2. What I’ll Cover
Game-based learning and critical gamification
FYC writing game
Results
Implications and further discussion
3. Game-based Learning and
Critical Gamification
Game-based learning is “the integration of
games or gaming mechanics into educational
experiences” (The New Media Consortium,
2012)
Game elements and design principles
Image: Wikimedia Commons
4. Game-based Learning and
Critical Gamification, 2
Games
(artifact)
Game
Mechanics
(experience)
Hodgson, J. (2013). Developing and Extending Gaming Pedagogy: Designing a Course as Game.
Rhetoric/Composition/Play.
Schultz
Colby and
Colby (2008)
Jackson
(2009)
Hodgson
(2013)
A.34
5. Game-based Learning and
Critical Gamification, 3
Horizion Project Short List, Higher Education
Edition (2013)
Approximately 97% of teens play some form
of video game in their free time (Pew
Research Center, 2008)