Presentation as part of the CHI 2008 panel discussion: "Agile or Awkward: Surviving and Flourishing in an Agile/Scrum Project". See http://doi.acm.org/10.1145/1358628.1358662 for more details.
ui42 World Usability Day 2013 Martin Krupa Ako zapojit UX do vyvoja SWui42
Slovakia World Usability Day 2013: Martin Krupa z ui42 rozprava o tom, ako zapojit UX postupy do vyvoja softveru. Zalozene na skusenostiach s UX projektami od roku 2008.
Mastering UX Design: Learning the basics for future successAlex Shirazi
When it comes to building software, an awareness of UX design methods is crucial in order to create a seamless interaction between the user and your product. But what is the full scope of UX design? Where do you start and how do you know when that task is done? When do you move onto the next task and what even is the next task?
In this webinar Alex Shirazi, the founder of the UX-focused software firm Phlint, will look at and explain some of the most crucial areas of UX, like user research and testing, visual design, user interface design, and interaction design, as well as delving into some of the hottest issues in each category. Participants will be given the chance to ask questions and gain an insight into the processes and types of software companies in Silicon Valley are using to grow their UX credentials.
In this webinar, you'll learn:
- Which factors have the biggest impact on user experience
- How to approach user research, testing, and design to maximize your efforts
- The hottest trends in UX Design that Silicon Valley companies are using today
Embracing the Inevitable: Experience Design in an Agile WorldTWG
How can designers harness the awesome power of Agile to improve their workflow and work more effectively to build digital products as part of a team? Whether your exposure to Agile methodology is just beginning or you’re already an Agile evangelist, this presentation will arm you with killer tips for developing digital projects right alongside Agile-loving developers and project managers. Grab insights into using tools such as InVision App and custom-built software, like TWG’s AlmostScrum, to improve cross-disciplinary collaboration, and find out why experience design in an Agile world really is inevitable.
To fully understand a customer, user, product or service experience, Sultan Shalakhti uses the framework of its End-to-End Experience framework.
This framework includes a customer experience lifecycle and user experience lifecycle which maps the journey of an end-to-end experience – from initially learning about the product or service through all Experience Points including aware, explore, compare, purchase, out-of-box, set up, use, maintain, upgrade and recycle.
User Experience: Process and GuidelinesNirish Shakya
Usability has been one of the ‘non-functional’ requirements in software architecture for a long time now. However, just because you and your team can use your software with your eyes closed does not mean your users can or will. Usability is a very small subset of User Experience (UX) design and an increasing number of companies in Australia and overseas is paying more attention to this growing field.
Contrary to popular belief, UX design is not a ‘black art’ that only the creative or artistic types can do. It’s not a single discipline or role that’s assigned to one person or team either. In fact, it’s an attitude that everyone involved in the project needs to acquire. Hence, it’s something that everyone needs to learn to make products that people actually want to use. This is especially true in the case of software architects who have so much say and stake on the final product.
The User-Centred Design Process
User-centred design (UCD) is the concept of designing and developing a system around the user to fit the user and business needs instead of the other way round. Just like everything in software development, user-centred design also has some standard processes that can be followed to ensure that the software we build meets the needs of the users and the business. We will look at what the UCD process is and how it can be integrated into our existing software development methodologies and timelines. We will present several techniques in the different stages of the process that you can use straightaway whatever phase you are in your project.
UX design principles we can’t live without
We will look at some of the top UX design principles that we can’t live without in our trade. These principles can (and should) be applied by anyone who is involved in software development. We will show you why these principles work and how they can help you get immediate improvements in the UX that your product offers.
How to create new processes to sustain a design system
How to evolve the way companies build and ship products
How to decide on a governance model for design systems
ui42 World Usability Day 2013 Martin Krupa Ako zapojit UX do vyvoja SWui42
Slovakia World Usability Day 2013: Martin Krupa z ui42 rozprava o tom, ako zapojit UX postupy do vyvoja softveru. Zalozene na skusenostiach s UX projektami od roku 2008.
Mastering UX Design: Learning the basics for future successAlex Shirazi
When it comes to building software, an awareness of UX design methods is crucial in order to create a seamless interaction between the user and your product. But what is the full scope of UX design? Where do you start and how do you know when that task is done? When do you move onto the next task and what even is the next task?
In this webinar Alex Shirazi, the founder of the UX-focused software firm Phlint, will look at and explain some of the most crucial areas of UX, like user research and testing, visual design, user interface design, and interaction design, as well as delving into some of the hottest issues in each category. Participants will be given the chance to ask questions and gain an insight into the processes and types of software companies in Silicon Valley are using to grow their UX credentials.
