferred that this form of practice may have the
effect of increasing certainty – thus, in fMRI, the pattern of activation would likely follow that of
the aforementioned sequence experiment, but extending to the fifth position and with a decrease
in compensatory DLPFC activity overall. However, if further experimentation reveals an
interaction of practice group and position, localized at the first position, then activation in fMRI
might indicate not only an increase in overall certainty, but a supplementary increase in certainty
at the first position as a function of practice with cognitive control on the sequence level.
However, given that chunking may be occurring within these five-item sequences, it is
also possible that the fMRI results will be distorted to reflect that. If participants are segmenting
the sequences into shorter subsequences, these chunks would have their own restart costs and
would likely exhibit sequence-like qualities. Thus, in fMRI, the original ramping pattern may be
interrupted by sudden decreases in activity, which would indicate an increase in confidence at the
boundaries of the subsequences.
Nonetheless, an fMRI experiment based on the current study is a long way away, given
the results at hand. We first must illuminate whether the thus-far evasive effect of sequential
practice is possible to distill from other practice elements. In the grand scheme of sequential
learning and performance, regardless of which prediction reveals itself to be valid (if any at do so
at all), sequence practice is clearly an area that must be explored further. This study merely
scratches the surface of how the brain responds to different conditions of sequence performance,
and given the sheer volume of null results under so many various practice and test conditions, it
is clear that there is more work to be done in this area.
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Methods
Experiment 1
Participants
28 participants (21 females, 6 males, average age 20) participated in Experiment 1. One
participant was excluded after leaving half-way through the experiment, and one was excluded
due to a coding error in initiating the experiment, which resulted in fatally flawed data collection.
Participants were recruited from the Brown University Student body, as well as from the
Providence community, for paid participation at a rate of $10/hour.
Apparatus
The experiment was conducted on a Macintosh computer in the Badre Lab at Brown
University, running PsychToolBox in Matlab. Input was registered through standard keyboard
press responses, and output was displayed on the computer screen. Trial images were
constructed from a factorial combination of 3 dimensions: color (red or blue), shape (circle or
square), and size (small or large). The three tasks consisted of color, shape, and size judgments.
The post-test questionnaire was created using the Qualtrics Research Suite.
Procedure
Participants performed the experiment in private testing rooms after signing the proper
consent forms. Participants first performed two practice sections in which they had unlimited
response time. Participants were told to place their fingers on the “J”, “K”, “L”, “;” and “ ’ ”
keys, and told that they would be using their first two fingers to make the majority of their
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responses. In the first section, participants performed three practice blocks, with one dimension
rule (“Color”, “Shape”, or “Size”) presented per block, and one judgment task to perform. The
order of rule presentation was counterbalanced across participants. Each trial screen consisted of
an image of a particular color, shape, and size, as well as key press reminders on the bottom left
and right corners of the screen that indicated the current judgment-relevant response choices and
the key to which they corresponded. A white fixation cross was shown during the inter-trial
interval for a variable amount of time (500-1000ms).
During the second section, participants performed a practice block which began with a
screen indicating the five-item, task-relevant sequence. Participants were told to pay attention to
the sequence and remember it throughout the block, as it would not be shown again until the end
of the block during the sequence position question. They were also told that the key press
reminders currently visible on the wait screen would remain onscreen and would be the same
throughout the entire experiment. The reminders now consisted of a conglomeration of the three
response choices shown individually in the first section. Lastly, participants were told that the
sequence could end on any position in the block, and that, at the end of the block, they would be
shown the sequence position question in which they would indicate which item in the sequence
they would have next performed if the block had continued, by pressing the “1(J)”, “2(K)”,
“3(L)”, 4(;)” or “5(’)” keys.
Participants then performed one abbreviated block and answered the position question,
after which the experimenter checked their performance and brought to their attention any
mistakes made. The participants then performed another practice sequence.
Following these practice sequences, participants performed the third section, which
consisted of seven runs of six blocks of repetitions of two more practice sequences – one novel
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and one complex. For this and the fourth section, sequences were drawn from a pool of 50
sequences structures. Each block contained 24 to 28 trials. A wait screen was shown at the
beginning of each run instructing participants to press the spacebar to continue. Doing so
prompted the “Get Ready’ screen which instructed the participants to get ready to begin, after
which the next run would begin. This constituted a break between runs.
