SlideShare a Scribd company logo
Article Title 9
Fashion Practice, Volume 6, Issue 1, pp. 9–36
DOI: 10.2752/175693814X13916967094759
Reprints available directly from the Publishers.
Photocopying permitted by licence only.
© 2014 Bloomsbury Publishing PLC.
Mary Ruppert-
Stroescu and
Jana M. Hawley
Mary Ruppert-Stroescu, Assistant
Professor at Oklahoma State University,
applies creativity research to sustainable
design, wearable electronics, and
teaching. Her academic career was
preceded by fashion industry experience
in Europe.
mary.ruppert-stroescu@okstate.edu
Jana M. Hawley is Professor and
Department Chair at University of
Missouri. She is a HERS Fellow, SEC
Fellow, and a Fulbright Scholar. Her
scholarship includes sustainability and
global initiatives.
hawleyj@missouri.edu
A Typology of
Creativity in
Fashion Design
and Development
Abstract
Creatively harnessing the zeitgeist, or spirit of the times, and translating
its influence into unique, timely, and marketable merchandise has been
the key to survival of fashion-focused companies since the dawn of the
twentieth century. We combined a cognitive perspective on creativity
with cultural materialism to develop probing questions for a grounded
theory study of the question: How does the creative process for de-
sign and development function in the global fashion industry of the
twenty-first century? A typology for creativity in fashion design and
development emerged from data gathered in a series of in-depth inter-
10 Mary Ruppert-Stroescu and Jana M. Hawley
views in an international context. We defined Leadership Creativity
and Adaptive Creativity at extreme ends of a continuum. Leadership
Creativity overrules current archetypes and shifts the sector in a new
direction while Adaptive Creativity integrates existing paradigms into
a direction the sector is already trending. This typology outlines eight
descriptive attributes relating to the environment in which fashion de-
sign and development functions, and designates distinct components of
those attributes that categorize the creative type. The majority of work
in fashion design and development today reflects Adaptive Creativity.
Specifically naming and describing these attributes and the interplay
between Leadership Creativity and Adaptive Creativity, the typology
lends structure to otherwise ambiguous parameters related to creativity
in fashion design and development.
KEYWORDS: creativity, fashion industry, fashion design, product
development
Introduction
Creatively harnessing the zeitgeist, or spirit of the times, and translat-
ing its influence into unique, timely, and marketable merchandise has
been the key to survival of fashion-focused companies since the dawn
of the twentieth century. The fashion industry of today is influenced by
economic, geo-political, cultural, and technological forces. This con-
stant evolution prompts the question: How does the creative process of
fashion design and development (FDD) function in the global fashion
industry of the early twenty-first century? In order to properly address
this subject, we must expand our perception of creativity to include
not only a creative product, but also the creativity found in the system
(Eckert and Stacey 2003) of developing all products, whether or not the
end result exemplifies characteristics typically considered to be creative.
Research about creativity comes from diverse areas, such as psych-
ology, business, engineering, design, education, mathematics, computer
science, and philosophy. Scholars from many of these fields agree that cre-
ativity takes diverse forms (Boden 1990; Florida 2002; Sternberg 2006;
Sternberg et al. 2002; Weisberg 2006). Defining creativity is a complex
process (Cross et al. 1996), however creative ideas and products should
be both novel and useful (Boden 1990; Weisberg 2006). Classifying cre-
ativity types is useful in order to understand the “nature of creativity”
(Sternberg 2006: 1). Creativity has been categorized as personal, where
the discovery may be novel for the individual, but has already been real-
ized by someone else, and historic, where the discovery is novel for the
entire culture/society (Boden 1990). Accepting creativity is important
(Florida 2005), yet people sometimes demonstrate aversion to creativ-
ity even when they know that it fulfills a need (Mueller et al. 2012).
A Typology of Creativity in Fashion Design and Development 11
Creative thinking draws on the same intellectual resources as ordin-
ary thinking (Boden 1990; Weisberg 2006), and different types of
creativity have been identified in relation to the creative contribution to
the field (Boden 1990; Sternberg et al. 2002; Weisberg 2006). Artistic
creativity, a process of developing an idea with no specific goal, has
been distinguished from scientific creativity where the problem space is
usually defined (Boden 1990; Weisberg 2006).
The steps of the creative process can range in number, and gener-
ally include stages related to preparation, incubation, illumination, and
evaluation (Boden 1990). These stages have been delineated in general
terms (Ambrose et al. 2003; Boden 1990; Sartre et al. 2010), in relation
to the designer and his or her interface with the product development
process (Aspelund 2006; Cross 1997; Cross et al. 1996; Dorst and Cross
2001), and in relation to fashion design (Fiore et al. 1996; LaBat and
Sokolowski 1999; Lamb and Kallal 1992; Suwa and Tversky 1997).
Creativity related to fashion design has distinct characteristics. In
addition to providing a novel (Weisberg 2006) consumable product
(Rhodes 1961) fashion design creativity has the supplementary require-
ment of creating value (Csikszentmihalyi 1996) by instilling desire and
need for change (Kawamura 2005; Wilson 2003). Conceptual models
considering personal creativity have been developed to shape inquiry
and understanding of the individual’s process of FDD (Bailey 1998;
Lamb and Kallal 1992; Le Pechoux 2000; Mete 2006). In addition,
attention has been given to the practice of developing creativity in
the teaching/learning environment for fashion design (Dragoo 2004;
Karpova et al. 2011; Kim and Farrell-Beck 2003; Lee 2005; Murray
2005; Robinson 2011; Rudd and Chattaraman 2005; Rudd and Reilly
2004; Simpson 2004).
This article extends inquiry related to creativity in FDD by examining
the larger cultural context (Hamilton 1997: 8), addressing the fashion
industry that is a part of the fashion system (Hamilton 1997; Vinken
2005). The results of this analysis provide structure to otherwise am-
biguous parameters (Hamilton 1997) of creativity related to the prac-
tice of FDD.
Defining the Fashion Industry
The term fashion can apply to both tangible and intangible activities.
Behaviors ranging from one’s choice of dress or adornment, one’s
manner of socializing with peers, and one’s choice of language and
method of communication are only a few examples. These behaviors
contribute to the fashion system (Hamilton 1997; Vinken 2005), yet
can exist independently from any commercial enterprise. Because the
purpose of this article is to contribute to the understanding of creativity
in relation to FDD in the context of the commercially driven fashion
industry, the following section will clarify the definition of the fashion
industry.
12 Mary Ruppert-Stroescu and Jana M. Hawley
In the context of the fashion industry, style indicates an item with a
specific set of characteristics (Conway 1997) that is adopted by a group
of people (Diamond and Diamond 2002) for a limited amount of time
(Wilson 2003). In addition to the tangible characteristics of the style,
fashion products are embodied with an abstract force (Babcock 1986)
whose integral components are novelty and change (Kawamura 2005).
This abstract force is separate from clothing or any other vehicle that
may be used to convey the fashion concept (Kawamura 2005); however,
to some extent fashion products are dependent on the physical artifacts
that provide a tangible representation of the concept driving the desire
for novelty and change (Wilson 2003). In summary, fashion is a system
that “serves as a means by which goods are systematically invested and
divested of meaningful properties” (McCracken 1986, 76) that is “a
function of any complex, industrial nation-state, and has the respon-
sibility for the production, marketing, and merchandising of products
associated with the construction of individual appearance” (Hamilton
1997: 2). The fashion industry, therefore, focuses on the commercial
activities within the fashion system (Hamilton 1997; Vinken 2005), and
addresses many economic levels, from low-priced budget products to
bespoke products selling for tens of thousands of dollars each, and all
price levels in between (Keiser and Garner 2012).
This complex system operates within the context of industrial socie-
ties that “willingly accept, indeed encourage, the radical changes that
result from deliberate human effort and the effect of anonymous social
forces” (McCracken 1986: 76). Today’s fashion industry endures be-
cause of change as it simultaneously reflects and affects the culture in
which it exists. In order to remain successful, companies must change the
aesthetic properties of a product on a regular basis, carefully cultivating
the desire for and need of the new product by transferring to the new
item an abstract force similar to the one that created the meaning that
initially pushed the outgoing product into popularity. Consequently, we
define the fashion industry as all companies or individuals involved in
the creation, production, promotion, and sale of items that: (a) have
novel and specific aesthetic and functional properties, (b) trigger psy-
chological reactions related to desire and need, and (c) are adopted by a
group of people for a limited amount of time.
The environment of today’s fashion designers is characterized by
increased competition, enhanced consumer awareness, and rapidly de-
veloping technology. Fashion industry competition is fierce due to the
combination of immediate and rapid dissemination of information about
fashion trends, the lack of copyright protection, and the ability of the
competition to quickly respond to change. In this environment, it can be
extremely difficult to secure full financial benefit from creative fashion
products. Overt, rapid copying of fashion designs poses a multitude of
problems for the fashion leaders, not the least of which is the inability to
amortize investment in the process required to produce creative products.
A Typology of Creativity in Fashion Design and Development 13
The multifaceted phenomena that fall under the fashion umbrella
include cultural (Hamilton 1997; Kawamura 2004; Vinken 2005;
Wilson 2003) and sociocultural dimensions (Vinken 2005; Workman
and Freeburg 2009). Fashion has been examined as a sub-field of soci-
ology (Kawamura 2005), compared to fine and performing art (Wilson
2003), and examined in the business, marketing, consumer behavior,
and management (Cillo and Verona 2008) literature. The apparel and
textile product segment of the fashion industry is one of the largest
commercial enterprises in the global marketplace (Kunz and Garner
2007) and includes the manufacture and the subsequent wholesale and
retail sale of fibers, yarns, fabrics, apparel, accessories, jewelry, and even
perfume for men, women, and children as well as home furnishings and
a variety of textile soft goods (Dickerson 2003). On November 4, 2011,
the World Trade Organization listed on its website that in 2010, textiles
and clothing alone contributed US$602 billion to world trade and rep-
resented 4.1 percent of the world’s merchandise exports. Basic products
do not change radically from one season to the next, while the driving
force behind fashion products is change (Kunz and Garner 2007).
Researching the fashion industry has traditionally been marginalized
in academic circles, criticized in feminist circles and reduced to simple
buying and selling in business circles (Kawamura 2005; Vinken 2005;
Wilson 2003). Obvious strides have been made, however, that validate
the dialogue regarding the phenomenon of fashion. Within the past fif-
teen years, several highly regarded peer-reviewed academic journals that
focus on fashion have become well established. Furthermore, the fash-
ion, academic, and journalistic communities were startled in 2006 when
Washington, DC fashion columnist Robin Givhan received the Pulitzer
Prize for criticism “for her witty, closely observed essays that transform
fashion criticism into cultural criticism” (www.pulitzer.org n.d.).
This overview of the fashion industry provides a foundation for un-
derstanding the cultural environment of FDD professionals and reveals
a complex and multifaceted context where the nature of the fashion
designer’s work is strongly influenced by factors outside of his or her
control. This article provides structure to those factors that facilitate a
better understanding of how environmental shifts influence the creative
process in order for fashion designers and product developers to adapt
to and thrive in this changing environment.
Conceptual Framework
When addressing creative FDD, attention was given to the cultural sys-
tem (Hamilton 1997; Tylka and Calogero 2010) in which the designer
functions, a context particularly characterized by rapid change (Eckert
and Stacey 2003). Our cultural analysis was rooted in an anthropo-
logical tradition. We combined a cognitive perspective on creativity
14 Mary Ruppert-Stroescu and Jana M. Hawley
(Weisberg 2006) with cultural materialism (Harris 1979; White 1959)
to develop probing questions that explored creativity in FDD through
a series of in-depth interviews in an international context employing
the grounded theory approach (Glaser and Strauss 1967; Strauss and
Corbin 1990). The areas of inquiry were shaped through attention to
the components of culture related to ideology, social structure, and
technology (Hamilton 1987; Harris 1979; White 1959). By examin-
ing the interaction of these three layers of culture, motivations and
explanations for changing phenomena were revealed. Understanding
the cultural context is important to fashion design (Eckert and Stacey
2003) and this approach to the cultural system was proven effective for
analyzing the fashion industry (Hamilton 1987).
From this cultural paradigm, areas of inquiry framed around the
question, “How does the creative process for design and development
function in the global fashion industry of the twenty-first century?”
were compiled following the cognitive creativity precept that “ideas and
tangible products that are novel and useful are assumed to emerge from
the application of ordinary, fundamental cognitive processes to existing
knowledge structures” (Ward 2007). Leading questions explored the
participant’s ideology, worldview, and values by addressing the partici-
pant’s etic and emic perspectives regarding the creative process in gen-
eral, the participant’s personal experience with fashion design, and the
fashion industry. Social structure, or the organizations that frame the
designer’s environment, was perceived through examining components
of the working atmosphere, company structure, product distribution
strategies, and overall supply chain. Participants were asked to consider
aspects of technology related to artifacts found in their environments,
technological tools that facilitated the creative development process,
and technology that facilitated the flow of information.
Investigating the cultural environment in which a fashion designer
functions from the above perspective initiated a process of probing data
collection and analysis employing inductive and deductive reasoning
that led to the development of a typology for creativity in FDD. The
intent of this exploratory study was to analyze and categorize themes
drawn from the individual interview data. By linking the interview data
to relevant literature and environmental factors inherent in the global
fashion industry, we established a typology of creativity for fashion de-
sign and development.
Methods
We chose to explore creativity in FDD through a specific industry seg-
ment, a practice that has proven successful in creativity studies when
focusing on specific, easily identifiable, and universal aspects of that do-
main (Dorst and Cross 2001). The following distinctive characteristics
A Typology of Creativity in Fashion Design and Development 15
of the luxury fashion industry render its lens particularly appropriate
for this study: (a) strong brand definition (Miller and Mills 2012; Ward
et al. 2006), (b) easily perceivable rapid change (Cappetta et al. 2006;
Eckert and Stacey 2003), (c) universal patterns of design development
(Dorst and Cross 2001; Eckert and Stacey 2003; Stacey and Eckert
2010; Suwa and Tversky 1997), and (d) proven applicability to diverse
product and price categories (Cappetta et al. 2006; Eckert and Stacey
2003).
Producing creative, expensive apparel and presenting it in high-
profile fashion shows has been recognized as an effective approach to
fashion brand development (Ward et al. 2006). Those fashion brands
influence the overall forecasting process (Eckert and Stacey 2003) and
in turn enable further commercial exploitation of the brand image
through licensing to assorted products that enhance revenue by expand-
ing brand reach to diverse consumer populations and selling at price
points that range from couture to mass market. An example is found
in the Jean Paul Gaultier brand where in addition to the company’s
couture and designer ready-to-wear lines, they sold a capsule collection
at the Target budget store chain. Rapid change is observed when the
new, distinguishable products are released at least twice a year, with the
norm being five times a year: spring, summer, fall, winter, and resort
(Keiser and Garner 2012). In addition, the luxury fashion system has
proven to delineate concepts that can be applied to innovative design
development in the small electronics industry because of the dynamic
and easily noticeable importance given to stylistic changes (Cappetta et
al. 2006). The patterns of the fashion design process also find parallels
in the fields of industrial design (Dorst and Cross 2001), engineering
(Eckert and Stacey 2003), graphic design (Stacey and Eckert 2010), and
architecture (Suwa and Tversky 1997).
Participants
Participants were chosen for this study based on the principle of theo-
retical sampling (Creswell 1998) to have similar characteristics of pro-
fessional experience in the creative phase of apparel development for
the luxury fashion industry yet diverse attributes to strengthen the range
of responses that, through constant comparison, lead to an effective
grounded theory study. To recruit participants, a number of design-
ers, trend forecasters, and industry executives in France, the UK, and
the USA were approached. Fashion industry executives were included
if they either administered design departments or managed designers.
Fourteen people agreed to participate in this study. Figure 1 provides
an overview of the range of participant characteristics in relation to
age, experience, education, birth countries, nationalities, residence, and
professional activity.
16 Mary Ruppert-Stroescu and Jana M. Hawley
Among the participants are professionals of similar profiles from
diverse countries. Examples include: a trend forecaster who worked
in France and one in the USA; a French haute couture designer and a
New York designer who sold at the luxury/couture price point; a free-
lance knitwear designer from France and a freelance shoe designer from
Figure 1
Participant characteristics.
A Typology of Creativity in Fashion Design and Development 17
London; a women’s wear designer from the USA and a women’s wear
designer from France; a textile designer based in France and one based
in the USA. The President of the Chambre Syndicale du Prêt a Porter et
des Couturiers in Paris was not paralleled with his counterpart in the
USA, the President of the Council of Fashion Designers of America,
who refused the interview. This participant’s executive-level industry
experience was paralleled with a former Vice President of Design of a
major US apparel corporation. Obtaining a diverse yet cohesive body
of participants was an important component of the research design in
order to include a range of perspectives relevant to the FDD process.
Variation in participant characteristics lent credibility to this explor-
atory study, providing the potential for a wide range of responses, while
unifying characteristics related to education, experience, and current
professional activity provided necessary cohesiveness.
Data Collection
Data were collected by completing extensive interviews of fashion design-
ers and industry professionals in an international context. Completing
long interviews (McCracken 1988) has a proven record of usefulness in
the study of the creative process (Ambrose et al. 2003; Csikszentmihalyi
1996; Gardner 1993). The interview schedule, developed to explore the
overarching question, “How does the creative process for design and
development function in the global fashion industry of the twenty-first
century?” began with probing questions to generate general comments
about creativity and the participant’s creative process. When rapport
was established, questions focused on creativity in FDD inquiring about
sources of inspiration and the overall working environment.
All of the interviews covered each of these domains of inquiry,
although none of the interviews strictly stayed with only the pre-es-
tablished questions. The interviews were digitally recorded and tran-
scribed by one of the researchers. By mutual agreement, the identity of
the participants was kept anonymous in the interview data. Data were
manually analyzed using the open coding (Creswell 1998) method after
each interview. According to the grounded theory tradition (Denzin and
Lincoln 2000), each interview was analyzed immediately. Initial data
analysis consisted of identifying concepts, categorizing, and searching
for seminal relationships among them, while constantly comparing
(Glaser and Strauss 1967) in order to discover themes from the data
independent of the domains of inquiry.
At the onset of this grounded theory study the overarching structure
of the probing questions centered on creativity from the participant’s
perspective. Succeeding interviews were affected by the insight gleaned,
