The document discusses the strategy pattern and how it can be used to design for flexibility. It begins by describing an existing duck application where all ducks quack and swim, but each subtype is responsible for its own display method. Executives then want to quickly introduce a fly capability. Initially adding a fly method to the Duck superclass works but causes issues when applying it to subclasses like RubberDuck that should not fly.
The document then explores using interfaces to define fly and quack behaviors without duplicating code. This improves on direct inheritance but still has problems. It concludes by outlining the strategy pattern which extracts variable behaviors into separate classes, allowing behaviors to be assigned dynamically through composition rather than inheritance. This keeps