In this webinar, you'll learn:
- Which factors have the biggest impact on user experience
- How to approach user research, testing, and design to maximize your efforts
- The hottest trends in UX Design that Silicon Valley companies are using today
Embracing the Inevitable: Experience Design in an Agile WorldTWG
How can designers harness the awesome power of Agile to improve their workflow and work more effectively to build digital products as part of a team? Whether your exposure to Agile methodology is just beginning or you’re already an Agile evangelist, this presentation will arm you with killer tips for developing digital projects right alongside Agile-loving developers and project managers. Grab insights into using tools such as InVision App and custom-built software, like TWG’s AlmostScrum, to improve cross-disciplinary collaboration, and find out why experience design in an Agile world really is inevitable.
To fully understand a customer, user, product or service experience, Sultan Shalakhti uses the framework of its End-to-End Experience framework.
This framework includes a customer experience lifecycle and user experience lifecycle which maps the journey of an end-to-end experience – from initially learning about the product or service through all Experience Points including aware, explore, compare, purchase, out-of-box, set up, use, maintain, upgrade and recycle.
User Experience: Process and GuidelinesNirish Shakya
Usability has been one of the ‘non-functional’ requirements in software architecture for a long time now. However, just because you and your team can use your software with your eyes closed does not mean your users can or will. Usability is a very small subset of User Experience (UX) design and an increasing number of companies in Australia and overseas is paying more attention to this growing field.
Contrary to popular belief, UX design is not a ‘black art’ that only the creative or artistic types can do. It’s not a single discipline or role that’s assigned to one person or team either. In fact, it’s an attitude that everyone involved in the project needs to acquire. Hence, it’s something that everyone needs to learn to make products that people actually want to use. This is especially true in the case of software architects who have so much say and stake on the final product.
The User-Centred Design Process
User-centred design (UCD) is the concept of designing and developing a system around the user to fit the user and business needs instead of the other way round. Just like everything in software development, user-centred design also has some standard processes that can be followed to ensure that the software we build meets the needs of the users and the business. We will look at what the UCD process is and how it can be integrated into our existing software development methodologies and timelines. We will present several techniques in the different stages of the process that you can use straightaway whatever phase you are in your project.
UX design principles we can’t live without
We will look at some of the top UX design principles that we can’t live without in our trade. These principles can (and should) be applied by anyone who is involved in software development. We will show you why these principles work and how they can help you get immediate improvements in the UX that your product offers.
How to create new processes to sustain a design system
How to evolve the way companies build and ship products
How to decide on a governance model for design systems
Donderdagmiddag 10 december 2015 organiseerde ROC Friese Poort een netwerklunch voor ruim 35 gasten. Het thema van de bijeenkomst was “Betamentality”. Hoe kunnen we onze jeugd interesseren voor een toekomst in de techniek, dat was de vraag voor vanmiddag. Zowel mensen uit het onderwijs als van het bedrijfsleven waren van de partij.
Klik door voor meer informatie:
http://www.centrumduurzaamfriesland.nl/nieuws/betamentality-wat-kun-je-ermee/
Beroepsbeeld bouw door jorritsma bouw | Centrum Duurzaamduurzame verhalen
Vrijdag 29 januari en zaterdag 30 januari 2016 bezochten veel VMBO leerlingen met hun ouders de open dagen van de MBO scholen in Friesland. Op de Anne Wadmanwei in Leeuwarden maakten zo’n 1200 mensen persoonlijk kennis met de technische opleidingen van ROC Friese Poort. ‘Leuk die gesprekken met studenten, docenten en bedrijven ’, is de reactie van een van de ouders na het volgen van een lezing. Naast Leeuwarden verzorgt ROC Friese Poort ook technisch beroepsonderwijs in Drachten, Emmeloord en Sneek.
Klik door voor het volledige bericht:
www.centrumduurzaamfriesland.nl/nieuws/techniekonderwijs-roc-friese-poort-in-leeuwarden-trekt-veel-bezoekers
An exploration into RxJava on Android for the experienced, yet uninitiated software engineer. This presentation explores Declarative vs Imperative programming paradigms and expands the discussion into Functional Reactive Programming. It explains the benefits of the observer contract, high-order functions, and schedulers available in RxJava. It also explains the purpose of the Android integration libraries: RxAndroid, RxLifecycle, and RxBindings.
"The future of homebanking" - Giorgio Guardigli e Giancarlo Ghezzinois3
World Usability Day Roma 2015 - intervento di CheBanca!
~
Giorgio Guardigli e Giancarlo Ghezzi raccontano la case history di rinnovo del home banking di CheBanca!.
