All you ever wanted to know about earned value analysis
*
ACWP
BCWP
BCWS
CV =
CPI =
= SV
= SPI
Minus
Divided By
Minus
Divided By
*
IF
ACWP>BCWP
ACWP=BCWP
ACWP<BCWP
Then
CV < 0
CPI < 1
CV = 0
CPI = 1
CV > 0
CPI > 1
The
Project is
Over
Budget
On
Budget
Under
Budget
*
IF
BCWS>BCWP
BCWS =BCWP
BCWS <BCWP
Then
SV < 0
SPI < 1
SV = 0
SPI = 1
SV > 0
SPI > 1
The
Project is
Behind
Schedule
On
Schedule
Ahead of
Schedule
*
EV – Previously called BCWP or Budgeted Cost of Work Performed, Earned Value or actual work.PV – Previously call BCWS or Budgeted Cost of Work Scheduled, Planned Value or the project budget.AC – Previously called ACWP or Actual Cost of Work Performed, Actual CostsCV – Cost Variance = BCWP – ACWPSC – Schedule Variance = BCWP – BCWSCPI – Cost Performance Index = BCWP/ACWPSPI – Schedule Performance Index = BCWP/BCWSEAC – Estimate At Completion, a forecast of most likely total project cost based upon project performance and risk.
Schedule = Original Schedule/SPI
Cost = Min: Original Budget/CPI or Max: Original Budget/(CPI * SPI)
*
BAC – Budgeted at Completion = Σ of all the budgets (PV or BCWS)VAC – Variance at Completion = BAC – EACETC – Estimate to Complete = EAC - AC
*
*
Value of the future of fund available today
FV = PV * (1 + i) nIf you have $1,000 invested for three years at 10% how much will you have at the end of year three?
EOY 1 = $1,000 * (1 + 10%) = $1,100
EOY 2 = $1,100 * (1 + 10%) = $1,210
EOY 3 = $1,210 * (1 + 10%) = $1,331
*
Value today of funds available in the future.
PV = FV / (1 + i)nIf you want $1,000 in three years, how much do you have to invest today at 8% to receive your $1,000?
EOY 1 = $1,000 / (1 + 10%) = $925.93
EOY 2 = $925.93 / (1 + 10%) = $857.34
EOY 3 = $857.34 / (1 + 10%) = $793.83
*
Net Present Value – Present Value minus present cost.Internal Rate of Return – Average rate of return earned over the life of the project. It is where discounted cash flow minus up front cost equals zero.
*
PERT
Weighted
Average
=
Optimistic + 4XMost Likely + Pessimistic
6
PERT
Standard
Deviation
=
Optimistic - Pessimistic
6
*
As people learn about something, they
presume they actually know and
understand the subject and apply their
knowledge to new situations. In reading
Pell’s article, I was stuck by his
description of the ‘top thinkers in project
management today’ (Pells, 2010). The
arrogance apparent in his comments
about the characteristics of these ‘top
thinkers’ was apparent. It would seem
that determining the top thinkers in a
group to be akin to determining the most
beautiful person in a group. It is in the
eye of the beholder and as such, is an
opinion not based on any sort of analysis
of facts. It certainly seemed like Mr. Pell
was unhappy with his (and others) lack of
inclusion. Pells makes his point
regarding arrogance and brings up very
real issues with arrogance in project
management and organizations..
3. IF
BCWS>BCWP
BCWS =BCWP
BCWS <BCWP
Then
SV < 0
SPI < 1
SV = 0
SPI = 1
SV > 0
SPI > 1
The
Project is
Behind
Schedule
On
Schedule
Ahead of
Schedule
*
EV – Previously called BCWP or Budgeted Cost of Work
4. Performed, Earned Value or actual work.PV – Previously call
BCWS or Budgeted Cost of Work Scheduled, Planned Value or
the project budget.AC – Previously called ACWP or Actual Cost
of Work Performed, Actual CostsCV – Cost Variance = BCWP –
ACWPSC – Schedule Variance = BCWP – BCWSCPI – Cost
Performance Index = BCWP/ACWPSPI – Schedule Performance
Index = BCWP/BCWSEAC – Estimate At Completion, a
forecast of most likely total project cost based upon project
performance and risk.
Schedule = Original Schedule/SPI
Cost = Min: Original Budget/CPI or Max: Original Budget/(CPI
* SPI)
*
BAC – Budgeted at Completion = Σ of all the budgets (PV or
BCWS)VAC – Variance at Completion = BAC – EACETC –
Estimate to Complete = EAC - AC
*
*
Value of the future of fund available today
FV = PV * (1 + i) nIf you have $1,000 invested for three years
5. at 10% how much will you have at the end of year three?
EOY 1 = $1,000 * (1 + 10%) = $1,100
EOY 2 = $1,100 * (1 + 10%) = $1,210
EOY 3 = $1,210 * (1 + 10%) = $1,331
*
Value today of funds available in the future.
PV = FV / (1 + i)nIf you want $1,000 in three years, how much
do you have to invest today at 8% to receive your $1,000?
EOY 1 = $1,000 / (1 + 10%) = $925.93
EOY 2 = $925.93 / (1 + 10%) = $857.34
EOY 3 = $857.34 / (1 + 10%) = $793.83
*
Net Present Value – Present Value minus present cost.Internal
Rate of Return – Average rate of return earned over the life of
the project. It is where discounted cash flow minus up front
cost equals zero.
