This document provides an introduction to C++'s IOStream library for formatting input and output. It discusses stream manipulators that modify stream properties, such as endl, boolalpha, setw, and hex. It covers checking for and clearing error states in streams using functions like good(), fail(), and clear(). The document also introduces getline for reading entire lines of input as strings and stringstreams for building strings from mixed data types. It recommends exploring random access, read/write functions, and the CS106 Lexicon class for additional IOStream capabilities. Practice questions are provided to try using the library.
Heading for a Record: Chromium, the 5th CheckPVS-Studio
We checked Chromium more than once before, and those who follow our blog could reasonably ask, "Why another check? Weren't there enough of them?" Sure, Chromium's source code is particularly clean, which was shown by each of the previous checks, but new errors inevitably continue to appear. Repeated checks prove that the more often you use static analysis, the better. A good practice is to use the analyzer every day. An even better practice is to analyze the new code right after you finish writing it (automatic analysis of recently modified code).
Static code analysis and the new language standard C++0xAndrey Karpov
The article discusses the new capabilities of C++ language described in the standard C++0x and supported in Visual Studio 2010. By the example of PVS-Studio we will see how the changes in the language influence static code analysis tools.
Static code analysis and the new language standard C++0xPVS-Studio
The article discusses the new capabilities of C++ language described in the standard C++0x and supported in Visual Studio 2010. By the example of PVS-Studio we will see how the changes in the language influence static code analysis tools.
Checking the Open-Source Multi Theft Auto GameAndrey Karpov
We haven't used PVS-Studio to check games for a long time. So, this time we decided to return to this practice and picked out the MTA project. Multi Theft Auto (MTA) is a multiplayer modification for PC versions of the Grand Theft Auto: San Andreas game by Rockstar North that adds online multiplayer functionality. As Wikipedia tells us, the specific feature of the game is "well optimized code with fewest bugs possible". OK, let's ask our analyzer for opinion.
PVS-Studio delved into the FreeBSD kernelPVS-Studio
The document summarizes the author's analysis of the FreeBSD kernel source code using the PVS-Studio static analysis tool. Some key findings include:
1) Over 1000 potential errors were detected by the analyzer, including many typos, copy-paste errors, and issues involving incorrect logical expression evaluations due to operator precedence.
2) Many of the warnings pointed to real bugs, such as identical subexpressions compared using equality operators, equivalent code in "if-else" blocks, and recurring checks of the same condition.
3) Macros were found to cause issues by altering expression evaluation order, highlighting the importance of operator precedence.
4) Examples of specific errors are provided to demonstrate common bugs like
This document contains questions and answers about I/O models and multiplexing in networking. It discusses blocking I/O, non-blocking I/O, I/O multiplexing using select and poll, signal-driven I/O, and asynchronous I/O. It also provides code examples of a concurrent TCP server using select to convert text to uppercase and a poll-based client-server application to handle both TCP and UDP requests for text conversion.
Listening to stories about static analysis, some programmers say that they don't really need it, as their code is entirely covered by unit tests, and that's enough to catch all the bugs. Recently I have found a bug that is theoretically possible to find using unit tests, but if you are not aware that it's there, it's almost unreal to write such a test to check it.
Analysis of Haiku Operating System (BeOS Family) by PVS-Studio. Part 1PVS-Studio
Operating systems are among the largest and most complicated software projects, and that means they perfectly suit the purpose of demonstrating static code analysis' capabilities. After the successful analysis of Linux Kernel, I felt inspired to try analyzing other open-source operating systems as well.
Heading for a Record: Chromium, the 5th CheckPVS-Studio
We checked Chromium more than once before, and those who follow our blog could reasonably ask, "Why another check? Weren't there enough of them?" Sure, Chromium's source code is particularly clean, which was shown by each of the previous checks, but new errors inevitably continue to appear. Repeated checks prove that the more often you use static analysis, the better. A good practice is to use the analyzer every day. An even better practice is to analyze the new code right after you finish writing it (automatic analysis of recently modified code).
Static code analysis and the new language standard C++0xAndrey Karpov
The article discusses the new capabilities of C++ language described in the standard C++0x and supported in Visual Studio 2010. By the example of PVS-Studio we will see how the changes in the language influence static code analysis tools.
Static code analysis and the new language standard C++0xPVS-Studio
The article discusses the new capabilities of C++ language described in the standard C++0x and supported in Visual Studio 2010. By the example of PVS-Studio we will see how the changes in the language influence static code analysis tools.
Checking the Open-Source Multi Theft Auto GameAndrey Karpov
We haven't used PVS-Studio to check games for a long time. So, this time we decided to return to this practice and picked out the MTA project. Multi Theft Auto (MTA) is a multiplayer modification for PC versions of the Grand Theft Auto: San Andreas game by Rockstar North that adds online multiplayer functionality. As Wikipedia tells us, the specific feature of the game is "well optimized code with fewest bugs possible". OK, let's ask our analyzer for opinion.
PVS-Studio delved into the FreeBSD kernelPVS-Studio
The document summarizes the author's analysis of the FreeBSD kernel source code using the PVS-Studio static analysis tool. Some key findings include:
1) Over 1000 potential errors were detected by the analyzer, including many typos, copy-paste errors, and issues involving incorrect logical expression evaluations due to operator precedence.
2) Many of the warnings pointed to real bugs, such as identical subexpressions compared using equality operators, equivalent code in "if-else" blocks, and recurring checks of the same condition.
3) Macros were found to cause issues by altering expression evaluation order, highlighting the importance of operator precedence.
4) Examples of specific errors are provided to demonstrate common bugs like
This document contains questions and answers about I/O models and multiplexing in networking. It discusses blocking I/O, non-blocking I/O, I/O multiplexing using select and poll, signal-driven I/O, and asynchronous I/O. It also provides code examples of a concurrent TCP server using select to convert text to uppercase and a poll-based client-server application to handle both TCP and UDP requests for text conversion.
Listening to stories about static analysis, some programmers say that they don't really need it, as their code is entirely covered by unit tests, and that's enough to catch all the bugs. Recently I have found a bug that is theoretically possible to find using unit tests, but if you are not aware that it's there, it's almost unreal to write such a test to check it.
