Research
Reed Cunningham
Existing Product
On the magazine they have
included the main image at
the center of the page which
will catch the audiences eye The sub titles are
in white and are
small which
shows
importance but
not as much as
the main title
In the corner it will
have the date and
usually the price
which will show
which judge the
socioeconomic
status which for
this magazine
would be for the
working class/
middle class
Existing Product
The image takes up the
entire front cover of the
magazine and its in front
of the main title of the
magazine
The main head line text is
associated with the
character on the front
because it fits on him
perfectly and doesn't go
off him
Sub-images
allow for the
audience to
have sneak
peak of what
inside before
actually
opening it up
Existing Product
On the cover of
the magazine
they have used a
very dull grey
which has
allowed for the
title of the
magazine to
stand out
because of the
colour contrast
The main image
is in the centre
of the cover and
its hard for the
audience to
avoid the image
also its a
dramatic scene
which means
allows the
audience to
think about
what's
happened
Research Analysis
• What common features do the researched products have?
they all have very good colour contrast which makes it more eye catching for
the audience and they all include sub-images so it allows for a little sneak
peak for the audience, they all have dramatic shots of the character being
advertised
• What aspects of the research will you include within your on work?
– I will include good contrast between colours which will make it stand out more
– I will include a dramatic/ serious image of the character as it will make the
audience what's happening in that moment
Audience
Audience Profile
Category Demographic Content to appeal to this audience
Age Range
12-25 • It will have games in the magazine which
will appeal to these ages
Gender
Male and female • Its proven that the majority of gamers are
male however there are the occasional
female gamers
Psychographic
Needs driven • This group acts upon impulse and instinct
and the group also does not plan and will
respond to messages relating to missing
opportunities and impulse buying
Social Status
Middle class • The magazine its self will cost around £4 or
£6 so its not that expensive.

2. research(3) visual

  • 1.
  • 2.
    Existing Product On themagazine they have included the main image at the center of the page which will catch the audiences eye The sub titles are in white and are small which shows importance but not as much as the main title In the corner it will have the date and usually the price which will show which judge the socioeconomic status which for this magazine would be for the working class/ middle class
  • 3.
    Existing Product The imagetakes up the entire front cover of the magazine and its in front of the main title of the magazine The main head line text is associated with the character on the front because it fits on him perfectly and doesn't go off him Sub-images allow for the audience to have sneak peak of what inside before actually opening it up
  • 4.
    Existing Product On thecover of the magazine they have used a very dull grey which has allowed for the title of the magazine to stand out because of the colour contrast The main image is in the centre of the cover and its hard for the audience to avoid the image also its a dramatic scene which means allows the audience to think about what's happened
  • 5.
    Research Analysis • Whatcommon features do the researched products have? they all have very good colour contrast which makes it more eye catching for the audience and they all include sub-images so it allows for a little sneak peak for the audience, they all have dramatic shots of the character being advertised • What aspects of the research will you include within your on work? – I will include good contrast between colours which will make it stand out more – I will include a dramatic/ serious image of the character as it will make the audience what's happening in that moment
  • 6.
  • 7.
    Audience Profile Category DemographicContent to appeal to this audience Age Range 12-25 • It will have games in the magazine which will appeal to these ages Gender Male and female • Its proven that the majority of gamers are male however there are the occasional female gamers Psychographic Needs driven • This group acts upon impulse and instinct and the group also does not plan and will respond to messages relating to missing opportunities and impulse buying Social Status Middle class • The magazine its self will cost around £4 or £6 so its not that expensive.

Editor's Notes

  • #3 Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  • #4 Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  • #5 Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?