Augmented reality current trends and its applications. Introduction to augmented reality. AR for cultural heritage, AR for medical, AR for games. AR fundamental, AR tracking and interfaces. Augmented reality technology.
4. StarWars had always pushed the technological side to what
they saw would be the future and these have finally caught up
by world researchers to make it possible.
5. Holography is based on the principle of
Interference, it does not need a gear, viewed in
a proper illumination.
It is a photographic technique that records the
light scattered from an object, and then presents
it in a way that appears 3D. Such images are
called Holograms.
Holography is a lens less photography that
produces holograms.
To make a hologram we need the light of single
color such as laser light.
6. Augmented reality is a technology that
blends virtual and real elements to create a
unique immersive experience.
This superimposition of images onto real
world surroundings
7.
8.
9.
10.
11.
12. Virtual reality is the use of computer-
generated technology to recreate a real life
environment or situation.
VR can be seen only through screen monitor
and the use of headsets like Oculus, Sony,
HTC etc.
Requires 3 things - A PC, console or
smartphone to run.
13. “This is so real..”
https://www.youtube.com/watch?v=pAC5Se
NH8jw
FULLY IMMERSIVE
Head mounted
display, gloves
- Separation from the
real world
14.
15. Virtual Reality (VR) – replace reality Augmented Reality (AR) – enhance reality
Fully immersive Partially immersive
Senses are under control of system Sense of presence in real world
Need mechanical to feed virtual to user Need mechanical to merge virtual and real world
Hard to make virtual world realistic Hard to register virtual world onto real world
16. Needs a
gear to
display the
3D content
1838
Needs
lights to
display the
3D content
1947
Needs a
gear and a
marker to
display the
3D content
1960
21. Real time video stream requires 3 fundamental
steps:
Recognition: Recognition of an image, an
object, a face or a body
Tracking: Real-time localization in space of
the image, object, face, or body
Mix: Superposition of a media (video, 3D, 2D,
text, etc…) on top of this image, object, face
or body.
44. AR technology can be used to develop a wide
range of applications. Promising application
areas include:
Games
Education
Engineering
Marketing and advertising
information