The Adapter pattern is used to allow an existing Queue class to be used as a Stack. A ClassAdapter inherits from the Stack interface and the Queue class, implementing the stack operations by manipulating the underlying queue. An ObjectAdapter composes a Queue instance and implements the Stack interface by delegating to the queue's methods.
The Adapter pattern allows classes to work together that normally could not because of incompatible interfaces. It converts the interface of a class into another interface that a client expects. Adapters are used to make existing classes work with others without modifying their code by acting as a bridge between incompatible interfaces. Some examples include data adapters that allow different data sources to work with datasets and .NET using runtime callable wrappers as adapters between .NET code and COM objects.
The document provides an overview of the GoF design patterns including the types (creational, structural, behavioral), examples of common patterns like factory, abstract factory, singleton, adapter, facade, iterator, observer, and strategy, and UML diagrams illustrating how the patterns can be implemented. Key aspects of each pattern like intent, relationships, pros and cons are discussed at a high level. The document is intended to introduce software engineers to design patterns and how they can be applied.
The document discusses the flyweight pattern, which uses sharing to efficiently support large numbers of fine-grained objects. An application may use many objects, but most objects' state can be made extrinsic. By removing extrinsic state and replacing groups of objects with relatively few shared objects, storage costs can be reduced. The flyweight pattern defines an interface for flyweights to receive extrinsic state, with concrete flyweights implementing storage for intrinsic state. A flyweight factory manages the shared flyweight objects.
This document discusses the adapter pattern in object-oriented programming. The adapter pattern allows classes with incompatible interfaces to work together by converting the interface of one class into another interface that clients expect. An adapter acts as a bridge between two incompatible interfaces. It adapts the interface of an existing class (the adaptee) so that its interface conforms to what the client expects (the target interface). An example is provided where a class that sorts lists is adapted to sort arrays by converting between the list and array interfaces.
The document discusses design patterns. It begins with an introduction to design patterns, covering their history and definition. It then covers several fundamental design principles for patterns, including avoiding tight coupling, favoring composition over inheritance, and the single responsibility principle. Finally, it discusses several specific design patterns, including factory method, singleton, strategy, state, and proxy patterns. It provides examples of when and how to apply these patterns.
Design patterns are optimized, reusable solutions to the programming problems that we encounter every day. A design pattern is not a class or a library that we can simply plug into our system; it's much more than that. It is a template that has to be implemented in the correct situation. It's not language-specific either. A good design pattern should be implementable in most—if not all—languages, depending on the capabilities of the language. Most importantly, any design pattern can be a double-edged sword— if implemented in the wrong place, it can be disastrous and create many problems for you. However, implemented in the right place, at the right time, it can be your savior.
The adapter pattern converts the interface of one class into another interface that clients expect. It allows classes to work together that otherwise could not due to incompatible interfaces. There are two common implementations: class adapter uses inheritance to adapt the interface, while object adapter uses composition by delegating to the adapted class. The adapter pattern is useful for integration work to combine existing classes with mismatched interfaces.
The Adapter pattern is used to allow an existing Queue class to be used as a Stack. A ClassAdapter inherits from the Stack interface and the Queue class, implementing the stack operations by manipulating the underlying queue. An ObjectAdapter composes a Queue instance and implements the Stack interface by delegating to the queue's methods.
The Adapter pattern allows classes to work together that normally could not because of incompatible interfaces. It converts the interface of a class into another interface that a client expects. Adapters are used to make existing classes work with others without modifying their code by acting as a bridge between incompatible interfaces. Some examples include data adapters that allow different data sources to work with datasets and .NET using runtime callable wrappers as adapters between .NET code and COM objects.
The document provides an overview of the GoF design patterns including the types (creational, structural, behavioral), examples of common patterns like factory, abstract factory, singleton, adapter, facade, iterator, observer, and strategy, and UML diagrams illustrating how the patterns can be implemented. Key aspects of each pattern like intent, relationships, pros and cons are discussed at a high level. The document is intended to introduce software engineers to design patterns and how they can be applied.
The document discusses the flyweight pattern, which uses sharing to efficiently support large numbers of fine-grained objects. An application may use many objects, but most objects' state can be made extrinsic. By removing extrinsic state and replacing groups of objects with relatively few shared objects, storage costs can be reduced. The flyweight pattern defines an interface for flyweights to receive extrinsic state, with concrete flyweights implementing storage for intrinsic state. A flyweight factory manages the shared flyweight objects.
