Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Coding: Year 3-4 Teaching Ideas by Joanne VillisJoanne Villis
Coding is part of the curriculum which is relatively new and often a part which teachers struggle with. I have created a presentation to show how I taught coding with my Year 3 students this year and I have provided some work samples. Tasks can be adapted or modified for other year levels. I have also provided additional lesson ideas which I have not tried myself.
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Coding: Year 3-4 Teaching Ideas by Joanne VillisJoanne Villis
Coding is part of the curriculum which is relatively new and often a part which teachers struggle with. I have created a presentation to show how I taught coding with my Year 3 students this year and I have provided some work samples. Tasks can be adapted or modified for other year levels. I have also provided additional lesson ideas which I have not tried myself.
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Lectures for the course "Ergonomics applied to the usability of web pages and apps" held at the School of design of Politecnico di milano in the first semester of 2021-2022 academic year
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
1. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 1
ERGONOMICS APPLIED TO THE DESIGN OF USABLE WEB
PAGES AND APPS
Roberto DADDA and Paolo NEGRI
9. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 9
Pablo Ruiz Picasso (25 October 1881 – 8 April 1973)
In all the formats, rules are related to concepts
10. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 10
D. De Kerckove, Brainframes, Technology, mind and business, tr. it. a cura di B. Bassi,
Brainframes. Mente, tecnologia, mercato, Bologna, Baskerville, 1993
Ascending and descending
http://www.kainos.it/numero2/sezioni/ricerche/cuomo01.html#piede52
In latin alphabets writing and reading community
up down
16. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 16
IBM, Systems Application Architecture: Common User Access:
Panel Design and User Interaction, Document SC26-4351-0, 1987.
IBM Common User Access (CUA) 1987
17. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 17
• All operations could be done with either the mouse or the keyboard;
• Menus are activated/deactivated with the F10 key;
• Menus are opened by pressing the Alt key plus the underlined letter of the menu name;
• Menu commands that require parameters to proceed are suffixed with an ellipsis ("…");
• Options are requested using secondary windows (often called dialog boxes);
• Options are divided into sections using notebook tabs;
• Navigation within fields in dialog boxes is by cursor key; navigation between fields is by pressing the Tab ↹ key; ⇧
Shift+Tab ↹ moves backwards;
• Dialog boxes have a 'Cancel' button, activated by pressing the Esc key, which discards changes, and an 'OK' button,
activated by pressing Return, which accepts changes;
• Applications have online help accessed by a Help menu, which is the last option on the menu bar; context sensitive
help can be summoned by F1;
• The first menu is to be called 'File' and contains operations for handling files (new, open, save, save as) as well as
quitting the program; the next menu 'Edit' has commands for undo, redo, cut, copy, delete, paste commands;
• The Cut command is ⇧ Shift+Del; Copy is Ctrl+Ins; Paste is ⇧ Shift+Ins;
• The size of a window can be changed by dragging one of the 8 segments of the border.
CUA IBM
19. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 19
In WordPerfect, the command to open a file
was F7, 3.
In Lotus 1-2-3, a file was opened with / (to
open the menus), F (for File), R (for
Retrieve).
In Microsoft Word, a file was opened with
Esc (to open the menus), T (for Transfer), L
(for Load).
In WordStar, it was D.
In emacs, a file is opened with Ctrl+x
followed by Ctrl+f (for find-file).
Wikipedia
At the beginning was caos!
Word processing, open a file.
22. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 22
Information density
If density is too low
Unused precious space
Longer access time
If density is too hi
hight cognitive load
possible errors
difficult to concetrate what is important
Useful information
Total information content
Information density =
41. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 41
Time ranges
Time (s) Webb/App Cloud based services
0,1
is about the limit for having the user
feel that the system is reacting
instantaneously, meaning that no
special feedback is necessary
Limit for users feeling that they are directly
manipulating objects in the UI.
1
is about the limit for the user's flow
of thought to stay uninterrupted,
even though the user will notice the
delay.
Limit for users feeling that they are freely
navigating the command space without having to
unduly wait for the computer.
10
is about the limit for keeping the
user's attention focused on the
dialogue.
Limit for users keeping their attention on the task.
Anything slower than 10 seconds needs a percent-
done indicator as well as a clearly signposted way
for the user to interrupt the operation.
Extract from http://www.nngroup.com/articles/response-times-3-important-limits/
51. www.dadda.it roberto@dadda.it Excellence in usability 1st semester 2021-2022 51
Easy correlation
In scena transition
must be easy for the
viewer understand the
correct corelatiion
between situations.
This is done:
• Keeping objects position
• Keeping relative
orientation
• Keeping motion directions