Prior to the start of this section, the experimenter told participants that they now had four
seconds to indicate their answer when each image were shown and five seconds to answer the
sequence-position question at the end of each block. The experimenter stressed the importance of
paying attention to the sequence rules when they were shown at the beginning of each block and
responding as soon as the participant knew the answer, as opposed to second guessing or
otherwise delaying their response. They also explained to the participants that, if at any point
they forgot where they were in the sequence, they were to pick a place in the sequence and go
from there, as opposed to making random guesses. The experimenter then left the room, telling
the participant to get their fingers ready and press the spacebar to continue as soon as the door
closed behind them.
At the end of the third section, participants left the room and got the experimenter, who
checked their performance and recorded error codes displayed at the bottom right-hand side of
the screen into the lab notebook. Participants were then instructed to perform the fourth section,
in which each block consisted of presentations of the previously practiced, now familiar
sequences as well as multiple different novel sequences. The novel sequences were
counterbalanced for sequence complexity. The fourth section was of the same duration as the
third section.
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The task automatically closed after the participant answered the last sequence position
question in the last block of the last run. After this, the experimenter pulled up the post-test
questionnaire (PTQ), which participants completed at their own pace. Depending on how long
participants took with the task and the availability of the testing room in use, they would
complete the PTQ either on the test computer, on a lab computer, or on the experimenter’s laptop.
After completing the PTQ, participants signed a receipt form and were compensated for
their time.
Experiment 2
Participants
11 participants (9 females, 2 males, average age 22) participated in Experiment 2.
Participants were recruited from the Brown University Student body, as well as from the
Providence community, for paid participation at a rate of $10/hour.
Apparatus
The apparatus were identical to that of Experiment 1.
Procedure
The duration of Experiment 2, specifically the third section, was the only difference
between it and Experiment 1. Experiment 2 spanned two consecutive days, and the sessions for
each participant were scheduled with no less than twenty-two and no more than twenty-six hours
apart. On the first day, participants performed the first two practice sections, as well as two,
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seven-run sections of practice of two sequences with a break in-between. On the second day, they
performed four more runs of the two practice sequences, followed by the seven-run test section
and a revised PTQ. While there were supposed to be breaks in-between the runs at test,
participants later informed the experimenter that there were no wait screens and that the runs
were continuous.
Experiment 3
Participants
5 participants (3 females, 2 males, average age 21) participated in Experiment 3.
Participants were recruited from the Brown University Student body, as well as from the
Providence community, for paid participation at a rate of $10/hour.
Apparatus
The apparatus were identical to that of previous experiments.
Procedure
The first practice section was the same as that of the previous two sections. During the
first practice block in the second section, however, participants were now given cues, displayed
above the image during each trial, in addition to the five-item sequence rules that were shown at
the beginning of the block. The cues consisted the one-word judgment rule relevant to the
current trial. They answer to the sequence-position question at the end of the block was provided
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in parentheses on the screen below the question. The second practice sequence block was similar
to that of previous experiments, but with an “XXXX” above each image in place of the cue.
The third section was four runs of six blocks, and consisted of two cued sequences. The
fourth run was three runs of the same sequences, minus the cues. Participants performed the
revised PTQ following the fourth section.
Experiment 4
Participants
4 participants (3 females, 1 male, average age 21) participated in Experiment 4.
Participants were recruited from the Brown University Student body, as well as from the
Providence community, for paid participation at a rate of $10/hour.
Apparatus
The apparatus were identical to that of previous experiments.
Procedure
The experimental procedure was almost identical to that of Experiment 3. The sole
difference was in the sequence rule screen shown at the beginning of each block during the first
run in the second section and in the third section. Instead of displaying a sequence of rules,
participants were now shown five “XXXX”’s masking the sequence. The experimenter also took
care not to use the word “sequence” when explaining giving instructions for the masked blocks.
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Experiment 5
Participants
4 participants (3 females, 1 male, average age 21) participated in Experiment 5.
Participants were recruited from the Brown University Student body, as well as from the
Providence community, for paid participation at a rate of $10/hour.
Apparatus
The apparatus were identical to that of previous experiments.
Procedure
Visually, Experiment 5 was exactly the same as Experiment 4. Structurally, however, the
trials were randomized during the first practice block of the second section and in the third
section.