This document discusses the adapter pattern in object-oriented programming. The adapter pattern allows classes with incompatible interfaces to work together by converting the interface of one class into another interface that clients expect. An adapter acts as a bridge between two incompatible interfaces. It adapts the interface of an existing class (the adaptee) so that its interface conforms to what the client expects (the target interface). An example is provided where a class that sorts lists is adapted to sort arrays by converting between the list and array interfaces.
The document discusses design patterns. It begins with an introduction to design patterns, covering their history and definition. It then covers several fundamental design principles for patterns, including avoiding tight coupling, favoring composition over inheritance, and the single responsibility principle. Finally, it discusses several specific design patterns, including factory method, singleton, strategy, state, and proxy patterns. It provides examples of when and how to apply these patterns.
Design patterns are optimized, reusable solutions to the programming problems that we encounter every day. A design pattern is not a class or a library that we can simply plug into our system; it's much more than that. It is a template that has to be implemented in the correct situation. It's not language-specific either. A good design pattern should be implementable in most—if not all—languages, depending on the capabilities of the language. Most importantly, any design pattern can be a double-edged sword— if implemented in the wrong place, it can be disastrous and create many problems for you. However, implemented in the right place, at the right time, it can be your savior.
The adapter pattern converts the interface of one class into another interface that clients expect. It allows classes to work together that otherwise could not due to incompatible interfaces. There are two common implementations: class adapter uses inheritance to adapt the interface, while object adapter uses composition by delegating to the adapted class. The adapter pattern is useful for integration work to combine existing classes with mismatched interfaces.
This document provides an introduction to design patterns. It begins by explaining what design patterns are, their benefits, and common elements of design patterns like name, problem, solution, and consequences. It then discusses different types of design patterns classified by purpose (creational, structural, behavioral) and scope (class, object). An example of applying the strategy pattern to a duck simulation is used to illustrate how patterns can solve common object-oriented design problems by separating variable aspects from those that remain the same. The document advocates programming to interfaces rather than implementations to avoid tight coupling and allow independent extension of behavior.
The document is a 17 page presentation on the Adapter pattern. It defines the Adapter pattern as changing the interface of an existing class into another interface that is expected by clients. It discusses the intent, structure, applicability, consequences, known uses, and related patterns of the Adapter pattern. It also provides examples of its use and references for further information.
This document discusses servlets and their properties. It defines servlets as Java programs that run on a web server and handle requests from the server. Servlets process requests, generate responses, and send them back to the server. The document outlines the basic execution steps of a servlet and the servlet architecture. It describes advantages of servlets like being platform independent and faster than CGI. The document also discusses the servlet container, its functions like loading servlets and managing the lifecycle, and the services it provides such as encoding/decoding messages, resource management, security, and session handling.
This document provides an overview of design patterns, including their definition, origins, properties, types, and examples. It discusses common design patterns like Singleton, Observer, Strategy, Adapter, Facade, and Proxy. For each pattern, it describes the context, problem, forces, solution, and examples. The document also covers challenges of applying patterns and developing new patterns.
This document discusses the facade design pattern. The facade pattern provides a simplified interface to a more complex subsystem. It decouples the subsystem from the client and makes the subsystem easier to use. A facade acts as a front-facing interface that hides the underlying complexities of the subsystem and delegates client requests to appropriate subsystem classes. This reduces dependencies between subsystems and promotes loose coupling. The facade pattern is useful for layering subsystems and simplifying access to them through a single interface.
Design patterns are known as best practices that the programmer can use to solve common problems when designing an application or system.
Singelton Design Pattern
Factory Design Pattern
Builder Design Pattern
Strategy Design Pattern
Iterator Design Pattern
Observer Design Pattern
Prototype Design Pattern
Command Design Pattern
Decorator Pattern
Proxy Pattern
Adapter Pattern
Package diagrams allow developers to organize model elements such as use cases, classes, and other packages. A package is a general mechanism for grouping these elements and can be rendered as a tabbed folder. Elements within a package can have public or private visibility. Relationships between packages include dependency and generalization. Dependency relationships indicate that one package depends on another, while generalization shows a parent-child relationship. Packages can be merged to combine their contents. Common architecture styles for organizing packages include decomposition, uses, generalization, and layered. These styles aid in tasks like planning, reuse, and managing complexity.
Java applications cannot directly communicate with a database to submit data and retrieve the results of queries.
