Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald Reiterer Speaker: Fredrik Gundelsweiler BS-HCI 2007, Lancaster, UK
Motivation HCI and SE are recognized as professions made up of very  distinct populations To provide a high level of UI usability, software experts has to work with people with a background in HCI Course of collaboration is mostly unclear, little has been done on cross-discipline lifecycles Agile methods  are the optimum, and workable, compromise Informal methods of XP and AM are close to HCI practice and therefore the  pathfinder  for a common course of action
XP & HCI Practice
AM & HCI Practice
Design Approaches Compared
Phase I
Phase II
Phase III
Phase III – Lightweight Evaluation Methods
Phase III – Lightweight Evaluation Methods
Overview
Summary We bridge HCI and SE based on their commonalities Similarities in basic principles and practices as well as among the methods and tools Important links to XP, but many important aspects relate to AM, HCI and beyond We concur with the findings of interdisciplinary researchers and use scenarios and prototypes as fundamental artifacts propelling a design process

Agile Human-Centered Software Engineering

  • 1.
    Agile Human-Centered SoftwareEngineering Thomas Memmel, Fredrik Gundelsweiler, Harald Reiterer Speaker: Fredrik Gundelsweiler BS-HCI 2007, Lancaster, UK
  • 2.
    Motivation HCI andSE are recognized as professions made up of very distinct populations To provide a high level of UI usability, software experts has to work with people with a background in HCI Course of collaboration is mostly unclear, little has been done on cross-discipline lifecycles Agile methods are the optimum, and workable, compromise Informal methods of XP and AM are close to HCI practice and therefore the pathfinder for a common course of action
  • 3.
    XP & HCIPractice
  • 4.
    AM & HCIPractice
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
    Phase III –Lightweight Evaluation Methods
  • 10.
    Phase III –Lightweight Evaluation Methods
  • 11.
  • 12.
    Summary We bridgeHCI and SE based on their commonalities Similarities in basic principles and practices as well as among the methods and tools Important links to XP, but many important aspects relate to AM, HCI and beyond We concur with the findings of interdisciplinary researchers and use scenarios and prototypes as fundamental artifacts propelling a design process

Editor's Notes

  • #6 ACD and TCD when compared to HCI, AM and XP