Creating a quality production has much more to do with planning than spending money. In this class, you’ll learn effective strategies that work to improve the quality of any project. Learn essential project management skills to improve your planning abilities. Discover how to write a treatment or outline as well as when to use a script. Plus, tie it all together with these budget trimming ideas.
High Quality, Low Budget: How to not go broke while making great content
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5. High Quality,
Low Budget:
How to not go broke while making great content
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6. High Quality, Low Budget:
How to not go broke while making great content
Creating a quality production has much more to do with
planning than spending money. In this class you’ll learn
effective strategies that work to improve the quality of any
project. Learn essential project management skills to
improve your planning abilities. Discover how to write a
treatment or outline as well as when to use a script. Plus tie
it all together with these budget trimming ideas.
7. High Quality, Low Budget:
How to not go broke while making great content
• Understanding practical project management
• Capture ideas as outlines and treatments
• Create a storyboard or shot list
• Save money without sacrificing quality
• Improve efficiency and speed up productions
9. Vital Statistics
• Author 40+ Books
• Author 150+ Video Courses
• Publisher of Photofocus
• Conference Speaker
• Business Owner
• Photographer
10.
11. Past Projects
• America Online
• American Diabetes
Association
• American Israel Public
Affairs Committee
• American Red Cross
• Apple
• Children's National
Medical Center
• Department of Veterans
Administration
• Drobo
• Federal
Communications
Commission
• Google
• lynda.com
• Microsoft
• Skylum
• Smithsonian Institute
• Under Armour
• US Air Force
12. Advisory and Consultant Projects
• Television Networks
• ABC News
• CNN
• Discovery Channel
• Major League Baseball Network
• NASCAR
• Turner Networks
• Technology
• Adobe Creative Cloud
Advisory Board
• Apple
• Athentech
• Pearson Education
• Skylum Software
15. Mobile Video Experience
• Understanding Adobe Photoshop
• Final Cut Help
• Photoshop for Video
• Secrets of Style with Kim Foley
• Peachpit Press Author Tips
• Tech on the Road
• Google Web Toolkit
• Photoshop CS4 Sneak Peek
• Producing Video Podcasts
16. Mobile Video Experience
• OnMicrosoft
• OnNetworking
• OnOpenSource
• OnSecurity
• OnSoftware
• MacBreak Work
• Inside Mac (consulting)
• Photoshop User TV (consulting)
• MommyCast (production)
23. Triple Constraint
• Scope:
• What is the work that must be completed?
• Schedule:
• What are the time constraints for the project?
• Budget:
• What are the financial constraints of the project?
24. Triple Constraint
• Learning to balance these is essential to your success
• There is a fourth force at work that holds all three
together, QUALITY
• Simply put, Good, Fast, Cheap… Pick Two!
• You job is to balance all of these
26. The creative lifecycle
• Client call or email
• Project kickoff meeting
• Budget and schedule
• Work initiated
• Client reviews
• Project delivery
27. The creative lifecycle
• Projects start off behind
• Rush to start
• Driven by deliverables
• Many key tasks often overlooked or assumed
• Struggle to balance creative with budget
37. Planning for project goals
and impact
• What message does the audience need to receive?
• How do you want the audience to feel?
• What is the mission of the organization?
• Are there any future goals to plan for?
38. Getting the results you want
• Write a draft “dream script” or treatment
• Place “ideal” sound-bites that will work for your
production
• Consider intercutting multiple people telling one story
• Plan for options on topic coverage
40. Building your talking points
• Analyze the goals of project
• Review other projects/publications from client
• Start from your rough “dream soundbite” script
• Break down bullet points by topic/segment
• Remember to include summary points and themes
• If sending to interviewee, avoid sending every question
42. Release Forms
• Get the right form
• Work with a lawyer
• Ensure you have written permission
• Always get hard copies
• Appearance releases
• Location releases
43. Release Forms
• Other Rights Issues
• Artwork
• Sculptures
• Architecture
• Likeness
45. FILM LOCATION AGREEMENT
THIS AGREEMENT is made _________________________, by and between
________________________________________________________, herein after re-
ferred to as “Owner” and RHED Pixel, Inc., hereinafter referred to as “Company”.