L’iter progettuale, che comprende la ricerca utente, definizione di macro obiettivi, user journey e test di usabilità, evidenzia come l’approccio human-centered è importante per ottenere un prodotto digitale davvero innovativo e funzionale.
This presentation is based on Android application testing fundamentals. I have shared some basic idea about different automated android testing frameworks.
This was a guest lecture I presented to Masters students of information science at McGill University. It was intended to give an idea of what it's like in reality, lessons learned - and why certain traditional notions of project management doesn't work well in industry (and that we're still struggling with it).
UX Neat, Agile Chaser – Your Step-By-Step Guide For Blending UX and Agile in ...UXPA Boston
We consistently hear that good UX practices and scrum don’t mix. We disagree. Over the past 5 years, we’ve evolved an agile scrum process for producing UX deliverables on time and within constraints. Our process allows us to meet project requirements and deadlines and fits in UX best practices such as: use of personas, iterative design, and user validation. The best part is… we’re going to share it with you. We will share these parts of our UX Agile mixology:
Step by step detail on our scrum practices, including a process flow diagram for how we integrate with the development lifecycle
Our special blend of story patterns that fit varying needs that audience members can take home and mix into to their own working environments
How we structure our UX Team, including the secret ingredients in our team’s success
Agile and UX both put user's needs at their center, but their foundational beliefs have set them at odds over the years.
Presented at part of "24 Hours of UX" 2022.
Amy and Kieran were recently invited to represent Freerange by giving a one hour guest lecture – ‘Designing for Interactive User Interfaces’ – to Kieran's student group at UniSA. The lecture focused on application design specific to mobile – although the process can extend to any device.
Designing for Interactive User InterfacesKieran Wallis
A presentation by Freerange Future on Interactive User Interface design for the University of South Australia 3rd Year Visual Communication students. www.freerangefuture.com
Donderdagmiddag 10 december 2015 organiseerde ROC Friese Poort een netwerklunch voor ruim 35 gasten. Het thema van de bijeenkomst was “Betamentality”. Hoe kunnen we onze jeugd interesseren voor een toekomst in de techniek, dat was de vraag voor vanmiddag. Zowel mensen uit het onderwijs als van het bedrijfsleven waren van de partij.
Klik door voor meer informatie:
http://www.centrumduurzaamfriesland.nl/nieuws/betamentality-wat-kun-je-ermee/
Beroepsbeeld bouw door jorritsma bouw | Centrum Duurzaamduurzame verhalen
Vrijdag 29 januari en zaterdag 30 januari 2016 bezochten veel VMBO leerlingen met hun ouders de open dagen van de MBO scholen in Friesland. Op de Anne Wadmanwei in Leeuwarden maakten zo’n 1200 mensen persoonlijk kennis met de technische opleidingen van ROC Friese Poort. ‘Leuk die gesprekken met studenten, docenten en bedrijven ’, is de reactie van een van de ouders na het volgen van een lezing. Naast Leeuwarden verzorgt ROC Friese Poort ook technisch beroepsonderwijs in Drachten, Emmeloord en Sneek.
Klik door voor het volledige bericht:
www.centrumduurzaamfriesland.nl/nieuws/techniekonderwijs-roc-friese-poort-in-leeuwarden-trekt-veel-bezoekers
An exploration into RxJava on Android for the experienced, yet uninitiated software engineer. This presentation explores Declarative vs Imperative programming paradigms and expands the discussion into Functional Reactive Programming. It explains the benefits of the observer contract, high-order functions, and schedulers available in RxJava. It also explains the purpose of the Android integration libraries: RxAndroid, RxLifecycle, and RxBindings.
"The future of homebanking" - Giorgio Guardigli e Giancarlo Ghezzinois3
World Usability Day Roma 2015 - intervento di CheBanca!
~
Giorgio Guardigli e Giancarlo Ghezzi raccontano la case history di rinnovo del home banking di CheBanca!.
L’iter progettuale, che comprende la ricerca utente, definizione di macro obiettivi, user journey e test di usabilità, evidenzia come l’approccio human-centered è importante per ottenere un prodotto digitale davvero innovativo e funzionale.
This presentation is based on Android application testing fundamentals. I have shared some basic idea about different automated android testing frameworks.
This was a guest lecture I presented to Masters students of information science at McGill University. It was intended to give an idea of what it's like in reality, lessons learned - and why certain traditional notions of project management doesn't work well in industry (and that we're still struggling with it).