Experiment 6
Participants
35 participants (25 females, 10 males, average age 21) participated in Experiment 6. 15
were placed in the cued random task practice condition, and 20 were placed in the sequence
practice condition. Participants were recruited from the Brown University Student body, as well
as from the Providence community, for paid participation at a rate of $10/hour.
Apparatus
The apparatus were identical to that of previous experiments.
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Procedure
Participants in the cued random task practice group performed a task similar to that of
Experiment 5. The only difference was in the presentation of the cues. To allow for preparation
costs, the cues for each successive trial were presented immediately after the participant
responded to the previous trial, as opposed to being shown simultaneously with the trial image.
The cues were shown for x milliseconds. At test, the cue screen was masked with “XXXX”.
Participants in the sequence practice group performed repetitions of two sequences at
practice, and repetitions of two difference sequences at test, with the same screens as those used
in the cued-group test section. In both sections, the sequences consisted of one simple structure
and one complex structure. Sequences were pooled from a subset of the pool of sequences used
in previous experiments – those with the structure IDs 1-4, 7-9, 12, 13, and 16 were used.
Experiment 7
Participants
15 participants (8 females, 7 males, average age 21) participated in Experiment 7. Seven
were placed in the cued random task practice condition, and 8 were placed in the sequence
practice condition. Participants were recruited from the Brown University Student body, as well
as from the Providence community, for paid participation at a rate of $10/hour.
Apparatus
The apparatus were identical to that of previous experiments.
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Procedure
For both groups, the structure of the experiment was similar to that of Experiment 6. In
Experiment 7, however, there were four runs in both section three and four. Based on the results
of Experiment 6, sequences with the structure ID 1 and 2, complex, and 9, and 13, simple, were
selected as optimal sequence structures and were the structures from which sequences were
drawn for Experiment 7. Instead of practicing two sequences at practice and test, participants
now performed a total of six sequences at practice and six at test, with three of each of two
sequence structures – one simple, and one complex. For example, one of the two sequence
structures a participant may have performed at test would have been “AABBC” – thus, three
sequences they could have possibly performed could be “ Color Color Shape Shape Size,”
“Shape Shape Color Color Size,” and “Size Size Color Color Shape.” In the sequence practice
group, participants had exposure to all four sequence structures at some point during the
experiment.
Starting with Experiment 7, the experimenter stayed in the room with the participant,
instead of leaving the room before the beginning of section three.
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APPENDIX A – STATISTICS ON INDIVIDUAL SEQUENCE STRUCTURES
Below are the relevant statistics on reaction times and error ratios for individual
sequences in the “novel vs familiar” Experiments 1 and 2, and the optimized “rSEQ vs sSEQ”
Experiment 7. There are several sequential structures without data from one of two experimental
conditions. Those structures have been omitted from the following analyses.
Figure 13 Reaction times at test for familiar versus novel A-D) complex sequence structures 1-4, and E-F) simple
sequence structures 7-9, 12, 13, and 16.
Structure 13 main effect of familiarity: F(1,25) = 6.02, p < 0.05
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Figure 14 Error ratios at test for familiar versus novel A-D) complex sequence structures 1, 2, 3, 4, and E-F) simple
sequence structures 7-9, 12, 13, and 16.
Structure 7, 16 main effect of familiarity: F’s > 4.8, p’s < 0.05
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Figure 15 Reaction times at test for familiar versus novel A-D) complex sequence structures 1, 2, 3, 4, and E-F)
simple sequence structures 7-9, 12, 13, and 16.
Sturcture 16 main ffect of familiarity: F(1,9) = 5.67, p < 0.05
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Figure 16 Error ratios at test for familiar versus novel A-D) complex sequence structures 1, 2, 3, 4, and E-F) simple
sequence structures 7-9, 12, 13, and 16.
no main effect of familiarity: F’s < 0.9, p’s > 0.34
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Figure 17 Reaction times at test for rSEQ versus sSEQ A-B) complex sequence structures 1, 2, and C-D) simple
sequence structures 9 and 13.
no main effect of practice group: F’s < 0.79, p’s > 0.399
Figure 18 Error ratios at test for rSEQ versus sSEQ A-B) complex sequence structures 1, 2, and C-D) simple
sequence structures 9 and 13.
no main effect of group: F’s < 0.79, p’s > 0.399
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APPENDIX B – EVIDENCE OF TASK SYMMETRY
Figure 19 Average reaction times for all A) repeats and B) switches and error ratios for all C) repeats and D) switches at random
practice in Experiment 6.
