Alternate reality games use real world interactions and immersive fictional scenarios to deeply engage participants. They blur the lines between fiction and reality by hiding clues in everyday items like emails, ads, and packages. The document proposes using an alternate reality game to simulate running a failing company over 12 weeks for business students. Participants would solve authentic problems in small groups while roleplaying employees. The goal is to revive the simulated company through hands-on practice of skills like marketing, finance, and personnel management.