either confirming or disconfirming categories and in some cases evolv-
ing into new directions. For example, as the interviews progressed, the
18 Mary Ruppert-Stroescu and Jana M. Hawley
distinct nature of the larger cultural context of creativity in FDD was re-
vealed through the data, thus prompting us to establish new categories
and to adjust interviews to integrate inquiry about the macro environ-
ment. A category of responses emerged around the idea that creativity
exists at multiple levels of the FDD process (Dorst and Cross 2001).
Another theme that evolved from the data relates to the difference be-
tween “personal creativity and historic creativity” (Boden 1990). In ad-
dition, data revealed responses related to system-level creativity (Dorst
and Cross 2001). The data were collected until a point of repeatable
regularities. Further analysis established relationships between the cat-
egories, resulting in theory that is grounded in the data.
Data Analysis
After completion of all of the interviews, data were introduced into
NvivoTM
software and the open coding process continued. The process
of open coding led to axial coding (Creswell 1998), as variables emerged
that led to specific phenomena and concepts. A posteriori themes devel-
oped that related to those phenomena. The NvivoTM
data were printed
and additional themes were hand-coded. The final phase in the data
review process was to reread each of the interview transcripts, further
evaluating and organizing the findings where appropriate, ensuring that
data for the categories were saturated (Creswell 1998). Triangulation
was used to demonstrate the saturation of responses and the accuracy
of the analysis (Denzin and Lincoln 2000; Kimchi et al. 1991). In rela-
tion to the saturation of responses, triangulation revealed verification
of data collection through evidence of response repetition from diverse
participants.
Results
Themes drawn from the data relate to: (a) the distinct nature of crea-
tivity in the fashion industry, (b) the importance and influence of the
market and the consumer, (c) the interrelationship of creativity, price,
and brand image, (d) the interdependence of creativity types, and finally
(e) the typology of creativity in FDD. We discuss below participant re-
sponses related to each of these themes that led us, through inductive
and deductive reasoning, to recognize two equally important types of
creativity in FDD. Building upon Sternberg’s (2006) propulsion model
of creative contributions we define Leadership Creativity and Adaptive
Creativity at extreme ends of a continuum. Leadership Creativity over-
rules current archetypes and shifts the sector in a new direction while
Adaptive Creativity integrates existing paradigms into a direction the
sector is already trending.
A Typology of Creativity in Fashion Design and Development 19
The Distinct Nature of Creativity in the Fashion Industry
Creativity is present in the fashion industry in distinct forms, and atten-
tion to creativity permeates all areas. It “is the mantra of (the fashion)
industry. It is the beginning and the end of the conversation. We all say
we want new thoughts, we want creativity, we believe that we support
creativity. It is the word on everybody’s lips” (Interview participant B,
August 14, 2007). Creativity that rejects the current paradigm and leads
the field into a new direction was described in terms of “historical crea-
tivity” (Boden 1990). “It is really changing the history of costume. To do
things which have never been done, or anyway to interpret them in a way
which was never done, as of course everything is taken from the past”
(Interview participant F, July 17, 2007). “The creator creates history, he
doesn’t follow history. It is not a soldier, it is not someone who follows, it
is someone who brings an image … the true creators … are very rare by
definition in the entire world” (Interview participant D, July 10, 2007).
The data raised awareness of a segment of FDD that does not focus on
determining a revolutionary product, but on adapting existing fashion
products, putting the emphasis on the process of bringing the product to
the consumer. This manner of adapting existing fashion products points
to “synthesizing current paradigms” (Sternberg 2006: 96) that push the
field forward in a predetermined direction. For example, “creativity
doesn’t have to be weird … [but] creativity is connected to the word
new, or fresh. You know, just the next step. You don’t have to go all the
way to the top of the ladder, just move it along” (Interview participant
J, September 12, 2007). Being creative in FDD doesn’t necessarily mean
focusing on making a completely new product. “For … the Forever
21’s, There is creativity in translating what the other people are doing
into your price point” (Interview participant D, July 10, 2007). In this
example, the creative emphasis would be at the system level (Dorst and
Cross 2001) of producing the product, and would not be as evident
when examining final product.
Fashion Design Creativity in Relation to Marketability and
the Consumer
Creativity in fashion design is linked to market position (Eckert and
Stacey 2003) and creating value (Csikszentmihalyi 1999); however,
these two concepts can be considered inherently conflicting paradigms.
“It is by virtue of the laws of imitation that we obey fashion. It is nearly
by a protestation against these laws of imitation that fashion tries to be
creative” (Interview participant D, July 10, 2007). Adopting a consumer
focus, often seen as providing commercial success, can stifle creativity
that is intended to redirect the field, or at the very least predetermine the
outcome to some degree.
Because the purpose of fashion design is to create a product with a
practical function, the creative fashion designer’s task is to attend to
the consumer’s needs in a subtle manner, creating a harmony that the
20 Mary Ruppert-Stroescu and Jana M. Hawley
consumer recognizes and connects to, while at the same time defining
product characteristics that are unique and serve a purpose.
Why is he (the designer) successful? Because he is subconsciously,
at the base, he is in the mind of each client that he addresses.
There is a transmission: why does a client buy? Because she rec-
ognizes, subconsciously, when looking at a designer’s work, a
harmony that she feels. (Interview participant D, July 10, 2007)
The harmony that the customer feels does not happen by chance. This
designer went on to describe the macro environment and the way in
which the rules of a target market evolve.
The world is rigid, especially the capitalist world we live in. We
receive so much media and information and images that form
our taste, and it is from there that certain targets are launched in
rapport with each market segment. Together with our knowledge
of the real process [and the] receptivity of images of this or that
subject, when we are a good designer we try to create a collection
with the goal of fitting within the rules of the target. (Interview
participant D, July 10, 2007)
FDD that rejects current paradigms was described by a trend fore-
caster as the antithesis of marketing-based product development that
focuses on defining the customer’s needs.
They do focus groups, questionnaires to interview people, etc.
And that is all stuff that taints the creative process. We (at my
trend forecasting company) are very turned off by that. I think
that fashion designers who are very creative, especially high-end
fashion designers, are turned off for the same reasons. Everybody
feels like it’s a publicity machine; something evil. (Interview par-
ticipant E, July 8, 2007)
Commercial success in the fashion industry includes gaining access
to the “cultural arbiters of fashion referring to the extant general cul-
tural system in which both the fashion system and individual fashion
consumers operate” (Hamilton 1997). These include the fashion gate-
keepers who decide which products to feature in magazines, online, on
celebrities, and in retail stores. Although other factors most certainly
come in to play, obtaining the attention of the fashion gatekeepers is
often dependent on the creativity of a designer’s work (Interview par-
ticipant F, July 17, 2007).
The reality of all these big brands with all this marketing has
also [been] trying to cut out the young designers because they
A Typology of Creativity in Fashion Design and Development 21
[big brands] take all the space in the magazines as advertisers
and all the space in the [editorial] pages because the editors use
them to get them to advertise more. They take all the air from the
rising designers. So the only way to get a brand to rise is to sell.
And to sell the only way is to keep the creativity, so it is related.
(Interview participant I, July 19, 2007)
The Interrelationship of Creativity, Price, and Brand Image
Participants commented about the level of sophistication applied when
translating design ideas into products that can be manufactured in ap-
propriate quantities, meeting both the aesthetic and economic expecta-
tions of the company and the target market. Interview participant F
below highlights the importance of creativity to a brand’s image regard-
less of the product’s price.
Today [because of globalization] in a sense the world is one coun-
try as the frontiers and barriers fade. [Globalization] means that
we can produce everywhere so that price is no longer a divisive
issue. The new technologies make this possible for everyone. You
can design in London or in NY, print in [New] Delhi and pro-
duce in Hong Kong. The differentiation is given by creativity. The
creativity that really builds the brand is more important than the
price and generally the product … Creativity becomes the neces-
sary element for a brand to become international. It [creativity]
supersedes marketing in importance. (Interview participant F,
July 17, 2007)
However, continued development of creative products is especially im-
portant if a designer’s image or brand is known to focus on innovation
and leadership.
For us, the clients and the press and everybody always look for
something very creative. It is hard, because sometimes you want
to be simple, and at the same time if it is simple, they don’t even
look at that. Like Dries Van Noten, like Alaïa, [the collection] has
to keep the hand but at the same time has to be creative. It (crea-
tivity) is very important. It is 70% of all of the world of fashion.
It is very important. (Interview participant I, July 19, 2007)
One participant, a designer, described a psychological link for the
consumer between a high price point and receptivity to Leadership
Creativity. “I think the main difference between upper-price and lower-
price clothing is that consumers can usually spend more money for
clothing that is more original and more unique” (Interview participant
B, August 14, 2007). At the highest price point, therefore, the design
problem to solve relates to developing a directional, innovative, unique,
22 Mary Ruppert-Stroescu and Jana M. Hawley
superbly crafted product made from the finest materials. “I think it
[creativity] is at a point where it has never been before where because of
the prices going so high we have the freedom and ability to do what we
have never done before” (Interview participant E, July 8, 2007).
This description reflects the concept of divergent thinking (Csiks-
zentmihalyi 1996) that leads to experimental creativity. Experimental
creativity in this context is distinct from Galenson’s (2009) description
in that rather than having imprecise goals, the experimental process in
fashion design is purposeful and directed toward a specific end goal
(Galenson 2009). Parallels can be found, also, in artistic creativity
(Boden 1990; Weisberg 2006) where the creative process is examined
within the context of artistic expression and in Sternberg’s redirection,
proposed as a “type of creativity that rejects current paradigms and at-
tempts to replace them.” We define Leadership Creativity as the process
of focusing on divergent, experimental, and insight-based thinking with
few restrictions and a heightened awareness of craft and technique to
develop products that push the industry into a direction different from
the way it is currently trending.
Leadership Creativity is often found at the highest price point be-
cause it requires investment in research and development (Eckert and
Stacey 2003). “Creation is always expensive by definition” (Interview
participant F, July 17, 2007).
I think that a lot of the time, especially in the luxury industry,
creativity allows more expensive processes to be done and you
know more amazing techniques and more complicated ways and
more complicated patternmaking and all that kind of stuff. So I
think that makes the more creatively made things more expensive,
so I think that people are ready to invest more to have more spe-
cial pieces. (Interview participant E, July 8, 2007)
At the lowest of price points, the problem to solve shifts focus from
the product to the system (Eckert and Stacey 2003) of translating
sophisticated design ideas into products that can be manufactured in
large quantities and have the allure of expensively priced design but
are adapted in such a way to make them attractive to the budget cus-
tomer (Keiser and Garner 2012) from both the aesthetic and economic
standpoints. Designing for the budget price category requires finding
a solution in an environment with specific boundaries and restrictions
and draws on convergent creativity (Runco 2007; Weisberg 2006). In
this case analytic skills employ a scientific methodology (Boden 1990;
Weisberg 2006) to synthesize given paradigms (Sternberg 2006) and the
focus shifts from the product to the development process, emphasizing
a more systems-level of creativity (Dorst and Cross 2001).
Adaptive Creativity is defined as the process of focusing on conver-
gent thinking, analytical and scientific methods that meet the challenge
A Typology of Creativity in Fashion Design and Development 23
of creating a product with well-established parameters or limitations
and imply a heightened awareness of operations, management, meth-
ods, and technology.
… it depends on the level of the industry you are working in …
further down the line, as you start working for some of those
other companies, like Forever 21, who are just knocking things
off … These people are creating a look based on someone else’s
look. For the followers, it is more how to translate what the other
people are doing into your price point. There is some creativity in
that, too. (Interview participant G, August 14 2007)
Interdependence of Creativity Types
These two types of creativity are not hierarchical. One is not better
than the other, and they actually feed off of each other. Figure 2 shows
the linkage between Leadership Creativity and Adaptive Creativity.
The predominance of Adaptive Creativity can be seen as a catalyst to
Leadership Creativity, and Adaptive Creativity finds its direction from
Leadership Creativity.
I think a lot of it comes in the way everybody is shopping and
rubbing off items. It looks like … you know the mess about fash-
ion if the merchandiser becomes a designer just by shopping and
picking ten garments and redoing them in a different color. And
if that is what fashion design is today, you know these higher
end designers are just so disgusted by that, they just want to get
back to authenticity. I think that is what is pushing them to do it.
(Interview participant E, July 8, 2007)
Figure 2
The linkage between
Leadership Creativity and
Adaptive Creativity.
24 Mary Ruppert-Stroescu and Jana M. Hawley
Furthering the analysis in this context, we propose that the process
of developing fashion products with novel and specific aesthetic and
functional properties is forced through a cycle that is similar to the tra-
ditional fashion cycle (Keiser and Garner 2012), however Figure 2 high-
lights the manner in which Products with Adaptive Creativity (PAC)
contribute to market saturation that leads to consumer receptivity for,
even desire for, Products with Leadership Creativity (PLC).
Typology of Creativity in Fashion Design and Development
The generation of the Typology of Creativity in Fashion Design and
Development, visually depicted in Figure 3, is a result of concepts that
emerged directly from the data and ideas inspired by the data then
developed through combining existing literature with further industry
analysis at a theoretical level. Having identified the two types of creativ-
ity at extreme ends of a continuum, Leadership Creativity and Adaptive
Creativity, we designated eight attributes related to influences upon cre-
ativity in FDD: (1) research and development, (2) selling price, (3) na-
ture of the product, (4) consumer taste level, (5) technique, (6) number
of designs created and reproduced in a season, (7) consumer perception
and life cycle of the product, and (8) source of design inspiration. When
examining the typology attributes in relation to Leadership Creativity
and Adaptive Creativity, the nature of each attribute is distinct accord-
ing to creativity type (Sternberg 2006).
We chose to create a typology because by definition a typology em-
phasizes categorizing while not implying hierarchy or value. Each type
of creativity is valuable in equal measure to the fashion system and
the industry that has been created around that system. The following
Figure 3
Typology of creativity in fashion
design and development.
A Typology of Creativity in Fashion Design and Development 25
discussion characterizes Leadership Creativity and Adaptive Creativity
at two ends of a continuum.
Research and development
Leadership Creativity rejects existing ideas and attempts to supersede
them, therefore requiring an important investment in product research
and development. Dedicating resources to foster exploration and ex-
perimentation in a way that that is unique yet captures the zeitgeist and
leads the industry in a new direction is of primary importance. Adaptive
Creativity chiefly draws from literal representations of the product be-
ing designed, often from recent seasons, choosing components from
existing products and translating them into different products in a way
that follows the direction the industry has already assumed. Research
is limited to determining which existing products will be modified and
how to modify them in a manner that is cohesive with the established
trend and legally allowed.
Selling price
At the two extremes, a Product with Leadership Creativity (PLC) will
be sold at a price corresponding to the luxury market (Miller and Mills
2012), and a Product with Adaptive Creativity (PAC) is expected to be
sold at a low price, corresponding to the budget category (Keiser and
Garner 2012), usually selling for under US$100.
Nature of the product
The nature of the PLC is innovative and directional, distinctly different
from existing products on the market. Developed using divergent think-
ing in a context with few constraints, the product is the expression of
the designer’s creativity. PAC follow given trends for specific industry
segments, and therefore employ convergent thinking while being devel-
oped in an environment with strictly established parameters and many
limitations. The end product does not exemplify particularly high levels
of creativity.
Consumer taste level
Understanding and pleasing the target market’s taste level is an impor-
tant factor to consider when defining the type of creativity. A consumer’s
taste level for our purposes is defined in terms of refined or popular.
Leadership Creativity reflects refined taste, characterized by one who
possesses: (a) receptivity for the unusual, (b) sensibility for the beauty
of subtle and unique design characteristics, (c) an informed aesthetic,
and (d) appreciation for the time and effort required to develop high-
quality products. Popular taste, the focus of Adaptive Creativity, (a)
draws on influences in popular Western culture, especially those related
to sexuality and beauty (b) constructs aesthetic ideals through social
circles, and (c) gives little attention to quality. The creative challenge
26 Mary Ruppert-Stroescu and Jana M. Hawley
when addressing the popular taste level includes satisfying established
parameters related to price, consumer desires, and market constraints
while the creative challenge at the refined level relates more to exploring
and experimenting in a context with few boundaries.
Technique
The techniques emphasized in a PLC reflect the application of exten-
sively developed skills, complex materials, and superb craftsmanship
required for a product of supreme quality. Manual labor and traditional
methods are emphasized. The PAC employs automated techniques and
emphasizes economical materials, methods, and craftsmanship that are
often of inferior quality. Creativity in relation to a PAC is less evident
when observing the final product. The creative significance of a PAC
involves recognizing the techniques employed at the system level (Eckert
and Stacey 2003), especially in relation to efficient management of op-
erations, material procurement, and production methods to bring costs
down.
Number of designs created and reproduced in a season
Collections reflecting Leadership Creativity are produced in low num-
bers, from one to around 100, for example, to maintain exclusivity. The
designers of PAC are expected to generate a high number of designs,
for some companies up to 150 per season, for example, that meet strict
requirements related to price and consumer demand. The PAC is pro-
duced in large numbers, from 1000 to 10,000+ per unit.
Consumer perception and life cycle of the product
The consumer of a PLC considers the purchase an investment. Due to
the high quality of craftsmanship and materials, the PLC endures physi-
cally for an extended time period. Whether the intended usage is for
one or multiple wearings, the PLC fulfills needs related to status and
prestige. The PAC consumer considers the lifespan of the product to be
relatively short. The craftsmanship and materials degrade quickly and
the consumer accepts to dispose of one PAC to replace it with another,
sometimes within a 6-month time period. The PAC fulfills consumer
needs related to belonging and social acceptance.
Source of design inspiration
In order for a fashion collection to be cohesive, designers create
themes around inspirational sources. Designers employing Leadership
