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Blizzard Entertainment:
Advertisement + IMC Brief
Presentation
Scott Baker
Introduction to Blizzard
 The organization being presented today is Blizzard Entertainment.
 They are a video game development company.
 They are proud producers of Starcraft 1&2, World of Warcraft, Overwatch, Heartstone, Heroes of
the Storm, Diablo
Intro
 For the most part this presentation will focus on Blizzard’s World of Warcraft department.
 This is their most successful game.
 World of Warcraft is the most successful Massive Multiplayer Role Playing Game.
Customers
 Blizzard’s customer’s are people who play computer video games.
 World of Warcraft can only be played on the computer. Its not the most new player friendly
game.
 Mostly marketed to veterans of computer gamers.
 Also the players must have more money than the typical gamer because this game has a
monthly fee, of $15.
Customer Categories
 Video Game Veterans
 Consistent changes to the game
 This makes the game more smooth and fun for these constant players
 Blizzard does this monthly
 Blizzard markets wow to these players
 New Players
 These players will want things to make it so they can play more easily
 Discounts to play game
 Lower of the base price of the game
 Catch up mechanic in the video game so they can play with everyone else
 Blizzard does all these things
Promotion Mix
 Healthy mix of promotion
Advertising
 Blizzard used to run ads with celebrities such as Mr.T during the super bowl. Also mini me, and
Ozzy Osbourne.
Sales Promotion
 The lower of the base game of world of Warcraft to $10. Then eventually giving the base game
and some expansions for $10 so that way people will be more encouraged to play the current
game which is $50.
Public Relations
 Every year Blizzard Entertainment host Blizzcon.
 This is a huge event where fans of Blizzard come to this convention to hear more about
upcoming projects and to just be a part of the family.
 Often blizzard will tell of upcoming games here and comment on the current state of their past
projects.
Personal Selling
 Blizzard has done incentive programs in the past.
 For world of Warcraft; if a player invites a friend to play the game.
 The player will get free game time for this game. Not only this but both players get in game
items.
 This has been a major hit.
Influence of Internet and Social Media
 For a larger portion of World of Warcraft life, they only marketed via the internet.
 They did not start using commercials on television till 2007. 3 years after its launch. Today it still
does not use many tv commercials if any at all.
 The company uses the internet to market its deals for the game. Such as now you can buy base
parts of the game for cheaper.
 World of Warcraft is active on social media. For the most part they use social media to talk to the
fans about the game. Such as what parts of the game will be changing this week or what you feel
as a fan should be changed. This is a huge emphasis of their social media presence. To make the
player feel valued.
 They also use their site heavily to market the game or to just connect with fans. Via their forum
system.
Integrated Marketing Communication
 Blizzard does a great job at this.
 Its promotional and marketing tools are carefully linked.
 Its ads are always directly linked to things in the game.
 Blizzcon does an awesome job at this as well.
IMC: Continued
 Blizzcon talks about all their games and provides things to be used in their games as well.
 The promotions at Blizzcon are easily used in the games they sell.
 Blizzards makes changes to the game based off player feedback. This is done smoothly every
month
 The Mr.T commercial showed actual components of the game and did not try to dramatize.
 Blizzards ads are real and actually contain things that relate to their games.
 What you see is what you get
Competition
 World of Warcraft has competitors but not really.
 This is my most successful game in its genre ever.
 The only competitors at the moment would be Guild Wars 2 but that game is dying. Final Fantasy
XIV, and Elder Scrolls Online.
 From a Marketing stand point only Elder Scrolls Online stands out.
Competition: Continued
 These other games are competitors because they offer games in the same genre.
 A competitor in the gaming market generally only applies to games in the same genre because
its rare that a player will be taken from their genre to another.
 For instance if you are a huge MMORPG fan its rare that you’ll completely stop playing MMORPG
for a FPS. Its more likely that you play both.
 Elder Scrolls Online is a product of Bethesda Studios. They use a lot of commercial ads. At the
moment they have been showing the ad for their new expansion. They also used E3 to market
their products. That is a convention and would fall under Public Relations.
What Makes Them Different?
 Essentially Blizzard does not still try to differentiate it self from others.
 They were for the most part the first ones to make the biggest MMORPG and RTS.
 They differentiated themselves at the very beginning of their birth by just making the best of that
kind of product. This has held them over since.
 They are the grandfathers of these genres and this is why they are still relevant. No one has come
close.
Consumer Relationship Marketing Strategies
 Blizzard uses the concept of CRM strategies very often.