This is because a database can interpret only SQL statements and not Java language statements.
For this reason, you need a mechanism to translate Java statements into SQL statements.
The JDBC architecture provides the mechanism for this kind of translation.
The JDBC architecture can be classified into two layers :
JDBC application layer.
JDBC driver layer.
JDBC application layer : Signifies a Java application that uses the JDBC API to interact with the JDBC drivers. A JDBC driver is software that a Java application uses to access a database. The JDBC driver manager of JDBC API connects the Java application to the driver.
JDBC driver layer : Acts as an interface between a Java applications and a database. This layer contains a driver , such as a SQL server driver or an Oracle driver , which enables connectivity to a database.
A driver sends the request of a Java application to the database. After processing the request, the database sends the response back to the driver. The driver translates and sends the response to the JDBC API. The JDBC API forwards it to the Java application.
An introduction to creational design patterns in object orientation. Suitable for intermediate to advanced computing students and those studying software engineering.
Presented by,
Ms. Nandana S V
Team Lead, Sr Software Engineer, Livares Technologies
Facade design pattern
Facade is a part of Gang of Four design pattern (23 others).
As the name suggests, it means the face of the building.
The people walking past the road can only see this glass face of the building.
They do not know anything about it, the wiring, the pipes and other complexities.
It hides all the complexities of the building and displays a friendly face.
Facade design pattern
Same goes for the Facade Design Pattern. It hides the complexities of the system and provides an interface to the client from where the client can access the system.
This document provides an overview and introduction to design patterns. It discusses creational, structural, and behavioral patterns. For each category it briefly introduces and describes the intent and use of some common patterns, including Factory Method, Singleton, Decorator, Facade, Command, Iterator, and Observer. It also includes diagrams to illustrate the relationships between objects in sample implementations.
This document provides information about a course on design patterns taught by Dr. Asma Cherif. It includes the course code, instructor details, learning objectives, textbooks, and topics that will be covered such as architectural design, what patterns are, and different types of patterns. Design patterns provide solutions to common software design problems and promote reuse of successful designs. The course aims to help students understand design patterns, identify patterns in code and designs, and implement patterns to design and develop quality software applications.
The proxy pattern provides a surrogate or placeholder for another object to control access to it. It is used when the real object needs to be accessed remotely, created on demand, or access control is required. The proxy maintains a reference to the real subject and provides the same interface as the subject so it can be substituted. There are different types of proxies like virtual, remote, and protective proxies that are used in situations like lazy loading large objects, accessing remote resources, and enforcing access control respectively. The proxy pattern structure consists of a proxy class that references the real subject and controls access to it through an identical interface.
This document provides an overview of the Struts framework, which implements the Model-View-Controller design pattern for JavaServer Pages. It describes the core components of Struts, including action handlers, result handlers, and custom tags. It also explains how Struts uses interceptors to apply common functionality like validation. Finally, it provides a step-by-step example of creating a basic login application using Struts.
The document discusses the facade design pattern, which hides the complexities of a system and provides a simpler interface to clients. It defines the facade pattern and provides examples of its use in Java APIs like HttpSession and HttpServletRequest to simplify accessing sessions and requests. The document also notes benefits like simplifying a complex subsystem and consequences like tighter coupling, and encourages viewing a demo of the facade pattern in action.
Inheritance can make code fragile and inflexible, while composition is more flexible. The document discusses favoring composition over inheritance and provides examples. It shows how inheritance between an Order class and CampaignOrder class can break if Order is refactored. Using composition, different order types implement the same interface without relying on each other's implementations. For beverages, inheritance led to an explosion of subclasses, while composition created reusable wrapper classes. Overall, the document advocates favoring composition over inheritance for increased stability and flexibility.
Here is one way to implement the calendar reminder application using the Mediator pattern:
1. Create a ReminderMediator class that acts as the mediator. It will coordinate the ReminderAlarm and Notification classes.
2. Create ReminderAlarm and Notification classes that act as colleagues. The alarm raises events when triggered and the notification displays and handles user input.
3. When the alarm triggers, it notifies the mediator. The mediator then tells the notification to display.
4. The notification displays and handles user input, notifying the mediator of snooze or close.
5. If snooze, the mediator sets a timer then tells the alarm to trigger again after the time span. If close
This document discusses the flyweight design pattern. It begins by defining design patterns as reusable solutions to common software design problems. It then defines the flyweight pattern specifically as a structural pattern that reuses similar objects by storing them and creating new objects only when no match is found. Key advantages are reducing the number of objects and memory usage. The flyweight pattern should be used when there are many objects and storage costs are high. It separates object state into intrinsic and extrinsic parts.
