This document provides an overview of applet programming in Java. It discusses what applets are, how they are executed, their lifecycle methods, and how to pass parameters to applets. It also covers how to request repainting of an applet window, use the status window, and transfer control to other URLs using the AppletContext interface and showDocument method. Key aspects of the APPLET tag for embedding applets in HTML are also explained.
This is a good opportunity for those who want to learn Selenium and wondering where to start from. This presentation covers the topics related to Selenium IDE and locators. This would help in understanding the more complex Selenium Webdriver that will be taken up in next session.
Spring Boot is a framework for creating stand-alone, production-grade Spring based Applications that can be "just run". It provides starters for auto-configuration of common Spring and third-party libraries providing features like Thymeleaf, Spring Data JPA, Spring Security, and testing. It aims to remove boilerplate configuration and promote "convention over configuration" for quick development. The document then covers how to run a basic Spring Boot application, use Rest Controllers, Spring Data JPA, Spring Security, and testing. It also discusses deploying the application on a web server and customizing through properties files.
This document provides an overview of Flask, a microframework for Python. It discusses that Flask is easy to code and configure, extensible via extensions, and uses Jinja2 templating and SQLAlchemy ORM. It then provides a step-by-step guide to setting up a Flask application, including creating a virtualenv, basic routing, models, forms, templates, and views. Configuration and running the application are also covered at a high level.
JUnit is a unit testing framework for Java programming language. It was originally written by Kent Beck and Erich Gamma. Some key points:
- JUnit was one of the first unit testing frameworks for Java and has become the de facto standard.
- It allows writing and running repeatable tests to help find and prevent bugs. Tests are written in plain Java classes and methods.
- JUnit provides annotations like @Test, @Before, @After to identify test methods and set up/tear down methods.
- It includes assertions for validations and will report failures immediately. Tests can be organized into test suites.
This document provides an introduction to Angular, including its history and architecture. Angular is a TypeScript-based front-end framework for building client-side dynamic web applications. It discusses when to use Angular, such as for large complex projects or apps with dynamic content. The document also covers Angular's modules, components, data binding, directives, services and dependency injection.
The document discusses several core Java concepts including:
1) Comments in Java code can be single-line or multiline javadoc comments.
2) Classes are fundamental in Java and describe data objects and methods that can be applied to objects.
3) Variables and methods have scopes determined by curly braces and a variable is only available within its scope.
JUnit: A unit testing framework that is extensively used to test the code written in Java.
Unit testing is a type of software testing.
Software testing: The process of examining whether the software and its components meet the specified requirements
Other types of software testing are as shown.
This document discusses Java collections framework and various collection classes like ArrayList, LinkedList, HashSet, HashMap etc. It provides definitions and examples of commonly used collection interfaces like List, Set and Map. It explains key features of different collection classes like order, duplicates allowed, synchronization etc. Iterators and generic types are also covered with examples to iterate and create typed collection classes.
This is a good opportunity for those who want to learn Selenium and wondering where to start from. This presentation covers the topics related to Selenium IDE and locators. This would help in understanding the more complex Selenium Webdriver that will be taken up in next session.
Spring Boot is a framework for creating stand-alone, production-grade Spring based Applications that can be "just run". It provides starters for auto-configuration of common Spring and third-party libraries providing features like Thymeleaf, Spring Data JPA, Spring Security, and testing. It aims to remove boilerplate configuration and promote "convention over configuration" for quick development. The document then covers how to run a basic Spring Boot application, use Rest Controllers, Spring Data JPA, Spring Security, and testing. It also discusses deploying the application on a web server and customizing through properties files.
This document provides an overview of Flask, a microframework for Python. It discusses that Flask is easy to code and configure, extensible via extensions, and uses Jinja2 templating and SQLAlchemy ORM. It then provides a step-by-step guide to setting up a Flask application, including creating a virtualenv, basic routing, models, forms, templates, and views. Configuration and running the application are also covered at a high level.
JUnit is a unit testing framework for Java programming language. It was originally written by Kent Beck and Erich Gamma. Some key points:
- JUnit was one of the first unit testing frameworks for Java and has become the de facto standard.
- It allows writing and running repeatable tests to help find and prevent bugs. Tests are written in plain Java classes and methods.
- JUnit provides annotations like @Test, @Before, @After to identify test methods and set up/tear down methods.
- It includes assertions for validations and will report failures immediately. Tests can be organized into test suites.
This document provides an introduction to Angular, including its history and architecture. Angular is a TypeScript-based front-end framework for building client-side dynamic web applications. It discusses when to use Angular, such as for large complex projects or apps with dynamic content. The document also covers Angular's modules, components, data binding, directives, services and dependency injection.
The document discusses several core Java concepts including:
1) Comments in Java code can be single-line or multiline javadoc comments.
2) Classes are fundamental in Java and describe data objects and methods that can be applied to objects.
3) Variables and methods have scopes determined by curly braces and a variable is only available within its scope.
JUnit: A unit testing framework that is extensively used to test the code written in Java.
Unit testing is a type of software testing.
Software testing: The process of examining whether the software and its components meet the specified requirements
Other types of software testing are as shown.
