The document outlines 10 lessons of innovation from Idris Mootee's presentation. Some of the key lessons include: 1) Innovation requires selling ideas as well as inventing them. 2) Brainstorming needs structure like IDEO's rules to defer judgment and build on others' ideas. 3) Creativity is not the same as innovation - innovation builds upon creative assets. The presentation provides insights into fostering innovation through an open culture, prototyping ideas early, and putting people before profits.
Carmine Gallo’s book, The Innovation Secrets of Steve Jobs, reveals the 7 principles behind breakthrough success--principles that anyone can use to rethink, reinvent, and revitalize their career, brand, or business.
Ten observations, provocations, and questions on design and innovation - a presentation by Tim Leberecht of frog design, from Re:Publica in Berlin from April 15, 2010.
Innovation is defined as a new idea, device, or method. It involves introducing something new that is more effective than what is already available. There are three main types of innovation: operational, which improves existing processes; tactical, which introduces new products or services; and strategic, which disrupts existing markets to create new ones. Strategic innovation does not follow existing market rules and takes advantage of weaknesses in the market to differentiate itself. It connects users rather than owning them and relies on users to generate value in order to create new markets and new types of users. For a company to survive disruption, it may need to disrupt itself through strategic innovation.
This document provides an overview of geometrical dimensioning and tolerancing (GD&T). It defines GD&T, lists its benefits such as reduced costs and defects, and describes the main types including form, orientation, location, and runout tolerances. Examples of specific tolerances like straightness, parallelism, position, and total runout are given along with illustrations of their tolerance zones. The document aims to explain the basic concepts and principles of GD&T.
This document provides an overview of geometric dimensioning and tolerancing (GD&T). It discusses the importance of GD&T in engineering drawings for communicating manufacturing requirements. It defines key GD&T terms and symbols, fundamental GD&T rules, and how to apply feature control frames and datum references. The document aims to establish a foundational understanding of GD&T principles and applications.
Get on top of Innovation by understanding the essentials. What it is. The types of Innovation and the elements of an Innovation ecosystem. Thanks for viewing orxil(a)yahoo.com
Diffusion of Innovation theory examines how, why, and the rate at which new ideas and technologies spread through cultures over time. The key aspects of the theory include the innovation, communication channels, time, and the social system. Adoption of innovations follows an S-curve as they are first adopted by innovators, early adopters, early majority, late majority, and laggards. Factors like relative advantage, compatibility, complexity, trialability, and observability influence adoption rates.
1) Innovation is the introduction of a new idea, product or process into the marketplace. It involves invention plus commercialization.
2) Organizations must innovate on a continuing basis to survive in a rapidly changing economy. The goals of innovation include improving quality, creating new markets, and reducing costs and environmental damage.
3) Sources of innovation include organizational structure, management tenure, slack resources, and interunit communications. Types of innovation include product/process, open/closed, incremental/radical, and modular/architectural innovations.
The document outlines 10 lessons of innovation from Idris Mootee's presentation. Some of the key lessons include: 1) Innovation requires selling ideas as well as inventing them. 2) Brainstorming needs structure like IDEO's rules to defer judgment and build on others' ideas. 3) Creativity is not the same as innovation - innovation builds upon creative assets. The presentation provides insights into fostering innovation through an open culture, prototyping ideas early, and putting people before profits.
Carmine Gallo’s book, The Innovation Secrets of Steve Jobs, reveals the 7 principles behind breakthrough success--principles that anyone can use to rethink, reinvent, and revitalize their career, brand, or business.
Ten observations, provocations, and questions on design and innovation - a presentation by Tim Leberecht of frog design, from Re:Publica in Berlin from April 15, 2010.
Innovation is defined as a new idea, device, or method. It involves introducing something new that is more effective than what is already available. There are three main types of innovation: operational, which improves existing processes; tactical, which introduces new products or services; and strategic, which disrupts existing markets to create new ones. Strategic innovation does not follow existing market rules and takes advantage of weaknesses in the market to differentiate itself. It connects users rather than owning them and relies on users to generate value in order to create new markets and new types of users. For a company to survive disruption, it may need to disrupt itself through strategic innovation.
This document provides an overview of geometrical dimensioning and tolerancing (GD&T). It defines GD&T, lists its benefits such as reduced costs and defects, and describes the main types including form, orientation, location, and runout tolerances. Examples of specific tolerances like straightness, parallelism, position, and total runout are given along with illustrations of their tolerance zones. The document aims to explain the basic concepts and principles of GD&T.