This document provides an introduction to Java 8 and its key features. It discusses that Java 8 aims to simplify programming and enable functional programming and parallel processing. The main features covered are lambda expressions, functional interfaces, default and static methods, and method and constructor references. Lambda expressions allow writing anonymous functions more concisely. Functional interfaces are interfaces with only one abstract method that can be implemented using lambda expressions. Default and static methods enable adding new functionality to interfaces. Method references provide an alternate syntax to lambda expressions for referring to existing methods.
This document provides an introduction to design patterns. It begins by explaining what design patterns are, their benefits, and common elements of design patterns like name, problem, solution, and consequences. It then discusses different types of design patterns classified by purpose (creational, structural, behavioral) and scope (class, object). An example of applying the strategy pattern to a duck simulation is used to illustrate how patterns can solve common object-oriented design problems by separating variable aspects from those that remain the same. The document advocates programming to interfaces rather than implementations to avoid tight coupling and allow independent extension of behavior.
The document is a 17 page presentation on the Adapter pattern. It defines the Adapter pattern as changing the interface of an existing class into another interface that is expected by clients. It discusses the intent, structure, applicability, consequences, known uses, and related patterns of the Adapter pattern. It also provides examples of its use and references for further information.
This document discusses servlets and their properties. It defines servlets as Java programs that run on a web server and handle requests from the server. Servlets process requests, generate responses, and send them back to the server. The document outlines the basic execution steps of a servlet and the servlet architecture. It describes advantages of servlets like being platform independent and faster than CGI. The document also discusses the servlet container, its functions like loading servlets and managing the lifecycle, and the services it provides such as encoding/decoding messages, resource management, security, and session handling.
This document provides an overview of design patterns, including their definition, origins, properties, types, and examples. It discusses common design patterns like Singleton, Observer, Strategy, Adapter, Facade, and Proxy. For each pattern, it describes the context, problem, forces, solution, and examples. The document also covers challenges of applying patterns and developing new patterns.
This document discusses the facade design pattern. The facade pattern provides a simplified interface to a more complex subsystem. It decouples the subsystem from the client and makes the subsystem easier to use. A facade acts as a front-facing interface that hides the underlying complexities of the subsystem and delegates client requests to appropriate subsystem classes. This reduces dependencies between subsystems and promotes loose coupling. The facade pattern is useful for layering subsystems and simplifying access to them through a single interface.
Design patterns are known as best practices that the programmer can use to solve common problems when designing an application or system.
Singelton Design Pattern
Factory Design Pattern
Builder Design Pattern
Strategy Design Pattern
Iterator Design Pattern
Observer Design Pattern
Prototype Design Pattern
Command Design Pattern
Decorator Pattern
Proxy Pattern
Adapter Pattern
Package diagrams allow developers to organize model elements such as use cases, classes, and other packages. A package is a general mechanism for grouping these elements and can be rendered as a tabbed folder. Elements within a package can have public or private visibility. Relationships between packages include dependency and generalization. Dependency relationships indicate that one package depends on another, while generalization shows a parent-child relationship. Packages can be merged to combine their contents. Common architecture styles for organizing packages include decomposition, uses, generalization, and layered. These styles aid in tasks like planning, reuse, and managing complexity.
Java applications cannot directly communicate with a database to submit data and retrieve the results of queries.
This is because a database can interpret only SQL statements and not Java language statements.
For this reason, you need a mechanism to translate Java statements into SQL statements.
The JDBC architecture provides the mechanism for this kind of translation.
The JDBC architecture can be classified into two layers :
JDBC application layer.
JDBC driver layer.
JDBC application layer : Signifies a Java application that uses the JDBC API to interact with the JDBC drivers. A JDBC driver is software that a Java application uses to access a database. The JDBC driver manager of JDBC API connects the Java application to the driver.
JDBC driver layer : Acts as an interface between a Java applications and a database. This layer contains a driver , such as a SQL server driver or an Oracle driver , which enables connectivity to a database.
A driver sends the request of a Java application to the database. After processing the request, the database sends the response back to the driver. The driver translates and sends the response to the JDBC API. The JDBC API forwards it to the Java application.
An introduction to creational design patterns in object orientation. Suitable for intermediate to advanced computing students and those studying software engineering.