This document discusses Java collections framework and various collection classes like ArrayList, LinkedList, HashSet, HashMap etc. It provides definitions and examples of commonly used collection interfaces like List, Set and Map. It explains key features of different collection classes like order, duplicates allowed, synchronization etc. Iterators and generic types are also covered with examples to iterate and create typed collection classes.
This document provides an overview of Java servlets, including what servlets are, their advantages over other technologies like CGI scripts, their lifecycle and program structure, deploying servlets on Tomcat, HTTP request methods, accessing request data, and redirecting URLs. Servlets are Java classes that extend functionality to handle HTTP requests and responses. They have advantages like faster performance than CGI scripts and reuse of the Java platform. The servlet lifecycle involves initialization, processing requests, and destruction. Servlets are deployed on a web container like Tomcat by compiling, configuring in web.xml, and placing in the webapps folder.
The document discusses various methods for sharing data between Angular components, including:
1) Parent to child components using @Input to pass data via templates.
2) Child to parent using @ViewChild and AfterViewInit lifecycle hook to access child component properties.
3) Child to parent using @Output and event emitters to emit data on user events like button clicks.
4) Between unrelated components using a shared service with RxJs Subjects to share stream of data between all components accessing the service.
Mahika Tutorials sharing PPT slide for core java programming language. Go threw this slide and visit our YouTube page too
https://www.youtube.com/c/mahikatutorials
This is a basic tutorial on Spring core.
Best viewed when animations and transitions are supported, e.g., view in MS Powerpoint. So, please try to view it with animation else the main purpose of this presentation will be defeated.
The document discusses using HTML5 local storage to store data on the client-side to improve performance and user experience. It describes why storing data locally has advantages like increasing speed by caching data and restoring interface state without requiring logins. Methods for local storage include JavaScript variables, cookies, and HTML5 web storage. The document provides the syntax for using local storage, examples, use cases like caching content to improve performance and saving form data, best practices, and potential issues.
This is baby steps guide lecture to learn about the Software testing automation tool specifically for web automation. Which is known as Katalon Recorder browser extension. This tool is useful for tech & non tech buddies. Here, I am giving the data driven example as well.
This document provides an overview of developing a web application using Spring Boot that connects to a MySQL database. It discusses setting up the development environment, the benefits of Spring Boot, basic project structure, integrating Spring MVC and JPA/Hibernate for database access. Code examples and links are provided to help get started with a Spring Boot application that reads from a MySQL database and displays the employee data on a web page.
- Angular modules help organize an application into blocks of related functionality. Modules declare components, directives, pipes and services that belong to that module.
- There are different types of modules like root modules, feature modules, and shared modules. The root module launches the app. Feature modules extend functionality. Shared modules contain reusable constructs.
- Modules can import and export specific constructs to make them available to other modules. Services declared in a module are singletons app-wide unless the module is lazy loaded. Core modules contain global services imported by the root module only.
Sharing code in between react components by using render props. HOC and react prop are some of the best ways to share code in react class components.
#hoc #react #renderprop
The document discusses Java wrapper classes. Wrapper classes wrap primitive data types like int, double, boolean in objects. This allows primitive types to be used like objects. The main wrapper classes are Byte, Short, Integer, Long, Character, Boolean, Double, Float. They provide methods to convert between primitive types and their wrapper objects. Constructors take primitive values or strings to create wrapper objects. Methods like parseInt() convert strings to primitive types.
Introduction to JPA and Hibernate including examplesecosio GmbH
In this talk, held as part of the Web Engineering lecture series at Vienna University of Technology, we introduce the main concepts of Java Persistence API (JPA) and Hibernate.
The first part of the presentation introduces the main principles of JDBC and outlines the major drawbacks of JDBC-based implementations. We then further outline the fundamental principles behind the concept of object relation mapping (ORM) and finally introduce JPA and Hibernate.
The lecture is accompanied by practical examples, which are available on GitHub.
This document provides an introduction and overview of the Java programming language presented by Ravi Kant Sahu. It defines Java as an object-oriented language based on C++ that is designed for easy web and internet applications. The key characteristics of Java discussed include being simple, object-oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, high-performance, multithreaded, and dynamic. The principles of object-oriented programming such as encapsulation, inheritance, and polymorphism are also explained.
JavaScript is a scripting language originally designed for web browsers but now used everywhere. It has dynamic typing and supports object-oriented, imperative, and functional programming. JavaScript was created in 1995 and standardized in 1999. It is now the most popular language on GitHub. JavaScript can be used to build interactive web pages, desktop applications, server-side applications, IoT applications, and real-time applications. The core data types in JavaScript are Number, String, Boolean, Object, Function, Array, Date, and Regular Expressions. JavaScript supports features like variables, flow control, error handling, debugging, and JSON for data exchange.
Postman is an API development tool that allows users to design, manage, run, test, document, and share APIs. It provides features like request building, documentation, environments, test automation, and collaboration. Alternatives include Paw, Insomnia, command line tools like cURL, and services from Apigee and Apiary. The document recommends using any tool that helps share APIs, especially for complex projects and team collaboration.
Java Tutorial For Beginners - Step By Step | Java Basics | Java Certification...Edureka!