In order to ensure that task asymmetry was not a factor in the behavioral results of this
experiment, reaction times and error ratios for every combination of switches and repeats were
analyzed for possible significant differences in magnitude. The results for this section were taken
specifically from the random task condition of Experiment 7. Reaction times across all switches
and repeats were fairly consistent (no main effect of trial type, F’s < 2.05, p’s < 0.13). There was
also no significant difference in error ratios in the switch condition (no main effect of trial type:
F(4,120) = 0.97, p = 0.44). However, the error ratios for the “Shape-Shape” repeat trial type
were shown to be significantly higher than those of the other two trial types. Though further
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analysis will be needed in order to determine what this result means for the error ratios
throughout the entirety of the experiment, the integrity of the reaction times, the primary measure
in this study, appears to have been preserved.
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APPENDIX C – TASK INSTRUCTIONS FOR ALL EXPERIMENTS
Experiment 1 Task Instructions
PRE-TRAIN
Ask participant to SHUT OFF cell phone (all the way). Buzzes are just as distracting as rings.
-----------------
First, to outline the basic structure of the task, on every trial you will be presented with an image. The image will
have a particular color, shape and size. You will be given a set of rules based on these attributes that apply for the
entire length of this experiment.
Task Training
Please place your fingers on the J K L semicolon keys. You will be using your first two fingers for the
majority of your responses: 1 = J, 2 = K. For this rule, [TASK] you will respond [key] for [dimension] and [key] for
[dimension]. Please always keep your fingers on the keyboard.
You will now do a series of practice trials. An image will briefly be displayed and you will respond
according to its [TASK]. Key-press reminders will remain on the screen. You will have as long as you need to
respond. Please respond both as accurately and quickly as possible. After you have responded, a white “+” will
briefly appear on the screen until the next image is shown. Press the space bar when you are ready to begin. [TASK 1
trials]
Great. Now you will do the same thing, but for [TASK]. For this rule [go over the key presses]. Any
questions? Press the space bar when you are ready to begin. [TASK 2 trials. Same thing for TASK 3 trials]
Sequence Example Training
Now you will be asked to perform judgments according to a sequence of 5 rules that will be displayed on the screen
at the beginning of the block. For example, you could be shown the words COLOR, SHAPE, SHAPE, SIZE, COLOR.
For the first image, you will make a decision about [COLOR], for the second image, you will make a decision about
[SHAPE] and so on. You will repeat this sequence until the block ends, for example COLOR, SHAPE, SHAPE,
SIZE, COLOR, COLOR, SHAPE, SHAPE, SIZE, COLOR. The key presses remain the same and will remain on the
screen.
We will now go through a practice block that you can complete at your own pace. You will first see a sequence of
rules for 4 seconds, then a white “+” on a get ready screen for 1 second, and then the images will be displayed as
before. You will not see the sequence of rules again, so you must remember it. At the end of the block, you will see a
question on the screen asking which item in the sequence as a whole you would NEXT perform (i.e. 1st
- COLOR,
2nd
- SHAPE, 3rd
- SHAPE, 4th
– SIZE, 5th
- COLOR) by pressing the 1st
, 2nd
, 3rd
, 4th
, or 5th
key (JKL;” – emphasize
the “). The block can end on any position in the sequence, so it is important to remember where in the sequence you
are at all times. After this question you will see a white “+” on the screen for a short amount of time.
For all trials, you will have as long as you need to respond. Please respond both as accurately and quickly as
possible. For this practice, it is ok to ask questions if you forget the rules, particularly on the question at the end of
the block. Press the space bar when you are ready to begin. [TASK sequence example trials, ask participant to
explain their reasoning on the first few trials]
Great. Was the question about what item you would perform next at the end clear? Do you have any questions?
[Check their performance and bring it to their attention if it’s not perfect or discuss the last question. A second
practice sequence will then be presented.]
Sequence Practice
Now you will practice 2 more sequences of rules like the example you just completed using the same key
presses, which will not change. The only difference is that you will have 4 seconds to indicate your answer. Please
respond both as accurately and quickly as possible. What I am interested in is your reaction times, so please be ready
to respond, and respond as soon as you know the answer. You will not receive any additional reminders as to the
sequence of rules once the blocks begin.