Presented by,
Ms. Nandana S V
Team Lead, Sr Software Engineer, Livares Technologies
Facade design pattern
Facade is a part of Gang of Four design pattern (23 others).
As the name suggests, it means the face of the building.
The people walking past the road can only see this glass face of the building.
They do not know anything about it, the wiring, the pipes and other complexities.
It hides all the complexities of the building and displays a friendly face.
Facade design pattern
Same goes for the Facade Design Pattern. It hides the complexities of the system and provides an interface to the client from where the client can access the system.
This document provides an overview and introduction to design patterns. It discusses creational, structural, and behavioral patterns. For each category it briefly introduces and describes the intent and use of some common patterns, including Factory Method, Singleton, Decorator, Facade, Command, Iterator, and Observer. It also includes diagrams to illustrate the relationships between objects in sample implementations.
This document provides information about a course on design patterns taught by Dr. Asma Cherif. It includes the course code, instructor details, learning objectives, textbooks, and topics that will be covered such as architectural design, what patterns are, and different types of patterns. Design patterns provide solutions to common software design problems and promote reuse of successful designs. The course aims to help students understand design patterns, identify patterns in code and designs, and implement patterns to design and develop quality software applications.
The proxy pattern provides a surrogate or placeholder for another object to control access to it. It is used when the real object needs to be accessed remotely, created on demand, or access control is required. The proxy maintains a reference to the real subject and provides the same interface as the subject so it can be substituted. There are different types of proxies like virtual, remote, and protective proxies that are used in situations like lazy loading large objects, accessing remote resources, and enforcing access control respectively. The proxy pattern structure consists of a proxy class that references the real subject and controls access to it through an identical interface.
This document provides an overview of the Struts framework, which implements the Model-View-Controller design pattern for JavaServer Pages. It describes the core components of Struts, including action handlers, result handlers, and custom tags. It also explains how Struts uses interceptors to apply common functionality like validation. Finally, it provides a step-by-step example of creating a basic login application using Struts.
The document discusses the facade design pattern, which hides the complexities of a system and provides a simpler interface to clients. It defines the facade pattern and provides examples of its use in Java APIs like HttpSession and HttpServletRequest to simplify accessing sessions and requests. The document also notes benefits like simplifying a complex subsystem and consequences like tighter coupling, and encourages viewing a demo of the facade pattern in action.
Inheritance can make code fragile and inflexible, while composition is more flexible. The document discusses favoring composition over inheritance and provides examples. It shows how inheritance between an Order class and CampaignOrder class can break if Order is refactored. Using composition, different order types implement the same interface without relying on each other's implementations. For beverages, inheritance led to an explosion of subclasses, while composition created reusable wrapper classes. Overall, the document advocates favoring composition over inheritance for increased stability and flexibility.
Here is one way to implement the calendar reminder application using the Mediator pattern:
1. Create a ReminderMediator class that acts as the mediator. It will coordinate the ReminderAlarm and Notification classes.
2. Create ReminderAlarm and Notification classes that act as colleagues. The alarm raises events when triggered and the notification displays and handles user input.
3. When the alarm triggers, it notifies the mediator. The mediator then tells the notification to display.
4. The notification displays and handles user input, notifying the mediator of snooze or close.
5. If snooze, the mediator sets a timer then tells the alarm to trigger again after the time span. If close
This document discusses the flyweight design pattern. It begins by defining design patterns as reusable solutions to common software design problems. It then defines the flyweight pattern specifically as a structural pattern that reuses similar objects by storing them and creating new objects only when no match is found. Key advantages are reducing the number of objects and memory usage. The flyweight pattern should be used when there are many objects and storage costs are high. It separates object state into intrinsic and extrinsic parts.
This document provides an introduction to Java 8 and its key features. It discusses that Java 8 aims to simplify programming and enable functional programming and parallel processing. The main features covered are lambda expressions, functional interfaces, default and static methods, and method and constructor references. Lambda expressions allow writing anonymous functions more concisely. Functional interfaces are interfaces with only one abstract method that can be implemented using lambda expressions. Default and static methods enable adding new functionality to interfaces. Method references provide an alternate syntax to lambda expressions for referring to existing methods.