** Java Certification Training: https://www.edureka.co/java-j2ee-soa-... **
This Edureka PPT on “Java Tutorial For Beginners” will give you a brief insight about Java and its various fundamental concepts along with their practical implementation. Through this tutorial, you will learn the following topics:
1. Introduction to Java
2. JVM vs JRE vs JDK
3. Java Fundamentals
4. Objects & Classes
5. Methods & Access Modifiers
6. Flow Of Control
7. Java Arrays
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
This document provides an overview of a presentation on Java fundamentals by Kunal V. Gadhi. It covers topics such as the history and features of Java, object-oriented programming concepts, Java applications and applets, multithreading, input/output and networking, MySQL, and JDBC. The document includes sections on each topic with descriptions of key concepts and code examples.
This document provides an introduction to JUnit and Mockito for testing Java code. It discusses how to set up JUnit tests with annotations like @Before, @After, and @Test. It also covers using JUnit assertions and test suites. For Mockito, the document discusses how to create and use mock objects to stub behavior and verify interactions. It provides examples of argument matchers and consecutive stubbing in Mockito.
This document provides an overview of Applets and Java GUI programming. It discusses Applets, their life cycle, how to run Applets using AppletViewer and HTML, and classes used in Applet programming like Applet, Graphics, Color, Font, and AWT components. It also covers Swing components like JApplet, JComponent, JLabel, JTextField, JButton, and JRadioButton. Code examples and demonstrations are provided for many of the concepts discussed.
- Applets are small Java applications that run within web browsers. They are embedded in HTML pages and can interact with the user.
- Applets follow an event-driven model where the AWT notifies the applet of user interactions. The applet then takes action and returns control to the AWT.
- The applet lifecycle includes init(), start(), stop(), and destroy() methods that are called at different points as the applet loads and runs within the browser.
This document provides an overview of Java servlets, including what servlets are, their advantages over other technologies like CGI scripts, their lifecycle and program structure, deploying servlets on Tomcat, HTTP request methods, accessing request data, and redirecting URLs. Servlets are Java classes that extend functionality to handle HTTP requests and responses. They have advantages like faster performance than CGI scripts and reuse of the Java platform. The servlet lifecycle involves initialization, processing requests, and destruction. Servlets are deployed on a web container like Tomcat by compiling, configuring in web.xml, and placing in the webapps folder.
The document discusses various methods for sharing data between Angular components, including:
1) Parent to child components using @Input to pass data via templates.
2) Child to parent using @ViewChild and AfterViewInit lifecycle hook to access child component properties.
3) Child to parent using @Output and event emitters to emit data on user events like button clicks.
4) Between unrelated components using a shared service with RxJs Subjects to share stream of data between all components accessing the service.
Mahika Tutorials sharing PPT slide for core java programming language. Go threw this slide and visit our YouTube page too
https://www.youtube.com/c/mahikatutorials
This is a basic tutorial on Spring core.
Best viewed when animations and transitions are supported, e.g., view in MS Powerpoint. So, please try to view it with animation else the main purpose of this presentation will be defeated.
The document discusses using HTML5 local storage to store data on the client-side to improve performance and user experience. It describes why storing data locally has advantages like increasing speed by caching data and restoring interface state without requiring logins. Methods for local storage include JavaScript variables, cookies, and HTML5 web storage. The document provides the syntax for using local storage, examples, use cases like caching content to improve performance and saving form data, best practices, and potential issues.
This is baby steps guide lecture to learn about the Software testing automation tool specifically for web automation. Which is known as Katalon Recorder browser extension. This tool is useful for tech & non tech buddies. Here, I am giving the data driven example as well.
This document provides an overview of developing a web application using Spring Boot that connects to a MySQL database. It discusses setting up the development environment, the benefits of Spring Boot, basic project structure, integrating Spring MVC and JPA/Hibernate for database access. Code examples and links are provided to help get started with a Spring Boot application that reads from a MySQL database and displays the employee data on a web page.
- Angular modules help organize an application into blocks of related functionality. Modules declare components, directives, pipes and services that belong to that module.
- There are different types of modules like root modules, feature modules, and shared modules. The root module launches the app. Feature modules extend functionality. Shared modules contain reusable constructs.
- Modules can import and export specific constructs to make them available to other modules. Services declared in a module are singletons app-wide unless the module is lazy loaded. Core modules contain global services imported by the root module only.
Sharing code in between react components by using render props. HOC and react prop are some of the best ways to share code in react class components.
#hoc #react #renderprop
The document discusses Java wrapper classes. Wrapper classes wrap primitive data types like int, double, boolean in objects. This allows primitive types to be used like objects. The main wrapper classes are Byte, Short, Integer, Long, Character, Boolean, Double, Float. They provide methods to convert between primitive types and their wrapper objects. Constructors take primitive values or strings to create wrapper objects. Methods like parseInt() convert strings to primitive types.
Introduction to JPA and Hibernate including examplesecosio GmbH
In this talk, held as part of the Web Engineering lecture series at Vienna University of Technology, we introduce the main concepts of Java Persistence API (JPA) and Hibernate.
