The document discusses several "labs" or collaborative workspaces focused on different topics like science education, slow tourism, magazines, cultural change, and cities. Each lab is described as having areas of research/reflection, an open community, potential rewards, and a lab manager along with partners. The labs seem aimed at fostering innovation and collective intelligence around various subjects through cooperation.
Slides and documentation of the joint workshop at the EDmedia conference in Amsterdam, 25th June 2018: "Making with kids in Europe - to foster digital literacy, to make a better world, and to build a new entrepreneurship education", hosted by Adj. Prof. Dr. Martin EBNER (University of Technology Graz, Austria), Maria GRANDL (University of Technology Graz, Austria), Karen VAN DER MOOLEN (Waag Society, Netherlands) and Dr. Sandra SCHÖN (Salzburg Research, Austria)
Small ideas: Big impact. 20 e-learning micro-innovations from around EuropeAnthony Fisher Camilleri
The powerpoint presents 20 micro-innovations - improvements in education motivated by individual innovators in Europe's schools, universities and workplaces. These are the best 20 cases found from more than 120 submissions through the VISIR project - www.visir-network.eu.
The presentation was given at the :
- EDEN 2013 'Joy of Learning' Conference in Oslo, Norway.
- ICT Innovations Conference 2013 in Ohrid, Macedonia
- The EFQUEL Innovation Forum 2013 in Barcelona, Spain
- The VISIR International Seminar at the Committee of the Regions, Brussels Belgium in March 2014
Introduction presentation to the 18th Science Projects Workshop at the Future Classroom Lab by European Schoolnet, held 8-10 December 2017 in Brussels, Belgium.
Slides and documentation of the joint workshop at the EDmedia conference in Amsterdam, 25th June 2018: "Making with kids in Europe - to foster digital literacy, to make a better world, and to build a new entrepreneurship education", hosted by Adj. Prof. Dr. Martin EBNER (University of Technology Graz, Austria), Maria GRANDL (University of Technology Graz, Austria), Karen VAN DER MOOLEN (Waag Society, Netherlands) and Dr. Sandra SCHÖN (Salzburg Research, Austria)
Small ideas: Big impact. 20 e-learning micro-innovations from around EuropeAnthony Fisher Camilleri
The powerpoint presents 20 micro-innovations - improvements in education motivated by individual innovators in Europe's schools, universities and workplaces. These are the best 20 cases found from more than 120 submissions through the VISIR project - www.visir-network.eu.
The presentation was given at the :
- EDEN 2013 'Joy of Learning' Conference in Oslo, Norway.
- ICT Innovations Conference 2013 in Ohrid, Macedonia
- The EFQUEL Innovation Forum 2013 in Barcelona, Spain
- The VISIR International Seminar at the Committee of the Regions, Brussels Belgium in March 2014
Introduction presentation to the 18th Science Projects Workshop at the Future Classroom Lab by European Schoolnet, held 8-10 December 2017 in Brussels, Belgium.
Thanks to Fab Lab Benfica, I could present the Future Learning Unit Research Group during the Educational Distributed Designs Webinars.
Together with my colleague Santi Fuentemilla, we could showed some of the projects we have implemented in the Fab Lab Barcelona and shared reflections with the Portugal maker community.
Our partner proposal for the 2015 Open Belgium Conference has the necessary returns for Companies and organisation who are eager to be on the Belgian Open Data map.
This was used for my lecture to the delegation from Rwanda to Japan.
It includes, Social Fabrication, Next phase of Information Society, Future of Industry, Mobility and Making, FabLab, Open Innovation, among others.
2014.05.09 MC3 Crafting Innovation Deals between Large and Small CompaniesNUI Galway
Professor Wim Vanhaverbeke, University of Hasselt, Belgium, presented this InterTradeIreland Innovation master class entitled "Crafting Innovation Deals between Large and Small Companies" at the Whitaker Institute on 9th May 2014
Fab Lab Madrid Network presentation at Maker Faire Rome 2014. Four digital fabrication spaces in the city of Madrid starting and initiative to work together. This network is the key for a resilient ecosystem of innovation in the city. Do yo want to join us?
http://fablabmadrid.org/
info@fablabmadrid.org
Présentation de France Living Labs Initiative : "Design & Living Labs WG", living labs partenaires ou supporter partenaires du projet européen IDeALL (Design & Living Labs), IDeALL meeting Barcelona, January 16th 2014
On 17th May in Alicante, the Interreg MED Programme organised a community building event entitled "We are MED - Going beyond thematic communities". The event was the occasion to work together on a common work methodology and last but not least build a strong Interreg MED community. https://interreg-med.eu/news-events/events/we-are-med/
Organized by Fab Lab Zagreb during the Croatia #STEAM Week, this lecture + workshop aims to open the mind and inspire Croatia teachers from formal K12 education through a hands on distributed and active learning activity. The main objective was to understand the process, tools and framework for prototyping #steam and maker-centered learning projects.