The beginning of the block you will see the words “Get ready to begin,” then the sequence of rules like
before. After each block, you will again be asked to report what element of the sequence you would next perform,
with the difference being that you will now have 5 seconds to answer, so it is important that you know where you are
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in the sequence at all times. After you respond, a white “+” will be shown for a short time and then the next block
will begin with a new 5-rule sequence displayed on screen.
If you do get lost, just decide to start at a particular place in the sequence and go from there. Try not to get flustered
and don’t give up. You will be asked to complete 7 runs that are composed of 6 sequence blocks each. At the end of
each run, you will have the opportunity to take a break. At the end of this practice section, please get me. Do you
have any questions now? Press the space bar when you are ready to begin. [Sequence Practice trials]
After practice
Do you have any questions about those practice blocks? [Check performance.]
You will next be asked to complete 7 runs that have 6 blocks each.
After this there will be a short questionnaire.
Any questions before you begin?
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Experiment 2 Task Instructions
PRE-TRAIN – DAY 1
Ask participant to SHUT OFF cell phone (all the way). Buzzes are just as distracting as rings.
-----------------
First, to outline the basic structure of the task, on every trial you will be presented with an image. The image will
have a particular color, shape and size. You will be given a set of rules based on these attributes that apply for the
entire length of this experiment.
Task Training
Please place your fingers on the J K L semicolon keys. You will be using your first two fingers for the
majority of your responses: 1 = J, 2 = K. For this rule, [TASK] you will respond [key] for [dimension] and [key] for
[dimension]. Please always keep your fingers on the keyboard.
You will now do a series of practice trials. An image will briefly be displayed and you will respond
according to its [TASK]. Key-press reminders will remain on the screen. You will have as long as you need to
respond. Please respond both as accurately and quickly as possible. After you have responded, a white “+” will
briefly appear on the screen until the next image is shown. Press the space bar when you are ready to begin. [TASK 1
trials]
Great. Now you will do the same thing, but for [TASK]. For this rule [go over the key presses]. Any
questions? Press the space bar when you are ready to begin. [TASK 2 trials. Same thing for TASK 3 trials]
Sequence Example Training
Now you will be asked to perform judgments according to a sequence of 5 rules that will be displayed on the screen
at the beginning of the block. For example, you could be shown the words COLOR, SHAPE, SHAPE, SIZE, COLOR.
For the first image, you will make a decision about [COLOR], for the second image, you will make a decision about
[SHAPE] and so on. You will repeat this sequence until the block ends, for example COLOR, SHAPE, SHAPE,
SIZE, COLOR, COLOR, SHAPE, SHAPE, SIZE, COLOR. The key presses remain the same and will remain on the
screen.
We will now go through a practice block that you can complete at your own pace. You will first see a sequence of
rules for 4 seconds, then a white “+” on a get ready screen for 1 second, and then the images will be displayed as
before. You will not see the sequence of rules again, so you must remember it. At the end of the block, you will see a
question on the screen asking which item in the sequence as a whole you would NEXT perform (i.e. 1st
- COLOR,
2nd
- SHAPE, 3rd
- SHAPE, 4th
– SIZE, 5th
- COLOR) by pressing the 1st
, 2nd
, 3rd
, 4th
, or 5th
key (JKL;” – emphasize
the “). The block can end on any position in the sequence, so it is important to remember where in the sequence you
are at all times. After this question you will see a white “+” on the screen for a short amount of time.
For all trials, you will have as long as you need to respond. Please respond both as accurately and quickly as
possible. For this practice, it is ok to ask questions if you forget the rules, particularly on the question at the end of
the block. Press the space bar when you are ready to begin. [TASK sequence example trials, ask participant to
explain their reasoning on the first few trials]
Great. Was the question about what item you would perform next at the end clear? Do you have any questions?
[Check their performance and bring it to their attention if it’s not perfect or discuss the last question. A second
practice sequence will then be presented.]
Sequence Practice
Now you will practice 2 more sequences of rules like the example you just completed using the same key
presses, which will not change. The only difference is that you will have 4 seconds to indicate your answer. Please
respond both as accurately and quickly as possible. What I am interested in is your reaction times, so please be ready
to respond, and respond as soon as you know the answer. You will not receive any additional reminders as to the
sequence of rules once the blocks begin.