 For instance in World of Warcraft at least monthly will make changes to the game based on the
fans.
 They will take note to the reactions of fans to certain aspects of the game. Blizzard takes notice of
the fans via social media comments or their forum website.
 A more in depth tool they use is what people play in the game. If a lot of people start playing
one class instead of another than they will make changes to the least played classes. This is their
way of keeping a great relationship with the players. It lets the player know they care.
 For the most part Blizzard listens to the players based off the forum and actual gameplay.
Auditing Blizzard Entertainment
 The company is doing a great job in general.
 They have diverse games and many customers.
 For World of Warcraft I think they should run more commericals. Commericals like the ones for
Overwatch. Overwatch is a huge hit at the moment.
 For the most part Overwatch rose to promise because of their extensive marketing campaign. These
ads for Overwatch were high quality. They were mini movies. This really got fans intrigued and wanted
more and more.
 World of Warcraft lacks these ads. This allowed fans to be deeply connected with Overwatch even
before it was released.
 Also I think Blizzard should listen to the fans even more in World of Warcraft because they game is on
a downtrend. The game had its most promise during the period of the Mr. T, Mini ME, and Ozzy tv ads.
Works Cited
 https://am24.akamaized.net/tms/cnt/uploads/2010/05/mr-t-night-elf-mohawk-550x308.png
 http://www.worldvideogamehalloffame.org/sites/www.worldvideogamehalloffame.org/files/styles/induct
ee_square_image/public/games/Wow%20Ad%20Small.jpg?itok=KlyBcJia
 http://accustatistics.com/wp-content/uploads/2016/06/Blizzard-Entertainment-Statistics-2016-facts-
and-figures.jpg
 http://invisioncommunity.co.uk/wp-content/uploads/2014/08/blizzard-logo-huge.png
 http://thelazygoldmaker.com/wp-content/uploads/2017/06/RAF-window.png
 https://upload.wikimedia.org/wikipedia/en/a/ae/WoW_forum.jpg
 http://pinoytutorial.com/techtorial/wp-content/uploads/2010/11/black_friday_2010_blizzard.jpg
 https://venturebeat.com/wp-content/uploads/2016/02/blizzcon-.jpg?fit=930%2C521&strip=all

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Advertising + imc scott baker

  • 1. Blizzard Entertainment: Advertisement + IMC Brief Presentation Scott Baker
  • 2. Introduction to Blizzard  The organization being presented today is Blizzard Entertainment.  They are a video game development company.  They are proud producers of Starcraft 1&2, World of Warcraft, Overwatch, Heartstone, Heroes of the Storm, Diablo
  • 3. Intro  For the most part this presentation will focus on Blizzard’s World of Warcraft department.  This is their most successful game.  World of Warcraft is the most successful Massive Multiplayer Role Playing Game.
  • 4. Customers  Blizzard’s customer’s are people who play computer video games.  World of Warcraft can only be played on the computer. Its not the most new player friendly game.  Mostly marketed to veterans of computer gamers.  Also the players must have more money than the typical gamer because this game has a monthly fee, of $15.
  • 5. Customer Categories  Video Game Veterans  Consistent changes to the game  This makes the game more smooth and fun for these constant players  Blizzard does this monthly  Blizzard markets wow to these players  New Players  These players will want things to make it so they can play more easily  Discounts to play game  Lower of the base price of the game  Catch up mechanic in the video game so they can play with everyone else  Blizzard does all these things
  • 6. Promotion Mix  Healthy mix of promotion
  • 7. Advertising  Blizzard used to run ads with celebrities such as Mr.T during the super bowl. Also mini me, and Ozzy Osbourne.
  • 8. Sales Promotion  The lower of the base game of world of Warcraft to $10. Then eventually giving the base game and some expansions for $10 so that way people will be more encouraged to play the current game which is $50.
  • 9. Public Relations  Every year Blizzard Entertainment host Blizzcon.  This is a huge event where fans of Blizzard come to this convention to hear more about upcoming projects and to just be a part of the family.  Often blizzard will tell of upcoming games here and comment on the current state of their past projects.
  • 10. Personal Selling  Blizzard has done incentive programs in the past.  For world of Warcraft; if a player invites a friend to play the game.  The player will get free game time for this game. Not only this but both players get in game items.  This has been a major hit.
