This document summarizes a discussion about starting an academic game design and research lab. It includes questions about obtaining funding, allocating time for research, teaching, and management, determining the lab's place within the university structure, and promoting inclusion. The presenters caution those interested in starting a lab to avoid common pitfalls like lack of funding and oversight that could prevent successful establishment of a new initiative.
out-think, out-learn, out-create: learnings & take aways from ATD 2015Lesley Arens
De American Society for Training and Development (ATD) organiseert elk jaar het grootste congres worldwide over ‘learning & development’. In 2015 lag de afspraak in Orlando, Florida. Als delegatieleider van de Belgische VOV-delegatie keerde ik terug met een koffer vol inspiratie en (ver)nieuw(end)e opleidingsinzichten die ik oa op HR in de overheid (2016) heb gedeeld.
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Educators and Learners: this is a graphic representation of the overall understanding of a new concept (critical thinking) based on in-class readings, library research and group discussion created by 17 students in an adult ESL class during a project-based learning (PBL) task in April, 2015. (RDCZP)
out-think, out-learn, out-create: learnings & take aways from ATD 2015Lesley Arens
De American Society for Training and Development (ATD) organiseert elk jaar het grootste congres worldwide over ‘learning & development’. In 2015 lag de afspraak in Orlando, Florida. Als delegatieleider van de Belgische VOV-delegatie keerde ik terug met een koffer vol inspiratie en (ver)nieuw(end)e opleidingsinzichten die ik oa op HR in de overheid (2016) heb gedeeld.
In deze sessie bracht ik de belangrijkste learnings & take aways van meer dan 300 internationaal gerenommeerde sprekers en drie keynotes, en deelde ik best & next practices die ik uitgewisseld heb met professionals, wereldwijd actief in het brede domein van HR, leiderschap, organisatie- en talentontwikkeling.
Educators and Learners: this is a graphic representation of the overall understanding of a new concept (critical thinking) based on in-class readings, library research and group discussion created by 17 students in an adult ESL class during a project-based learning (PBL) task in April, 2015. (RDCZP)
The Six Hat Method is a critical thinking exercise. The premise of the six-hat method is that the human brain thinks in a number of distinct ways which can be deliberately challenged, and introduces a structure for groups to think about particular issues.
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A common piece of advice is that your team should discover the true need of your project. Unfortunately advice on how to make that happen isn’t as prevalent. In this session you’ll learn about a simple technique to get to the core of what your stakeholders need that has been around for over 2000 years – Socratic questioning.
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Come learn about this technique so you can use it back at the office to drive toward the right outcome.
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* Learn what socratic questioning is
* Learn how to identify your stakeholders needs using socratic questioning
* Determine when Socratic question is an appropriate technique to use
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Check out my brief overview of Why Statistics is critical to the social sciences and research design. Jam packed with resources and ideas to help you to prepare, review and apply your statistical learning. Feedback welcomed!
TLTS 2015 - JiTT - A Strategy For Success - Oct 2015Jeff Loats
Slides from a 40-minutes panel presentation discussing the effectiveness of Just-in-Time Teaching across many disciplines, levels of courses and course-types.
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Arlene Sgoutas
Jeff Loats
Randi Smith
Courtney Rocheleau
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Jeff Jawitz and Teresa Perez made a presentation at the annual Heltasa Conference at the UFS in November 2014, on professional development in higher education, the issue of time and risk.
The Six Hat Method is a critical thinking exercise. The premise of the six-hat method is that the human brain thinks in a number of distinct ways which can be deliberately challenged, and introduces a structure for groups to think about particular issues.
How to Find the Real Need with Socratic QuestioningKent McDonald
A common piece of advice is that your team should discover the true need of your project. Unfortunately advice on how to make that happen isn’t as prevalent. In this session you’ll learn about a simple technique to get to the core of what your stakeholders need that has been around for over 2000 years – Socratic questioning.
Join Kent McDonald as he walks you through a technique aimed at uncovering the (not intentionally) hidden need that your stakeholders are trying to satisfy, without asking “why?” five times in a row. Kent describes the questions, why they work and in what context they work based on his experience with IT organizations and the Agile Alliance. You’ll then have a chance to consider how to use socratic question for a real life situation..
Come learn about this technique so you can use it back at the office to drive toward the right outcome.
Learning Objectives:
* Learn what socratic questioning is
* Learn how to identify your stakeholders needs using socratic questioning
* Determine when Socratic question is an appropriate technique to use
Statistics Basics the Foundation of Research DesignChar Paul
Check out my brief overview of Why Statistics is critical to the social sciences and research design. Jam packed with resources and ideas to help you to prepare, review and apply your statistical learning. Feedback welcomed!
TLTS 2015 - JiTT - A Strategy For Success - Oct 2015Jeff Loats
Slides from a 40-minutes panel presentation discussing the effectiveness of Just-in-Time Teaching across many disciplines, levels of courses and course-types.
Presenters:
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If you are tired of meetings that are simply reporting sessions or, worse yet, seem to have no point at all, this presentation is for you. We explore considerations with simple strategies, like purpose-driven meeting agendas, as well as the challenge of fostering a collaborative approach to decisions and actions. We also highlight opportunities to leverage appropriate technology and apply Ed Schein's wisdom of "humble inquiry.”
Jeff Jawitz and Teresa Perez made a presentation at the annual Heltasa Conference at the UFS in November 2014, on professional development in higher education, the issue of time and risk.
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(Academic) game [design research] labs- what are they and how do you (not) start one-
1. (Academic) Game [Design|Research]
Labs: What Are They and How Do You
(Not) Start One?
{Roger Altizer}, :Mark Chen:, |Tracy Fullerton|,
.Liz Lawley., /Scot Osterweil/, ~Kurt Squire~
GLS 2015
2.
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14. Other Resources / Initiatives
Komparative Studie von Game Labs weltweit
(Comparative study of Gamelabs) -Beat Suter, GameLab ZHDK
15. Questions
1. How are you funded?
2. How do you devote time to research, teaching,
development, management, etc?
3. Where in the university structure are you
situated, and are there any tips for what not to
do to get one started?
4. How do you be mindful of inclusion (and has
GG affected anything)?
17. Question 2
How do you devote time to research, teaching,
development, management, etc?
(How much of that time is devoted to bs?)
18. Question 3
Where in the university structure are you
situated, and are there any tips for what not to
do to get one started?
(Besides to not get one started.)
19. Question 4
How do you be mindful of inclusion (and has
GG affected anything)?
(fracking GG)
20.
21. (Academic) Game [Design|Research]
Labs: What Are They and How Do You
(Not) Start One?
{Roger Altizer}, :Mark Chen:, |Tracy Fullerton|,
.Liz Lawley., /Scot Osterweil/, ~Kurt Squire~
GLS 2015