Analysis of Haiku Operating System (BeOS Family) by PVS-Studio. Part 1PVS-Studio
Operating systems are among the largest and most complicated software projects, and that means they perfectly suit the purpose of demonstrating static code analysis' capabilities. After the successful analysis of Linux Kernel, I felt inspired to try analyzing other open-source operating systems as well.
We are regularly asked to check various open-source projects with the PVS-Studio analyzer. If you want to offer some project for us to analyze too, please follow this link. Another project we have checked is Dolphin-emu.
This document provides information about C++ stream input/output (I/O) manipulation over 17 pages. It discusses the standard header files for stream I/O, the class hierarchy for stream I/O in C++, stream manipulators for formatting output, stream format states for controlling formatting, and various member functions for manipulating streams and performing formatted I/O. It also provides an example program demonstrating the use of manipulators and member functions for stream I/O.
The document discusses programming concepts including switch case statements, looping, and different types of loops like for, while, and do-while loops. It provides examples of how to write switch case statements to select different code blocks based on a variable's value. It also explains the different parts of for, while, and do-while loops and provides examples of each type of loop. Several short programs are included that demonstrate using loops and switch case statements to process user input and perform calculations.
A new version of Firebird DBMS was released not so long ago. This release was one of the most significant in the project's history, as it marked substantial revision of the architecture, addition of multithreading support, and performance improvements. Such a significant update was a good occasion for us to scan Firebird one more time with PVS-Studio static code analyzer.
This document discusses how to use three C++17 vocabulary types: std::optional, std::variant, and std::any. It begins with an introduction and overview of the types. It then provides examples and explanations of how to create, access, and manipulate values for each type. Key points covered include initialization, accessing contained values, performance characteristics, and common use cases.
An introductory PowerPoint to understanding and applying the C++ programming language. Broken down into lessons covering:
Introduction: Definitions and the History of Programming
Lesson 1: Libraries, Variables and Types, Blocks and Namespaces, Functions
Lesson 2: If...Else Statements, For and While Loops, Scope
Exercise: Program a Gumball Game
Lesson 3: Classes and Objects, Pointers
The document discusses searching source code comments for indications of hidden errors. The author wrote a utility to search C/C++ files for "suspicious" comments containing words like "fuck", "bug", or "stupid". While many lines were found, few revealed actual errors. Two examples are presented where comments hinted at misunderstandings in the code. The method did not find new error patterns, but provided experience investigating alternative defect detection methods. The author plans to improve the utility and continue the research.
Analysis of the Trans-Proteomic Pipeline (TPP) projectPVS-Studio
To be honest, I don't know what the TPP project is intended for. As far as I understand, this is a set of tools to assist in research of proteins and their interaction in living organisms. However, that's not so much important. What is important is that their source codes are open. It means that I can check them with the PVS-Studio static analyzer. Which I'm very much fond of.
Consequences of using the Copy-Paste method in C++ programming and how to dea...Andrey Karpov
I create the PVS-Studio analyzer detecting errors in source code of C/C++/C++0x software. So I have to review a large amount of source code of various applications where we detected suspicious code fragments with the help of PVS-Studio. I have collected a lot of examples demonstrating that an error occurred because of copying and modifying a code fragment. Of course, it has been known for a long time that using Copy-Paste in programming is a bad thing. But let's try to investigate this problem closely instead of limiting ourselves to just saying "do not copy the code".
Rust is a systems programming language that offers performance comparable to C and C++ with memory safety and thread safety. It uses a borrow checker to enforce rules around ownership, borrowing, and lifetimes that prevent common bugs like use of dangling pointers and data races. Rust also supports features like generics, pattern matching, and idioms that improve productivity without sacrificing performance.
••• Boost your code's performances using C++11 new features! •••
In this presentation you will learn:
▸ the difference between an Lvalue and Rvalue
▸ how to use std::move, std::forward, noexcept
▸ how to implement move semantics to avoid useless copies
▸ how to implement perfect forwarding for the factory pattern
Rechecking TortoiseSVN with the PVS-Studio Code AnalyzerAndrey Karpov
The author downloaded and analyzed the source code of the TortoiseSVN project using the PVS-Studio static code analyzer. The analysis found several bugs, including identical comparisons, unsafe uses of formatting functions like printf(), and obsolete null checks after memory allocation. While many of the issues would not cause failures, some could lead to undefined behavior, especially in 64-bit systems where pointer sizes are larger than integer types. The author concludes by recommending regular use of static analysis to find bugs early.
Analysis of Haiku Operating System (BeOS Family) by PVS-Studio. Part 2PVS-Studio
The document summarizes analysis of the Haiku operating system using the PVS-Studio static analyzer. Various bugs and issues were detected, including: incorrect string handling, bad loops, improper use of variables with the same name, array overruns, unsafe memory handling, and other logical errors. The analyzer identified multiple areas for improvement to enhance code quality and eliminate potential bugs.
The document discusses various functions in C++ for console input/output of characters and strings. It describes functions like getchar() and putchar() that handle single character I/O, as well as gets() and puts() for string-based I/O. It also covers higher level stream functions from iostream like get() and put() that can be used with cin and cout.
This document discusses C++ input and output streams. It covers C++ stream classes like istream and ostream, unformatted and formatted I/O operations, and manipulating output using manipulators. It provides examples of reading and writing data to the console using functions like get(), put(), getline(), and formatted I/O operators like << and >>. It also discusses formatting output using width(), precision(), fill(), and built-in and custom manipulators.
The document provides a summary of common mistakes made in C programming. It discusses issues like memory padding in structs, new line characters differences between Windows and Linux, binary mode in fopen(), potential crashes with strncpy(), only using memset() to initialize to zero, reading limits with fgets(), non-null terminated strings, include guards, getting thread IDs, and buffer overflows from writing outside array bounds. The purpose is to introduce common mistakes programmers make in C code and provide experiences to write better code.