The beginning of the block you will see the words “Get ready to begin,” then the sequence of rules like
before. After each block, you will again be asked to report what element of the sequence you would next perform,
with the difference being that you will now have 5 seconds to answer, so it is important that you know where you are
in the sequence at all times. After you respond, a white “+” will be shown for a short time and then the next block
will begin with a new 5-rule sequence displayed on screen.
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58
If you do get lost, just decide to start at a particular place in the sequence and go from there. Try not to get flustered
and don’t give up. You will be asked to complete 7 runs that are composed of 6 sequence blocks each. At the end of
each run, you will have the opportunity to take a break. At the end of this practice section, please get me. Do you
have any questions now? Press the space bar when you are ready to begin. [Sequence Practice trials]
After practice
Do you have any questions about those practice blocks? [Check performance.]
You will next be asked to complete 7 more runs of the same two sequences that have 6 blocks each.
After this there will be a short questionnaire.
Any questions before you begin?
PRE-TRAIN – DAY 2
Sequence Practice
First, you will be asked to practice the same 2 sequences of rules that you practiced yesterday, using the
same key presses, which will not change. You will have 4 seconds to indicate your answer. Please respond both as
accurately and quickly as possible. What I am interested in is your reaction times, so please be ready to respond, and
respond as soon as you know the answer. You will not receive any additional reminders as to the sequence of rules
once the blocks begin.
Just a reminder, at the beginning of the block you will see the words “Get ready to begin,” then the
sequence of rules like before. After each block, you will again be asked to report what element of the sequence you
would next perform, and you will have 5 seconds to answer, so it is important that you know where you are in the
sequence at all times. After you respond, a white “+” will be shown for a short time and then the next block will
begin with a new 5-rule sequence displayed on screen.
If you do get lost, just decide to start at a particular place in the sequence and go from there. Try not to get flustered
and don’t give up. You will be asked to complete 4 runs that are composed of 6 sequence blocks each. At the end of
each run, you will have the opportunity to take a break. At the end of this practice section, please get me. Do you
have any questions now? Press the space bar when you are ready to begin. [Sequence Practice trials]
After practice
Do you have any questions about those practice blocks? [Check performance.]
You will next be asked to complete 7 more runs of the same two sequences that have 6 blocks each.
After this there will be a short questionnaire.
Any questions before you begin?
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Experiment 3 Task Instructions
PRE-TRAIN
Ask participant to SHUT OFF cell phone (all the way). Buzzes are just as distracting as rings.
-----------------
First, to outline the basic structure of the task, on every trial you will be presented with an image. The image will
have a particular color, shape and size. You will be given a set of rules based on these attributes that apply for the
entire length of this experiment.
Task Training
Please place your fingers on the J K L semicolon keys. You will be using your first two fingers for the
majority of your responses: 1 = J, 2 = K. For this rule, [TASK] you will respond [key] for [dimension] and [key] for
[dimension]. Please always keep your fingers on the keyboard.
You will now do a series of practice trials. An image will briefly be displayed and you will respond
according to its [TASK]. Key-press reminders will remain on the screen. You will have as long as you need to
respond. Please respond both as accurately and quickly as possible. After you have responded, a white “+” will
briefly appear on the screen until the next image is shown. Press the space bar when you are ready to begin. [TASK 1
trials]
Great. Now you will do the same thing, but for [TASK]. For this rule [go over the key presses]. Any
questions? Press the space bar when you are ready to begin. [TASK 2 trials. Same thing for TASK 3 trials]
Sequence Example Training
Now you will be asked to perform judgments according to a sequence of 5 rules that will be displayed on the screen
at the beginning of the block. For example, you could be shown the words COLOR, SHAPE, SHAPE, SIZE, COLOR.
For the first image, you will make a decision about [COLOR], for the second image, you will make a decision about
[SHAPE] and so on. You will repeat this sequence until the block ends, for example COLOR, SHAPE, SHAPE,
SIZE, COLOR, COLOR; SHAPE, SHAPE, SIZE, COLOR. The key presses remain the same and will remain on the
screen. For each trial, the current judgment will be displayed in the middle of the screen, above the image (provide
example).