The first part of the presentation introduces the main principles of JDBC and outlines the major drawbacks of JDBC-based implementations. We then further outline the fundamental principles behind the concept of object relation mapping (ORM) and finally introduce JPA and Hibernate.
The lecture is accompanied by practical examples, which are available on GitHub.
This document provides an introduction and overview of the Java programming language presented by Ravi Kant Sahu. It defines Java as an object-oriented language based on C++ that is designed for easy web and internet applications. The key characteristics of Java discussed include being simple, object-oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, high-performance, multithreaded, and dynamic. The principles of object-oriented programming such as encapsulation, inheritance, and polymorphism are also explained.
JavaScript is a scripting language originally designed for web browsers but now used everywhere. It has dynamic typing and supports object-oriented, imperative, and functional programming. JavaScript was created in 1995 and standardized in 1999. It is now the most popular language on GitHub. JavaScript can be used to build interactive web pages, desktop applications, server-side applications, IoT applications, and real-time applications. The core data types in JavaScript are Number, String, Boolean, Object, Function, Array, Date, and Regular Expressions. JavaScript supports features like variables, flow control, error handling, debugging, and JSON for data exchange.
Postman is an API development tool that allows users to design, manage, run, test, document, and share APIs. It provides features like request building, documentation, environments, test automation, and collaboration. Alternatives include Paw, Insomnia, command line tools like cURL, and services from Apigee and Apiary. The document recommends using any tool that helps share APIs, especially for complex projects and team collaboration.
Java Tutorial For Beginners - Step By Step | Java Basics | Java Certification...Edureka!
** Java Certification Training: https://www.edureka.co/java-j2ee-soa-... **
This Edureka PPT on “Java Tutorial For Beginners” will give you a brief insight about Java and its various fundamental concepts along with their practical implementation. Through this tutorial, you will learn the following topics:
1. Introduction to Java
2. JVM vs JRE vs JDK
3. Java Fundamentals
4. Objects & Classes
5. Methods & Access Modifiers
6. Flow Of Control
7. Java Arrays
The document discusses arrays in Java, including how to declare and initialize one-dimensional and two-dimensional arrays, access array elements, pass arrays as parameters, and sort and search arrays. It also covers arrays of objects and examples of using arrays to store student data and daily temperature readings from multiple cities over multiple days.
This document provides an overview of a presentation on Java fundamentals by Kunal V. Gadhi. It covers topics such as the history and features of Java, object-oriented programming concepts, Java applications and applets, multithreading, input/output and networking, MySQL, and JDBC. The document includes sections on each topic with descriptions of key concepts and code examples.
This document provides an introduction to JUnit and Mockito for testing Java code. It discusses how to set up JUnit tests with annotations like @Before, @After, and @Test. It also covers using JUnit assertions and test suites. For Mockito, the document discusses how to create and use mock objects to stub behavior and verify interactions. It provides examples of argument matchers and consecutive stubbing in Mockito.
This document provides an overview of Applets and Java GUI programming. It discusses Applets, their life cycle, how to run Applets using AppletViewer and HTML, and classes used in Applet programming like Applet, Graphics, Color, Font, and AWT components. It also covers Swing components like JApplet, JComponent, JLabel, JTextField, JButton, and JRadioButton. Code examples and demonstrations are provided for many of the concepts discussed.
- Applets are small Java applications that run within web browsers. They are embedded in HTML pages and can interact with the user.
- Applets follow an event-driven model where the AWT notifies the applet of user interactions. The applet then takes action and returns control to the AWT.
- The applet lifecycle includes init(), start(), stop(), and destroy() methods that are called at different points as the applet loads and runs within the browser.
The life cycle of an applet involves different states including born, running, idle, and dead as it loads, executes code, becomes inactive, and is removed from memory. An applet transitions between these states, calling methods like init(), start(), stop(), paint(), and destroy() that perform initialization, launching execution, pausing, drawing to the screen, and cleanup. The init() method is called once while start() and stop() can be called multiple times as the applet loads, resumes running, and becomes inactive.
El documento describe las applets de Java, incluyendo su estructura de ciclo de vida con los métodos init(), start(), stop(), destroy(), y paint(). También discute las ventajas de las applets como ser multiplataforma y cargarse rápidamente, así como las desventajas como requerir el plugin de Java y tener acceso limitado al sistema. Finalmente, muestra un ejemplo básico de una applet que dibuja una línea roja.
Java applets allow Java programs to run in a web browser. Applets are downloaded and run similarly to web pages. When a web page containing an applet tag is loaded, the browser downloads the applet class file from the web server and executes it within the browser's context on the client host. Applets are subject to security restrictions that prevent them from accessing local files or making network connections except back to the host from which they were downloaded.
Java applets are small Java programs that can be embedded within HTML pages. When a user views a page containing an applet, the applet code is transferred to their system and executed by the Java Virtual Machine within their browser. Applets allow for interactive features on web pages like capturing mouse input and including buttons or checkboxes. They can also play media formats not natively supported by browsers. Applets are embedded using the applet or object tags, which can specify the applet's location and download any necessary Java plugins.