This document discusses C++11/14 enhancements including data types, literals, attributes, loops, constants, enumerations, typedefs, pointers, smart pointers, references, type inference, functions, and lambda expressions. It provides examples and explanations of new features in each category.
[C++] The Curiously Recurring Template Pattern: Static Polymorphsim and Expre...Francesco Casalegno
••• Exploit the full potential of the CRTP! •••
In this presentation you will learn:
▸ what is the curiously recurring template pattern
▸ the actual cost (memory and time) of virtual functions
▸ how to implement static polymorphism
▸ how to implement expression templates to avoid loops and copies
I am Joe L. I am a Computer Science Assignment Help Expert at programminghomeworkhelp.com. I hold a Ph.D. in Programming from, University of Chicago, USA. I have been helping students with their homework for the past 9 years. I solve assignments related to Computer Science.
Visit programminghomeworkhelp.com or email support@programminghomeworkhelp.com.
You can also call on +1 678 648 4277 for any assistance with Computer Science assignments.
El documento anuncia una excursión a Taramundi para los alumnos de 2o de ESO y 3o de Diversificación del Departamento de Tecnología que se realizará el 27 de abril de 2015.
We are regularly asked to check various open-source projects with the PVS-Studio analyzer. If you want to offer some project for us to analyze too, please follow this link. Another project we have checked is Dolphin-emu.
This document provides information about C++ stream input/output (I/O) manipulation over 17 pages. It discusses the standard header files for stream I/O, the class hierarchy for stream I/O in C++, stream manipulators for formatting output, stream format states for controlling formatting, and various member functions for manipulating streams and performing formatted I/O. It also provides an example program demonstrating the use of manipulators and member functions for stream I/O.
The document discusses programming concepts including switch case statements, looping, and different types of loops like for, while, and do-while loops. It provides examples of how to write switch case statements to select different code blocks based on a variable's value. It also explains the different parts of for, while, and do-while loops and provides examples of each type of loop. Several short programs are included that demonstrate using loops and switch case statements to process user input and perform calculations.
A new version of Firebird DBMS was released not so long ago. This release was one of the most significant in the project's history, as it marked substantial revision of the architecture, addition of multithreading support, and performance improvements. Such a significant update was a good occasion for us to scan Firebird one more time with PVS-Studio static code analyzer.
This document discusses how to use three C++17 vocabulary types: std::optional, std::variant, and std::any. It begins with an introduction and overview of the types. It then provides examples and explanations of how to create, access, and manipulate values for each type. Key points covered include initialization, accessing contained values, performance characteristics, and common use cases.
An introductory PowerPoint to understanding and applying the C++ programming language. Broken down into lessons covering:
Introduction: Definitions and the History of Programming
Lesson 1: Libraries, Variables and Types, Blocks and Namespaces, Functions
Lesson 2: If...Else Statements, For and While Loops, Scope
Exercise: Program a Gumball Game
Lesson 3: Classes and Objects, Pointers
The document discusses searching source code comments for indications of hidden errors. The author wrote a utility to search C/C++ files for "suspicious" comments containing words like "fuck", "bug", or "stupid". While many lines were found, few revealed actual errors. Two examples are presented where comments hinted at misunderstandings in the code. The method did not find new error patterns, but provided experience investigating alternative defect detection methods. The author plans to improve the utility and continue the research.
Analysis of the Trans-Proteomic Pipeline (TPP) projectPVS-Studio
To be honest, I don't know what the TPP project is intended for. As far as I understand, this is a set of tools to assist in research of proteins and their interaction in living organisms. However, that's not so much important. What is important is that their source codes are open. It means that I can check them with the PVS-Studio static analyzer. Which I'm very much fond of.
Consequences of using the Copy-Paste method in C++ programming and how to dea...Andrey Karpov
I create the PVS-Studio analyzer detecting errors in source code of C/C++/C++0x software. So I have to review a large amount of source code of various applications where we detected suspicious code fragments with the help of PVS-Studio. I have collected a lot of examples demonstrating that an error occurred because of copying and modifying a code fragment. Of course, it has been known for a long time that using Copy-Paste in programming is a bad thing. But let's try to investigate this problem closely instead of limiting ourselves to just saying "do not copy the code".
Rust is a systems programming language that offers performance comparable to C and C++ with memory safety and thread safety. It uses a borrow checker to enforce rules around ownership, borrowing, and lifetimes that prevent common bugs like use of dangling pointers and data races. Rust also supports features like generics, pattern matching, and idioms that improve productivity without sacrificing performance.
••• Boost your code's performances using C++11 new features! •••
In this presentation you will learn:
▸ the difference between an Lvalue and Rvalue
▸ how to use std::move, std::forward, noexcept
▸ how to implement move semantics to avoid useless copies
▸ how to implement perfect forwarding for the factory pattern
Rechecking TortoiseSVN with the PVS-Studio Code AnalyzerAndrey Karpov
The author downloaded and analyzed the source code of the TortoiseSVN project using the PVS-Studio static code analyzer. The analysis found several bugs, including identical comparisons, unsafe uses of formatting functions like printf(), and obsolete null checks after memory allocation. While many of the issues would not cause failures, some could lead to undefined behavior, especially in 64-bit systems where pointer sizes are larger than integer types. The author concludes by recommending regular use of static analysis to find bugs early.
Analysis of Haiku Operating System (BeOS Family) by PVS-Studio. Part 2PVS-Studio
The document summarizes analysis of the Haiku operating system using the PVS-Studio static analyzer. Various bugs and issues were detected, including: incorrect string handling, bad loops, improper use of variables with the same name, array overruns, unsafe memory handling, and other logical errors. The analyzer identified multiple areas for improvement to enhance code quality and eliminate potential bugs.
The document discusses various functions in C++ for console input/output of characters and strings. It describes functions like getchar() and putchar() that handle single character I/O, as well as gets() and puts() for string-based I/O. It also covers higher level stream functions from iostream like get() and put() that can be used with cin and cout.
This document discusses C++ input and output streams. It covers C++ stream classes like istream and ostream, unformatted and formatted I/O operations, and manipulating output using manipulators. It provides examples of reading and writing data to the console using functions like get(), put(), getline(), and formatted I/O operators like << and >>. It also discusses formatting output using width(), precision(), fill(), and built-in and custom manipulators.