We will now go through a practice block that you can complete at your own pace. You will first see a sequence of
rules for 4 seconds, then a white “+” on a get ready screen for a short time, and then the images will be displayed as
before with the current judgment above each image. At the end of the block, you will see a question on the screen
asking which item in the sequence as a whole you would NEXT perform (i.e. 1st
- COLOR, 2nd
- SHAPE, 3rd
-
SHAPE, 4th
– SIZE, 5th
- COLOR) by pressing the 1st
, 2nd
, 3rd
, 4th
, or 5th
key (JKL;” – emphasize the “). Below this
question is a cue, which will instruct you as to which answer to select. The block can end on any position in the
sequence. After this question you will see a white “+” on the screen for a short amount of time.
For all trials, you will have as long as you need to respond. Please respond both as accurately and quickly as
possible. For this practice, it is ok to ask questions if you forget the rules, particularly on the question at the end of
the block. Press the space bar when you are ready to begin. [TASK sequence example trials, ask participant to
explain their reasoning on the first few trials]
Great. Was the question about what item you would perform next at the end clear? Do you have any questions?
[Check their performance and bring it to their attention if it’s not perfect or discuss the last question. A second
practice sequence will then be presented.]
Now you will be asked to perform another sequence of five rules. The difference now is that you will not receive
cues during the trials that tell you which judgment to make – you must do it from memory of the sequence rules
shown at the beginning of the block. The sequence will not be shown at any other time, so you must remember it.
You also will not be provided with the answer to the question at the end of the block, so it is important to remember
where in the sequence you are at all times. Press the space bar when you’re ready to begin.
Do you have any questions? [Check their performance and bring it to their attention if it’s not perfect or discuss the
last question. A second practice sequence will then be presented.]
Sequence Practice
Now you will practice 2 more sequences of rules like the example you just completed using the same key
presses, which will not change. The only difference is that you will have 4 seconds to indicate your answer. Please
60. DIFFERENTIAL BEHAVIOR PATTERNS IN SEQUENCE PERFORMANCFOLLOWING EITHER
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60
respond both as accurately and quickly as possible. What I am interested in is your reaction times, so please be ready
to respond, and respond as soon as you know the answer.
At the beginning of the block you will see the words “Get ready to begin,” then the sequence of rules like
before. After each block, you will again be asked to report what element of the sequence you would next perform,
with the difference being that you will now have 5 seconds to answer, so it is important that you know where you are
in the sequence at all times. After you respond, a white “+” will be shown for a short time and then the next block
will begin with a new 5-rule sequence displayed on screen.
If you do get lost, just decide to start at a particular place in the sequence and go from there. Try not to get flustered
and don’t give up. You will be asked to complete 7 runs that are composed of 6 sequence blocks each. For the first 4
runs, you will be given the cues for which judgment to make on each trial, as well as the answer to the question at the
end of each block. For the last three runs, you will not. Before the 5th
run you will see the same instruction on the
screen as in the practice that you must remember each sequence. If you have any questions at that point, please come
get me. At the end of each run, you will have the opportunity to take a break. At the end of this practice section,
please get me. Do you have any questions now? Press the space bar when you are ready to begin. [Sequence Practice
trials]
After practice
Do you have any questions about those practice blocks? [Check performance.]
You will next be asked to complete 3 more runs of 6 blocks each, this time without the cues on each trial
and without the answer at the end of the block.
After this there will be a short questionnaire.
Any questions before you begin?
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Experiment 4/Experiment 5 Task Instructions
PRE-TRAIN
Ask participant to SHUT OFF cell phone (all the way). Buzzes are just as distracting as rings.
-----------------
First, to outline the basic structure of the task, on every trial you will be presented with an image. The image will
have a particular color, shape and size. You will be making judgments about these images based on these attributes
throughout the experiment.
Task Training
Please place your fingers on the J K L semicolon keys. You will be using your first two fingers for the
majority of your responses: 1 = J, 2 = K. For this rule, [TASK] you will respond [key] for [dimension] and [key] for
[dimension]. Please always keep your fingers on the keyboard.