We will accompany and train the trainers so they can learn and develop key digital skills and competencies and facilitate the transition to educational communities to become digital social innovators who respond to the challenges posed by Sustainable Development Goals (ODS 11, Cities and sustainable communities).
Aims to revitalize the Textile & Clothing (T&C) sector through a new attention to creativity, personalised design, and artisan and small-scale production for territorially specific value chains in customer-driven business models
Crowdheritage: The RE-usable Fashion Museum and Crowd EngagementOlivier Schulbaum
How to apply Crowdfunding and Crowdsourcing starting from MoMu's Study Collection as Use Case
Most museum collections are locked away from their users, even though there is a strong case to be made for giving direct access. MoMu and the University of Antwerp (Faculty of Design Sciences, Conservation Studies) are setting up an accessible collection compiled for the sole purpose of study, research, training and inspiration. We strongly believe this will initiate a new dialogue with our users, and we want our study collection to be usable and reusable in every aspect.
But we also firmly believe in crowdfunding and co-creation, for and with our users. Therefore, we are working together with Goteo Foundation to build a hybrid crowdfunding and crowdsourcing framework in order to set up a reusable fashion museum.
Our challenges for the session are:
How can crowd engagement help open standards for collaboration?
How can this collaboration help design a comprehensive, educative lab context?
How can we integrate the entire process (conception, design, prototyping, financing) for new project development?
Will the crowd begin to bring more social innovation to the long-term planning required to determine the future of our cultural heritage?
Ultimately, the question becomes: will future heritage be financed and co-curated by the crowd?
Soren J Jorgensen - Innovation Center Denmark - Stanford Engineering - Jan 4 ...Burton Lee
Talk by Soren Juul Jorgensen, CEO - Innovation Center Denmark, at Stanford on Jan 4 2016, in our session on 'European Startup Bridges in Silicon Valley'.
Website: http://www.StanfordEuropreneurs.org
YouTube Channel: https://www.youtube.com/user/StanfordEuropreneurs
Twitter: @Europreneurs
Living Labs are a new Innovation System: within an ecosystem of end-users, customers, suppliers and various other stakeholders, innovation ideas, prototypes and early product versions are co-created and tested. These trials include innovation of the business model which will provide the best opportunities to capture the value your customers will perceive.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Thanks to Fab Lab Benfica, I could present the Future Learning Unit Research Group during the Educational Distributed Designs Webinars.
Together with my colleague Santi Fuentemilla, we could showed some of the projects we have implemented in the Fab Lab Barcelona and shared reflections with the Portugal maker community.
Our partner proposal for the 2015 Open Belgium Conference has the necessary returns for Companies and organisation who are eager to be on the Belgian Open Data map.
This was used for my lecture to the delegation from Rwanda to Japan.
It includes, Social Fabrication, Next phase of Information Society, Future of Industry, Mobility and Making, FabLab, Open Innovation, among others.
2014.05.09 MC3 Crafting Innovation Deals between Large and Small CompaniesNUI Galway
Professor Wim Vanhaverbeke, University of Hasselt, Belgium, presented this InterTradeIreland Innovation master class entitled "Crafting Innovation Deals between Large and Small Companies" at the Whitaker Institute on 9th May 2014
Fab Lab Madrid Network presentation at Maker Faire Rome 2014. Four digital fabrication spaces in the city of Madrid starting and initiative to work together. This network is the key for a resilient ecosystem of innovation in the city. Do yo want to join us?
http://fablabmadrid.org/
info@fablabmadrid.org
Présentation de France Living Labs Initiative : "Design & Living Labs WG", living labs partenaires ou supporter partenaires du projet européen IDeALL (Design & Living Labs), IDeALL meeting Barcelona, January 16th 2014
On 17th May in Alicante, the Interreg MED Programme organised a community building event entitled "We are MED - Going beyond thematic communities". The event was the occasion to work together on a common work methodology and last but not least build a strong Interreg MED community. https://interreg-med.eu/news-events/events/we-are-med/
Organized by Fab Lab Zagreb during the Croatia #STEAM Week, this lecture + workshop aims to open the mind and inspire Croatia teachers from formal K12 education through a hands on distributed and active learning activity. The main objective was to understand the process, tools and framework for prototyping #steam and maker-centered learning projects.
We will accompany and train the trainers so they can learn and develop key digital skills and competencies and facilitate the transition to educational communities to become digital social innovators who respond to the challenges posed by Sustainable Development Goals (ODS 11, Cities and sustainable communities).