The document provides a summary of common mistakes made in C programming. It discusses issues like memory padding in structs, new line characters differences between Windows and Linux, binary mode in fopen(), potential crashes with strncpy(), only using memset() to initialize to zero, reading limits with fgets(), non-null terminated strings, include guards, getting thread IDs, and buffer overflows from writing outside array bounds. The purpose is to introduce common mistakes programmers make in C code and provide experiences to write better code.
This document discusses C++11/14 enhancements including data types, literals, attributes, loops, constants, enumerations, typedefs, pointers, smart pointers, references, type inference, functions, and lambda expressions. It provides examples and explanations of new features in each category.
[C++] The Curiously Recurring Template Pattern: Static Polymorphsim and Expre...Francesco Casalegno
••• Exploit the full potential of the CRTP! •••
In this presentation you will learn:
▸ what is the curiously recurring template pattern
▸ the actual cost (memory and time) of virtual functions
▸ how to implement static polymorphism
▸ how to implement expression templates to avoid loops and copies
I am Joe L. I am a Computer Science Assignment Help Expert at programminghomeworkhelp.com. I hold a Ph.D. in Programming from, University of Chicago, USA. I have been helping students with their homework for the past 9 years. I solve assignments related to Computer Science.
Visit programminghomeworkhelp.com or email support@programminghomeworkhelp.com.
You can also call on +1 678 648 4277 for any assistance with Computer Science assignments.
El documento anuncia una excursión a Taramundi para los alumnos de 2o de ESO y 3o de Diversificación del Departamento de Tecnología que se realizará el 27 de abril de 2015.
This document discusses preference verbs like, love, prefer, enjoy, hate, can't stand, don't mind, and don't like. It provides examples of using these verbs including "He likes playing football", "They prefer hugging than fighting", and "We hate selling this car". The document ends by asking if you like the Keynote presentation.
Sandler Systems is a global sales and management training company with over 250 training centers worldwide. It provides over 500 hours each of sales and sales management training curriculum led by experienced trainers. Sandler believes in an holistic approach using experiential learning through role plays and self-discovery. It has worked with many global leaders and been voted the best sales training company in Hong Kong. Sandler customers show superior sales performance metrics compared to industry averages and case studies demonstrate increased pipeline and differentiation through the Sandler methodology.
This document provides information about Muscat Orient Tour, a destination management company located in Muscat, Oman. It includes details about their services such as meetings, incentives, conferences and events handling; hotel bookings; transfers; tours; and visa assistance. It also lists recommendations for beach hotels in Muscat suitable for large groups, including meeting room capacities and specifications for Al Bustan Palace, The Chedi Muscat, and Shangri-La Barr Al Jissah.
Geochemical Analysis of Soils, Marine Sediments, and Peat by Shannon leeTrinity College Dublin
This study analyzed elemental composition and lipid biomarkers in soil, marine sediment, and peat samples from Ireland. Elemental analysis was performed to determine organic matter content. Lipid biomarkers including n-alkanes, n-alkanols, and n-acids were extracted from peat to indicate past environmental conditions. Preliminary results from one peat depth suggested Sphagnum moss from C23 abundance and terrestrial plants from C31, with a higher 105-110 cm ratio suggesting wetter past conditions. Future work will analyze additional biomarker compounds and carbon date the full peat profile.
La Unión Europea ha propuesto un nuevo paquete de sanciones contra Rusia que incluye un embargo al petróleo ruso. El embargo se aplicaría gradualmente durante seis meses para el petróleo crudo y ocho meses para los productos refinados. El objetivo es aumentar la presión económica sobre Rusia para que ponga fin a su invasión de Ucrania.
El artista callejero Banksy creó dos obras de arte en el campo de refugiados de Calais, Francia. Una representa a Steve Jobs, fundador de Apple e hijo de un inmigrante sirio, con un viejo ordenador y una bolsa de basura. La otra muestra un barco lleno de refugiados pidiendo ayuda mientras otro pasa de largo, haciendo referencia a un cuadro histórico sobre un naufragio. Banksy utiliza estas obras para recordar que los refugiados contribuyen a la sociedad y denunciar
In our continuing series on the Gemba Walk we reintroduce some of the concepts of the Gemba Walk, while taking a closer look at some of the actions that can and should then be taken.
One of the most important points discussed is that of planning the walk and how to then follow through with that plan, both as a participant and as an observer.
Creative Safety Supply is the leader in visual safety. Our safety and 5S products - including our flagship floor tape SafetyTac and our LabelTac industrial labeling solutions - help companies create simple visual cues and systems that promote safety, compliance, and a lean mindset for employees and guests of any facility.
You can reach us at 1-866-777-1360 form 6:00am to 4:00pm, PST, or visit https://www.creativesafetysupply.com/articles/gemba/ to learn more about gemba.
This document provides lecture notes on homeostasis and cellular metabolism. It contains sections on the histology of the kidney, central glycolytic pathways, common metabolic terms and concepts, glycolysis, the link reaction, the citric acid cycle, the electron transport chain, gluconeogenesis, the pentose phosphate pathway, lipid metabolism, cholesterol synthesis, glycogen metabolism, and amino acid metabolism. The notes describe the gross structure and vasculature of the kidney, as well as the structure and function of the nephron, which is the functional unit of the kidney.
INPUT AND OUTPUT PROCESSINGPlease note that the material o.docxjaggernaoma
INPUT AND OUTPUT PROCESSING
Please note that the material on this website is not intended to be exhaustive.
This is intended as a summary and supplementary material to required textbook.
INTRODUCTION
Most computer programs spend very little processing time in obtaining input and producing output.
Most of the work goes into the processing in between. The exception to this generalization is non-
browser-based graphical user interfaces (GUIs). In these programs, often over 50% of the code can be
dedicated to user input and output. In browser-based user interfaces, the browser does a lot of the work
for you.