Marcian Laysa is seeking a challenging position that allows him to utilize his skills and experience. He has a Bachelor's degree in Physical Therapy and extensive training and certifications in emergency medical services, safety, and security. His experience includes roles as a safety officer, emergency medical technician, instructor, and deputy operations manager for emergency response teams. He has over 15 years of experience in emergency medical services, safety training, and disaster response.
Veridian Grove is a private enclave of 20 luxury homes in Miami being developed by 8290 Partners LLC. The development will offer a serene natural landscape paired with contemporary home designs. Homes range from 5,996-6,684 square feet with 6-8 bedrooms and starting prices of $2.8 million or $470 per square foot. The development highlights include a wellness center with a pool, fitness facilities and gardens.
This document proposes a method for identifying candidate services from business process models in a service-oriented architecture (SOA) approach. The method involves two main phases: 1) identifying and classifying candidate services based on heuristics applied to business process activities, and 2) consolidating candidate services based on existing business requirements. The heuristics examine both the structural and semantic elements of process models. The overall goal is to provide systematic guidance to service designers in mapping business processes to appropriate software services. The method was applied successfully in a case study with a large Brazilian oil company.
Este documento clasifica y describe diferentes tipos de drenaje longitudinal rural y urbano. En el ámbito rural, describe cunetas trapezoidales, rectangulares y de sección triangular, así como cunetas de coronamiento. En el ámbito urbano, habla de brocales de cuneta, montables y de barrera, así como de sumideros de ventana y de rejilla. Para cada tipo describe sus características, ventajas y desventajas, y ofrece recomendaciones sobre su uso.
Olympus is a multi-agent system that uses agents, ontologies, and web mining to create knowledge chains and recommend personal knowledge to learners. It monitors a learner's web navigation, classifies webpage contents using an ontology, and creates recommended knowledge chains for the learner based on the classified webpages. The system aims to motivate learners to create new knowledge chains by semi-automatically generating potential chains for them to accept, modify, or discard.
Coca-Cola se fundó en 1886 en Atlanta por el farmacéutico John Pemberton. Comenzó vendiendo un promedio de 9 vasos de Coca-Cola por día y se ha convertido en la empresa de bebidas más grande del mundo, produciendo más de 38 mil millones de litros anualmente. La planta de Coca-Cola en Curicó se dedica a la fabricación y distribución de bebidas gaseosas.
Prerna Verma is a software engineer with 5 years of experience in the IT industry. She has expertise in Java, J2EE, Spring, Hibernate, JavaScript, JQuery, Ajax, CSS, HTML, Tomcat, SQL and has worked on projects involving irrigation control systems and a home maintenance services application. She has a Bachelor's degree in Computer Science and certifications in Java, .NET and VB.NET. She is seeking new opportunities to grow her technical skills and contribute to organizational success.
Este documento describe diferentes tipos de cartas, incluyendo cartas de presentación para solicitar empleo, cartas de agradecimiento para expresar gratitud, cartas de recomendación para resaltar las habilidades de otra persona, cartas de disculpa para pedir perdón por errores, cartas de despido para informar el fin de un empleo, y cartas de solicitud para pedir información sobre un producto.
This document provides information about Java applets. It discusses what applets are, the Applet class, applet architecture and lifecycle, methods like init(), start(), stop(), destroy(), and paint(). It covers displaying output, requesting repainting, using the status window, the HTML <applet> tag and passing parameters. It also discusses getting the code base and document base, the AppletContext interface, and the two types of applets - those based on Applet and those based on JApplet.
An applet is a Java program that runs in a web browser. It is embedded in an HTML page and runs in the Java Virtual Machine (JVM). To create an applet, a class must extend the Applet class. The applet lifecycle includes initialization, starting, painting, stopping, and destruction. Applets allow Java programs to be run from web pages and have graphical user interfaces.
This document provides information about applet programming in Java. It discusses that applets are small Java programs used primarily for internet computing. Applets can perform tasks like displaying graphics, playing sounds, and accepting user input. Key differences between applets and standalone applications include applets not having a main method, needing to be embedded in an HTML page, and having restrictions on file/network access. The document also covers the applet lifecycle, writing applet code, and using HTML tags to embed applets in web pages.
An applet is a Java program that runs within a web browser. Applets are embedded in HTML pages and run in a sandbox that prevents them from accessing the local computer's file system for security reasons. When writing an applet, you extend the JApplet class and override certain methods like init(), start(), stop(), destroy(), and paint() that are called at different points in the applet's lifecycle by the browser. The paint() method is used for any drawing or graphics output from the applet.
The document discusses object oriented programming concepts including applets, differences between applets and applications, the lifecycle of an applet, creating applets, passing parameters to applets, an introduction to Swing components and limitations of AWT. It also discusses the MVC architecture and its components - model, view and controller.
This document provides information about Java applets, including:
1. An applet is a special type of program that is embedded in a webpage to generate dynamic content and runs at the client side inside a browser.
2. Advantages of applets include running at the client side for less response time, being secured, and being able to execute on multiple platforms via browsers. A drawback is requiring a plugin at the client browser.
3. The document then discusses the applet lifecycle, including initialization, running, idle, and destroyed states, and the methods corresponding to each state. It also provides examples of creating a basic "Hello World" applet and displaying graphics within an applet.