This document provides an overview of geometric dimensioning and tolerancing (GD&T). It discusses the importance of GD&T in engineering drawings for communicating manufacturing requirements. It defines key GD&T terms and symbols, fundamental GD&T rules, and how to apply feature control frames and datum references. The document aims to establish a foundational understanding of GD&T principles and applications.
Get on top of Innovation by understanding the essentials. What it is. The types of Innovation and the elements of an Innovation ecosystem. Thanks for viewing orxil(a)yahoo.com
Diffusion of Innovation theory examines how, why, and the rate at which new ideas and technologies spread through cultures over time. The key aspects of the theory include the innovation, communication channels, time, and the social system. Adoption of innovations follows an S-curve as they are first adopted by innovators, early adopters, early majority, late majority, and laggards. Factors like relative advantage, compatibility, complexity, trialability, and observability influence adoption rates.
1) Innovation is the introduction of a new idea, product or process into the marketplace. It involves invention plus commercialization.
2) Organizations must innovate on a continuing basis to survive in a rapidly changing economy. The goals of innovation include improving quality, creating new markets, and reducing costs and environmental damage.
3) Sources of innovation include organizational structure, management tenure, slack resources, and interunit communications. Types of innovation include product/process, open/closed, incremental/radical, and modular/architectural innovations.
2. İÇİNDEKİLER Gelişim dosyası (Portfolyo) Dereceli puanlama anahtarı(Rubik) Kontrol listesi Öz değerlendirme Akran değerlendirme Grup değerlendirmesi
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10. Örnek gelişim dosyası değerlendirme form örneği Öğrenci adı-soyadı Ölçütler DERECELER 1 (geliştirilmeli) 2 (orta) 3 (çok iyi) Tasarım Renk, biçim ve sayfa düzeni tasaramında ek siklikler var. Renk, biçim ve sayfa düzeni tasarlanmış ama özgün değil Renk, biçim ve sayfa düzeni özgün şekilde tasarlanmış Html kullanımı Html doğru şekilde kullanılmış Html kullanımında bazı hatalar yapılmış Html kullanımında çok fazla hata yapılmış Dereceli puanlama anahtarına göre en yükse puan 40 en düşük 8. buna göre 8-18 puan arası geliştirilmeli 19-29 arası iyi ve 30-40 arası çok iyi.
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16. Analitik dereceli puanlama örneği ölçütler Nitelik dereceleri 5 ( çok iyi) 3(iyi) 1(geliştirilmeli) Sunum içeriği İçerikte yer alan bilgi güvenilir ve hazır bulunuşluk düzeyi iyi İçerikte yer alan bilgi güvenilir ve hazır bulunuşluk düzeyi kısmen uygun İçerikte yer alan bilgi güvenilir ve hazır bulunuşluk düzeyine uygun değil Hesaplaması ise en yüksek puan 20 ise en düşük puan 4 tür. Bu ödevden bir öğrenci 10 almış sayarsak öğrenci 100 üzerinden alacağı not (10x100)/20=50 dir.
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18. Bütüncül dereceli puanlama anahtarı örneği ölçütler puan görünüm 4 Cd kapağı titizlikle hazırlanmış, görünüm temiz ve düzenli kapak ilgi çekici 3 Cd kapağı titizlikle hazırlanmış, görünüm temiz ve düzenli kapak ilgi çekici değil 2 Cd kapağı titizlikle hazırlanmış, görünüm temiz ve düzenli değil kapak ilgi çekici değil 1 Cd kapağı titizlikle hazırlanmış, görünüm düzensiz. kapak ilgi çekici değil
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21. Kontrol listesi örneği Öğrencinin adı- soyadı tarih…../……/ Sesini etkin kullanıyor evet Katılımcılarla göz teması kuruyor hayır Vücut dilini etkin kullanıyor evet Zamanı verimli kullanıyor evet
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23. Öz değerlendirme örneği Öğenci adı-osyadı beceriler puan 1 2 3 4 5 Yönergelerdeki sırayı takip ettim Farklı kaynaklardan bilgi topladım Bu etkinlikten neler öğrendim?..................................................... Etkinlik süresince hangi zorluklarla karşılaştım?.............................vb.
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25. Akran değerlendirme örneği Değerlendiren öğrencinin adı-soyadı Arkadaşının adı-soyadı Arkadaşının adı-soyadı Her zaman Proje başında Proje sonunda Hiçbir zaman 1. arkadaş 2. arkadaş Etkinliklere gönüllü katıldı Farklı kaynaklardan bilgi toplar
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27. Örnek grup değerlendirmesi örneği Gruptaki öğrenciler Grubun adı Proje etkinlikleri derece evet bazen hayır Proje planı yaptık Farklı kaynaklardan bilgi topladık