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Augmented Reality


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Introduction about Augmented Reality. This slides will provide knowledge about how Augmented Reality will work virtually using VR Glasses, Google Glass,etc.

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Augmented Reality

  1. 1. Prepared by Deepak Upadhyay Augmented Reality
  2. 2. Agenda  Introduction  History  Application  Popular Examples  Working of Augmented Reality  Software  Hardware  Challenges
  3. 3. What is Augmented Reality ? A combination of a real world scene viewed by a user And A virtual scene generated by a computer that augments the scene with additional information.
  4. 4. History of Augmented Reality Sword of Damocles The first AR device was born in the late 60s.
  5. 5. Application of AR Education Medical Entertainment Military Engineering Manufacturing Tourism
  6. 6. Popular Example of Augmented Reality Microsoft HoloLensPokémon Go
  7. 7. Augmented Reality
  8. 8. Augmented Reality vs Virtual Reality System augments the real world scene User maintains a sense of presence in real world Totally immersive environment Visual senses are under control of system
  9. 9. How Augmented Reality Works ? An AR system adds virtual computer-generated objects, audio and other sense enhancements to a real-world environment in real time.
  10. 10. Software and algorithms A key measure of AR systems is how realistically they integrate augmentations with the real world. The software must derive real world coordinates, independent from the camera, from camera images.
  11. 11. Image Registration Image Registration uses different methods of Computer Vision. Many computer vision methods of augmented reality are inherited from Visual Odometry.
  12. 12. Visual Odometry It Consist of Two Part The first stage Detect interest points
  13. 13. Visual Odometry It Consist of Two Part The second stage Restore Real world
  14. 14. Key Component of AR App Development  Targets  Content  Texture  Java Native Interface  Occlusion  OpenGL ES
  15. 15. Hardware  Two Camera for calculation of stereoscopic depth more easily.  Enough Computational power.  GPU & CPU Power as one can possible.  Example: Phone Tablet Eyewear HMD(Head Mounted Devise)
  16. 16. Challenges & issues Hardware Portability Battery life GPS Content
  17. 17. Currently Available AR Product  Lenovo Phab2 Pro  Microsoft HoloLens  Meta 2
  18. 18. Thank you