This document provides an agenda for a LINQ training that covers:
- A brief history of data access technologies leading to LINQ
- An overview of what LINQ is and the C# language enhancements that support it
- Base concepts like LINQ to Objects, deferred and immediate operators
- More advanced concepts like LINQ to Datasets, XML, and SQL
- Examples and questions
A basic overview, application and usage of MATLAB for engineers. It covered very basics essential that will help one to get started with MATLAB programming easily.
Provided by IDEAS2IGNITE
CETPA INFOTECH PVT LTD is one of the IT education and training service provider brands of India that is preferably working in 3 most important domains. It includes IT Training services, software and embedded product development and consulting services.
http://www.cetpainfotech.com
CETPA INFOTECH PVT LTD is one of the IT education and training service provider brands of India that is preferably working in 3 most important domains. It includes IT Training services, software and embedded product development and consulting services.
Spark Summit EU talk by Mikhail Semeniuk Hollin WilkinsSpark Summit
MLeap and Combust.ML allow machine learning pipelines developed in Spark to be deployed directly to production by serializing them to a common format and executing them outside of Spark. This addresses the common problem of data scientists developing models in Spark that then need to be rewritten by engineers for production. It also allows pipelines to be deployed via REST APIs with low latency. Benchmark tests showed average response times of 14ms for a linear regression pipeline and 24ms for a random forest pipeline on a MacBook Pro. Future work includes supporting more Spark and scikit-learn transformers and unifying model libraries with Spark.
The document discusses relational algebra operators and their composition. It explains that relational algebra operators return relations, so their outputs can be used as inputs to other operators, allowing operator composition. This ability to compose operators is important because it allows complex queries to be built by combining multiple simple operations.
Java 8 introduced several new features including lambda expressions, default methods in interfaces, streams API and others. Lambda expressions allow implementing functional interfaces using anonymous functions. Interfaces can now define default and static methods. The streams API allows performing bulk operations on collections in a declarative way. Some performance improvements in Java 8 include faster common data structures like HashMap, garbage collector improvements and enhanced fork/join framework.
Introduction to combinational logic is here. We discuss analysis procedures and design procedures in this slide set. Several adders, multiplexers, encoder and decoder are discussed.
The document discusses the development of a floating point processor in an FPGA using VHDL for controlling BLAC servomotors. The processor was developed to implement a space vector control for a tele-robot. It involved studying IEEE floating point standards and FPGA architecture. A 32-bit floating point arithmetic unit was designed using VHDL that could perform addition, subtraction, multiplication and division of floating point numbers in IEEE 754 format. This floating point matrix co-processor was implemented and tested on a Spartan3E FPGA to process floating point numbers in a matrix format for basic arithmetic tasks to control the joints of the tele-robot.
Ecd302 unit 05(misc simulation tools)(new version)Xi Qiu
This document describes various simulation tools available in ECD302 including the 555 timer wizard, filter wizard, CE BJT amplifier wizard, component tolerance settings, creating sub-circuits, and post-processing tools. The 555 timer and filter wizards allow designing oscillator and filter circuits by entering specifications. The CE BJT amplifier wizard designs common emitter amplifiers. Component tolerance can be enabled or disabled. Sub-circuits help organize large designs. Post-processing derives new results from simulation data using formulas. An example calculates instantaneous power from measured voltage.
The document discusses the adapter pattern, which allows classes with incompatible interfaces to work together by providing a standard interface. An example is provided of using an adapter class to allow an icon class to be used as a GUI component, even though the icon class does not implement the required component interface. The key aspects of the adapter pattern are explained, including that it converts one interface into another so incompatible classes can work together through the adapter.
A Generic Neural Network Architecture to Infer Heterogeneous Model Transforma...Lola Burgueño
The document discusses a neural network architecture to infer heterogeneous model transformations. It proposes using an encoder-decoder architecture with LSTM networks and attention to transform models represented as trees. The approach is illustrated on two transformations: class to relational models and UML to Java code generation. Results show the neural networks can accurately learn the transformations from examples and generate outputs in reasonable time compared to traditional model transformation techniques.
Massif - the love child of Matlab Simulink and EclipseÁkos Horváth
Massif is a tool that integrates Matlab Simulink models with the Eclipse development environment. It provides import and export functionality for Simulink systems and libraries, representing them as EMF models in Eclipse. Massif has various import strategies and allows manipulating and navigating Simulink models directly as EMF resources. It also features an OSLC API to dynamically execute queries on Simulink models. The presentation provided an overview of Massif's architecture and capabilities and discussed experiences using it for avionics and automotive projects.