- Applets are small Java applications that run within web pages. They are executed by a web browser or applet viewer once they have been compiled into class files.
- Applets have lifecycle methods like init(), start(), stop(), and destroy() that are called at different points in the applet's execution. The paint() method handles redrawing the applet's display.
- Applets can use methods like drawString() to output text and repaint() to refresh their display. Parameters can be passed to applets via the HTML <applet> tag and retrieved using getParameter().
The document discusses input and output streams in Java. It provides code examples of drawing a string to the screen using graphics, defines what an applet is, and compares the differences between applications and applets. It also discusses streams, reading and writing objects from streams, and input/output stream classes. Methods for controlling an applet's appearance like paint() and repaint() are described, as well as how to set colors and pass parameters to an applet.
The document discusses input and output streams in Java. It defines a stream as a sequence of data and explains that input streams read data from a source while output streams write data to a destination. It then describes the hierarchies of byte stream classes like InputStream, OutputStream, FileInputStream and FileOutputStream. It also covers the hierarchies of character stream classes like Reader, Writer, FileReader and FileWriter. Code examples are provided to demonstrate reading and writing data using byte streams and character streams.
This document provides an overview of Java applets, including:
- An applet is a Java program that runs in a web browser and has full access to the Java API.
- The main differences from a standalone application are that an applet extends Applet, does not define a main method, and is designed to run embedded in an HTML page.
- When a user views an HTML page containing an applet, the applet code is downloaded and a JVM instance is created to run the applet.
- "Hello World" is a simple example applet that draws a string to the screen in its paint method.
An applet is a Java program that runs in a web browser. It extends the Applet class and does not define a main method. Applets are embedded in HTML pages and have a lifecycle of init(), start(), stop(), and destroy() methods. They can use the Graphics class to draw shapes, text, and images. Parameters can be passed to applets from the HTML code.
This document provides information about Java applets including:
- An applet is a Java program that can be embedded in a webpage and runs in the browser. It allows websites to be more dynamic and interactive.
- All applets extend the Applet class. They have a lifecycle of init(), start(), paint(), stop(), destroy() methods that are called in a certain order.
- The paint() method redraws the applet output. stop() suspends threads when the applet is not visible and start() resumes them. destroy() removes the applet from memory.
- An applet is invoked by embedding directives in an HTML file using the <applet> tag. The
Applets are Java programs that are embedded within web pages. They are executed remotely by Java-enabled browsers and allow web pages to be interactive and dynamic. Applets have limited access to resources for security reasons. They have lifecycle methods like init(), start(), stop(), and destroy() that are called at different points in the applet's execution. Creating an applet involves subclassing the Applet class and overriding methods as needed, then embedding the applet in an HTML file using applet tags.
This document discusses Java applets, which are small Java applications that run inside web browsers. It describes how applets are embedded in webpages using the <applet> tag and can be passed parameters. The document outlines the applet architecture and lifecycle methods like init(), start(), paint(), stop(), and destroy(). It also discusses how applets can display information in the browser status window.
This document discusses the life cycle of an applet, which includes born, running, idle, and dead states. In the born state, the init() method is called to initialize the applet. In the running state, the start() method runs the applet and paint() displays it. The applet becomes idle when leaving the page. The stop() method terminates any running threads and destroy() cleans up resources in the dead state. Applets are useful for dynamic web page elements, interactive presentations, and remotely storing applets for others to use.
The document discusses applet programming in Java. It defines an applet as a special type of Java program that runs in a web browser. There are two types of applets: local applets that run on the local machine, and remote applets that run on a web server. The document outlines the applet lifecycle and methods, how applets differ from other applications, the steps to develop an applet, and how to run an applet using an HTML file or the applet viewer tool.
This document provides an overview of applet programming in Java. It discusses the basics of applets including the applet lifecycle, differences between applications and applets, parameters in applets, and the delegation event model. It also covers input/output in applets, using the repaint() method, and creating buttons and text fields. The document includes examples of a simple applet class and using an applet viewer to test applets.
An applet is a Java program that runs in a web browser. Applets allow interactive components and enhancements to be added to webpages. Advantages include faster response times since applets run on the client-side, security, and platform independence. The main methods in an applet's lifecycle are init(), start(), stop(), and destroy(). Drawbacks include requiring the Java plugin to be installed in the client's browser.
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LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
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9
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Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
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তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
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2. APPLET PROGRAMMING
Applets are small applications that are accessed on
an internet Server, transported over the internet,
automatically installed and run as a Part of web
document.
After the applet arrives on the client, it has Limited
access to resources.
Eg Program
import java.awt.*;
import java.applet.*;
public class SimpleApplet extends Applet{
public void paint(Graphics g) {
g.drawString(“Hello World”,20,30);
}
}
3. Applet Interaction
Applets Interact with the user through the
AWT,not through the console based I/O
classes.
The AWT supports for window based
graphical interface.
The second import stmt imports the applet
package,which contains the class Applet.
Every class You create must be a Subclass
of applet. Paint() is called each time that the
applet must redisplay its output.
Whenever the applet must redraw its
output,paint() is called.