Creativity look for inspiration to primary sources that are abstract and
not related to the product being designed. The resulting PLC only re-
flects the inspirational source in subtle, complex ways. Inspiration for
Adaptive Creativity comes from secondary sources, most often by ex-
amining literal representations of the product being designed that have
been recently released on the market (Eckert and Stacey 2003). The
A Typology of Creativity in Fashion Design and Development 27
resulting products resemble the inspirational product with identifiable
characteristics.
Discussion
The above section delineates characteristics of Leadership Creativity and
Adaptive Creativity at the two extremes of a continuum. We will discuss
here the complexity of the middle range of that continuum, combining
our analysis with existing literature and participant responses. While
understanding the extremes provides clarity, we have discovered these
two overarching commonalities between the two types of creativity:
l Both types of creativity require “thinking differently” (Sternberg
et al. 2002; Interview participant C, July 13, 2007)
l Problem solving is required regardless of the creativity type.
(Eckert and Stacey 2003; Interview participant B, August 14,
2007; Weisberg 2006)
It is important to note that fashion designers who practice pure
Leadership Creativity are in the minority (Eckert and Stacey, 2003;
Interview participant D, July 10, 2007). These are designers whose
work is expected to demonstrate historic creativity (Boden 1990). In
France, where King Louis XIV instituted laws to promote the concept
of fashion leadership in the seventeenth century (DeJean 2004), the lan-
guage contains distinct terms for people who practice these two types
of creativity. True Leadership Creativity, “really changing the history
of costume. To do things which have never been done, or anyway to
interpret them in a way which was never done” (Interview participant F,
July 17, 2007) is practiced by the créateurs, or creators, and the stylists,
or designers, even at the point closest to Leadership Creativity on the
continuum, integrate some form of Adaptive Creativity, While still a
creative process, Adaptive Creativity is a different type of creativity that
focuses more on the process than the product.
The creator creates history, he doesn’t follow history. It is not a
soldier, it is not someone who follows, it is someone who brings
an image … the true creators … are very rare by definition in the
entire world. A stylist, designer, is not really a creator. It is a man
of synthesis; meaning that it is someone who studies the images
that the true creators, who are very rare by definition in the entire
world, have created, and he will work on these images to use
them to serve the market he is addressing. (Interview participant
D, July 10, 2007)
The majority of work in the FDD paradigm of the early twenty-
first century is influenced by Adaptive Creativity. Visually depicting
28 Mary Ruppert-Stroescu and Jana M. Hawley
this phenomenon on a continuum, Figure 4 situates pure Leadership
Creativity and pure Adaptive Creativity within the current fashion in-
dustry paradigm in terms of types of jobs related to producing a prod-
uct, the price point relative to those job types (Keiser and Garner 2012),
and illustrates the concept with examples of designers and companies in
the early twenty-first century who fall within the specified range from
Leadership Creativity to Adaptive Creativity.
As the overlapping, medium intensity, section of Figure 4 indicates,
price point restrictions are not always a deterrent to the application
of Leadership Creativity. When a company has a brand name that is
recognized for Leadership Creativity, such as Kenzo, Marc Jacobs, or
Donna Karan, for example, degrees of Leadership Creativity can still be
demonstrated within the better and contemporary price points.
At Kenzo, the design team “creat[ed] trends, [we didn’t] follow them”
(Interview participant H, July 21, 2007), however, those designer-level,
expensive, complex, and exclusive trend-setting pieces were simplified
and sold at contemporary prices then manufactured in larger quanti-
ties. This concept is visualized in Figure 5, as a pyramid (Rooke 2006)
where a few very expensive, very creative pieces are at the top, and the
selling price decreases while the number of items produced increases
and the product still reflects elements from Leadership Creativity.
Accomplishing the task of maintaining the product characteristics de-
fined by Leadership Creativity at a lower price point requires applica-
tion of the skills identified as key to Adaptive Creativity; in this case the
designer drew on her extensive knowledge of the system of FDD (Eckert
and Stacey 2003) that included methods, techniques, and technology
Figure 4
Leadership Creativity and
Adaptive Creativity in relation
to job type and price point,
with early twenty-first-century
fashion industry examples.
A Typology of Creativity in Fashion Design and Development 29
to balance the collection with pieces that maintained the allure of di-
rectional design and were executed in a way that enabled producing
higher quantities at lower prices. Globalization has given many more
cost-effective production opportunities to companies, providing more
options to the consumer at the lower price points (Interview participant
H, July 21, 2007).
Another combination of Leadership Creativity and Adaptive Creat-
ivity can be accomplished through applying a creativity type to catego-
ries of work within a product. Interview participant A, when discussing
her textile design development, spoke of “[starting] with a color and
a mood and a vision of a place or a season … Kyoto in the fall, there
is that gray leaden sky and then there are scarlet momiji leaves …”
(Interview participant A, August 12, 2007). When she advanced to the
stage of defining apparel shapes to cut the textiles into, she liked to “see
what is selling at [Henri] Bendel or Barneys … you go to the designers
and see what is out there” (Interview participant A, August 12, 2007).
In a similar manner, knitwear designers in Europe found inspiration for
textile patterns in tree bark or a Celtic symbol, but when they began to
put the pattern on a body, the designers looked to existing garments for
inspiration (Eckert and Stacey 2003).
As the above examples demonstrate, a company’s strategic plan may
draw on both types of creativity. The point of this discussion is to deter-
mine distinctive characteristics of the two types of creativity in product
design and development in order to better understand and support the
creative process, regardless of its type.
Figure 5
Combining Leadership
Creativity with Adaptive
Creativity.
30 Mary Ruppert-Stroescu and Jana M. Hawley
Conclusions
The fashion industry holds an undeniably important place in the glo-
bal economy; however, creativity in fashion design and development
has received relatively little attention in the literature. This study ad-
dresses that gap by employing qualitative research methods to describe
how the creative process for design and development functions in the
global fashion industry of the early twenty-first century. Data from in-
depth interviews in an international context, collected and analyzed
simultaneously, led to the discovery of unexpected components of the
phenomenon. Further analysis and reflection led to the designation of
two distinct types of creativity employed in fashion design to develop
fresh products for a target market: Leadership Creativity overrules cur-
rent archetypes and shifts the sector in a new direction while Adaptive
Creativity integrates existing paradigms into a direction the sector is
already trending.
In order to better understand these creativity types, we determined
eight attributes of creativity in FDD, then described how each creativity
type exemplifies those attributes when considered at the extreme ends
of a continuum. Leadership Creativity is innovative and directional,
reflecting highly developed technique, appealing to a customer with
a refined taste who considers the purchase an investment. Adaptive
Creativity involves putting considerable emphasis on the system (Eckert
and Stacey 2003) of establishing efficient management of operations,
materials, and production methods to bring costs down, appealing to
customers with a wide range of taste levels, from refined to popular,
who consider the lifespan of the garment to be relatively short. The
highest degree of Adaptive Creativity is less evident when observing the
final product, as the creative emphasis is more “at the level of plans and
organization, strategies, and problem-solving processes” (Eckert and
Stacey 2003: 21).
This Typology of Creativity in Product Design and Development
is not hierarchal; there is no implication that one type of creative ac-
tivity is better or worse than another. We provided several examples
to demonstrate that a majority of companies practice some form of
Adaptive Creativity. A company’s strategic plan may draw on both
types of creativity by designating specific lines to specific categories, by
combining Leadership and Adaptive Creativity into one line, or by ap-
plying Leadership Creativity to one component of the product, such as
the textile, and Adaptive Creativity to another component, such as the
garment. The point of this discussion is to determine distinctive char-
acteristics of the two types of creativity in product design and develop-
ment in order to better understand and support the creative process,
regardless of its type.
A Typology of Creativity in Fashion Design and Development 31
Implications
This Typology for Creativity in Fashion Design and Development aids
to frame the problem space in order to stimulate the emergence of crea-
tive design concepts (Stacey and Eckert 2010). The delineation of the
attributes of the types of creativity in FDD presented here has the poten-
tial to enable innovative institutions and practitioners to acknowledge
and more effectively support creativity. Educators and human resource
development professionals will find the Typology useful as they develop
curricula that prepare designers, product developers, and managers to
work in the twenty-first-century FDD paradigm. Courses and profes-
sional training programs relating to both Leadership Creativity and
Adaptive Creativity can clearly enhance the designer’s creative poten-
tial. Overall, understanding the concepts presented here will enhance
the development and retention of creative talent.
Understanding the system in which creative FDD functions will fa-
cilitate ideological changes that need to take place in order to nurture
creative talent in FDD. Building creative communities and keeping them
vibrant is an important element in the quest for viable economic growth
(Florida 2005). Fashion industry companies will need to engage both
types of creativity in order to be successful.
Limitations and Recommendations for Further
Research
As an exploratory study, one intended consequence is to initiate dia-
logue and further research. This Typology for Creativity in Fashion
Design and Development provides a foundation from which research-
ers can examine these phenomena in diverse contexts. Because of the
fashion industry segment selected, luxury, the participants interviewed
practiced primarily Leadership Creativity. Additional research explor-
ing the creative process at different levels of creativity in FDD, including
designers who mix Leadership Creativity and Adaptive Creativity as
well as those who focus uniquely on Adaptive Creativity will provide
a well-rounded view of the phenomenon. The participants in this study
were selected following the purposeful sampling method; further explo-
ration of creativity in FDD using discriminative sampling would also
enrich perception of the phenomenon.
This analysis of the creative process for FDD contributes a distinct
perspective that may be applicable to other product types. Extension of
the principles outlined here for creativity in FDD to other design fields
such as functional apparel, interior design or industrial design may
provide a better understanding of creative product design for diverse
applications.
32 Mary Ruppert-Stroescu and Jana M. Hawley
References
Ambrose, Donald, Leonora M. Cohen and Abraham J. Tannenbaum.
2003. Creative Intelligence: Toward Theoretic Integration. Cresskill,
NJ: Hampton Press.
Aspelund, Karl. 2006. The Design Process. New York: Fairchild.
Babcock, Philip. 1986. Webster’s Third New International Dictionary
of the English Language Unabridged. Springfield, MA: Merriam
Webster Inc. Publishers.
Bailey, Pamela Maryann. 1998. “The Creative Apparel Design Process:
A Personal Documentation and Proposed Conceptual Model.” MA
thesis, University of Alberta.
Boden, Margaret A. 1990. The Creative Mind: Myths and Mechanisms.
London: Weidenfeld & Nicolson.
Cappetta, Rossella, Paola Cillo and Anna Ponti. 2006. “Convergent
Designs in Fine Fashion: An Evolutionary Model for Stylistic Innova-
tion.” Research Policy 35: 1273–90.
Cillo, Paola and Gianmario Verona. 2008. “Search Styles in Style
Searching: Exploring Innovation Strategies in Fashion Firms.” Long
Range Planning 41: 650–71.
Conway, George. 1997. Garment & Textile Dictionary. New York:
Delmar Publishers.
Creswell, John W. 1998. Qualitative Inquiry and Research Design:
Choosing among Five Traditions. Thousand Oaks, CA: Sage
Publications.
Cross, Nigel. 1997. “Descriptive Models of Creative Design: Applica-
tion to an Example.” Design Studies 18: 427–40.
Cross, Nigel, Henri Christiaans and Dorst Kees. 1996. Analyzing
Design Activity. Chichester: Wiley Publishing.
Csikszentmihalyi, Mihaly. 1996. Creativity: Flow and the Psychology of
Discovery and Invention. New York: Harper Collins.
Csikszentmihalyi, Mihaly. 1999. “Implications of a System Perspective
for the Study of Creativity.” In R. Sternberg (ed.) Handbook of
Creativity, pp. 313–38. Cambridge: Cambridge University Press.
DeJean, Jean. 2004. The Essence of Style: How the French Invented
High Fashion, Fine Food, Chic Cafes, Style, Sophistication and
Glamour. New York: Free Press.
Denzin, Norman K. and Yvonna S. Lincoln. 2000. Handbook of Qualit-
ative Research. California: Thousand Oaks: Sage Publications.
Diamond, Jay and Ellen Diamond. 2002. The World of Fashion. New
York: Fairchild Publications.
Dickerson, Kitty. 2003. Inside the Fashion Business. Upper Saddle
River, NJ: Prentice Hall.
Dorst, Kees and Nigel Cross. 2001. “Creativity in the Design Process:
Co-Evolution of Problem-Solution.” Design Studies 22: 425–7.
A Typology of Creativity in Fashion Design and Development 33
Dragoo, Sheri A. 2004. “The Use of Company Brand and Interactive
Response to Broaden Design Development.” In Proceedings of the
Annual Conference of the International Textile and Apparel Associ-
ation, Portland, Oregon, November 3–8, 2004. Knoxville, TX: ITAA.
Eckert, Claudia and Martin Stacey. 2003. “Sources of Inspiration in
Industrial Practice: The Case of Knitwear Design.” Journal of Design
Research 3: n.p.
Fiore, Ann Marie, Patricia Anne Kimle and Josephine Maria Moreno.
1996. “Aesthetics: A Comparison of the State of the Art Outside
and inside the Field of Textiles and Clothing Part One: Creator and
Creative Process.” Clothing and Textiles Research Journal 14: 30–40.
Florida, Richard. 2002. The Rise of the Creative Class. New York: Basic
Books.
Florida, Richard. 2005. The Flight of the Creative Class. New York:
Harper Collins.
Galenson, David W. 2009. Conceptual Revolutions in Twentieth-
Century Art. New York: Cambridge University Press.
Gardner, Howard. 1993. Creating Minds: An Anatomy of Creativity
Seen through the Lives of Freud, Einstein, Picasso, Stravinsky, Eliot,
Graham, and Gandhi. New York: BasicBooks.
Glaser, Barney and Anselm L. Strauss. 1967. The Discovery of Grounded
Theory. Chicago, IL: Aldine Publishing Co.
Hamilton, J. A. 1987. “Dress as a Cultural Sub-System: A Unifiying
Metatheory for Clothing and Textiles.” Clothing and Textiles Re-
search Journal 6: 1–7.
Hamilton, J. A. 1997. “The Macro-Micro Interface in the Construction
of Individual Fashion Forms and Meanings.” Clothing and Textiles
Research Journal 15:164–71.
Harris, Marvin. 1979. Cultural Materialism: The Struggle for a Science
of Culture. New York: Random House.
Karpova, Elena, Sara B. Marcketti and Jessica Barker. 2011. “The Effic-
acy of Teaching Creativity: Assessment of Student Creative Thinking
before and after Exercises.” Clothing and Textiles Research Journal
29: 52–66.
Kawamura, Yuniya. 2004. The Japanese Revolution in Paris Fashion.
Oxford: Berg Publishers.
Kawamura, Yuniya. 2005. Fashion-Ology: An Introduction to Fashion
Studies. Oxford: Berg Publishers.
Keiser, Sandra and Myrna B. Garner. 2012. Beyond Design. New York:
Fairchild Publications.
Kim, J. and J. Farrell-Beck. 2003. “Application of Apparel Design
Process in an Experimental Design Course.” In Proceedings of the
Annual Conference of the International Textile and Apparel Associ-
ation, Savannah, Georgia, November 5–11, 2003. Knoxville, TX:
ITAA.
34 Mary Ruppert-Stroescu and Jana M. Hawley
Kimchi, J., B. Polivka and J. S. Stevenson. 1991. “Triangulation: Oper-
ational Definitions.” Nursing Research 40: 364–6.
Kunz, Grace I. and Myrna B. Garner. 2007. Going Global: The Textiles
and Apparel Industry. New York: Fairchild Publications.
LaBat, Karen L. and Susan L. Sokolowski. 1999. “A Three-Stage Design
Process Applied to an Industry-University Textile Product Design
Project.” Clothing and Textiles Research Journal 17: 11–20.
Lamb, Jane M. and M. Jo Kallal. 1992. “A Conceptual Framework for
Apparel Design.” Clothing and Textiles Research Journal 10: 42–7.
Le Pechoux, Beatrice. 2000. “A Pattern Language Describing Apparel
Design Creativity.” PhD dissertation, North Carolina State University.
Lee, Young. 2005. “Preparing Students as Holistic Designers: Knowledge
Integration in Apparel Design Studio Courses.” In Proceedings of
the Annual Conference of the International Textile and Apparel
Association, Alexandria, Virginia, November 2–6, 2005. Knoxville,
TX: ITAA.
McCracken, Grant. 1986. “Culture and Consumption: A Theoretical
Account of the Structure and Movement of the Cultural Meaning of
Consumer Goods.” Journal of Consumer Research 13: 71–84.
McCracken, Grant 1988. The Long Interview. Newbury Park, CA:
Sage Publications.
Mete, Fatma. 2006. “The Creative Role of Sources of Inspiration in
Clothing Design.” international Journal of Clothing Science and
Technology 18: 278–93.
Miller, Karen W. and Michael J. Mills. 2012. “Contributing Clarity by
Examining Brand Luxury in the Fashion Market.” Journal of Busi-
ness Research 65:1471–9.
Mueller, Jennifer S., Shimul Melwani and Jack A. Goncalo. 2012.
“The Bias against Creativity: Why People Desire but Reject Creative
Ideas.” Psychological Science 23: 13–17.
Murray, Bernie. 2005. “Student’s Perception of the Creative Process
in a Design Course.” In Proceedings of Annual Conference of the
International Textile and Apparel Association, Alexandria, Virginia,
November 2–6, 2005. Knoxville, TX: ITAA.
www.pulitzer.org. n.d. The 2006 Pulitzer Prize Winners: Criticism.
http://www.pulitzer.org/citation/2006-Criticism (accessed April 9,
2007).
Rhodes, Mel. 1961. “An Analysis of Creativity.” The Phi Delta Kappan
42: 305–10.
Robinson, Joyce Robin. 2011. “Creativity in Fashion Design Students.”
PhD dissertation, Southern Illinois University at Carbondale.
Rooke, Susan. 2006. “Structure of the European Fashion Industry. ”
Paris American Academy July 6.
Rudd, Nancy A. and Veena Chattaraman. 2005. “Scenario-Based
Apparel Product Development: Adapting the Creative Design Pro-
cess toward a Retail Brand Image.” In Proceedings of the Annual
A Typology of Creativity in Fashion Design and Development 35
Conference of the International Textile and Apparel Association,
Alexandria, Virginia, November 2–6, 2005. Knoxville, TX: ITAA.
Rudd, Nancy A. and A. Reilly. 2004. “Keeping the Energy Flowing
in Apparel Product Development.” In Proceedings of the Annual
Conference of the International Textile and Apparel Association,
Portland, Oregon, November 3–8, 2004. Knoxville, TX: ITAA.
Runco, Mark A. 2007. Creativity: Theories and Themes: Research,
Development, and Practive. Amsterdam: Elsevier Academic Press.
Sartre, Jean-Paul, Arlette Eelkaïm-Sartre and J. M. Webbe. 2010. The
Imaginary: A Phenomenological Psychology of the Imagination.
London: Routledge.
Simpson, Mary E. 2004. “The Effect Team Learning Has on the Dev-
elopment of Creativity in a College Classroom: An Integrated Case
Study.” PhD dissertation, Baylor University, Waco, Texas.
Stacey, Martin and Claudia Eckert. 2010. “Reshaping the Box: Creative
Designing as Constraint Management.” International Journal of
Production Development 11: 241–55.
Sternberg, Robert J. 2006. “The Nature of Creativity.” Creativity Re-
search Journal 18: 87–98.
Sternberg, Robert J., James C. Kaufman and Jean E. Pretz. 2002. The
Creativity Conundrum: A Propulsion Model of Kinds of Creative
Contributions. New York: Psychology Press.
Strauss, Anselm L. and Juliet M. Corbin. 1990. Basics of Qualitative
Research: Grounded Theory Procedures and Techniques. Newbury
Park, CA: Sage Publications.
Suwa, Masaki and Barbara Tversky. 1997. “What Do Architects and
Students Perceive in Their Design Sketches? A Protocol Analysis.”
Design Studies 18: 385–403.
Tylka, Tracy L. and Rachel M. Calogero. 2010. “Fiction, Fashion, and
Function Revisited: An Introduction to the Special Issue on Gendered
Body Image, Part II.” Sex Roles 63: 601–8.
Vinken, Barbara. 2005. Fashion Zeitgeist Trends and Cycles in the
Fashion System. Oxford: Berg Publishers.
Ward, Susan, Pamela A. Parmal, Didier Grumbach and Lauren Whitley.
2006. Fashion Show: Paris Style. Boston, MA: MFA Publications.
Ward, Thomas B. 2007. “Creative Cognition as a Window on Creativity
Methods.” Methods 42: 28–37.
Weisberg, Robert W. 2006. Creativity: Understanding Innovation in
Problem Solving, Science, Invention, and the Arts. Hoboken, NJ:
John Wiley & Sons.
White, Leslie A. 1959. The Evolution of Culture: the Development of
Civilization to the Fall of Rome. New York: McGraw-Hill.
Wilson, Elizabeth. 2003. Adorned in Dreams: Fashion and Modernity.
New Brunswick, NJ: Rutgers University Press.
Workman, Jane E. and Beth W. Freeburg. 2009. Dress and Society. New
York: Fairchild Publications.
A Typology Of Creativity In Fashion Design And Development

