3. Kill Bill Vol. 1 (2003)
Dominance
Mise en Scene
Color
Composition
Character
placement
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Angle
Density
Depth
4. Kill Bill Vol. 1 (2003)
Lighting
Mise en Scene
Color
Composition
Character
placement
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Angle
Density
Depth
5. Shot
Kill Bill Vol. 1 (2003)
Color
Mise en Scene
Composition
Lighting
Lens/filter/
stock
Form
Shot
Secondary
Framing
Angle
Density
Depth
Character
placement
Extreme Long Shot
Long Shot
Staging
Full Shot
Medium Shot
Character
Close-up
proximity
Extreme Close-up
6. Kill Bill Vol. 1 (2003)
Angle
Mise en Scene
Color
Composition
Lighting
Lens/filter/
stock
Form
Shot
Secondary
Framing
Angle
Density
Depth
Character
placement
Bird’s Eye
Staging
High
Eye-level
Low
Character
Dutch
proximity
7. Kill Bill Vol. 1 (2003)
Color
Mise en Scene
Color
Composition
Character
placement
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Angle
Density
Depth
8. Kill Bill Vol. 1 (2003)
Lens/filter/
stock
Mise en Scene
Color
Composition
Character
placement
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Angle
Density
Depth
9. Kill Bill Vol. 1 (2003)
Secondary
Mise en Scene
Color
Composition
Character
placement
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Angle
Density
Depth
10. Kill Bill Vol. 1 (2003)
Density
Mise en Scene
Color
Composition
Character
placement
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Angle
Density
Depth
11. Kill Bill Vol. 1 (2003)
Composition
Mise en Scene
Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot
Lens/filter/
stock
Form
Staging
Secondary
Framing
Character
proximity
Angle
Density
Depth
12. Kill Bill Vol. 1 (2003)
Form
Mise en Scene
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Open
Angle
Closed
Density
Depth
13. Kill Bill Vol. 1 (2003)
Framing
Mise en Scene
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Tight
Angle
Loose
Density
Depth
14. Kill Bill Vol. 1 (2003)
Depth of Field
Mise en Scene
Lighting
Lens/filter/
stock
Form
Staging
Shot
Secondary
Framing
Character
proximity
Shallow
Angle
Deep
Density
Depth
15. Kill Bill Vol. 1 (2003)
Character
placement
Mise en Scene
Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot
Lens/filter/
stock
Form
Staging
Secondary
Framing
Character
proximity
Angle
Density
Depth
16. Kill Bill Vol. 1 (2003)
Staging
Mise en Scene
Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot
Lens/filter/
stock
Form
Staging
Secondary
Framing
Character
proximity
Angle
Density
Depth
17. Kill Bill Vol. 1 (2003)
Character
proximity
Mise en Scene
Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot
Lens/filter/
stock
Form
Staging
Secondary
Framing
Character
proximity
Angle
Density
Depth
18. Kill Bill Vol. 1 (2003)
Your
turn
Mise en Scene
Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot
Lens/filter/
stock
Form
Staging
Secondary
Framing
Character
proximity
Angle
Density
Depth
19. Kill Bill Vol. 1 (2003)
Your
turn
Mise en Scene
Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot
Lens/filter/
stock
Form
Staging
Secondary
Framing
Character
proximity
Angle
Density
Depth
20. Kill Bill Vol. 1 (2003)
Your
turn
Mise en Scene
Horizontal
Vertical
Diagonal
Lighting
Binary
Triangle
Circular
Shot
Lens/filter/
stock
Form
Staging
Secondary
Framing
Character
proximity
Angle
Density
Depth