4. The Paint() method has one parameter of
type Graphics.This parameter contains the
graphics context,which describes the
graphics environment in which the applet is
running.
Inside paint() is a call to drawstring() which
is a member of graphics class.This method
outputs a string beginning at the specified X,Y
location.
The general form
Void drawString(String message,int x, int y);
Two ways of executing applet
.)Java Compatible Web Browser
.)AppletViewer
5. Executing a APPLET
To execute an applet in a web
browser,you need to write a short HTML
text file that contains the appropriate
APPLET Tag.
<applet code=“SimpleApplet” width=200
height=60>
</applet>
To execute SimpleApplet with an Applet
viewer,you may also execute the HTML
file shown earlier.For Eg
C:>appletviewer SimpleApplet.html
6. However a more convenient method
exists that you can use to speed up
testing.
Simply include a comment at the head
of your java source code file that
contains the applet tag.
By doing so your code is documented
with a prototype of the necessary HTML
statements and you can test your
compiled applet merely by starting the
apple viewer
with your java source code file.
Eg
7. import java.awt.*;
import java.applet.*;
/*
<applet code=“SimpleApplet” width=200 height=60>
</applet>
*/
public class SimpleApplet extends Applet{
public void paint(Graphics g) {
g.drawString(“Hello World”,20,30);
} }
Applet development involves three steps
.)Edit a Java Source file
.)Compile your program
.)Execute the applet viewer,specifying the name of your
applet’s source.
8. Applets do not need a main() method.
Applets must be run under an applet viewer
or a java compatible web browser.
User I/O is not accomplished with java’s
stream I/O classes.Instead applets use the
Interface provide by the awt.
.)Applets are event driven.An Applet
Resembles a set of Interrupt service
routines.
An Applet waits until an event occurs.The
AWT notifies the applet about an event by
calling the event handler that has been
provided by the applet.
Once this happens the applet must take
appropriate action and then quickly return
control to the AWT run time system.
9. Applet Skeleton
//an Applet Skeleton
import java.awt.*;
import java.applet.*;
/*
<applet code=“Appletskel” width=300
height=100>
</applet>
*/
public class Appletskel extends Applet{
//called first
10. public void init()
{ // initialization }
/* called second after init().Also called
whenever the applet is restarted */
Public void start() { // start or resume
execution }
Public void stop() { }
// called when a web browser leaves the
Html doc containing an applet.
Public void paint(Graphics g){
//redisplay the contents of the window
}
11. public void destroy(){
// perform shutdown activities }
}
Applet Initialization and Termination
When an applet begins, the AWT calls the following
methods in this sequence.
.)init() .)start() .)paint()
When an applet is terminated the following sequence of
methods calls take place.
1. stop();
2. Destroy();
12. Applets Methods
Init()
The init() method is the first method to be
called.This is where you should initialize
variables.This method is called only once
During the run time of your applet.
Start()
The start() method is called after init().It is also
called to restart an applet after it has been
stopped.
The start() is called each time an applet’s HTML
doc is displayed onscreen.
13. Paint()
Paint() method is called each time your
applet’s output must be redrawn.Paint() is
also called when the applet begins
execution.
Whenever the applet must redraw its
output
Paint() is called.
Stop()
The stop() method is called when a web
browser leaves the HTML doc containing
the
14. destroy()
The destroy() method is called when the
environment determines that your
applet needs to be removed completely
from memory.
15. OverRiding Update
Your applet may need to override
another method defined by awt called
update().This method is called when
your applet has requested that a portion
of its window be redrawn.
The default version of update() first fills
an applet with the default background
color and then calls paint(),the user will
experience a flash of the default
background each time update() is
called,I,e
Whenever the window is repainted
16. One way to avoid this problem is to
override the update() method so that it
performs all necessary display activities.
Then have paint() simple calls update()
public void update(Graphics g) {
// redisplay your window here
}
Public void paint(Graphics g)
{ Update(g); }
17. A very Simple Applet Program
import java.awt.*;
import java.applet.*;
/*<appletcode=“Sample” width=300 height=50> </applet>
*/
Public class sample extends Applet {
String msg;
//set the foreground and background colors
public void init(){
setBackground(color.cyan);
setForeground(color.red);
msg=“Inside init()…”;
}
Public void start(){
msg+=“Inside start()----”; }
18. //Displaying msg in applet window
public void paint(Graphics g) {
msg+=“Inside paint()”;
g.drawString(msg,10,30);
}
}
19. Requesting Repainting
An applet writes to its window only when its update()
or paint() method is called by awt.
How can the applet itself cause its window to be
updated when its information changes.
For Eg if an applet is displaying a moving banner
what mechanism does the applet use to update the
window each time this banner scrolls.
It cannot create a loop inside paint() that repeatedly
scrolls the banner.
Whenever your applet needs to update the
information displayed in its window,it simply calls
repaint().
20. The repaint() method is defined by awt.
It causes the awt run time system to
execute call to your applet’s update()
method, which in its default
implementation calls paint().
If part of ur applet needs to output a
string,it can store this string in a string
variable and then call repaint()
21. Remember, one of the fundamental
architectural constraints imposed on an
applet is that it must quickly return
control to the awt run-time system. It
cannot create a loop inside paint( )that
repeatedly scrolls the banner, for
example. This would prevent control
from passing back to the AWT.