Input/output (I/O) comes in two flavors: interactive and non-interactive. Interactive I/O involves
prompting the user for the input and displaying the output on the user's monitor. Non-interactive I/O
involves reading and writing files, which for us will be text files.
INTERACTIVE I/O
The majority of interactive I/O is accomplished in C++ using cin and cout. For now all interactive I/O
comes from and goes to the console window. Recall that in order to use cin and cout we have to
#include <iostream>.
The cin input stream views the input the user types as if the data came from a text file. But, cin ignores
as data all whitespace characters: the newline, the tab, and the space. As a result cin does some input
formatting for the program, and only assigns non-whitespace data to the input variables.
If the user is entering several data items on one line (in the console window), cin will wait for the user to
press the newline (Enter or Return) key before it will process the line of input data.
The input stream can consist of any array of characters, representing: integers, decimals, strings, single
characters, .... Each array of characters is delimited by whitespace characters, and cin will interpret any
of the whitespace characters as a delimiter (with some exceptions, of course).
When we invoke cin we always have to specify a variable in which to place the user input; that variable
must have a type. And, cin is very persnickety about types. If cin is expecting an integer, it will not read
an alphabetic character; it will generate an error condition. In the following code snippet cin will expect
to see a single character, an integer, a decimal, and a string, in that order.
char yOrN;
int userID;
double hourlyWage;
string lastName;
...
cin >> yOrN >> userID >> hourlyWage >> lastName;
If the user typed the last name for the userID, cin will flag an error and not continue to read the input
stream until your program deals with that error (see below).
The cout output stream has a lot more variety to it; cout is aware of the types of variables passed to it,
and will format them accordingly, unless your program specifies another format to use. When thinking
about the arrangement of your program's output, consider each string of output characters as a field, and
the contents of each line of output as an array of fields. T.
This document provides information on various data types in C programming language including integer, float, character and their properties. It discusses the size of basic data types using sizeof operator and size_t type. It also demonstrates the use of format specifiers in printf() statement to print values of different types and handles overflow, underflow cases. Code snippets are included to illustrate concepts around variable declaration, initialization, input-output using scanf() and printf().
The document discusses an integrated development environment (IDE) for C++ programming. It describes the key components of an IDE, including editing windows for code, project windows to organize files, compilers, linkers and libraries. It provides an example of creating a new project in the Symantec IDE and the code it generates to get started. It also summarizes the typical menus and functions found in most IDEs, such as file operations, editing commands, and options to run and compile a program.
C++ Unit 1PPT which contains the Introduction and basic o C++ with OOOps conc...ANUSUYA S
C++ is an object-oriented programming language that began as an expanded version of C. It was invented by Bjarne Stroustrup in 1979 at Bell Labs. C++ supports concepts of object-oriented programming like classes, inheritance, polymorphism, abstraction and encapsulation. It is a compiled, general purpose language that allows both procedural and object-oriented programming. Key features of C++ include input/output streams, declarations, control structures like if-else and switch statements.
This document provides information about basic input and output in Java using System.out, System.in, and the Scanner class. It discusses using print and println to display output, and how to handle input using System.in, BufferedReader, and the Scanner class. The Scanner class allows more flexible input, including the ability to test the next input, read different data types, and handle input errors.
Programming involves using computer languages to develop applications, scripts, or other instructions for computers. It is a creative process where programmers instruct computers on tasks through programming languages. There are many programming languages available, with some of the most common being C++ and Dev C++. Programming can involve various structures like switch statements and loops to control program flow and repetition.
C++ and OOPS Crash Course by ACM DBIT | Grejo JobyGrejoJoby1
The slides from the C++ and OOPS Crash Course conducted for ACM DBIT by Grejo Joby.
Learn the concepts of OOPS and C++ Programming in the shortest time with these notes.
1) The document provides an introduction to programming concepts like flow charts, libraries, variables, data types, inputs/outputs, and operators.
2) Control structures like if/else, switch, and different types of loops (for, while, do-while) are explained with examples.
3) An assignment is given to write a calculator program that takes two numbers from the user, an operation to perform, performs the calculation, and allows the user to choose another operation or exit.
The document discusses programming languages and different types of loops used in programming. It defines programming as using a computer language to develop applications and scripts for a computer to execute. It then describes the different types of loops - for loops, which allow initialization of a variable, checking a condition, and updating the variable; while loops, which repeat code while a condition is true; and do-while loops, which execute code at least once before checking the condition. Examples of each loop type are provided to illustrate their usage.
Programming languages allow programmers to develop computer programs and software by providing instructions to computers. They provide a framework for organizing ideas about processes and tasks. Programming is a broad field that involves writing scripts, applications, and programs using various programming languages. Common programming languages include C++ and DEV C++. Programming uses concepts like variables, data types, functions, and control structures like loops and conditional statements to manipulate data and develop programs.
C++ has no built-in Input/Output (IO) capability. Instead, this capability is provided by a library. The standard C++ IO library is called the iostream library. The definition of the library classes is divided into three header files. An additional header file defines a set of manipulators which act on streams. These are summarized by Table 11.1.
Figure 11.1 relates these header files to a class hierarchy for a UNIX-based implementation of the iostream class hierarchy. The highest-level classes appear unshaded.
data.txtInternational Business Management l2 Cons.docxtheodorelove43763
data.txt
International Business Management l2 Consulatation fee // error
Imperial Chemical 234 Pest control chemicals
National Home Appliances 34S6 Coffee machines // error
MicroHeart Software Consultancy 45678 Security audit
University of Silver Quartet 5678 Facility management
Telstar Satellite Communication 67O Disconnection fee // error
data_c.txt
Imperial Chemical 234 Pest control chemicals
MicroHeart Software Consultancy 45678 Security audit
University of Silver Quartet 5678 Facility management
sample_isdigit.cpp
#include <iostream>
#include <cctype>
using namespace std;
int main(){
char a = 'A';
char b = '3';
char c = ' ';
if (isdigit(a)){
cout << a << " is a digit!" << endl;
} else {
cout << a << " is not a digit!" << endl;
}
if (isdigit(b)){
cout << b << " is a digit!" << endl;
} else {
cout << b << " is not a digit!" << endl;
}
if (isdigit(c)){
cout << c << " is a digit!" << endl;
} else {
cout << c << " is not a digit!" << endl;
}
return 0;
}
CSC2402 A3_2015_updated.pdf
CSC2402 Assignment 3
This assignment is marked out of 100 marks. It is worth 10 % of your overall course mark.