More Related Content

Similar to A Typology Of Creativity In Fashion Design And Development

Theories of fashion notes
Theories of fashion notesTheories of fashion notes
Theories of fashion notes
suniltalekar1
 
Consumer Culture Essay
Consumer Culture EssayConsumer Culture Essay
Consumer Culture Essay
Amanda Hengel
 
Conceptualizing the Innovation Process – Trends and Outlook
Conceptualizing the Innovation Process – Trends and OutlookConceptualizing the Innovation Process – Trends and Outlook
Conceptualizing the Innovation Process – Trends and Outlook
Maxim Kotsemir
 
Insights cultural diversity and revolutionary change semiotics in emerging ma...
Insights cultural diversity and revolutionary change semiotics in emerging ma...Insights cultural diversity and revolutionary change semiotics in emerging ma...
Insights cultural diversity and revolutionary change semiotics in emerging ma...
LeapFrog Strategy
 
Fashion Essay Topics.pdf
Fashion Essay Topics.pdfFashion Essay Topics.pdf
Fashion Essay Topics.pdf
Carrie Marie
 
Sustainable behaviors
Sustainable behaviorsSustainable behaviors
Sustainable behaviors
Najmeh (Naz) Mirzaie
 
FAST FASHION: MARKETING, RECYCLING AND ENVIRONMENTAL ISSUES
FAST FASHION: MARKETING, RECYCLING AND ENVIRONMENTAL ISSUESFAST FASHION: MARKETING, RECYCLING AND ENVIRONMENTAL ISSUES
FAST FASHION: MARKETING, RECYCLING AND ENVIRONMENTAL ISSUES
inventionjournals
 
E0472028033.pdf
E0472028033.pdfE0472028033.pdf
E0472028033.pdf
Md Zafar Alam Bhuiyan
 
Risk management of events / MANAGEMENT OF EVENTS / Prof. Doutor Rui Teixeira...
Risk management of events / MANAGEMENT OF EVENTS  / Prof. Doutor Rui Teixeira...Risk management of events / MANAGEMENT OF EVENTS  / Prof. Doutor Rui Teixeira...
Risk management of events / MANAGEMENT OF EVENTS / Prof. Doutor Rui Teixeira...A. Rui Teixeira Santos
 
Arc 211 american diversity and design yasser alotaibi
Arc 211 american diversity and design   yasser alotaibiArc 211 american diversity and design   yasser alotaibi
Arc 211 american diversity and design yasser alotaibi
Yasser Alotaibi
 
Arc 211 American Diversity and Design Constantinos Landis
Arc 211   American Diversity and Design   Constantinos LandisArc 211   American Diversity and Design   Constantinos Landis
Arc 211 American Diversity and Design Constantinos Landis
Constantinos Landis
 
Conceptualizing the Innovation Process Towards the ‘Active Innovation Paradig...
Conceptualizing the Innovation Process Towards the ‘Active Innovation Paradig...Conceptualizing the Innovation Process Towards the ‘Active Innovation Paradig...
Conceptualizing the Innovation Process Towards the ‘Active Innovation Paradig...
Maxim Kotsemir
 
Arc211: American Diversity and Design Jaxon Klein
Arc211: American Diversity and Design Jaxon KleinArc211: American Diversity and Design Jaxon Klein
Arc211: American Diversity and Design Jaxon Klein
Jaxon Klein
 
Running head Activity Reflection1Activity Reflection3.docx
Running head Activity Reflection1Activity Reflection3.docxRunning head Activity Reflection1Activity Reflection3.docx
Running head Activity Reflection1Activity Reflection3.docx
lillie234567
 
Negotiating Innovation - Slides for the American Library Association's Future...
Negotiating Innovation - Slides for the American Library Association's Future...Negotiating Innovation - Slides for the American Library Association's Future...
Negotiating Innovation - Slides for the American Library Association's Future...
Rolin Moe
 

Similar to A Typology Of Creativity In Fashion Design And Development (20)

Theories of fashion notes
Theories of fashion notesTheories of fashion notes
Theories of fashion notes
 
Consumer Culture Essay
Consumer Culture EssayConsumer Culture Essay
Consumer Culture Essay
 
Conceptualizing the Innovation Process – Trends and Outlook
Conceptualizing the Innovation Process – Trends and OutlookConceptualizing the Innovation Process – Trends and Outlook
Conceptualizing the Innovation Process – Trends and Outlook
 
Insights cultural diversity and revolutionary change semiotics in emerging ma...
Insights cultural diversity and revolutionary change semiotics in emerging ma...Insights cultural diversity and revolutionary change semiotics in emerging ma...
Insights cultural diversity and revolutionary change semiotics in emerging ma...
 
Fashion Essay Topics.pdf
Fashion Essay Topics.pdfFashion Essay Topics.pdf
Fashion Essay Topics.pdf
 
Postmodern Advertising
Postmodern AdvertisingPostmodern Advertising
Postmodern Advertising
 
Anarchism of the object
Anarchism of the objectAnarchism of the object
Anarchism of the object
 
Sustainable behaviors
Sustainable behaviorsSustainable behaviors
Sustainable behaviors
 
FAST FASHION: MARKETING, RECYCLING AND ENVIRONMENTAL ISSUES
FAST FASHION: MARKETING, RECYCLING AND ENVIRONMENTAL ISSUESFAST FASHION: MARKETING, RECYCLING AND ENVIRONMENTAL ISSUES
FAST FASHION: MARKETING, RECYCLING AND ENVIRONMENTAL ISSUES
 
E0472028033.pdf
E0472028033.pdfE0472028033.pdf
E0472028033.pdf
 
Risk management of events / MANAGEMENT OF EVENTS / Prof. Doutor Rui Teixeira...
Risk management of events / MANAGEMENT OF EVENTS  / Prof. Doutor Rui Teixeira...Risk management of events / MANAGEMENT OF EVENTS  / Prof. Doutor Rui Teixeira...
Risk management of events / MANAGEMENT OF EVENTS / Prof. Doutor Rui Teixeira...
 
Arc 211 american diversity and design yasser alotaibi
Arc 211 american diversity and design   yasser alotaibiArc 211 american diversity and design   yasser alotaibi
Arc 211 american diversity and design yasser alotaibi
 
Arc 211 American Diversity and Design Constantinos Landis
Arc 211   American Diversity and Design   Constantinos LandisArc 211   American Diversity and Design   Constantinos Landis
Arc 211 American Diversity and Design Constantinos Landis
 
Conceptualizing the Innovation Process Towards the ‘Active Innovation Paradig...
Conceptualizing the Innovation Process Towards the ‘Active Innovation Paradig...Conceptualizing the Innovation Process Towards the ‘Active Innovation Paradig...
Conceptualizing the Innovation Process Towards the ‘Active Innovation Paradig...
 
Final Dissertation
Final DissertationFinal Dissertation
Final Dissertation
 
Arc211: American Diversity and Design Jaxon Klein
Arc211: American Diversity and Design Jaxon KleinArc211: American Diversity and Design Jaxon Klein
Arc211: American Diversity and Design Jaxon Klein
 
Running head Activity Reflection1Activity Reflection3.docx
Running head Activity Reflection1Activity Reflection3.docxRunning head Activity Reflection1Activity Reflection3.docx
Running head Activity Reflection1Activity Reflection3.docx
 
Ssrn id1321662
Ssrn id1321662Ssrn id1321662
Ssrn id1321662
 
Jibs20113a
Jibs20113aJibs20113a
Jibs20113a
 
Negotiating Innovation - Slides for the American Library Association's Future...
Negotiating Innovation - Slides for the American Library Association's Future...Negotiating Innovation - Slides for the American Library Association's Future...
Negotiating Innovation - Slides for the American Library Association's Future...
 

More from Laurie Smith

The Writing Process For An Argument Is Shown In Blue
The Writing Process For An Argument Is Shown In BlueThe Writing Process For An Argument Is Shown In Blue
The Writing Process For An Argument Is Shown In Blue
Laurie Smith
 
Writing The Gre Argument Essay Step By Step Guid
Writing The Gre Argument Essay Step By Step GuidWriting The Gre Argument Essay Step By Step Guid
Writing The Gre Argument Essay Step By Step Guid
Laurie Smith
 
Law Essays - Writing Center 247.
Law Essays - Writing Center 247.Law Essays - Writing Center 247.
Law Essays - Writing Center 247.
Laurie Smith
 
Reflective Writing
Reflective WritingReflective Writing
Reflective Writing
Laurie Smith
 
Analysis Of Flying Over Waters Telegraph
Analysis Of Flying Over Waters TelegraphAnalysis Of Flying Over Waters Telegraph
Analysis Of Flying Over Waters Telegraph
Laurie Smith
 
Case Study Format For Nursing Students Admissi
Case Study Format For Nursing Students AdmissiCase Study Format For Nursing Students Admissi
Case Study Format For Nursing Students Admissi
Laurie Smith
 
4 Perfect Essay Starter Tips - Essays Writing Service - O
4 Perfect Essay Starter Tips - Essays Writing Service - O4 Perfect Essay Starter Tips - Essays Writing Service - O
4 Perfect Essay Starter Tips - Essays Writing Service - O
Laurie Smith
 
8 MLA Annotated Bibliography Templates
8 MLA Annotated Bibliography Templates8 MLA Annotated Bibliography Templates
8 MLA Annotated Bibliography Templates
Laurie Smith
 
Essay On Importance Of Education In English Imp
Essay On Importance Of Education In English ImpEssay On Importance Of Education In English Imp
Essay On Importance Of Education In English Imp
Laurie Smith
 
Examples Of Science Paper Abstract Writing A Scienti
Examples Of Science Paper Abstract Writing A ScientiExamples Of Science Paper Abstract Writing A Scienti
Examples Of Science Paper Abstract Writing A Scienti
Laurie Smith
 
Maduro Ms Estn Deprimidos Technical Englis
Maduro Ms Estn Deprimidos Technical EnglisMaduro Ms Estn Deprimidos Technical Englis
Maduro Ms Estn Deprimidos Technical Englis
Laurie Smith
 
Narrative Essay Peer Review Worksheet - Worksheet Fun
Narrative Essay Peer Review Worksheet - Worksheet FunNarrative Essay Peer Review Worksheet - Worksheet Fun
Narrative Essay Peer Review Worksheet - Worksheet Fun
Laurie Smith
 