Software design involves deriving solutions that satisfy software requirements. The design process involves understanding the problem, identifying solutions, and describing solution abstractions at different levels. Design takes place through overlapping phases like architectural design, interface design, and component design. Good design principles include having linguistic modular units, few interfaces, small interfaces, explicit interfaces, and information hiding. This achieves cohesion within modules and loose coupling between modules.
Taking your machine learning workflow to the next level using Scikit-Learn Pi...Philip Goddard
This document discusses using scikit-learn pipelines to build machine learning workflows in a modular way. It describes how pipelines can encapsulate data preparation steps as well as model training. The document then provides a case study example of building a pipeline to predict customer churn. Key steps include designing pipeline components to handle different data types, writing custom transformers when needed, and using grid search cross-validation to tune hyperparameters of estimators added to the end of the pipeline.
The Koala Component Model aims to manage complexity in consumer electronics through software component architecture and reuse. It defines components as encapsulated and reusable units with explicit interfaces. Configurations connect components through their interfaces. The model supports diversity through interface compatibility, diversity interfaces, late binding, switches, and optional interfaces. Execution is made configuration independent by defining components' interactions through virtual threads and events.
EU projects MODAClouds and JUNIPER – Writing and testing transformations from...Marcos Almeida
This presentation discusses problems with writing and testing transformations between abstract models and specific implementations due to platform fragmentation. It summarizes two EU projects, MODAClouds and JUNIPER, which aim to address this issue. The presentation outlines the current approach taken, which involves decomposing transformations, dealing with variability by replacing sub-transformations, and unit testing sub-transformations with both automated and manual integration tests. It acknowledges limitations in fully testing transformations due to the varied interpretations and acceptable outputs of different tools and platforms.
Odoo ERP software
Odoo ERP software, a leading open-source software for Enterprise Resource Planning (ERP) and business management, has recently launched its latest version, Odoo 17 Community Edition. This update introduces a range of new features and enhancements designed to streamline business operations and support growth.
The Odoo Community serves as a cost-free edition within the Odoo suite of ERP systems. Tailored to accommodate the standard needs of business operations, it provides a robust platform suitable for organisations of different sizes and business sectors. Within the Odoo Community Edition, users can access a variety of essential features and services essential for managing day-to-day tasks efficiently.
This blog presents a detailed overview of the features available within the Odoo 17 Community edition, and the differences between Odoo 17 community and enterprise editions, aiming to equip you with the necessary information to make an informed decision about its suitability for your business.
Artificia Intellicence and XPath Extension FunctionsOctavian Nadolu
The purpose of this presentation is to provide an overview of how you can use AI from XSLT, XQuery, Schematron, or XML Refactoring operations, the potential benefits of using AI, and some of the challenges we face.
Need for Speed: Removing speed bumps from your Symfony projects ⚡️Łukasz Chruściel
No one wants their application to drag like a car stuck in the slow lane! Yet it’s all too common to encounter bumpy, pothole-filled solutions that slow the speed of any application. Symfony apps are not an exception.
In this talk, I will take you for a spin around the performance racetrack. We’ll explore common pitfalls - those hidden potholes on your application that can cause unexpected slowdowns. Learn how to spot these performance bumps early, and more importantly, how to navigate around them to keep your application running at top speed.
We will focus in particular on tuning your engine at the application level, making the right adjustments to ensure that your system responds like a well-oiled, high-performance race car.
GraphSummit Paris - The art of the possible with Graph TechnologyNeo4j
Sudhir Hasbe, Chief Product Officer, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Introducing Crescat - Event Management Software for Venues, Festivals and Eve...Crescat
Crescat is industry-trusted event management software, built by event professionals for event professionals. Founded in 2017, we have three key products tailored for the live event industry.
Crescat Event for concert promoters and event agencies. Crescat Venue for music venues, conference centers, wedding venues, concert halls and more. And Crescat Festival for festivals, conferences and complex events.
With a wide range of popular features such as event scheduling, shift management, volunteer and crew coordination, artist booking and much more, Crescat is designed for customisation and ease-of-use.
Over 125,000 events have been planned in Crescat and with hundreds of customers of all shapes and sizes, from boutique event agencies through to international concert promoters, Crescat is rigged for success. What's more, we highly value feedback from our users and we are constantly improving our software with updates, new features and improvements.