Aims to revitalize the Textile & Clothing (T&C) sector through a new attention to creativity, personalised design, and artisan and small-scale production for territorially specific value chains in customer-driven business models
Crowdheritage: The RE-usable Fashion Museum and Crowd EngagementOlivier Schulbaum
How to apply Crowdfunding and Crowdsourcing starting from MoMu's Study Collection as Use Case
Most museum collections are locked away from their users, even though there is a strong case to be made for giving direct access. MoMu and the University of Antwerp (Faculty of Design Sciences, Conservation Studies) are setting up an accessible collection compiled for the sole purpose of study, research, training and inspiration. We strongly believe this will initiate a new dialogue with our users, and we want our study collection to be usable and reusable in every aspect.
But we also firmly believe in crowdfunding and co-creation, for and with our users. Therefore, we are working together with Goteo Foundation to build a hybrid crowdfunding and crowdsourcing framework in order to set up a reusable fashion museum.
Our challenges for the session are:
How can crowd engagement help open standards for collaboration?
How can this collaboration help design a comprehensive, educative lab context?
How can we integrate the entire process (conception, design, prototyping, financing) for new project development?
Will the crowd begin to bring more social innovation to the long-term planning required to determine the future of our cultural heritage?
Ultimately, the question becomes: will future heritage be financed and co-curated by the crowd?
Soren J Jorgensen - Innovation Center Denmark - Stanford Engineering - Jan 4 ...Burton Lee
Talk by Soren Juul Jorgensen, CEO - Innovation Center Denmark, at Stanford on Jan 4 2016, in our session on 'European Startup Bridges in Silicon Valley'.
Website: http://www.StanfordEuropreneurs.org
YouTube Channel: https://www.youtube.com/user/StanfordEuropreneurs
Twitter: @Europreneurs
Living Labs are a new Innovation System: within an ecosystem of end-users, customers, suppliers and various other stakeholders, innovation ideas, prototypes and early product versions are co-created and tested. These trials include innovation of the business model which will provide the best opportunities to capture the value your customers will perceive.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
28. Laboratoires d’idées
FINISSAGE
Venez découvrir les activités d’été de Addictlab à i.LIFE.
Expo design, art, mode - outils créatives - robots - et les ateliers d’été.
Vendredi 26 Août // 15h - 20h - rsvp info@addictlab.com - KIDS WELCOME!
INVITATION
29.
30.
31. 7 au 9 avril 2017
Palexpo Genève
expojuniors.ch
A3_ExpoJuniors.indd 1 28.02.17 11:15
#WhatWillYouCreate?
®
#1/ECOLOGY & NATURE
Atelier sur notre écosystème local
#2/ PHOTOGRAPHY & FILM
Atelier photographie - créez des
caméras avec des Tetrapaks +
Visitez le MinimaCinéma
#3/ SUSTAINABILITY
Atelier pour mieux connaître les 17
Objectifs de Développement Durable
#4/FUN
Atelier sculpteur des ballons
+ Apprenez comment on fête des anniver-
saires chez Addictlab
#8/FOOD LAB
Démonstration de l’ imprimante 3D
chocolat + Démonstration du robot qui
imprime des crêpes
#5/VIRTUAL REALITY
Démonstration d’outils
de réalité virtuelle.
#6/ROBOTICS
Créez des machines à gribouiller
et programmez les robots Sphero.
#7/3D PRINTING
Dessinez en 3D et découvrez
l’impression 3DLearning by Lab
Addictlab est un laboratoire créatif international depuis 1997, qui a pour but de promouvoir et
accélérer le talent, de mettre en place des collaborations interdisciplinaires, de chercher, publier et
réaliser des concepts innovants. WWW.ADDICTLAB.ACADEMY - info@addictlab.com
5 6 7 8
1 2 3 4
UN LAB À LA FOIRE
Visitez 500m2
de laboratoire créatif
à ExpoJuniors, Genève.
5 6 7 8
1 2 3 4
5 6 7 8
1 2 3 4
5 6 7 8
1 2 3 4
5 6 7 8
1 2 3 4
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1 2 3 4
58. ADDICTLAB
ACADEMY
workshops for kids,
adults and companies
ateliers pour enfants,
adultes et entreprises
Laboratoires d’idées
FINISSAGE
Venez découvrir les activités d’été de Addictlab à i.LIFE.
Expo design, art, mode - outils créatives - robots - et les ateliers d’été.
Vendredi 26 Août // 15h - 20h - rsvp info@addictlab.com - KIDS WELCOME!
71. THE MOST IMPORT-
ANT DESIGN JOBS
OF THE FUTURE
SUZANNE LABARRE
Suzanne LaBarre is the editor of Co.Design
experience.