Submit your assignment on‐line using the link to Assignment 3 on the course web page.
Assignment 3 consists of one task. For Assignment 3 you must submit all four files listed below in a single ZIP
file (not RAR). All four files must be in pure text format. No PDF, HTML, Word files, Open Office files, RTF
etc. and no compression or archiving such as zip, rar, tar etc. Please name your files to match the names
listed.
task_3.cpp – holds main() function,
exception.cpp – class file for exception handler functions,
exception.h – class definition file for exception handler functions, and
task_3.txt – copy of compilation messages and sample runs.
The steps to copy the compilation messages and sample runs for the task_3.txt file are software dependent:
If you are using Codelite, the compilation messages can be copied and pasted with the usual crtl‐c
and crtl‐v. For output of sample runs, right click the title bar of the command window, select
EDIT/MARK and then highlight the output. With the output selected, right click the title bar of the
command window, select EDIT/COPY. Position your cursor to a (new) text file opened in a text editor
such as Notepad, and crtl‐v will paste the copied output to the text file.
If you are using MinGW, right click the title bar of the command window; select EDIT/MARK and
then high light the output. With the output selected, right click the title bar of the command
window, select EDIT/COPY. Position your cursor to a (new) text .
The document discusses the end of increasing processor clock speeds and the rise of multi-core processors, necessitating concurrent programming. It covers challenges with locks and conditions variables for concurrency including composition issues. Software transactional memory (STM) is presented as an alternative that allows for composable concurrent operations through atomic blocks and transactional variables. While STM avoids issues like deadlocks, side effects and performance under high contention are concerns.
This is Work-In-Progress. Developing a series of lectures on C++0x. This will augment my presentations on C++ and Design Pattern. First trial run was done at Interra, Noida in 2009
This document provides an overview of basic C++ programming concepts like input/output streams, libraries, variables, and escape sequences. It discusses common operations like cut, copy, paste and how to include libraries. It also covers outputting text to the console using cout and formatting with endl. Special characters can be printed using escape sequences preceded by a backslash. Proper formatting and ordering of code is emphasized.
Switch case statements provide an alternative to long if/else statements when comparing a variable to multiple integral values. The basic format compares the variable to case values, executing code for a matching case. A default case handles non-matching values. Loops allow code to repeat, with for, while, and do-while loops. For loops initialize/update a variable and check a condition each repetition. While loops check a condition and repeat until it's false. Loops are useful for repeating tasks like displaying lists of data.
This document provides optimization tips for code running on PowerPC processors like those in the Playstation 3. It discusses how to optimize for the PPU hardware threads, cache structure and penalties, virtual function calls, data hazards, and other issues. Specific recommendations include batching data access by type, keeping related data together in memory, avoiding load-hit-store stalls, using restrict pointers, unrolling loops, and using SIMD intrinsics to operate on multiple values simultaneously. Micro-optimizations like these can improve performance by reducing cache misses and stalls.
The document discusses streams and files in C++. It covers stream classes like istream and ostream, file input/output using streams, stream errors and error handling. It also discusses stream formatting flags, manipulators, reading/writing files, and the stream class hierarchy in C++.
1. The document describes a menu-driven program with 5 options: input N and M, display a rectangle with numbers based on N and M, calculate the total of prime numbers in the rectangle, calculate the total of numbers in the last column, and exit.
2. It provides details on how each option should be coded as a separate function, including any arguments passed and return values.
3. It also includes a separate question to write a program that accepts N strings, stores them in an array, and displays the strings, number of even length strings, and list of even strings.
This document provides instructions for an assignment in elementary C programming. It outlines 3 questions to code as separate C files saved in a specific folder structure. Question 1 checks if a number is a perfect square. Question 2 creates a menu-driven program to input and manipulate an array, performing operations like finding max odd number. Question 3 prints a pattern of asterisks in N rows based on an odd number N input by the user.
1. CS106L
Winter 2007-2008
Handout #03
January 14, 2008
C++ IOStream Library
_________________________________________________________________________________________________________
Introduction
The IOStream library is C++'s way of formatting input and output to a variety of sources, such as the
console, files, or string buffers. However, like most parts of the C++ Standard Library, the IOStream
library has a large number of features and idiosyncrasies that can take some time to adjust to. These first
two lectures serve as an introduction to many features of the streams library and include some very useful
tips and tricks for practical programming.
Stream Manipulators
One of the more powerful features of the C++ IOStream library is its assortment of stream manipulators.
Stream manipulators, declared in the header file <iomanip>, are objects that modify stream properties
while maintaining readability. For example, you're probably familiar with the endl stream manipulator,
which appends a newline to a stream and flushes it to its destination:
cout << "This is some text" << endl;
When you write cout << endl, syntactically, it seems like you're pushing endl into cout just as you
would any other piece of data. Indeed, this is one of the main ideas underlying stream manipulators – that
they should seamlessly blend into normal stream operations.
I've reprinted some of the more useful stream manipulators below:
boolalpha cout << true << endl; // Output: 1
cout << boolalpha << true << endl; // Output: true
Determines whether or not the stream should output boolean values as 1 and 0 or as “true”
and “false.” The opposite manipulator is noboolalpha, which reverses this behavior.
setw(n) cout << 10 << endl; // Output: 10
cout << setw(5) << 10 << endl; // Output: 10 [three spaces, then 10]
Sets the minimum width of the output for the next stream operation. If the data doesn't
meet the minimum field requirement, it is padded with the default fill character until it is
the proper size.
hex, dec, oct cout << 10 << endl; // Output: 10
cout << dec << 10 << endl; // Output: 10
cout << oct << 10 << endl; // Output: 12
cout << hex << 10 << endl; // Output: a
cin >> hex >> x; // Reads a hexadecimal value from the console.