UX Neat, Agile Chaser – Your Step-By-Step Guide For Blending UX and Agile in ...UXPA Boston
We consistently hear that good UX practices and scrum don’t mix. We disagree. Over the past 5 years, we’ve evolved an agile scrum process for producing UX deliverables on time and within constraints. Our process allows us to meet project requirements and deadlines and fits in UX best practices such as: use of personas, iterative design, and user validation. The best part is… we’re going to share it with you. We will share these parts of our UX Agile mixology:
Step by step detail on our scrum practices, including a process flow diagram for how we integrate with the development lifecycle
Our special blend of story patterns that fit varying needs that audience members can take home and mix into to their own working environments
How we structure our UX Team, including the secret ingredients in our team’s success
Agile and UX both put user's needs at their center, but their foundational beliefs have set them at odds over the years.
Presented at part of "24 Hours of UX" 2022.
Amy and Kieran were recently invited to represent Freerange by giving a one hour guest lecture – ‘Designing for Interactive User Interfaces’ – to Kieran's student group at UniSA. The lecture focused on application design specific to mobile – although the process can extend to any device.
Designing for Interactive User InterfacesKieran Wallis
A presentation by Freerange Future on Interactive User Interface design for the University of South Australia 3rd Year Visual Communication students. www.freerangefuture.com
Designing for Interactive User InterfacesKieran Wallis
A presentation by Freerange Future on Interactive UI design for 3rd year Visual Communication students at the University of South Australia. www.freerangefuture.com
This presentation, given at Refresh Boston, provides a short introduction to the Agile development process and reviews current design and UX practices. It examines whether Agile can work without hindering the creative process, highlighting the reasons why developers like Agile, the problems Agile poses for designers, and the ways teams can mitigate some of these issues. Lastly, the presentation reviews techniques integrated Agile development and design teams use, and evaluates which methods have worked and where they can be refined.
There's a lot of content available about design sprints; what they are, how to run them, why they are useful. Key to them being successful is having a diverse team, including engineers. Very little of the content available covers the important role engineers play at this stage of product creation.
User experience (UX) is the basis for all Web activity, and thus underpins everything we do in Web design and development. Successful projects bake UX in from the ground up, from discovery through planning, iteration, testing and deployment. No matter how beautiful our code may be, of what use is it if it’s irrelevant to our users?
https://www.itnove.com/es/agile/curso-professional-scrum-ux-barcelona-17-2-2019, Check the Professional Scrum with UX course in Barcelona, February 2020
A presentation about the integration of Scrum and User Experience Design (UX), part of Barcelona Scrum Meetup series. We discuss models such as Waterfall, Dual Track and Full UX & Scrum integration.
Speakers: Alex Ballarin (@alexballarin76) and Mariona Bassols (erni)
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...
Agile or Awkward
1. Agile or Awkward:
Surviving and Flourishing
in an Agile/Scrum Project
Miles Rochford
CHI 2008, Florence
8 April 2008
All opinions expressed in this presentation are the author’s own
and do not necessarily represent the official view of Nokia.
2. About me
• Software/web development background
• Last six years: IA and UX practitioner
• Now: Design Specialist at Nokia Design
• Range of different projects, including both
agile methods (scrum, xp) and waterfall
• IANAAE!
3. Project background
• Agency-side web application development
• Integration with SSO, sync platform, third-
party web services
• UK launch, then global rollout
• Short timeframe, only 4 months
• First agile project for UX/creative teams
5. Where does UX ‘fit’?
• Creating the experience vision
• Producing design deliverables
• Acting as user advocate to dev team
• Being part of the dev team
6. Creating the vision
• ‘Sprint Zero’ – repurposed for UX
• Get everything settled in advance, ready to
go... but life isn’t like that
• Often not long enough to develop effective
design vision, depending on customer
• Sometimes can be very long (>2 years)
• Considerable UX resource required
7. Producing deliverables
• Working ahead of development team, usually
one sprint (sometimes two) in advance
• Short sprints (two weeks) can be very hard
• Handover to visual design before
development – not agile people
• Constant battle between new work, old work
and current work – what wins?
8. Acting as advocate
• Development team often too focused on
customer needs, rather than user needs
• Sometimes BA can work against UX
• Some lack of appreciation for UX role
• Front-end developers who grok’d UX and
creative (and vice versa) valuable allies
9. Part of the team
• Scrums, telcos, wikis, subversion, IM
• Colocate, colocate, colocate!
• Same room as front-end team
• 5,000 miles from back-end team
• Separation from agency-wide UX team
• Long-term resourcing for UX an issue
10. Today’s challenges
• Distributed teams, different organisations
• Research, concepting, design, specification
and development over long timeframes
• Limited ability to commit design resource on
an ongoing basis (agency and client side)
• Integrating hardware, software and services
• Involving end-users as stakeholders
11. Question
• Does an agile methodology deliver a better
user experience [than other alternatives]?
• If it cannot, why should UX practitioners
support and participate in the process?