1. For the period specified in paragraph 3 below, Owner hereby grants to Company the
right to enter upon Owner’s property (with equipment and personnel Company deems
necessary), situated at __________________________________________________,
in __________________________________________________, hereinafter referred
to as “said premises” and to erect thereon a temporary motion picture structures set and
to use them and said premises for making a education training video titled Clinical Su-
pervision, hereinafter referred to as the “Production”.
2. Commencing on or about _________________________, Company may have such
possession of said premises as is reasonably necessary to perform the Production, and
such premises use may continue from day to day, Saturdays, Sundays, and Holidays
included, and from time to time, until the proposed scenes and work are completed. It is
estimated that it will require about _____________ days of use for the Company to
complete its principle use of said premises.
3. Company agrees to leave said premises and all property of any kind located thereon,
in as good order and condition as they were immediately prior to any use of said prem-
ises pursuant to this Agreement, reasonable wear and tear excepted, and to pay for any
49. URBAN LOCATION 03
The purpose
• Productions are expensive ventures, you want to
maximize productivity
• Find the location that meets your target demographic
and goal of the project
• Takes the concept from paper to life
• Allows the ability to have a game plan in advance,
schedule, shot list, etc.
98. Reducing costs for a production
• Ensure that only what’s needed is brought
• Reduces “time until first shot” on production days
• Eliminates locations that are expensive
• Using a location that needs less staging
100. What is a tech brief?
• Contains key information for both production and post
• Should be locked down early to avoid mistakes
• Ensure distribution to all crew
• Specify both acquisition and distribution details
• Capture frame size
• Delivery frame size
• Don’t forget frame rates, audio, etc.
102. Make Your Message Stick
• Limit the number of points made in a video.
• Three or less is a good target.
• One primary message is the ideal.
• Think about what you want the audience to
remember about the video.
• How many times did you say the targeted
message?
103. Make Your Message Stick
• Always have a call to action.
• Tell the viewer what you want them to do next.
• Never ask them to do more than two things.
• Use an emotional appeal whenever possible.
• Video is a medium that works best with clear
and simple messages that go for an emotional
reaction in the viewer.
105. Keep it short
• I have never met a video that wouldn’t
benefit from some editing.
• The whole purpose of video is to compress
time and distill a message to its essence.
• It is important that you refine a project by
continuing to strip away its unneeded
parts.
106. Keep it short
• Rarely have I heard an audience complain that
a video was too short.
• There is a reason to edit and it becomes
increasingly clear when you actually watch
people as they watch your project.
• Do your best to strip a project down to its
essence and only add what is needed.
• When in doubt… cut it out.
109. The Five W’s for Refining
a Show Concept
• WHO: Who is going to watch the show?
Who is going to host the show?
• WHAT: What topics will the show cover?
What genre or format will it use?
• WHERE: Where will the show be recorded?
A studio? On location?
• WHEN: When will the show come out?
Daily? Weekly? Monthly?
• WHY:Why would a viewer subscribe?
Why would they come back?
111. Questions to Ask
• Make-Up of Audience?
• Connection Speeds?
• Embedded into Page?
• Downloadable?
• Portable?
• Protected?
112. Balancing Production
• Carefully choose acquisition format
• Select talent carefully
• Keep it short
• Rehearse during changeovers
• Use shot list & keep shot ratio very low
122. Common Media Folder
• Get organized at the drive level
• Parity between project and folder
• Important with cross-application workflow
• Reduces duplicate media
• Improves backup process
123. Common Media Folder
• 01_Original Footage
• Card images or cloned copies
• 02_Selects
• Footage picks
• 03_Project Files
• Adapt as needed
125. Using online review and
approval tools to track changes
• Cloud-based
• Version control
• Allows certain reviewers at key points
• Commenters can see one another's changes
• Helps to avoid reversals
• Ability to look back at prior versions/reviews
• Integration with your editing/gfx platform is a bonus
131. High Quality,
Low Budget:
How to not go broke while making great content
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