The document provides a marketing plan for Apogee, a physics-based beat 'em up mobile game. The plan aims to provide 100,000 downloads in 6 months and break even by that time. Key strategies include a freemium model with in-app purchases, promotion through Facebook and forums, targeting social media-savvy competitive gamers aged 18-36, and an Android launch in December for maximum success. Progress will be tracked through download, conversion, and purchase metrics.