You will now do a series of practice trials. An image will briefly be displayed and you will respond
according to its [TASK]. Key-press reminders will remain on the screen. You will have as long as you need to
respond. Please respond both as accurately and quickly as possible. After you have responded, a white “+” will
briefly appear on the screen until the next image is shown. Press the space bar when you are ready to begin. [TASK 1
trials]
Great. Now you will do the same thing, but for [TASK]. For this rule [go over the key presses]. Any
questions? Press the space bar when you are ready to begin. [TASK 2 trials. Same thing for TASK 3 trials]
Sequence Example Training
Now you will be asked to perform judgments on a series of images based one the cues provided on each trial. The
key presses remain the same and will remain on the screen. For each trial, the current judgment will be displayed in
the middle of the screen, above the image (provide example).
We will now go through a practice block that you can complete at your own pace. You will first see a screen with
five X’s on it, sequence of rules for 4 seconds, then a white “+” on a get ready screen for a short time, and then the
images will be displayed as before with the current judgment above each image. At the end of the block, you will see
a question on the screen asking which item in the sequence as a whole you would NEXT perform (i.e. 1st
- COLOR,
2nd
- SHAPE, 3rd
- SHAPE, 4th
– SIZE, 5th
- COLOR) by pressing the 1st
, 2nd
, 3rd
, 4th
, or 5th
key (JKL;” – emphasize
the “). Below this question is a cue, which will instruct you as to which answer to select. The block can end on any
position in the sequence. After this question you will see a white “+” on the screen for a short amount of time.
For all trials, you will have as long as you need to respond. Please respond both as accurately and quickly as
possible. For this practice, it is ok to ask questions if you forget the rules, particularly on the question at the end of
the block. Press the space bar when you are ready to begin. [TASK sequence example trials, ask participant to
explain their reasoning on the first few trials]
Great. Was the question about what item you would perform next at the end clear? Do you have any questions?
[Check their performance and bring it to their attention if it’s not perfect or discuss the last question. A second
practice sequence will then be presented.]
Now you will be asked to perform a series of judgments based on a sequence of five rules that will be displayed on
the screen at the beginning of the block. Instead of the five X’s, you could be shown, for example, the words
COLOR, SHAPE, SHAPE, SIZE, COLOR. For the first image, you will make a decision about [COLOR], for the
second image, you will make a decision about [SHAPE] and so on. You will repeat this sequence until the block
ends, for example COLOR, SHAPE, SHAPE, SIZE, COLOR, COLOR; SHAPE, SHAPE, SIZE, COLOR. The key
presses remain the same and will remain on the screen. You will not receive cues during the trials that tell you which
judgment to make – you must do it from memory of the sequence rules shown at the beginning of the block. The
sequence will not be shown at any other time, so you must remember it. You also will not be provided with the
answer to the question at the end of the block, so it is important to remember where in the sequence you are at all
times. Press the space bar when you’re ready to begin.
Do you have any questions? [Check their performance and bring it to their attention if it’s not perfect or discuss the
last question. A second practice sequence will then be presented.]
Sequence Practice
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Now you will be asked to complete 4 runs of 6 blocks of trials like the first pair of examples you just
completed, using the same key presses, which will not change. The only difference is that you will have 4 seconds to
indicate your answer. Please respond both as accurately and quickly as possible. What I am interested in is your
reaction times, so please be ready to respond, and respond as soon as you know the answer. For these runs, you will
be given the cues for which judgment to make on each trial, as well as the answer to the question at the end of each
block. After this you will complete 3 runs like the last pair of examples you completed – with a sequence of rules at
the beginning and without the cues.
At the beginning of the block you will see the words “Get ready to begin,” and then either the five X’s or
the sequence of rules like before, depending on which run you’re on. After each block, you will again be asked to
report what element of the sequence you would next perform, with the difference being that you will now have 5
seconds to answer. After you respond, a white “+” will be shown for a short time and then the next block will begin
with either five X’s or a new 5-rule sequence displayed on screen.
If you do get lost at any point during the uncued portion, just decide to start at a particular place in the sequence and
go from there. Try not to get flustered and don’t give up. At the end of each run, you will have the opportunity to
take a break, and please come get me after the fourth run. Do you have any questions now? Press the space bar when
you are ready to begin. [Sequence Practice trials]
After practice
Do you have any questions about those practice blocks? [Check performance.]
You will next be asked to complete 3 more runs of 6 blocks each, this time without the cues on each trial
and without the answer at the end of the block.
After this there will be a short questionnaire.
Any questions before you begin?