If you plan events, run a venue or produce festivals and you're looking for ways to make your life easier, then we have a solution for you. Try our software for free or schedule a no-obligation demo with one of our product specialists today at crescat.io
OpenMetadata Community Meeting - 5th June 2024OpenMetadata
The OpenMetadata Community Meeting was held on June 5th, 2024. In this meeting, we discussed about the data quality capabilities that are integrated with the Incident Manager, providing a complete solution to handle your data observability needs. Watch the end-to-end demo of the data quality features.
* How to run your own data quality framework
* What is the performance impact of running data quality frameworks
* How to run the test cases in your own ETL pipelines
* How the Incident Manager is integrated
* Get notified with alerts when test cases fail
Watch the meeting recording here - https://www.youtube.com/watch?v=UbNOje0kf6E
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The goal is not to write perfect code showcasing validation, but rather, to provide a small, rough-and ready exercise to reinforce your muscle-memory.
Despite its grandiose-sounding title, this deck consists of just three slides showing the Scala 3 code to be rewritten whenever the details of the operators begin to fade away.
The code is my rough and ready translation of a Haskell user-validation program found in a book called Finding Success (and Failure) in Haskell - Fall in love with applicative functors.
Zoom is a comprehensive platform designed to connect individuals and teams efficiently. With its user-friendly interface and powerful features, Zoom has become a go-to solution for virtual communication and collaboration. It offers a range of tools, including virtual meetings, team chat, VoIP phone systems, online whiteboards, and AI companions, to streamline workflows and enhance productivity.
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The quest for the best AI face swap solution is marked by an amalgamation of technological prowess and artistic finesse, where cutting-edge algorithms seamlessly replace faces in images or videos with striking realism. Leveraging advanced deep learning techniques, the best AI face swap tools meticulously analyze facial features, lighting conditions, and expressions to execute flawless transformations, ensuring natural-looking results that blur the line between reality and illusion, captivating users with their ingenuity and sophistication.
Web:- https://undressbaby.com/
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Flutter is a popular open source, cross-platform framework developed by Google. In this webinar we'll explore Flutter and its architecture, delve into the Flutter Embedder and Flutter’s Dart language, discover how to leverage Flutter for embedded device development, learn about Automotive Grade Linux (AGL) and its consortium and understand the rationale behind AGL's choice of Flutter for next-gen IVI systems. Don’t miss this opportunity to discover whether Flutter is right for your project.
Neo4j - Product Vision and Knowledge Graphs - GraphSummit ParisNeo4j
Dr. Jesús Barrasa, Head of Solutions Architecture for EMEA, Neo4j
Découvrez les dernières innovations de Neo4j, et notamment les dernières intégrations cloud et les améliorations produits qui font de Neo4j un choix essentiel pour les développeurs qui créent des applications avec des données interconnectées et de l’IA générative.
SOCRadar's Aviation Industry Q1 Incident Report is out now!
The aviation industry has always been a prime target for cybercriminals due to its critical infrastructure and high stakes. In the first quarter of 2024, the sector faced an alarming surge in cybersecurity threats, revealing its vulnerabilities and the relentless sophistication of cyber attackers.
SOCRadar’s Aviation Industry, Quarterly Incident Report, provides an in-depth analysis of these threats, detected and examined through our extensive monitoring of hacker forums, Telegram channels, and dark web platforms.
3. PROBLEM
• Client should works with specific interface (Interface A), but
the logic is under another interface (Interface B) for some
reason (e.g. external library).
Interface A Syste
m
Interface B
Syste
m
4. ADAPTER PATTERN
• Adapter pattern is one of the structural design patterns.
• It works as a bridge between two incompatible interfaces.
• This pattern involves a single class which is responsible to join
functionalities of independent or incompatible interfaces.
• Adapter doesn’t add new behavior to our interface.
5. SOLUTION
• We create adapter class that implements our Interface A and
has a reference to Interface B as a member.
• In the implemented methods from Interface A, we call Interface
B methods from its reference.
Interface B
Adapter
(implements
Interface A)
Syste
m
9. PROS. VS CONS.
• The overall complexity of the
code increases because you
need to add a set of new
interfaces and classes.
• Single Responsibility
Principle: separate data
conversion code from the
primary business logic of the
program.
• Open/Closed Principle: add
new types of adapters into
the program without
modifying the existing client
code.
Editor's Notes
The Single Responsibility Principle — Classes should have a single responsibility and thus only a single reason to change.
Open/Closed Principle — Classes and other entities should be open for extension but closed for modification. ------------ because they work with the adapters through the client interface