  • 11. Influence of Internet and Social Media  For a larger portion of World of Warcraft life, they only marketed via the internet.  They did not start using commercials on television till 2007. 3 years after its launch. Today it still does not use many tv commercials if any at all.  The company uses the internet to market its deals for the game. Such as now you can buy base parts of the game for cheaper.  World of Warcraft is active on social media. For the most part they use social media to talk to the fans about the game. Such as what parts of the game will be changing this week or what you feel as a fan should be changed. This is a huge emphasis of their social media presence. To make the player feel valued.  They also use their site heavily to market the game or to just connect with fans. Via their forum system.
  • 12. Integrated Marketing Communication  Blizzard does a great job at this.  Its promotional and marketing tools are carefully linked.  Its ads are always directly linked to things in the game.  Blizzcon does an awesome job at this as well.
  • 13. IMC: Continued  Blizzcon talks about all their games and provides things to be used in their games as well.  The promotions at Blizzcon are easily used in the games they sell.  Blizzards makes changes to the game based off player feedback. This is done smoothly every month  The Mr.T commercial showed actual components of the game and did not try to dramatize.  Blizzards ads are real and actually contain things that relate to their games.  What you see is what you get
  • 14. Competition  World of Warcraft has competitors but not really.  This is my most successful game in its genre ever.  The only competitors at the moment would be Guild Wars 2 but that game is dying. Final Fantasy XIV, and Elder Scrolls Online.  From a Marketing stand point only Elder Scrolls Online stands out.
  • 15. Competition: Continued  These other games are competitors because they offer games in the same genre.  A competitor in the gaming market generally only applies to games in the same genre because its rare that a player will be taken from their genre to another.  For instance if you are a huge MMORPG fan its rare that you’ll completely stop playing MMORPG for a FPS. Its more likely that you play both.  Elder Scrolls Online is a product of Bethesda Studios. They use a lot of commercial ads. At the moment they have been showing the ad for their new expansion. They also used E3 to market their products. That is a convention and would fall under Public Relations.
  • 16. What Makes Them Different?  Essentially Blizzard does not still try to differentiate it self from others.  They were for the most part the first ones to make the biggest MMORPG and RTS.  They differentiated themselves at the very beginning of their birth by just making the best of that kind of product. This has held them over since.  They are the grandfathers of these genres and this is why they are still relevant. No one has come close.
  • 17. Consumer Relationship Marketing Strategies  Blizzard uses the concept of CRM strategies very often.  For instance in World of Warcraft at least monthly will make changes to the game based on the fans.  They will take note to the reactions of fans to certain aspects of the game. Blizzard takes notice of the fans via social media comments or their forum website.  A more in depth tool they use is what people play in the game. If a lot of people start playing one class instead of another than they will make changes to the least played classes. This is their way of keeping a great relationship with the players. It lets the player know they care.  For the most part Blizzard listens to the players based off the forum and actual gameplay.
  • 18. Auditing Blizzard Entertainment  The company is doing a great job in general.  They have diverse games and many customers.  For World of Warcraft I think they should run more commericals. Commericals like the ones for Overwatch. Overwatch is a huge hit at the moment.  For the most part Overwatch rose to promise because of their extensive marketing campaign. These ads for Overwatch were high quality. They were mini movies. This really got fans intrigued and wanted more and more.  World of Warcraft lacks these ads. This allowed fans to be deeply connected with Overwatch even before it was released.  Also I think Blizzard should listen to the fans even more in World of Warcraft because they game is on a downtrend. The game had its most promise during the period of the Mr. T, Mini ME, and Ozzy tv ads.
  • 19. Works Cited  https://am24.akamaized.net/tms/cnt/uploads/2010/05/mr-t-night-elf-mohawk-550x308.png  http://www.worldvideogamehalloffame.org/sites/www.worldvideogamehalloffame.org/files/styles/induct ee_square_image/public/games/Wow%20Ad%20Small.jpg?itok=KlyBcJia  http://accustatistics.com/wp-content/uploads/2016/06/Blizzard-Entertainment-Statistics-2016-facts- and-figures.jpg  http://invisioncommunity.co.uk/wp-content/uploads/2014/08/blizzard-logo-huge.png  http://thelazygoldmaker.com/wp-content/uploads/2017/06/RAF-window.png  https://upload.wikimedia.org/wikipedia/en/a/ae/WoW_forum.jpg  http://pinoytutorial.com/techtorial/wp-content/uploads/2010/11/black_friday_2010_blizzard.jpg  https://venturebeat.com/wp-content/uploads/2016/02/blizzcon-.jpg?fit=930%2C521&strip=all