This document describes a UX design project for a mobile app called AHEAD that helps users learn new vocabulary. It outlines the design process, which included defining the problem, creating prototypes, and testing them with users. The goal was to design an app that empowers people to learn vocabulary in a personal and fun way. User testing revealed flaws that informed the next iteration of the design. Lessons learned included that an iterative design process is important and testing prototypes early is essential.