2. This section describes how to debug your Mule
application using:
Studio Visual Debugger
TroubleShooting
3. STUDIO VISUAL DEBUGGER :
Studio’s Visual Debugger allows you to run your
application in Debug mode, stopping execution to
check the contents of a message at previously-
specified building blocks.
To do this, you set a breakpoint at any building
block in your flow that you wish to check or test
(see image below). When you run your application
in Debug mode, the application stops immediately
after executing the building block with the
breakpoint. Using the Mule Debugger View, you
can browse through the contents of the message as
it exists at that point in the flow, and evaluate Mule
Expressions against the message.
4. USING THE VISUAL DEBUGGER :
Complete the following macro-steps to use the Visual
Debugger in Studio.
1. Setting Breakpoints breakpoints on building blocks in
your application. Regf
2. Running in Debug Mode the application in Debug
mode.
3. Viewing Message Data at a
Breakpoint and/or Evaluating Mule Expressions the
data in the first building block with a breakpoint.
4. Resume application execution.
5. Repeat step 3 with the next building block with a
breakpoint, if any.
6. RUNNING IN DEBUG MODE :
In the Package Explorer pane, right-click your
application, then select Debug As> Mule
Application. Studio begins running the application
in Debug mode, and displays the Confirm
Perspective Switch window.
7. VIEWING MESSAGE DATA AT A BREAKPOINT :
When you begin running your application in Debug
mode, Mule opens the Mule Debugperspective.
Until a message arrives at the first breakpoint, the
Mule Debugger View in the console displays a
message that reads, "Connected with mule ESB.
Waiting for a mule message to arrive!"
The image below illustrates the Mule Debug
perspective.
10. TROUBLESHOOTING :
This section introduces a number of techniques
useful in troubleshooting Mule problems and in
gathering information for technical support.
Configuring Mule Stacktraces
Debugging Outside Studio
Logging
11. CONFIGURING MULE STACKTRACES :
By default Mule will filter out some internal class
references from stacktraces to produce a more
readable output. This behavior can be controlled
one of three ways:
Command-line arguments
Setting properties in Mule Studio
Using JMX
12. DEBUGGING OUTSIDE STUDIO :
In Anypoint Studio, you can use the Studio Visual
Debugger to help you troubleshoot your app. If
you’re creating your Mule app oustide Studio, you
can resort to the following options:
When Running From Eclipse : Select the "Debug As
> Mule Server" start-up mode from your
configuration file. Any breakpoint you will have set
in your custom code or Mule’s source code will
suspend the execution and will take you to
Eclipse’s Debug perspective.
13. When Running Mule Standalone :You need to start
Mule with the -debug to activate remote debugging,
which gives (on Linux):
$MULE_HOME/bin/mule -debug
With this option, Mule will start normally with the
only difference being the following message logged
in the console:
Listening for transport dt_socket at
address: 5005
14. LOGGING :
he less high-tech and most popular of all debugging
techniques is the usage of log statements in order
to follow the evolution of an application’s state. In
Mule, the state you’re interested in resides in the
messages that are flowing through your
configuration and, possibly, custom code.
If you’re running your Mule configuration from
Eclipse, the log outputs are visible right in Eclipse
console window. If you’re running Mule from the
command line, the logs then are visible in your OS
console.