Sets the radix on the stream to either octal (base 8), decimal (base 10), or hexadecimal
(base 16). This can be used either to format output or change the base for input.
ws myStream >> ws >> value;
Skips any whitespace stored in the stream. Useful with getline, as shown later.
2. When Streams Go Bad
When sending output data to a stream, chances are the operation will succeed. However, when reading
data from an external (or even internal) source it's possible to come across data that doesn't match the
expected format. For example, suppose you open a text file for reading expected to find several integer
values, but instead come across a string. In that case, if your code looks something like:
ifstream in("input.txt");
int value;
for(int i = 0; i < NUM_LINES; i++)
{
in >> value;
// Process 'value' here
}
You will run into trouble because the stream won't know what to do when it encounters invalid data.
Rather than crashing the program or filling the integer with garbage data, instead the stream totally fails
and doesn't change the value of the variable value. Once the stream is in this “error state,” any
subsequent reading or writing operations on it will automatically fail, which can become a big problem.
C++ defines three types of error states: end-of-file state, fail state, and bad state. In an end-of-file (“eof”)
state, the stream reached the end of its input source and was unable to continue reading. In this case, your
program has no more data and should respond appropriately. The bad state is rare and encountered only
during serious I/O errors from which recovery might not be possible (reading from a corrupted file, for
example). In this case, the stream object is most likely unusable and there's not much you can do to fix
the problem.
The fail state is the most common and most vexing of the above error states and results when a stream
tries to read in data that doesn't match the expected formatting. For example, given this code fragment:
cout << "Please enter your age: ";
int age;
cin >> age;
if the user enters something other than a number, for example, “Young,” the stream has no idea what it's
looking at. The line cin >> age is supposed to read in an integer, but the user provided it a string
instead. Instead of filling age in with any value at all, the stream goes into a fail state and doesn't modify
the contents of the integer. Worse, because the stream is in a fail state, any later use of cin to read data
will automatically fail, meaning code you've written in entirely different functions might stop working
properly. Hardly what you wanted!
If a stream is in a fail state, you'll probably want to perform some special handling, possibly by reporting
the error. Once you've fixed any problems, you need to tell the stream that everything is okay. To do
this, use the clear() member function to reset a stream's error flags. Now the stream is back to normal
and I/O operations on it won't automatically fail.
3. The following table summarizes the member functions you can use to check for error states:
Note: We have not covered the const keyword yet. For now, it's safe to ignore it.
bool good() const if(myStream.good()) { ... no problems ... }
Returns true if there are no errors associated with this stream,
false otherwise. This function is not the opposite of bad().
bool bad() const if(myStream.bad()) { ... serious I/O error ... }
Returns true if a serious I/O error occurred on the stream, false
otherwise. If this function returns true, the stream may be
entirely invalid. This function is not the opposite of good().
bool fail() const
operator ! const
if(myStream.fail()) { ... I/O operation failed ... }
if(!myStream) { ... I/O operation failed ... }
Returns true if a stream operation has failed that wasn't caused by
reaching the end of the file, false otherwise. Unlike an error
signaled by bad(), it's usually possible to recover from an error
signaled by fail().
bool eof() const if(myStream.eof()) { ... hit the end of the file ... }
Returns whether the stream has reached the end of the file.
void clear() myStream.clear(); // Stream is now valid.
Clears any associated error states on the stream. If the stream is in
an error state that is recoverable, make sure to call clear() to
remove the error state before proceeding.
When Streams Do Too Much
Suppose you have the following code fragment:
int age;
double hourlyWage;
cout << "Please enter your age: ";
cin >> age;
cout << "Please enter your hourly wage: ";
cin >> hourlyWage;
As mentioned above, if the user enters a string or otherwise non-integer value when prompted for their
age, the stream will go into a fail state. But what if the user provides too much information? For
example, suppose the input is 2.71828. You would expect that, since this isn't an integer (it's a real
number), the stream would go into an automatic fail state. However, this isn't quite what happens. The
first call, cin >> age, will fill the value of age in with 2. The next call, cin >> hourlyWage, rather
than prompting the user, will find the value .71828 from the earlier input and fill in hourlyWage with
that information. Essentially, the stream stored too much information (or, rather, you didn't take out
enough). As if this wasn't bad enough, suppose you had this program instead:
4. string password, char yesOrNo;
cout << "Enter administrator password: ";
cin >> password;
if(password == "Bubba")
{
cout << "Do you want to erase your hard drive (Y or N)? ";
cin >> yesOrNo;
if(yesOrNo == 'y')
EraseHardDrive();
}
If the password is “Bubba,” what happens if someone enters Bubba y as the password? The first call,
cin >> password, will only pull out Bubba from the stream. Once you reach the second cin call, it
automatically fills it in with the leftover y, and oh dear, there goes your hard drive! Clearly this is not
what you want to do.
As you can see, reading directly from cin can be a real hassle and almost seems to pose more problems
than it solves. This is the reason that in CS106B and CS106X we provide you the simpio.h library – so
you don't have to deal with these sorts of errors in your programs. In the next section, we'll explore an
entirely different way of reading input from the console that bypasses most of the above problems.
getline
The getline function is truly wonderful. It lets you read in an entire line of text as a single string.
When used for file input, it provides an easy way to get all the data on a line without advance knowledge
of the formatting. Used on the cin stream, it guarantees a way to read input without the possibility that
the user left extra characters in cin that might get read later.
For example, to read a multiword string from the console, you could use this code:
string myStr;
getline(cin, myStr);
No matter how many words or tokens the user types on this line, because getline reads until it
encounters a newline, all of the data will be absorbed and stored in the string. No longer do you need to
worry about strange I/O edge cases!