Fire Safety Writing Prompts And Themed Papers Writi
Fire Safety Writing Prompts And Themed Papers WritiFire Safety Writing Prompts And Themed Papers Writi
Fire Safety Writing Prompts And Themed Papers Writi
Laurie Smith
 
Master Paper Writers. Custom Essay Writing Services From Best Essays ...
Master Paper Writers. Custom Essay Writing Services From Best Essays ...Master Paper Writers. Custom Essay Writing Services From Best Essays ...
Master Paper Writers. Custom Essay Writing Services From Best Essays ...
Laurie Smith
 
HOW TO WRITE THE NYU SUPPLEMENTAL
HOW TO WRITE THE NYU SUPPLEMENTALHOW TO WRITE THE NYU SUPPLEMENTAL
HOW TO WRITE THE NYU SUPPLEMENTAL
Laurie Smith
 
Business Paper How To Write Commentary In An Essay
Business Paper How To Write Commentary In An EssayBusiness Paper How To Write Commentary In An Essay
Business Paper How To Write Commentary In An Essay
Laurie Smith
 
Chinese Dragon Writing Paper Teaching Resources
Chinese Dragon Writing Paper Teaching ResourcesChinese Dragon Writing Paper Teaching Resources
Chinese Dragon Writing Paper Teaching Resources
Laurie Smith
 
Chemistry Lab Report Format
Chemistry Lab Report FormatChemistry Lab Report Format
Chemistry Lab Report Format
Laurie Smith
 
Kawaii Writing Paper Sets By Asking For Trouble Notonthehi
Kawaii Writing Paper Sets By Asking For Trouble NotonthehiKawaii Writing Paper Sets By Asking For Trouble Notonthehi
Kawaii Writing Paper Sets By Asking For Trouble Notonthehi
Laurie Smith
 
How To Write Conclusions Of A Research Paper
How To Write Conclusions Of A Research PaperHow To Write Conclusions Of A Research Paper
How To Write Conclusions Of A Research Paper
Laurie Smith
 

More from Laurie Smith (20)

The Writing Process For An Argument Is Shown In Blue
The Writing Process For An Argument Is Shown In BlueThe Writing Process For An Argument Is Shown In Blue
The Writing Process For An Argument Is Shown In Blue
 
Writing The Gre Argument Essay Step By Step Guid
Writing The Gre Argument Essay Step By Step GuidWriting The Gre Argument Essay Step By Step Guid
Writing The Gre Argument Essay Step By Step Guid
 
Law Essays - Writing Center 247.
Law Essays - Writing Center 247.Law Essays - Writing Center 247.
Law Essays - Writing Center 247.
 
Reflective Writing
Reflective WritingReflective Writing
Reflective Writing
 
Analysis Of Flying Over Waters Telegraph
Analysis Of Flying Over Waters TelegraphAnalysis Of Flying Over Waters Telegraph
Analysis Of Flying Over Waters Telegraph
 
Case Study Format For Nursing Students Admissi
Case Study Format For Nursing Students AdmissiCase Study Format For Nursing Students Admissi
Case Study Format For Nursing Students Admissi
 
4 Perfect Essay Starter Tips - Essays Writing Service - O
4 Perfect Essay Starter Tips - Essays Writing Service - O4 Perfect Essay Starter Tips - Essays Writing Service - O
4 Perfect Essay Starter Tips - Essays Writing Service - O
 
8 MLA Annotated Bibliography Templates
8 MLA Annotated Bibliography Templates8 MLA Annotated Bibliography Templates
8 MLA Annotated Bibliography Templates
 
Essay On Importance Of Education In English Imp
Essay On Importance Of Education In English ImpEssay On Importance Of Education In English Imp
Essay On Importance Of Education In English Imp
 
Examples Of Science Paper Abstract Writing A Scienti
Examples Of Science Paper Abstract Writing A ScientiExamples Of Science Paper Abstract Writing A Scienti
Examples Of Science Paper Abstract Writing A Scienti
 
Maduro Ms Estn Deprimidos Technical Englis
Maduro Ms Estn Deprimidos Technical EnglisMaduro Ms Estn Deprimidos Technical Englis
Maduro Ms Estn Deprimidos Technical Englis
 
Narrative Essay Peer Review Worksheet - Worksheet Fun
Narrative Essay Peer Review Worksheet - Worksheet FunNarrative Essay Peer Review Worksheet - Worksheet Fun
Narrative Essay Peer Review Worksheet - Worksheet Fun
 
Fire Safety Writing Prompts And Themed Papers Writi
Fire Safety Writing Prompts And Themed Papers WritiFire Safety Writing Prompts And Themed Papers Writi
Fire Safety Writing Prompts And Themed Papers Writi
 
Master Paper Writers. Custom Essay Writing Services From Best Essays ...
Master Paper Writers. Custom Essay Writing Services From Best Essays ...Master Paper Writers. Custom Essay Writing Services From Best Essays ...
Master Paper Writers. Custom Essay Writing Services From Best Essays ...
 
HOW TO WRITE THE NYU SUPPLEMENTAL
HOW TO WRITE THE NYU SUPPLEMENTALHOW TO WRITE THE NYU SUPPLEMENTAL
HOW TO WRITE THE NYU SUPPLEMENTAL
 
Business Paper How To Write Commentary In An Essay
Business Paper How To Write Commentary In An EssayBusiness Paper How To Write Commentary In An Essay
Business Paper How To Write Commentary In An Essay
 
Chinese Dragon Writing Paper Teaching Resources
Chinese Dragon Writing Paper Teaching ResourcesChinese Dragon Writing Paper Teaching Resources
Chinese Dragon Writing Paper Teaching Resources
 
Chemistry Lab Report Format
Chemistry Lab Report FormatChemistry Lab Report Format
Chemistry Lab Report Format
 
Kawaii Writing Paper Sets By Asking For Trouble Notonthehi
Kawaii Writing Paper Sets By Asking For Trouble NotonthehiKawaii Writing Paper Sets By Asking For Trouble Notonthehi
Kawaii Writing Paper Sets By Asking For Trouble Notonthehi
 
How To Write Conclusions Of A Research Paper
How To Write Conclusions Of A Research PaperHow To Write Conclusions Of A Research Paper
How To Write Conclusions Of A Research Paper
 

Recently uploaded

Synthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptxSynthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptx
Pavel ( NSTU)
 
Instructions for Submissions thorugh G- Classroom.pptx
Instructions for Submissions thorugh G- Classroom.pptxInstructions for Submissions thorugh G- Classroom.pptx
Instructions for Submissions thorugh G- Classroom.pptx
Jheel Barad
 
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
MysoreMuleSoftMeetup
 
The Art Pastor's Guide to Sabbath | Steve Thomason
The Art Pastor's Guide to Sabbath | Steve ThomasonThe Art Pastor's Guide to Sabbath | Steve Thomason
The Art Pastor's Guide to Sabbath | Steve Thomason
Steve Thomason
 
How libraries can support authors with open access requirements for UKRI fund...
How libraries can support authors with open access requirements for UKRI fund...How libraries can support authors with open access requirements for UKRI fund...
How libraries can support authors with open access requirements for UKRI fund...
Jisc
 
The Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official PublicationThe Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official Publication
Delapenabediema
 
CLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCE
CLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCECLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCE
CLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCE
BhavyaRajput3
 
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxStudents, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
EduSkills OECD
 
Digital Tools and AI for Teaching Learning and Research
Digital Tools and AI for Teaching Learning and ResearchDigital Tools and AI for Teaching Learning and Research
Digital Tools and AI for Teaching Learning and Research
Vikramjit Singh
 
2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...
Sandy Millin
 
Operation Blue Star - Saka Neela Tara
Operation Blue Star   -  Saka Neela TaraOperation Blue Star   -  Saka Neela Tara
Operation Blue Star - Saka Neela Tara
Balvir Singh
 
Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345
beazzy04
 
Chapter 3 - Islamic Banking Products and Services.pptx
Chapter 3 - Islamic Banking Products and Services.pptxChapter 3 - Islamic Banking Products and Services.pptx
Chapter 3 - Islamic Banking Products and Services.pptx
Mohd Adib Abd Muin, Senior Lecturer at Universiti Utara Malaysia
 
How to Split Bills in the Odoo 17 POS Module
How to Split Bills in the Odoo 17 POS ModuleHow to Split Bills in the Odoo 17 POS Module
How to Split Bills in the Odoo 17 POS Module
Celine George
 
Language Across the Curriculm LAC B.Ed.
Language Across the  Curriculm LAC B.Ed.Language Across the  Curriculm LAC B.Ed.
Language Across the Curriculm LAC B.Ed.
Atul Kumar Singh
 
Overview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with MechanismOverview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with Mechanism
DeeptiGupta154
 
Introduction to Quality Improvement Essentials
Introduction to Quality Improvement EssentialsIntroduction to Quality Improvement Essentials
Introduction to Quality Improvement Essentials
Excellence Foundation for South Sudan
 
The approach at University of Liverpool.pptx
The approach at University of Liverpool.pptxThe approach at University of Liverpool.pptx
The approach at University of Liverpool.pptx
Jisc
 
Template Jadual Bertugas Kelas (Boleh Edit)
Template Jadual Bertugas Kelas (Boleh Edit)Template Jadual Bertugas Kelas (Boleh Edit)
Template Jadual Bertugas Kelas (Boleh Edit)
rosedainty
 
Fish and Chips - have they had their chips
Fish and Chips - have they had their chipsFish and Chips - have they had their chips
Fish and Chips - have they had their chips
GeoBlogs
 

Recently uploaded (20)

Synthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptxSynthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptx
 
Instructions for Submissions thorugh G- Classroom.pptx
Instructions for Submissions thorugh G- Classroom.pptxInstructions for Submissions thorugh G- Classroom.pptx
Instructions for Submissions thorugh G- Classroom.pptx
 
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
 
The Art Pastor's Guide to Sabbath | Steve Thomason
The Art Pastor's Guide to Sabbath | Steve ThomasonThe Art Pastor's Guide to Sabbath | Steve Thomason
The Art Pastor's Guide to Sabbath | Steve Thomason
 
How libraries can support authors with open access requirements for UKRI fund...
How libraries can support authors with open access requirements for UKRI fund...How libraries can support authors with open access requirements for UKRI fund...
How libraries can support authors with open access requirements for UKRI fund...
 
The Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official PublicationThe Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official Publication
 
CLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCE
CLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCECLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCE
CLASS 11 CBSE B.St Project AIDS TO TRADE - INSURANCE
 
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxStudents, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptx
 
Digital Tools and AI for Teaching Learning and Research
Digital Tools and AI for Teaching Learning and ResearchDigital Tools and AI for Teaching Learning and Research
Digital Tools and AI for Teaching Learning and Research
 
2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...2024.06.01 Introducing a competency framework for languag learning materials ...
2024.06.01 Introducing a competency framework for languag learning materials ...
 
Operation Blue Star - Saka Neela Tara
Operation Blue Star   -  Saka Neela TaraOperation Blue Star   -  Saka Neela Tara
Operation Blue Star - Saka Neela Tara
 
Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345
 
Chapter 3 - Islamic Banking Products and Services.pptx
Chapter 3 - Islamic Banking Products and Services.pptxChapter 3 - Islamic Banking Products and Services.pptx
Chapter 3 - Islamic Banking Products and Services.pptx
 
How to Split Bills in the Odoo 17 POS Module
How to Split Bills in the Odoo 17 POS ModuleHow to Split Bills in the Odoo 17 POS Module
How to Split Bills in the Odoo 17 POS Module
 
Language Across the Curriculm LAC B.Ed.
Language Across the  Curriculm LAC B.Ed.Language Across the  Curriculm LAC B.Ed.
Language Across the Curriculm LAC B.Ed.
 
Overview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with MechanismOverview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with Mechanism
 
Introduction to Quality Improvement Essentials
Introduction to Quality Improvement EssentialsIntroduction to Quality Improvement Essentials
Introduction to Quality Improvement Essentials
 
The approach at University of Liverpool.pptx
The approach at University of Liverpool.pptxThe approach at University of Liverpool.pptx
The approach at University of Liverpool.pptx
 
Template Jadual Bertugas Kelas (Boleh Edit)
Template Jadual Bertugas Kelas (Boleh Edit)Template Jadual Bertugas Kelas (Boleh Edit)
Template Jadual Bertugas Kelas (Boleh Edit)
 
Fish and Chips - have they had their chips
Fish and Chips - have they had their chipsFish and Chips - have they had their chips
Fish and Chips - have they had their chips
 