Whenever your applet needs to update
the information displayed in its window,
it simply calls repaint( ).
22. Simple Banner Applet
/* A simple banner applet.
This applet creates a thread that scrolls
the message contained in msg right to left
across the applet's window.
*/
import java.awt.*;
import java.applet.*;
/*
<applet code="SimpleBanner" width=300 height=50>
</applet>
*/
public class SimpleBanner extends Applet implements
Runnable {
String msg = " A Simple Moving Banner.";
Thread t = null;
int state;
23. boolean stopflag;
// Start thread
public void start() {
t = new Thread(this);
stopFlag = false;
t.start();
}
// Entry point for the thread that runs the banner.
25. // Pause the banner.
public void stop() {
stopFlag = true;
t = null;
}
// Display the banner.
public void paint(Graphics g) {
g.drawString(msg, 50, 30);
}
}
26. Using the Status Window
an applet can also output a message to the status
window of the browser or applet viewer on which it is
running. To do so, call showStatus( )with the string
that you want displayed.
The status window also makes an excellent
debugging aid, because it gives you an easy way to
output information about your applet.
The status window is a good place to give the user
feedback about what is occurring in the applet,
suggest options, or possibly report some types of
errors.
27. // Using the Status Window.
import java.awt.*;
import java.applet.*;
/*
<applet code="StatusWindow" width=300 height=50>
</applet>
*/
public class StatusWindow extends Applet{
public void init() {
setBackground(Color.cyan);
}
// Display msg in applet window.
public void paint(Graphics g) {
g.drawString("This is in the applet window.", 10, 20);
showStatus("This is shown in the status window.");
}
}
29. The HTML APPLET Tag
An appletviewer will execute each APPLET tag that it finds in a
separate window, while web browsers will allow many applets on
a single page. So far, we have been using only a simplified form
of the APPLET tag. Now it is time to take a closer look at it.
< APPLET
[CODEBASE = codebaseURL ]
CODE = appletFile
[ALT = alternateText]
[NAME = appletInstanceName]
WIDTH =pixels HEIGHT = pixels
[ALIGN = alignment]
[VSPACE = pixels] [HSPACE = pixels]
>
[< PARAM NAME = AttributeNameVALUE =AttributeValue>]
[< PARAM NAME = AttributeName2 VALUE =AttributeValue>]
. . .
[HTML Displayed in the absence of Java ]
</APPLET>
30. CODEBASE
is an optional attribute that specifies the base
URL of the applet code, which is the directory that
will be searched for the applet’s executable class
file
(specified by the CODE tag). The HTML
document’sURL directory is used as the
CODEBASE.
CODE is a required attribute that gives the
name of the file containing your applet’s
compiled .class file.
This file is relative to the code base URL of the
applet, which is the directory that the HTML file
31. ALT The tag is an optional attribute used
to specify a short text message that
should be displayed if the browser
recognizes the APPLET tag but can’t
currently run Java applets.
32. Passing Parameters to Applets
APPLET tag in HTML allows you to pass
parameters to your applet.
To retrieve a parameter, use the
getParamet
er( ) method. It returns the value of the
specified parameter in the form of a String
object.
Thus, for numeric and boolean values, you
will
need to convert their string
33. Passing Parameters to Applet
As just discussed, the APPLET tag in HTML allows
you to pass parameters to your applet.
To retrieve a parameter, use the getParameter( )
method. It returns the value of the specified,
parameter in the form of a String object.
Thus, for numeric and boolean values, you will need
to convert their string representations into their
internal formats.
// Use Parameters
import java.awt.*;
import java.applet.*;
/*
38. getDocumentBase( ) and
getCodeBase( )
Java will allow the applet to load data from
the directory holding the HTML file that started
the applet (the document base ) and the
directory from which the applet’s class file was
loaded (the code base ).
These directories are returned as URLobjects
by getDocumentBase( )and getCodeBase( ) .
They can be concatenated with a string that
names
the file you want to load
39. AppletContext and showDocument( )
To allow your applet to transfer control to
another URL, you must use the
showDocument( ) method defined by the
AppletContext interface.
AppletContext is an interface that lets you get
information from the applet’s execution
environment.
The context of the currently executing applet is
obtained by a call to the
getAppletContext()method defined byApplet.
40. AppletContext and showDocument( )
Within an applet, once you have obtained
the applet’s context, you can bring
another document into view by calling
showDocument( ).
. This method has no return value and
throws no exception if it fails, so use it
carefully.
There are two showDocument(
)methods.
41. showDocument(URL) displays the
document at the specified URL.
The method showDocument(URL, String)
displays the specified document at the
specified location within the browser
window.
Valid arguments for where are “_self”
(show in current frame)._parent” (show in
parent frame), “ “_top” (show in topmost
frame) and “_blank” (show in new
browser window).
42. The following applet demonstrates
AppletContext and showDocument( ) .
Upon execution,it obtains the current
applet context and uses that context to
transfer control to a file called Test.html.
This file must be in the same directory as
the applet. Test.html can contain any
valid hypertext that you like.