THE PROSPECT OF ARTI-
FICIALLY MADE HUMAN
ORGANS IS JUST AROUND
THE CORNER. WHO’S
GOING TO FIT THESE
ORGANS TO THEIR END
USER? DESIGNERS.
The global challenges that lie ahead
can only be solved by a collabora-
tion of minds and vocations, and a
diversity of views. The challenge and
reward for the Fusionist will be in
her ability to communicate, compre-
hend, and connect all parties through
design. This is already beginning to
happen in the emerging fields of bio-
fabrication and wearable technology.
Stemming from biotech, biofabrica-
tion is a new cross disciplinary move-
ment between the design and science
that is generating the next wave of
sustainable materials and solutions
for our survival. It is not uncommon
to see artists and biologists sitting
together tackling the same problem.
Additionally, wearable technology
will see an influx of fashion designers
and artists partnered with engineers,
in order to create technologies that
will go into our fibers and onto our
skin. Fusionists will act as the bridges
between emerging fields, and their
ability to bring all parties together
through communication and design
will help bring about the greatest
experiences.
Human Organ Designer
Nominated by Gadi Amit, founder,
New Deal Design
Human organ designers will be ex-
perts in bio-engineering and design,
fitting newly created organs and ar-
tificial limbs to humans. They will be
fully capable of executing end-to-end
design and implementation process
for ready-to-use or custom-fit organs;
have deep knowledge of the software
and hardware involved in bio-elec-
tronics; and work within a team tack-
ling multiple biological sub-systems.
We are very close to being able to
reproduce artificial biologically fitted
tissues. Some of these tissues will
come from genetic-engineering, some
will be manufactured in bio-reac-
tors, and some will be merged with
micro-electronics. The prospect of
artificially made human organs is just
around the corner. Who’s going to de-
sign and fit these organs to their end
user? Designers will be there, sooner
or later
Intelligent System Designer
Nominated by John Rousseau, execu-
tive director, Artefact
The intelligent system designer
doesn’t design discrete objects or
experiences, so much as the software
systems that make possible the design
solutions of others. This designer
works as part of a large and diverse
network of specialists to create a
continually evolving lingua franca
of aesthetic production. The systems
this person designs will integrate
multiple domains, and those domains
will themselves be the product of
designers, artists, and technologists.
Interventionist
Nominated by Ashlea Powell, location
director, Ideo New York
Interventionists are already in our
midsts, we just haven’t named the role
or cultivated it. As organizations and
their challenges become more net-
worked and complex, it will be harder
work to help them digest new ideas
and build towards a better future .
This is the work of an Interventionist,
and it’s time that the craft of interven-
tion design takes shape, whether it’s
designing an experience that creates
transformational empathy or hosting
a conversation that puts an end to
polemics. These designers will come
from backgrounds in organizational
psychology or behavior change and
be experts in facilitating creative
conversations, framing unexpected
questions, and navigating the uncom-
fortable.
Machine-Learning Designer
Nominated by Aaron Shapiro, CEO,
Huge
A machine-learning designer’s job
will be to construct data models and
algorithms that allow companies to
create artificially intelligent prod-
ucts. Those products will anticipate
the needs of users, and fulfill them
before the user ever has to ask. Ma-
chine-learning designers must not
only be designing the experience, but
also ensuring that it uses the best al-
gorithms. Data, design, and artificial
intelligence will be the next frontier
in digital experience. Companies
will compete and win based on the
personalization and intelligence in
their marketing. The companies that
have the smartest, most individually
resonant products and experiences
are going to do the best job of attract-
ing and retaining their users. In this
world, good AI will become essential
to the user experience and the com-
panies with smart experiences will
have an exponential advantage over
the ones that don’t.
Program Director
Nominated by Dave Miller, recruiter,
Artefact
This is the design agency’s version of
a product manger, and the evolution
of its entire project management,
engagement, and client services de-
partments. This person is a business
strategist; they understand the “who,”
“what,” and “why” behind a project/
product; have a deep understanding
of what it means to be a designer
and a developer; and also have a
track record of effecting change and
influencing the end product. They are
peer-level to a design director and
usually come from creative back-
grounds. They have practiced design,
research, or engineering. They share
ownership of a projects success. They
handle timelines and client interac-
tions, while creating long-term rela-
tionships founded upon their deep
industry experience.
Ch
change
BU11
DATE : JANUARY 5, 2016
SOURCE :3D HUBS
WRITER : PRSS RELEASE
HYPERLINK: HERE
ARTICLE
SECTION : REFLECTIONS
3D HUBS PHONE
ACCESSORIES ARE MADE
WITH WOODFILL 3D
PRINTING FILAMENT.
Mkr
maker
TE06
Ch
change
BU11