A Typology Of Creativity In Fashion Design And Development

  • 1. Article Title 9 Fashion Practice, Volume 6, Issue 1, pp. 9–36 DOI: 10.2752/175693814X13916967094759 Reprints available directly from the Publishers. Photocopying permitted by licence only. © 2014 Bloomsbury Publishing PLC. Mary Ruppert- Stroescu and Jana M. Hawley Mary Ruppert-Stroescu, Assistant Professor at Oklahoma State University, applies creativity research to sustainable design, wearable electronics, and teaching. Her academic career was preceded by fashion industry experience in Europe. mary.ruppert-stroescu@okstate.edu Jana M. Hawley is Professor and Department Chair at University of Missouri. She is a HERS Fellow, SEC Fellow, and a Fulbright Scholar. Her scholarship includes sustainability and global initiatives. hawleyj@missouri.edu A Typology of Creativity in Fashion Design and Development Abstract Creatively harnessing the zeitgeist, or spirit of the times, and translating its influence into unique, timely, and marketable merchandise has been the key to survival of fashion-focused companies since the dawn of the twentieth century. We combined a cognitive perspective on creativity with cultural materialism to develop probing questions for a grounded theory study of the question: How does the creative process for de- sign and development function in the global fashion industry of the twenty-first century? A typology for creativity in fashion design and development emerged from data gathered in a series of in-depth inter-
  • 2. 10 Mary Ruppert-Stroescu and Jana M. Hawley views in an international context. We defined Leadership Creativity and Adaptive Creativity at extreme ends of a continuum. Leadership Creativity overrules current archetypes and shifts the sector in a new direction while Adaptive Creativity integrates existing paradigms into a direction the sector is already trending. This typology outlines eight descriptive attributes relating to the environment in which fashion de- sign and development functions, and designates distinct components of those attributes that categorize the creative type. The majority of work in fashion design and development today reflects Adaptive Creativity. Specifically naming and describing these attributes and the interplay between Leadership Creativity and Adaptive Creativity, the typology lends structure to otherwise ambiguous parameters related to creativity in fashion design and development. KEYWORDS: creativity, fashion industry, fashion design, product development Introduction Creatively harnessing the zeitgeist, or spirit of the times, and translat- ing its influence into unique, timely, and marketable merchandise has been the key to survival of fashion-focused companies since the dawn of the twentieth century. The fashion industry of today is influenced by economic, geo-political, cultural, and technological forces. This con- stant evolution prompts the question: How does the creative process of fashion design and development (FDD) function in the global fashion industry of the early twenty-first century? In order to properly address this subject, we must expand our perception of creativity to include not only a creative product, but also the creativity found in the system (Eckert and Stacey 2003) of developing all products, whether or not the end result exemplifies characteristics typically considered to be creative. Research about creativity comes from diverse areas, such as psych- ology, business, engineering, design, education, mathematics, computer science, and philosophy. Scholars from many of these fields agree that cre- ativity takes diverse forms (Boden 1990; Florida 2002; Sternberg 2006; Sternberg et al. 2002; Weisberg 2006). Defining creativity is a complex process (Cross et al. 1996), however creative ideas and products should be both novel and useful (Boden 1990; Weisberg 2006). Classifying cre- ativity types is useful in order to understand the “nature of creativity” (Sternberg 2006: 1). Creativity has been categorized as personal, where the discovery may be novel for the individual, but has already been real- ized by someone else, and historic, where the discovery is novel for the entire culture/society (Boden 1990). Accepting creativity is important (Florida 2005), yet people sometimes demonstrate aversion to creativ- ity even when they know that it fulfills a need (Mueller et al. 2012).
  • 3. A Typology of Creativity in Fashion Design and Development 11 Creative thinking draws on the same intellectual resources as ordin- ary thinking (Boden 1990; Weisberg 2006), and different types of creativity have been identified in relation to the creative contribution to the field (Boden 1990; Sternberg et al. 2002; Weisberg 2006). Artistic creativity, a process of developing an idea with no specific goal, has been distinguished from scientific creativity where the problem space is usually defined (Boden 1990; Weisberg 2006). The steps of the creative process can range in number, and gener- ally include stages related to preparation, incubation, illumination, and evaluation (Boden 1990). These stages have been delineated in general terms (Ambrose et al. 2003; Boden 1990; Sartre et al. 2010), in relation to the designer and his or her interface with the product development process (Aspelund 2006; Cross 1997; Cross et al. 1996; Dorst and Cross 2001), and in relation to fashion design (Fiore et al. 1996; LaBat and Sokolowski 1999; Lamb and Kallal 1992; Suwa and Tversky 1997). Creativity related to fashion design has distinct characteristics. In addition to providing a novel (Weisberg 2006) consumable product (Rhodes 1961) fashion design creativity has the supplementary require- ment of creating value (Csikszentmihalyi 1996) by instilling desire and need for change (Kawamura 2005; Wilson 2003). Conceptual models considering personal creativity have been developed to shape inquiry and understanding of the individual’s process of FDD (Bailey 1998; Lamb and Kallal 1992; Le Pechoux 2000; Mete 2006). In addition, attention has been given to the practice of developing creativity in the teaching/learning environment for fashion design (Dragoo 2004; Karpova et al. 2011; Kim and Farrell-Beck 2003; Lee 2005; Murray 2005; Robinson 2011; Rudd and Chattaraman 2005; Rudd and Reilly 2004; Simpson 2004). This article extends inquiry related to creativity in FDD by examining the larger cultural context (Hamilton 1997: 8), addressing the fashion industry that is a part of the fashion system (Hamilton 1997; Vinken 2005). The results of this analysis provide structure to otherwise am- biguous parameters (Hamilton 1997) of creativity related to the prac- tice of FDD. Defining the Fashion Industry The term fashion can apply to both tangible and intangible activities. Behaviors ranging from one’s choice of dress or adornment, one’s manner of socializing with peers, and one’s choice of language and method of communication are only a few examples. These behaviors contribute to the fashion system (Hamilton 1997; Vinken 2005), yet can exist independently from any commercial enterprise. Because the purpose of this article is to contribute to the understanding of creativity in relation to FDD in the context of the commercially driven fashion industry, the following section will clarify the definition of the fashion industry.
  • 4. 12 Mary Ruppert-Stroescu and Jana M. Hawley In the context of the fashion industry, style indicates an item with a specific set of characteristics (Conway 1997) that is adopted by a group of people (Diamond and Diamond 2002) for a limited amount of time (Wilson 2003). In addition to the tangible characteristics of the style, fashion products are embodied with an abstract force (Babcock 1986) whose integral components are novelty and change (Kawamura 2005). This abstract force is separate from clothing or any other vehicle that may be used to convey the fashion concept (Kawamura 2005); however, to some extent fashion products are dependent on the physical artifacts that provide a tangible representation of the concept driving the desire for novelty and change (Wilson 2003). In summary, fashion is a system that “serves as a means by which goods are systematically invested and divested of meaningful properties” (McCracken 1986, 76) that is “a function of any complex, industrial nation-state, and has the respon- sibility for the production, marketing, and merchandising of products associated with the construction of individual appearance” (Hamilton 1997: 2). The fashion industry, therefore, focuses on the commercial activities within the fashion system (Hamilton 1997; Vinken 2005), and addresses many economic levels, from low-priced budget products to bespoke products selling for tens of thousands of dollars each, and all price levels in between (Keiser and Garner 2012). This complex system operates within the context of industrial socie- ties that “willingly accept, indeed encourage, the radical changes that result from deliberate human effort and the effect of anonymous social forces” (McCracken 1986: 76). Today’s fashion industry endures be- cause of change as it simultaneously reflects and affects the culture in which it exists. In order to remain successful, companies must change the aesthetic properties of a product on a regular basis, carefully cultivating the desire for and need of the new product by transferring to the new item an abstract force similar to the one that created the meaning that initially pushed the outgoing product into popularity. Consequently, we define the fashion industry as all companies or individuals involved in the creation, production, promotion, and sale of items that: (a) have novel and specific aesthetic and functional properties, (b) trigger psy- chological reactions related to desire and need, and (c) are adopted by a group of people for a limited amount of time. The environment of today’s fashion designers is characterized by increased competition, enhanced consumer awareness, and rapidly de- veloping technology. Fashion industry competition is fierce due to the combination of immediate and rapid dissemination of information about fashion trends, the lack of copyright protection, and the ability of the competition to quickly respond to change. In this environment, it can be extremely difficult to secure full financial benefit from creative fashion products. Overt, rapid copying of fashion designs poses a multitude of problems for the fashion leaders, not the least of which is the inability to amortize investment in the process required to produce creative products.
  • 5. A Typology of Creativity in Fashion Design and Development 13 The multifaceted phenomena that fall under the fashion umbrella include cultural (Hamilton 1997; Kawamura 2004; Vinken 2005; Wilson 2003) and sociocultural dimensions (Vinken 2005; Workman and Freeburg 2009). Fashion has been examined as a sub-field of soci- ology (Kawamura 2005), compared to fine and performing art (Wilson 2003), and examined in the business, marketing, consumer behavior, and management (Cillo and Verona 2008) literature. The apparel and textile product segment of the fashion industry is one of the largest commercial enterprises in the global marketplace (Kunz and Garner 2007) and includes the manufacture and the subsequent wholesale and retail sale of fibers, yarns, fabrics, apparel, accessories, jewelry, and even perfume for men, women, and children as well as home furnishings and a variety of textile soft goods (Dickerson 2003). On November 4, 2011, the World Trade Organization listed on its website that in 2010, textiles and clothing alone contributed US$602 billion to world trade and rep- resented 4.1 percent of the world’s merchandise exports. Basic products do not change radically from one season to the next, while the driving force behind fashion products is change (Kunz and Garner 2007). Researching the fashion industry has traditionally been marginalized in academic circles, criticized in feminist circles and reduced to simple buying and selling in business circles (Kawamura 2005; Vinken 2005; Wilson 2003). Obvious strides have been made, however, that validate the dialogue regarding the phenomenon of fashion. Within the past fif- teen years, several highly regarded peer-reviewed academic journals that focus on fashion have become well established. Furthermore, the fash- ion, academic, and journalistic communities were startled in 2006 when Washington, DC fashion columnist Robin Givhan received the Pulitzer Prize for criticism “for her witty, closely observed essays that transform fashion criticism into cultural criticism” (www.pulitzer.org n.d.). This overview of the fashion industry provides a foundation for un- derstanding the cultural environment of FDD professionals and reveals a complex and multifaceted context where the nature of the fashion designer’s work is strongly influenced by factors outside of his or her control. This article provides structure to those factors that facilitate a better understanding of how environmental shifts influence the creative process in order for fashion designers and product developers to adapt to and thrive in this changing environment. Conceptual Framework When addressing creative FDD, attention was given to the cultural sys- tem (Hamilton 1997; Tylka and Calogero 2010) in which the designer functions, a context particularly characterized by rapid change (Eckert and Stacey 2003). Our cultural analysis was rooted in an anthropo- logical tradition. We combined a cognitive perspective on creativity
  • 6. 14 Mary Ruppert-Stroescu and Jana M. Hawley (Weisberg 2006) with cultural materialism (Harris 1979; White 1959) to develop probing questions that explored creativity in FDD through a series of in-depth interviews in an international context employing the grounded theory approach (Glaser and Strauss 1967; Strauss and Corbin 1990). The areas of inquiry were shaped through attention to the components of culture related to ideology, social structure, and technology (Hamilton 1987; Harris 1979; White 1959). By examin- ing the interaction of these three layers of culture, motivations and explanations for changing phenomena were revealed. Understanding the cultural context is important to fashion design (Eckert and Stacey 2003) and this approach to the cultural system was proven effective for analyzing the fashion industry (Hamilton 1987). From this cultural paradigm, areas of inquiry framed around the question, “How does the creative process for design and development function in the global fashion industry of the twenty-first century?” were compiled following the cognitive creativity precept that “ideas and tangible products that are novel and useful are assumed to emerge from the application of ordinary, fundamental cognitive processes to existing knowledge structures” (Ward 2007). Leading questions explored the participant’s ideology, worldview, and values by addressing the partici- pant’s etic and emic perspectives regarding the creative process in gen- eral, the participant’s personal experience with fashion design, and the fashion industry. Social structure, or the organizations that frame the designer’s environment, was perceived through examining components of the working atmosphere, company structure, product distribution strategies, and overall supply chain. Participants were asked to consider aspects of technology related to artifacts found in their environments, technological tools that facilitated the creative development process, and technology that facilitated the flow of information. Investigating the cultural environment in which a fashion designer functions from the above perspective initiated a process of probing data collection and analysis employing inductive and deductive reasoning that led to the development of a typology for creativity in FDD. The intent of this exploratory study was to analyze and categorize themes drawn from the individual interview data. By linking the interview data to relevant literature and environmental factors inherent in the global fashion industry, we established a typology of creativity for fashion de- sign and development. Methods We chose to explore creativity in FDD through a specific industry seg- ment, a practice that has proven successful in creativity studies when focusing on specific, easily identifiable, and universal aspects of that do- main (Dorst and Cross 2001). The following distinctive characteristics
  • 7. A Typology of Creativity in Fashion Design and Development 15 of the luxury fashion industry render its lens particularly appropriate for this study: (a) strong brand definition (Miller and Mills 2012; Ward et al. 2006), (b) easily perceivable rapid change (Cappetta et al. 2006; Eckert and Stacey 2003), (c) universal patterns of design development (Dorst and Cross 2001; Eckert and Stacey 2003; Stacey and Eckert 2010; Suwa and Tversky 1997), and (d) proven applicability to diverse product and price categories (Cappetta et al. 2006; Eckert and Stacey 2003). Producing creative, expensive apparel and presenting it in high- profile fashion shows has been recognized as an effective approach to fashion brand development (Ward et al. 2006). Those fashion brands influence the overall forecasting process (Eckert and Stacey 2003) and in turn enable further commercial exploitation of the brand image through licensing to assorted products that enhance revenue by expand- ing brand reach to diverse consumer populations and selling at price points that range from couture to mass market. An example is found in the Jean Paul Gaultier brand where in addition to the company’s couture and designer ready-to-wear lines, they sold a capsule collection at the Target budget store chain. Rapid change is observed when the new, distinguishable products are released at least twice a year, with the norm being five times a year: spring, summer, fall, winter, and resort (Keiser and Garner 2012). In addition, the luxury fashion system has proven to delineate concepts that can be applied to innovative design development in the small electronics industry because of the dynamic and easily noticeable importance given to stylistic changes (Cappetta et al. 2006). The patterns of the fashion design process also find parallels in the fields of industrial design (Dorst and Cross 2001), engineering (Eckert and Stacey 2003), graphic design (Stacey and Eckert 2010), and architecture (Suwa and Tversky 1997). Participants Participants were chosen for this study based on the principle of theo- retical sampling (Creswell 1998) to have similar characteristics of pro- fessional experience in the creative phase of apparel development for the luxury fashion industry yet diverse attributes to strengthen the range of responses that, through constant comparison, lead to an effective grounded theory study. To recruit participants, a number of design- ers, trend forecasters, and industry executives in France, the UK, and the USA were approached. Fashion industry executives were included if they either administered design departments or managed designers. Fourteen people agreed to participate in this study. Figure 1 provides an overview of the range of participant characteristics in relation to age, experience, education, birth countries, nationalities, residence, and professional activity.
  • 8. 16 Mary Ruppert-Stroescu and Jana M. Hawley Among the participants are professionals of similar profiles from diverse countries. Examples include: a trend forecaster who worked in France and one in the USA; a French haute couture designer and a New York designer who sold at the luxury/couture price point; a free- lance knitwear designer from France and a freelance shoe designer from Figure 1 Participant characteristics.
  • 9. A Typology of Creativity in Fashion Design and Development 17 London; a women’s wear designer from the USA and a women’s wear designer from France; a textile designer based in France and one based in the USA. The President of the Chambre Syndicale du Prêt a Porter et des Couturiers in Paris was not paralleled with his counterpart in the USA, the President of the Council of Fashion Designers of America, who refused the interview. This participant’s executive-level industry experience was paralleled with a former Vice President of Design of a major US apparel corporation. Obtaining a diverse yet cohesive body of participants was an important component of the research design in order to include a range of perspectives relevant to the FDD process. Variation in participant characteristics lent credibility to this explor- atory study, providing the potential for a wide range of responses, while unifying characteristics related to education, experience, and current professional activity provided necessary cohesiveness. Data Collection Data were collected by completing extensive interviews of fashion design- ers and industry professionals in an international context. Completing long interviews (McCracken 1988) has a proven record of usefulness in the study of the creative process (Ambrose et al. 2003; Csikszentmihalyi 1996; Gardner 1993). The interview schedule, developed to explore the overarching question, “How does the creative process for design and development function in the global fashion industry of the twenty-first century?” began with probing questions to generate general comments about creativity and the participant’s creative process. When rapport was established, questions focused on creativity in FDD inquiring about sources of inspiration and the overall working environment. All of the interviews covered each of these domains of inquiry, although none of the interviews strictly stayed with only the pre-es- tablished questions. The interviews were digitally recorded and tran- scribed by one of the researchers. By mutual agreement, the identity of the participants was kept anonymous in the interview data. Data were manually analyzed using the open coding (Creswell 1998) method after each interview. According to the grounded theory tradition (Denzin and Lincoln 2000), each interview was analyzed immediately. Initial data analysis consisted of identifying concepts, categorizing, and searching for seminal relationships among them, while constantly comparing (Glaser and Strauss 1967) in order to discover themes from the data independent of the domains of inquiry. At the onset of this grounded theory study the overarching structure of the probing questions centered on creativity from the participant’s perspective. Succeeding interviews were affected by the insight gleaned, either confirming or disconfirming categories and in some cases evolv- ing into new directions. For example, as the interviews progressed, the