However, getline does have a small problem when mixed with regular cin operations with the stream
extraction operator >>. When the user presses return after entering text in response to a cin prompt, the
newline character is stored in the cin internal buffer. Normally, whenever you try to extract data from a
stream using operator >>, the stream passes over all newline and whitespace characters before reading
meaningful data. This means that if you write code like this:
int dummyInt;
cin >> dummyInt;
cin >> dummyInt;
The newline stored in cin after the user enters a value for dummyInt is eaten by cin before the second
value of dummyInt is read in. However, if we replace the second call to cin with a call to getline, as
shown here:
5. int dummyInt;
string dummyString;
cin >> dummyInt;
getline(cin, dummyString);
The getline function will always return an empty string. Why? Because unlike a regular cin
statement, getline does not skip over the whitespace still remaining in the cin stream. Consequently,
as soon as getline is called, it will find the newline left over from the previous cin statement, assume
the user has pressed return, and return the empty string.
There are two main ways to fix this. First, you can use the ws (whitespace) stream manipulator to remove
all the whitespace from cin, as shown here:
int dummyInt;
string dummyString;
cin >> dummyInt >> ws; // Now works the way you'd expect it to, mostly...
getline(cin, dummyString);
While this works well, it is not necessarily the optimal solution because the user might have filled cin
with additional garbage data in the cin call that will fill dummyString with information before the user
has a chance to respond. The better option, and the one the CS106 libraries use, is to replace all normal
stream extraction operations using cin with calls to library functions like GetInteger and GetLine
that accomplish the same thing. Fortunately, with the information in the next section, you'll be able to
write GetInteger and almost any Get____ function you'd ever need to use.
stringstream
Before we discuss writing GetInteger, we'll need to take a diversion to another type of C++ stream.
Often you will need to construct a string composed both of plain text and numeric or other data. For
example, suppose you wanted to call this function:
void MessageBoxAlert(string message);
and have it display a message box to the user informing them that the level number they wanted to warp
to is out of bounds. At first thought, you might try something like
int levelNum; // Initialized, out of bounds.
MessageBoxAlert("Level " + levelNum + " is out of bounds."); // ERROR
For those of you with Java experience this might seem natural, but in C++ this isn't legal because you
can't add numbers to strings (and when you can, it's almost certainly won't do what you expected). To fix
this, you can use a stringstream, a stream object that stores its data in a growing string buffer. You
could, for example, do this:
int levelNum; // Initialized, out of bounds.
stringstream messageText;
messageText << "Level " << levelNum << " is out of bounds.";
MessageBoxAlert(messageText.str());
6. Except for the last line, most of what is going on here should be self explanatory. You're creating an
object of type stringstream and filling it in with formatted data. In the last line, you call the str()
member function to get the string the stringstream object has built for you.
Just as you can use stringstreams to build strings from data, you can also use them to extract
formatted data from string input. For example:
stringstream myConverter;
int myInt;
string myString;
double myDouble;
myConverter << "137 Hello 2.71828"; // Fill in string data
myConverter >> myInt >> myString >> myDouble; // Extract mixed data!
As with all streams, you can use stream manipulators on stringstreams to format the source data, and
if you try to extract data of the wrong type from a stringstream the stream will go into a fail state.
stringstreams are especially useful in conjunction with getline. To read in an object of any type,
you can call getline to read a line of text from the console, guaranteeing that nothing is left over in
cin, then pass the string into a stringstream to format and extract the data. If the data isn't well-
formatted, when you try to extract formatted data the stream will go into failure mode and you can report
an error. Similarly, if after you read data from the stringstream the stream has any remaining contents
(one way to check this is to see if you can read a char out of the stringstream successfully), you can
report to the user that they've entered too much. In fact, this is exactly how the CS106 library function
GetInteger works!
More To Explore
C++ streams are extremely powerful and encompass a huge amount of functionality. While there are
many more facets to explore, I highly recommending exploring some of these topics:
• Random Access: Many data files store multiple pieces of information in contiguous blocks. For
example, a ZIP archive containing a directory structure most likely stores each compressed file at
a different offset from the start of the file. Thus, if you wanted to write a program capable of
extracting a single file from the archive, you'd almost certainly need the ability to jump to
arbitrary locations in a file. C++ IOStreams support this functionality with the seekg, tellg,
seekp, and tellp functions (the first two for istreams, the latter for ostreams). Random
access lets you quickly jump to single records in large data blocks and can be useful in data file
design.
• read and write: When you write numeric data to a stream, you're actually converting them into
sequences of characters that represent those numbers. For example, when you print out the four-
byte value 78979871, you're using eight bytes to represent the data on screen or in a file. These
extra bytes can quickly add up, and it's actually possible to have on-disk representations of data
that are more than twice as large as the data stored in RAM. To get around this, C++ IOStreams
let you directly write data from RAM onto disk without any formatting. All ostreams support
the write function that writes unformatted data to a stream, and istreams support read to read
unformatted data from a stream into memory. When used well, these functions can cut file
loading times and reduce disk space usage. For example, The CS106 Lexicon class uses read
to quickly load its data file into memory.
7. Practice Questions
Don't worry, I'm not going to collect and grade these questions. However, I highly encourage you to try
them out. It's one thing to see the IOStream library worked out in front of you, but it's a whole other thing
to try to make it work for you!
1. Write a function ExtractFirstToken that accepts a string and returns the first token from that
string. For example, if you passed in the string “Eleanor Roosevelt,” the function should return
“Eleanor.” For our purposes, define a token as a single continuous block of characters with no
intervening whitespace. While it's possible to write this using the C library function isspace
and a for loop, there's a much shorter solution leveraging off of a stringstream.
2. Write a function HasHexLetters that accepts an int and returns whether or not that integer's
hexadecimal representation contains letters. (Hint: you'll need to use the hex and dec stream
manipulators in conjunction with a stringstream. Try to solve this problem without brute-
forcing it: leverage off the streams library instead of using for loops.)
3. Using the code for GetInteger we covered in class and the boolalpha stream manipulator,
write a function GetBoolean that waits for the user to enter “true” or “false” and returns the
value.
8. Quick Reference: Simplified IOStream Hierarchy
ios
good
bad
eof
fail
clear
istream ostream
iostream
>>
get
peek
read
seekg
tellg
<<
put
write
seekp
tellp
ifstream ofstreamfstream
open
is_open
ostringstreamstringstreamistringstream
str
open
is_open
open
is_open
strstr
File Streams
String Streams
cin cout
width
fill
precision