  • 10. 18 Mary Ruppert-Stroescu and Jana M. Hawley distinct nature of the larger cultural context of creativity in FDD was re- vealed through the data, thus prompting us to establish new categories and to adjust interviews to integrate inquiry about the macro environ- ment. A category of responses emerged around the idea that creativity exists at multiple levels of the FDD process (Dorst and Cross 2001). Another theme that evolved from the data relates to the difference be- tween “personal creativity and historic creativity” (Boden 1990). In ad- dition, data revealed responses related to system-level creativity (Dorst and Cross 2001). The data were collected until a point of repeatable regularities. Further analysis established relationships between the cat- egories, resulting in theory that is grounded in the data. Data Analysis After completion of all of the interviews, data were introduced into NvivoTM software and the open coding process continued. The process of open coding led to axial coding (Creswell 1998), as variables emerged that led to specific phenomena and concepts. A posteriori themes devel- oped that related to those phenomena. The NvivoTM data were printed and additional themes were hand-coded. The final phase in the data review process was to reread each of the interview transcripts, further evaluating and organizing the findings where appropriate, ensuring that data for the categories were saturated (Creswell 1998). Triangulation was used to demonstrate the saturation of responses and the accuracy of the analysis (Denzin and Lincoln 2000; Kimchi et al. 1991). In rela- tion to the saturation of responses, triangulation revealed verification of data collection through evidence of response repetition from diverse participants. Results Themes drawn from the data relate to: (a) the distinct nature of crea- tivity in the fashion industry, (b) the importance and influence of the market and the consumer, (c) the interrelationship of creativity, price, and brand image, (d) the interdependence of creativity types, and finally (e) the typology of creativity in FDD. We discuss below participant re- sponses related to each of these themes that led us, through inductive and deductive reasoning, to recognize two equally important types of creativity in FDD. Building upon Sternberg’s (2006) propulsion model of creative contributions we define Leadership Creativity and Adaptive Creativity at extreme ends of a continuum. Leadership Creativity over- rules current archetypes and shifts the sector in a new direction while Adaptive Creativity integrates existing paradigms into a direction the sector is already trending.
  • 11. A Typology of Creativity in Fashion Design and Development 19 The Distinct Nature of Creativity in the Fashion Industry Creativity is present in the fashion industry in distinct forms, and atten- tion to creativity permeates all areas. It “is the mantra of (the fashion) industry. It is the beginning and the end of the conversation. We all say we want new thoughts, we want creativity, we believe that we support creativity. It is the word on everybody’s lips” (Interview participant B, August 14, 2007). Creativity that rejects the current paradigm and leads the field into a new direction was described in terms of “historical crea- tivity” (Boden 1990). “It is really changing the history of costume. To do things which have never been done, or anyway to interpret them in a way which was never done, as of course everything is taken from the past” (Interview participant F, July 17, 2007). “The creator creates history, he doesn’t follow history. It is not a soldier, it is not someone who follows, it is someone who brings an image … the true creators … are very rare by definition in the entire world” (Interview participant D, July 10, 2007). The data raised awareness of a segment of FDD that does not focus on determining a revolutionary product, but on adapting existing fashion products, putting the emphasis on the process of bringing the product to the consumer. This manner of adapting existing fashion products points to “synthesizing current paradigms” (Sternberg 2006: 96) that push the field forward in a predetermined direction. For example, “creativity doesn’t have to be weird … [but] creativity is connected to the word new, or fresh. You know, just the next step. You don’t have to go all the way to the top of the ladder, just move it along” (Interview participant J, September 12, 2007). Being creative in FDD doesn’t necessarily mean focusing on making a completely new product. “For … the Forever 21’s, There is creativity in translating what the other people are doing into your price point” (Interview participant D, July 10, 2007). In this example, the creative emphasis would be at the system level (Dorst and Cross 2001) of producing the product, and would not be as evident when examining final product. Fashion Design Creativity in Relation to Marketability and the Consumer Creativity in fashion design is linked to market position (Eckert and Stacey 2003) and creating value (Csikszentmihalyi 1999); however, these two concepts can be considered inherently conflicting paradigms. “It is by virtue of the laws of imitation that we obey fashion. It is nearly by a protestation against these laws of imitation that fashion tries to be creative” (Interview participant D, July 10, 2007). Adopting a consumer focus, often seen as providing commercial success, can stifle creativity that is intended to redirect the field, or at the very least predetermine the outcome to some degree. Because the purpose of fashion design is to create a product with a practical function, the creative fashion designer’s task is to attend to the consumer’s needs in a subtle manner, creating a harmony that the
  • 12. 20 Mary Ruppert-Stroescu and Jana M. Hawley consumer recognizes and connects to, while at the same time defining product characteristics that are unique and serve a purpose. Why is he (the designer) successful? Because he is subconsciously, at the base, he is in the mind of each client that he addresses. There is a transmission: why does a client buy? Because she rec- ognizes, subconsciously, when looking at a designer’s work, a harmony that she feels. (Interview participant D, July 10, 2007) The harmony that the customer feels does not happen by chance. This designer went on to describe the macro environment and the way in which the rules of a target market evolve. The world is rigid, especially the capitalist world we live in. We receive so much media and information and images that form our taste, and it is from there that certain targets are launched in rapport with each market segment. Together with our knowledge of the real process [and the] receptivity of images of this or that subject, when we are a good designer we try to create a collection with the goal of fitting within the rules of the target. (Interview participant D, July 10, 2007) FDD that rejects current paradigms was described by a trend fore- caster as the antithesis of marketing-based product development that focuses on defining the customer’s needs. They do focus groups, questionnaires to interview people, etc. And that is all stuff that taints the creative process. We (at my trend forecasting company) are very turned off by that. I think that fashion designers who are very creative, especially high-end fashion designers, are turned off for the same reasons. Everybody feels like it’s a publicity machine; something evil. (Interview par- ticipant E, July 8, 2007) Commercial success in the fashion industry includes gaining access to the “cultural arbiters of fashion referring to the extant general cul- tural system in which both the fashion system and individual fashion consumers operate” (Hamilton 1997). These include the fashion gate- keepers who decide which products to feature in magazines, online, on celebrities, and in retail stores. Although other factors most certainly come in to play, obtaining the attention of the fashion gatekeepers is often dependent on the creativity of a designer’s work (Interview par- ticipant F, July 17, 2007). The reality of all these big brands with all this marketing has also [been] trying to cut out the young designers because they
  • 13. A Typology of Creativity in Fashion Design and Development 21 [big brands] take all the space in the magazines as advertisers and all the space in the [editorial] pages because the editors use them to get them to advertise more. They take all the air from the rising designers. So the only way to get a brand to rise is to sell. And to sell the only way is to keep the creativity, so it is related. (Interview participant I, July 19, 2007) The Interrelationship of Creativity, Price, and Brand Image Participants commented about the level of sophistication applied when translating design ideas into products that can be manufactured in ap- propriate quantities, meeting both the aesthetic and economic expecta- tions of the company and the target market. Interview participant F below highlights the importance of creativity to a brand’s image regard- less of the product’s price. Today [because of globalization] in a sense the world is one coun- try as the frontiers and barriers fade. [Globalization] means that we can produce everywhere so that price is no longer a divisive issue. The new technologies make this possible for everyone. You can design in London or in NY, print in [New] Delhi and pro- duce in Hong Kong. The differentiation is given by creativity. The creativity that really builds the brand is more important than the price and generally the product … Creativity becomes the neces- sary element for a brand to become international. It [creativity] supersedes marketing in importance. (Interview participant F, July 17, 2007) However, continued development of creative products is especially im- portant if a designer’s image or brand is known to focus on innovation and leadership. For us, the clients and the press and everybody always look for something very creative. It is hard, because sometimes you want to be simple, and at the same time if it is simple, they don’t even look at that. Like Dries Van Noten, like Alaïa, [the collection] has to keep the hand but at the same time has to be creative. It (crea- tivity) is very important. It is 70% of all of the world of fashion. It is very important. (Interview participant I, July 19, 2007) One participant, a designer, described a psychological link for the consumer between a high price point and receptivity to Leadership Creativity. “I think the main difference between upper-price and lower- price clothing is that consumers can usually spend more money for clothing that is more original and more unique” (Interview participant B, August 14, 2007). At the highest price point, therefore, the design problem to solve relates to developing a directional, innovative, unique,
  • 14. 22 Mary Ruppert-Stroescu and Jana M. Hawley superbly crafted product made from the finest materials. “I think it [creativity] is at a point where it has never been before where because of the prices going so high we have the freedom and ability to do what we have never done before” (Interview participant E, July 8, 2007). This description reflects the concept of divergent thinking (Csiks- zentmihalyi 1996) that leads to experimental creativity. Experimental creativity in this context is distinct from Galenson’s (2009) description in that rather than having imprecise goals, the experimental process in fashion design is purposeful and directed toward a specific end goal (Galenson 2009). Parallels can be found, also, in artistic creativity (Boden 1990; Weisberg 2006) where the creative process is examined within the context of artistic expression and in Sternberg’s redirection, proposed as a “type of creativity that rejects current paradigms and at- tempts to replace them.” We define Leadership Creativity as the process of focusing on divergent, experimental, and insight-based thinking with few restrictions and a heightened awareness of craft and technique to develop products that push the industry into a direction different from the way it is currently trending. Leadership Creativity is often found at the highest price point be- cause it requires investment in research and development (Eckert and Stacey 2003). “Creation is always expensive by definition” (Interview participant F, July 17, 2007). I think that a lot of the time, especially in the luxury industry, creativity allows more expensive processes to be done and you know more amazing techniques and more complicated ways and more complicated patternmaking and all that kind of stuff. So I think that makes the more creatively made things more expensive, so I think that people are ready to invest more to have more spe- cial pieces. (Interview participant E, July 8, 2007) At the lowest of price points, the problem to solve shifts focus from the product to the system (Eckert and Stacey 2003) of translating sophisticated design ideas into products that can be manufactured in large quantities and have the allure of expensively priced design but are adapted in such a way to make them attractive to the budget cus- tomer (Keiser and Garner 2012) from both the aesthetic and economic standpoints. Designing for the budget price category requires finding a solution in an environment with specific boundaries and restrictions and draws on convergent creativity (Runco 2007; Weisberg 2006). In this case analytic skills employ a scientific methodology (Boden 1990; Weisberg 2006) to synthesize given paradigms (Sternberg 2006) and the focus shifts from the product to the development process, emphasizing a more systems-level of creativity (Dorst and Cross 2001). Adaptive Creativity is defined as the process of focusing on conver- gent thinking, analytical and scientific methods that meet the challenge
  • 15. A Typology of Creativity in Fashion Design and Development 23 of creating a product with well-established parameters or limitations and imply a heightened awareness of operations, management, meth- ods, and technology. … it depends on the level of the industry you are working in … further down the line, as you start working for some of those other companies, like Forever 21, who are just knocking things off … These people are creating a look based on someone else’s look. For the followers, it is more how to translate what the other people are doing into your price point. There is some creativity in that, too. (Interview participant G, August 14 2007) Interdependence of Creativity Types These two types of creativity are not hierarchical. One is not better than the other, and they actually feed off of each other. Figure 2 shows the linkage between Leadership Creativity and Adaptive Creativity. The predominance of Adaptive Creativity can be seen as a catalyst to Leadership Creativity, and Adaptive Creativity finds its direction from Leadership Creativity. I think a lot of it comes in the way everybody is shopping and rubbing off items. It looks like … you know the mess about fash- ion if the merchandiser becomes a designer just by shopping and picking ten garments and redoing them in a different color. And if that is what fashion design is today, you know these higher end designers are just so disgusted by that, they just want to get back to authenticity. I think that is what is pushing them to do it. (Interview participant E, July 8, 2007) Figure 2 The linkage between Leadership Creativity and Adaptive Creativity.
  • 16. 24 Mary Ruppert-Stroescu and Jana M. Hawley Furthering the analysis in this context, we propose that the process of developing fashion products with novel and specific aesthetic and functional properties is forced through a cycle that is similar to the tra- ditional fashion cycle (Keiser and Garner 2012), however Figure 2 high- lights the manner in which Products with Adaptive Creativity (PAC) contribute to market saturation that leads to consumer receptivity for, even desire for, Products with Leadership Creativity (PLC). Typology of Creativity in Fashion Design and Development The generation of the Typology of Creativity in Fashion Design and Development, visually depicted in Figure 3, is a result of concepts that emerged directly from the data and ideas inspired by the data then developed through combining existing literature with further industry analysis at a theoretical level. Having identified the two types of creativ- ity at extreme ends of a continuum, Leadership Creativity and Adaptive Creativity, we designated eight attributes related to influences upon cre- ativity in FDD: (1) research and development, (2) selling price, (3) na- ture of the product, (4) consumer taste level, (5) technique, (6) number of designs created and reproduced in a season, (7) consumer perception and life cycle of the product, and (8) source of design inspiration. When examining the typology attributes in relation to Leadership Creativity and Adaptive Creativity, the nature of each attribute is distinct accord- ing to creativity type (Sternberg 2006). We chose to create a typology because by definition a typology em- phasizes categorizing while not implying hierarchy or value. Each type of creativity is valuable in equal measure to the fashion system and the industry that has been created around that system. The following Figure 3 Typology of creativity in fashion design and development.
  • 17. A Typology of Creativity in Fashion Design and Development 25 discussion characterizes Leadership Creativity and Adaptive Creativity at two ends of a continuum. Research and development Leadership Creativity rejects existing ideas and attempts to supersede them, therefore requiring an important investment in product research and development. Dedicating resources to foster exploration and ex- perimentation in a way that that is unique yet captures the zeitgeist and leads the industry in a new direction is of primary importance. Adaptive Creativity chiefly draws from literal representations of the product be- ing designed, often from recent seasons, choosing components from existing products and translating them into different products in a way that follows the direction the industry has already assumed. Research is limited to determining which existing products will be modified and how to modify them in a manner that is cohesive with the established trend and legally allowed. Selling price At the two extremes, a Product with Leadership Creativity (PLC) will be sold at a price corresponding to the luxury market (Miller and Mills 2012), and a Product with Adaptive Creativity (PAC) is expected to be sold at a low price, corresponding to the budget category (Keiser and Garner 2012), usually selling for under US$100. Nature of the product The nature of the PLC is innovative and directional, distinctly different from existing products on the market. Developed using divergent think- ing in a context with few constraints, the product is the expression of the designer’s creativity. PAC follow given trends for specific industry segments, and therefore employ convergent thinking while being devel- oped in an environment with strictly established parameters and many limitations. The end product does not exemplify particularly high levels of creativity. Consumer taste level Understanding and pleasing the target market’s taste level is an impor- tant factor to consider when defining the type of creativity. A consumer’s taste level for our purposes is defined in terms of refined or popular. Leadership Creativity reflects refined taste, characterized by one who possesses: (a) receptivity for the unusual, (b) sensibility for the beauty of subtle and unique design characteristics, (c) an informed aesthetic, and (d) appreciation for the time and effort required to develop high- quality products. Popular taste, the focus of Adaptive Creativity, (a) draws on influences in popular Western culture, especially those related to sexuality and beauty (b) constructs aesthetic ideals through social circles, and (c) gives little attention to quality. The creative challenge
  • 18. 26 Mary Ruppert-Stroescu and Jana M. Hawley when addressing the popular taste level includes satisfying established parameters related to price, consumer desires, and market constraints while the creative challenge at the refined level relates more to exploring and experimenting in a context with few boundaries. Technique The techniques emphasized in a PLC reflect the application of exten- sively developed skills, complex materials, and superb craftsmanship required for a product of supreme quality. Manual labor and traditional methods are emphasized. The PAC employs automated techniques and emphasizes economical materials, methods, and craftsmanship that are often of inferior quality. Creativity in relation to a PAC is less evident when observing the final product. The creative significance of a PAC involves recognizing the techniques employed at the system level (Eckert and Stacey 2003), especially in relation to efficient management of op- erations, material procurement, and production methods to bring costs down. Number of designs created and reproduced in a season Collections reflecting Leadership Creativity are produced in low num- bers, from one to around 100, for example, to maintain exclusivity. The designers of PAC are expected to generate a high number of designs, for some companies up to 150 per season, for example, that meet strict requirements related to price and consumer demand. The PAC is pro- duced in large numbers, from 1000 to 10,000+ per unit. Consumer perception and life cycle of the product The consumer of a PLC considers the purchase an investment. Due to the high quality of craftsmanship and materials, the PLC endures physi- cally for an extended time period. Whether the intended usage is for one or multiple wearings, the PLC fulfills needs related to status and prestige. The PAC consumer considers the lifespan of the product to be relatively short. The craftsmanship and materials degrade quickly and the consumer accepts to dispose of one PAC to replace it with another, sometimes within a 6-month time period. The PAC fulfills consumer needs related to belonging and social acceptance. Source of design inspiration In order for a fashion collection to be cohesive, designers create themes around inspirational sources. Designers employing Leadership Creativity look for inspiration to primary sources that are abstract and not related to the product being designed. The resulting PLC only re- flects the inspirational source in subtle, complex ways. Inspiration for Adaptive Creativity comes from secondary sources, most often by ex- amining literal representations of the product being designed that have been recently released on the market (Eckert and Stacey 2003). The
  • 19. A Typology of Creativity in Fashion Design and Development 27 resulting products resemble the inspirational product with identifiable characteristics. Discussion The above section delineates characteristics of Leadership Creativity and Adaptive Creativity at the two extremes of a continuum. We will discuss here the complexity of the middle range of that continuum, combining our analysis with existing literature and participant responses. While understanding the extremes provides clarity, we have discovered these two overarching commonalities between the two types of creativity: l Both types of creativity require “thinking differently” (Sternberg et al. 2002; Interview participant C, July 13, 2007) l Problem solving is required regardless of the creativity type. (Eckert and Stacey 2003; Interview participant B, August 14, 2007; Weisberg 2006) It is important to note that fashion designers who practice pure Leadership Creativity are in the minority (Eckert and Stacey, 2003; Interview participant D, July 10, 2007). These are designers whose work is expected to demonstrate historic creativity (Boden 1990). In France, where King Louis XIV instituted laws to promote the concept of fashion leadership in the seventeenth century (DeJean 2004), the lan- guage contains distinct terms for people who practice these two types of creativity. True Leadership Creativity, “really changing the history of costume. To do things which have never been done, or anyway to interpret them in a way which was never done” (Interview participant F, July 17, 2007) is practiced by the créateurs, or creators, and the stylists, or designers, even at the point closest to Leadership Creativity on the continuum, integrate some form of Adaptive Creativity, While still a creative process, Adaptive Creativity is a different type of creativity that focuses more on the process than the product. The creator creates history, he doesn’t follow history. It is not a soldier, it is not someone who follows, it is someone who brings an image … the true creators … are very rare by definition in the entire world. A stylist, designer, is not really a creator. It is a man of synthesis; meaning that it is someone who studies the images that the true creators, who are very rare by definition in the entire world, have created, and he will work on these images to use them to serve the market he is addressing. (Interview participant D, July 10, 2007) The majority of work in the FDD paradigm of the early twenty- first century is influenced by Adaptive Creativity. Visually depicting
  • 20. 28 Mary Ruppert-Stroescu and Jana M. Hawley this phenomenon on a continuum, Figure 4 situates pure Leadership Creativity and pure Adaptive Creativity within the current fashion in- dustry paradigm in terms of types of jobs related to producing a prod- uct, the price point relative to those job types (Keiser and Garner 2012), and illustrates the concept with examples of designers and companies in the early twenty-first century who fall within the specified range from Leadership Creativity to Adaptive Creativity. As the overlapping, medium intensity, section of Figure 4 indicates, price point restrictions are not always a deterrent to the application of Leadership Creativity. When a company has a brand name that is recognized for Leadership Creativity, such as Kenzo, Marc Jacobs, or Donna Karan, for example, degrees of Leadership Creativity can still be demonstrated within the better and contemporary price points. At Kenzo, the design team “creat[ed] trends, [we didn’t] follow them” (Interview participant H, July 21, 2007), however, those designer-level, expensive, complex, and exclusive trend-setting pieces were simplified and sold at contemporary prices then manufactured in larger quanti- ties. This concept is visualized in Figure 5, as a pyramid (Rooke 2006) where a few very expensive, very creative pieces are at the top, and the selling price decreases while the number of items produced increases and the product still reflects elements from Leadership Creativity. Accomplishing the task of maintaining the product characteristics de- fined by Leadership Creativity at a lower price point requires applica- tion of the skills identified as key to Adaptive Creativity; in this case the designer drew on her extensive knowledge of the system of FDD (Eckert and Stacey 2003) that included methods, techniques, and technology Figure 4 Leadership Creativity and Adaptive Creativity in relation to job type and price point, with early twenty-first-century fashion industry examples.
  • 21. A Typology of Creativity in Fashion Design and Development 29 to balance the collection with pieces that maintained the allure of di- rectional design and were executed in a way that enabled producing higher quantities at lower prices. Globalization has given many more cost-effective production opportunities to companies, providing more options to the consumer at the lower price points (Interview participant H, July 21, 2007). Another combination of Leadership Creativity and Adaptive Creat- ivity can be accomplished through applying a creativity type to catego- ries of work within a product. Interview participant A, when discussing her textile design development, spoke of “[starting] with a color and a mood and a vision of a place or a season … Kyoto in the fall, there is that gray leaden sky and then there are scarlet momiji leaves …” (Interview participant A, August 12, 2007). When she advanced to the stage of defining apparel shapes to cut the textiles into, she liked to “see what is selling at [Henri] Bendel or Barneys … you go to the designers and see what is out there” (Interview participant A, August 12, 2007). In a similar manner, knitwear designers in Europe found inspiration for textile patterns in tree bark or a Celtic symbol, but when they began to put the pattern on a body, the designers looked to existing garments for inspiration (Eckert and Stacey 2003). As the above examples demonstrate, a company’s strategic plan may draw on both types of creativity. The point of this discussion is to deter- mine distinctive characteristics of the two types of creativity in product design and development in order to better understand and support the creative process, regardless of its type. Figure 5 Combining Leadership Creativity with Adaptive Creativity.
  • 22. 30 Mary Ruppert-Stroescu and Jana M. Hawley Conclusions The fashion industry holds an undeniably important place in the glo- bal economy; however, creativity in fashion design and development has received relatively little attention in the literature. This study ad- dresses that gap by employing qualitative research methods to describe how the creative process for design and development functions in the global fashion industry of the early twenty-first century. Data from in- depth interviews in an international context, collected and analyzed simultaneously, led to the discovery of unexpected components of the phenomenon. Further analysis and reflection led to the designation of two distinct types of creativity employed in fashion design to develop fresh products for a target market: Leadership Creativity overrules cur- rent archetypes and shifts the sector in a new direction while Adaptive Creativity integrates existing paradigms into a direction the sector is already trending. In order to better understand these creativity types, we determined eight attributes of creativity in FDD, then described how each creativity type exemplifies those attributes when considered at the extreme ends of a continuum. Leadership Creativity is innovative and directional, reflecting highly developed technique, appealing to a customer with a refined taste who considers the purchase an investment. Adaptive Creativity involves putting considerable emphasis on the system (Eckert and Stacey 2003) of establishing efficient management of operations, materials, and production methods to bring costs down, appealing to customers with a wide range of taste levels, from refined to popular, who consider the lifespan of the garment to be relatively short. The highest degree of Adaptive Creativity is less evident when observing the final product, as the creative emphasis is more “at the level of plans and organization, strategies, and problem-solving processes” (Eckert and Stacey 2003: 21). This Typology of Creativity in Product Design and Development is not hierarchal; there is no implication that one type of creative ac- tivity is better or worse than another. We provided several examples to demonstrate that a majority of companies practice some form of Adaptive Creativity. A company’s strategic plan may draw on both types of creativity by designating specific lines to specific categories, by combining Leadership and Adaptive Creativity into one line, or by ap- plying Leadership Creativity to one component of the product, such as the textile, and Adaptive Creativity to another component, such as the garment. The point of this discussion is to determine distinctive char- acteristics of the two types of creativity in product design and develop- ment in order to better understand and support the creative process, regardless of its type.
  • 23. A Typology of Creativity in Fashion Design and Development 31 Implications This Typology for Creativity in Fashion Design and Development aids to frame the problem space in order to stimulate the emergence of crea- tive design concepts (Stacey and Eckert 2010). The delineation of the attributes of the types of creativity in FDD presented here has the poten- tial to enable innovative institutions and practitioners to acknowledge and more effectively support creativity. Educators and human resource development professionals will find the Typology useful as they develop curricula that prepare designers, product developers, and managers to work in the twenty-first-century FDD paradigm. Courses and profes- sional training programs relating to both Leadership Creativity and Adaptive Creativity can clearly enhance the designer’s creative poten- tial. Overall, understanding the concepts presented here will enhance the development and retention of creative talent. Understanding the system in which creative FDD functions will fa- cilitate ideological changes that need to take place in order to nurture creative talent in FDD. Building creative communities and keeping them vibrant is an important element in the quest for viable economic growth (Florida 2005). Fashion industry companies will need to engage both types of creativity in order to be successful. Limitations and Recommendations for Further Research As an exploratory study, one intended consequence is to initiate dia- logue and further research. This Typology for Creativity in Fashion Design and Development provides a foundation from which research- ers can examine these phenomena in diverse contexts. Because of the fashion industry segment selected, luxury, the participants interviewed practiced primarily Leadership Creativity. Additional research explor- ing the creative process at different levels of creativity in FDD, including designers who mix Leadership Creativity and Adaptive Creativity as well as those who focus uniquely on Adaptive Creativity will provide a well-rounded view of the phenomenon. The participants in this study were selected following the purposeful sampling method; further explo- ration of creativity in FDD using discriminative sampling would also enrich perception of the phenomenon. This analysis of the creative process for FDD contributes a distinct perspective that may be applicable to other product types. Extension of the principles outlined here for creativity in FDD to other design fields such as functional apparel, interior design or industrial design may provide a better understanding of creative product design for diverse applications.
  • 24. 32 Mary Ruppert-Stroescu and Jana M. Hawley References Ambrose, Donald, Leonora M. Cohen and Abraham J. Tannenbaum. 2003. Creative Intelligence: Toward Theoretic Integration. Cresskill, NJ: Hampton Press. Aspelund, Karl. 2006. The Design Process. New York: Fairchild. Babcock, Philip. 1986. Webster’s Third New International Dictionary of the English Language Unabridged. Springfield, MA: Merriam Webster Inc. Publishers. Bailey, Pamela Maryann. 1998. “The Creative Apparel Design Process: A Personal Documentation and Proposed Conceptual Model.” MA thesis, University of Alberta. Boden, Margaret A. 1990. The Creative Mind: Myths and Mechanisms. London: Weidenfeld & Nicolson. Cappetta, Rossella, Paola Cillo and Anna Ponti. 2006. “Convergent Designs in Fine Fashion: An Evolutionary Model for Stylistic Innova- tion.” Research Policy 35: 1273–90. Cillo, Paola and Gianmario Verona. 2008. “Search Styles in Style Searching: Exploring Innovation Strategies in Fashion Firms.” Long Range Planning 41: 650–71. Conway, George. 1997. Garment & Textile Dictionary. New York: Delmar Publishers. Creswell, John W. 1998. Qualitative Inquiry and Research Design: Choosing among Five Traditions. Thousand Oaks, CA: Sage Publications. Cross, Nigel. 1997. “Descriptive Models of Creative Design: Applica- tion to an Example.” Design Studies 18: 427–40. Cross, Nigel, Henri Christiaans and Dorst Kees. 1996. Analyzing Design Activity. Chichester: Wiley Publishing. Csikszentmihalyi, Mihaly. 1996. Creativity: Flow and the Psychology of Discovery and Invention. New York: Harper Collins. Csikszentmihalyi, Mihaly. 1999. “Implications of a System Perspective for the Study of Creativity.” In R. Sternberg (ed.) Handbook of Creativity, pp. 313–38. Cambridge: Cambridge University Press. DeJean, Jean. 2004. The Essence of Style: How the French Invented High Fashion, Fine Food, Chic Cafes, Style, Sophistication and Glamour. New York: Free Press. Denzin, Norman K. and Yvonna S. Lincoln. 2000. Handbook of Qualit- ative Research. California: Thousand Oaks: Sage Publications. Diamond, Jay and Ellen Diamond. 2002. The World of Fashion. New York: Fairchild Publications. Dickerson, Kitty. 2003. Inside the Fashion Business. Upper Saddle River, NJ: Prentice Hall. Dorst, Kees and Nigel Cross. 2001. “Creativity in the Design Process: Co-Evolution of Problem-Solution.” Design Studies 22: 425–7.
  • 25. A Typology of Creativity in Fashion Design and Development 33 Dragoo, Sheri A. 2004. “The Use of Company Brand and Interactive Response to Broaden Design Development.” In Proceedings of the Annual Conference of the International Textile and Apparel Associ- ation, Portland, Oregon, November 3–8, 2004. Knoxville, TX: ITAA. Eckert, Claudia and Martin Stacey. 2003. “Sources of Inspiration in Industrial Practice: The Case of Knitwear Design.” Journal of Design Research 3: n.p. Fiore, Ann Marie, Patricia Anne Kimle and Josephine Maria Moreno. 1996. “Aesthetics: A Comparison of the State of the Art Outside and inside the Field of Textiles and Clothing Part One: Creator and Creative Process.” Clothing and Textiles Research Journal 14: 30–40. Florida, Richard. 2002. The Rise of the Creative Class. New York: Basic Books. Florida, Richard. 2005. The Flight of the Creative Class. New York: Harper Collins. Galenson, David W. 2009. Conceptual Revolutions in Twentieth- Century Art. New York: Cambridge University Press. Gardner, Howard. 1993. Creating Minds: An Anatomy of Creativity Seen through the Lives of Freud, Einstein, Picasso, Stravinsky, Eliot, Graham, and Gandhi. New York: BasicBooks. Glaser, Barney and Anselm L. Strauss. 1967. The Discovery of Grounded Theory. Chicago, IL: Aldine Publishing Co. Hamilton, J. A. 1987. “Dress as a Cultural Sub-System: A Unifiying Metatheory for Clothing and Textiles.” Clothing and Textiles Re- search Journal 6: 1–7. Hamilton, J. A. 1997. “The Macro-Micro Interface in the Construction of Individual Fashion Forms and Meanings.” Clothing and Textiles Research Journal 15:164–71. Harris, Marvin. 1979. Cultural Materialism: The Struggle for a Science of Culture. New York: Random House. Karpova, Elena, Sara B. Marcketti and Jessica Barker. 2011. “The Effic- acy of Teaching Creativity: Assessment of Student Creative Thinking before and after Exercises.” Clothing and Textiles Research Journal 29: 52–66. Kawamura, Yuniya. 2004. The Japanese Revolution in Paris Fashion. Oxford: Berg Publishers. Kawamura, Yuniya. 2005. Fashion-Ology: An Introduction to Fashion Studies. Oxford: Berg Publishers. Keiser, Sandra and Myrna B. Garner. 2012. Beyond Design. New York: Fairchild Publications. Kim, J. and J. Farrell-Beck. 2003. “Application of Apparel Design Process in an Experimental Design Course.” In Proceedings of the Annual Conference of the International Textile and Apparel Associ- ation, Savannah, Georgia, November 5–11, 2003. Knoxville, TX: ITAA.
  • 26. 34 Mary Ruppert-Stroescu and Jana M. Hawley Kimchi, J., B. Polivka and J. S. Stevenson. 1991. “Triangulation: Oper- ational Definitions.” Nursing Research 40: 364–6. Kunz, Grace I. and Myrna B. Garner. 2007. Going Global: The Textiles and Apparel Industry. New York: Fairchild Publications. LaBat, Karen L. and Susan L. Sokolowski. 1999. “A Three-Stage Design Process Applied to an Industry-University Textile Product Design Project.” Clothing and Textiles Research Journal 17: 11–20. Lamb, Jane M. and M. Jo Kallal. 1992. “A Conceptual Framework for Apparel Design.” Clothing and Textiles Research Journal 10: 42–7. Le Pechoux, Beatrice. 2000. “A Pattern Language Describing Apparel Design Creativity.” PhD dissertation, North Carolina State University. Lee, Young. 2005. “Preparing Students as Holistic Designers: Knowledge Integration in Apparel Design Studio Courses.” In Proceedings of the Annual Conference of the International Textile and Apparel Association, Alexandria, Virginia, November 2–6, 2005. Knoxville, TX: ITAA. McCracken, Grant. 1986. “Culture and Consumption: A Theoretical Account of the Structure and Movement of the Cultural Meaning of Consumer Goods.” Journal of Consumer Research 13: 71–84. McCracken, Grant 1988. The Long Interview. Newbury Park, CA: Sage Publications. Mete, Fatma. 2006. “The Creative Role of Sources of Inspiration in Clothing Design.” international Journal of Clothing Science and Technology 18: 278–93. Miller, Karen W. and Michael J. Mills. 2012. “Contributing Clarity by Examining Brand Luxury in the Fashion Market.” Journal of Busi- ness Research 65:1471–9. Mueller, Jennifer S., Shimul Melwani and Jack A. Goncalo. 2012. “The Bias against Creativity: Why People Desire but Reject Creative Ideas.” Psychological Science 23: 13–17. Murray, Bernie. 2005. “Student’s Perception of the Creative Process in a Design Course.” In Proceedings of Annual Conference of the International Textile and Apparel Association, Alexandria, Virginia, November 2–6, 2005. Knoxville, TX: ITAA. www.pulitzer.org. n.d. The 2006 Pulitzer Prize Winners: Criticism. http://www.pulitzer.org/citation/2006-Criticism (accessed April 9, 2007). Rhodes, Mel. 1961. “An Analysis of Creativity.” The Phi Delta Kappan 42: 305–10. Robinson, Joyce Robin. 2011. “Creativity in Fashion Design Students.” PhD dissertation, Southern Illinois University at Carbondale. Rooke, Susan. 2006. “Structure of the European Fashion Industry. ” Paris American Academy July 6. Rudd, Nancy A. and Veena Chattaraman. 2005. “Scenario-Based Apparel Product Development: Adapting the Creative Design Pro- cess toward a Retail Brand Image.” In Proceedings of the Annual
  • 27. A Typology of Creativity in Fashion Design and Development 35 Conference of the International Textile and Apparel Association, Alexandria, Virginia, November 2–6, 2005. Knoxville, TX: ITAA. Rudd, Nancy A. and A. Reilly. 2004. “Keeping the Energy Flowing in Apparel Product Development.” In Proceedings of the Annual Conference of the International Textile and Apparel Association, Portland, Oregon, November 3–8, 2004. Knoxville, TX: ITAA. Runco, Mark A. 2007. Creativity: Theories and Themes: Research, Development, and Practive. Amsterdam: Elsevier Academic Press. Sartre, Jean-Paul, Arlette Eelkaïm-Sartre and J. M. Webbe. 2010. The Imaginary: A Phenomenological Psychology of the Imagination. London: Routledge. Simpson, Mary E. 2004. “The Effect Team Learning Has on the Dev- elopment of Creativity in a College Classroom: An Integrated Case Study.” PhD dissertation, Baylor University, Waco, Texas. Stacey, Martin and Claudia Eckert. 2010. “Reshaping the Box: Creative Designing as Constraint Management.” International Journal of Production Development 11: 241–55. Sternberg, Robert J. 2006. “The Nature of Creativity.” Creativity Re- search Journal 18: 87–98. Sternberg, Robert J., James C. Kaufman and Jean E. Pretz. 2002. The Creativity Conundrum: A Propulsion Model of Kinds of Creative Contributions. New York: Psychology Press. Strauss, Anselm L. and Juliet M. Corbin. 1990. Basics of Qualitative Research: Grounded Theory Procedures and Techniques. Newbury Park, CA: Sage Publications. Suwa, Masaki and Barbara Tversky. 1997. “What Do Architects and Students Perceive in Their Design Sketches? A Protocol Analysis.” Design Studies 18: 385–403. Tylka, Tracy L. and Rachel M. Calogero. 2010. “Fiction, Fashion, and Function Revisited: An Introduction to the Special Issue on Gendered Body Image, Part II.” Sex Roles 63: 601–8. Vinken, Barbara. 2005. Fashion Zeitgeist Trends and Cycles in the Fashion System. Oxford: Berg Publishers. Ward, Susan, Pamela A. Parmal, Didier Grumbach and Lauren Whitley. 2006. Fashion Show: Paris Style. Boston, MA: MFA Publications. Ward, Thomas B. 2007. “Creative Cognition as a Window on Creativity Methods.” Methods 42: 28–37. Weisberg, Robert W. 2006. Creativity: Understanding Innovation in Problem Solving, Science, Invention, and the Arts. Hoboken, NJ: John Wiley & Sons. White, Leslie A. 1959. The Evolution of Culture: the Development of Civilization to the Fall of Rome. New York: McGraw-Hill. Wilson, Elizabeth. 2003. Adorned in Dreams: Fashion and Modernity. New Brunswick, NJ: Rutgers University Press. Workman, Jane E. and Beth W. Freeburg. 2009. Dress and Society. New York: Fairchild Publications.