*
PERT
Weighted
Average
6. =
Optimistic + 4XMost Likely + Pessimistic
6
PERT
Standard
Deviation
=
Optimistic - Pessimistic
6
*
As people learn about something, they
presume they actually know and
understand the subject and apply their
knowledge to new situations. In reading
Pell’s article, I was stuck by his
description of the ‘top thinkers in project
management today’ (Pells, 2010). The
arrogance apparent in his comments
about the characteristics of these ‘top
thinkers’ was apparent. It would seem
that determining the top thinkers in a
group to be akin to determining the most
beautiful person in a group. It is in the
eye of the beholder and as such, is an
opinion not based on any sort of analysis
of facts. It certainly seemed like Mr. Pell
was unhappy with his (and others) lack of
inclusion. Pells makes his point
regarding arrogance and brings up very
real issues with arrogance in project
7. management and organizations.
To paraphrase Pells, arrogance in a
project manager (or an organization) can
bring about such negative issues as:
undervaluing expertise and experience,
encouraging inappropriate shortcuts, and
thus increasing risks. When planning a
project, the organization and the project
manager need to be careful and plan and
monitor projects carefully and analytically
in order to avoid arrogance (Pells 2010).
The problem of project manager
arrogance is a very human one. As
people learn about something, they
presume they actually know and
understand the subject and apply their
knowledge to new situations, sometimes
well and sometimes poorly. In order to
minimize the poor application of that
knowledge, as pointed out by Krock
(2010), managers cannot be right every
time on every subject and they need to
recognize this and make decisions based
on sound, rational analysis and not rely
Here the writer introduces the reader to
the situation to set the stage for his
premise or thesis statement. Knowledge
of the reading is presented followed by
the writer’s comprehension of what the
reading is about.
8. Application of the understanding of the
material is shown to prepare for the
analysis and then the premise is broken
down into parts and reviewed.
Finally, the analysis is synthesized into a
drawn conclusion from the analysis. But
this is just an opinion unless it (the
conclusion) is tested. This is called
evaluation, using a different perspective
from that used in the analysis to validate
that the conclusion drawn by the writer
from the analysis is supported by a
different source reference or example.
9. on their ‘instinct’, or snap judgments
because those judgments can be based
on their own emotional response to the
subject at hand and not sound, rational
analysis.
References
Pells, D. (2010). The dangers of arrogance in project
management. PM World Today.
August, 2010 (Vol. XII, Issue VIII). Retrieved August 6, 2010
from
http://www.pmworldtoday.net
Krock, E. (August 16, 2010) Product Management tips and best
practices: humility, agile
product and project management blog web site Retrieved on
February 10, 2011 from
http://www.voximate.com/blog/article/89/product-management-
tips-best-practices-
humility/
http://www.pmworldtoday.net/
http://www.voximate.com/blog/article/author/eric-krock/
11. Inference is the deriving of a conclusion in logic by either
induction or deduction.
Circular reasoning can be quite subtle, can be obfuscated when
intentional, and thus can
be difficult to detect.
Circular reasoning as a fallacy refers to reasoning in vicious
circles or vicious circular
reasoning, in contrast to reasoning in virtuous circles or
virtuous circular reasoning.
Virtuous circular reasoning is sometimes used for pedagogical
purposes, such as in math
to show that two different statements are equivalent expressions
of the same thing. In a
logical argument, viciously circular reasoning occurs when one
attempts to infer a
conclusion that is based upon a premise that ultimately contains
the conclusion itself.
Why is vicious circular reasoning unacceptable and fatal?
Genuine method proceeds from
the known to the unknown. Vicious circular reasoning proceeds
from the known to the
equally known. Vicious circular reasoning, therefore, violates
genuine method. Vicious
circular reasoning does not add anything new, it does not
advance learning, and it does
not add to knowledge. Vicious circular reasoning goes nowhere
and leads nowhere --
hence, its descriptive name “circular”. It literally moves in a
circuit or a circle.
Most people do not study logical fallacies as part of their
formal education. Those who
study them typically do so as part of a course in logic, maybe
called critical thinking, in
13. Fallacies of Distraction: Fallacies involving Counterfeit:
False Dilemma Affirming the Consequent
Slippery Slope Denying the Antecedent
Straw Man Equivocation
Begging the Question or Circularity
Fallacies which use Emotion or Motive in place of Support:
Appeal to Pity Appeal to Authority
Appeals to Tradition Prejudicial Language
Appeal to Force Appeal to Mass Opinion
Fallacies which employ both (Double Trouble):
Ad Hominem - Abusive Ad Hominem - Ridicule
Ad Hominem - Circumstantial Tu Quoque - Two wrongs
http://www.ramdac.org/fallacies.php
Fallacy Tutorial Pro 3.0, 1995, Dr. Michael C. Labossiere (42
fallacies)
Introduction. Description of Fallacies.
In order to understand what a fallacy is, one must understand
what an argument is. Very
briefly, an argument consists of one or more premises and one
conclusion. A premise is a
15. is simply being wrong about the facts. To be more specific, a
fallacy is an "argument" in
which the premises given for the conclusion do not provide the
needed degree of support.
A deductive fallacy is a deductive argument that is invalid (it is
such that it could have all
true premises and still have a false conclusion). An inductive
fallacy is less formal than a
deductive fallacy. They are simply "arguments" which appear to
be inductive arguments,
but the premises do not provided enough support for the
conclusion. In such cases, even
if the premises were true, the conclusion would not be more
likely to be true.
http://www.iep.utm.edu/f/fallacies.htm
The Internet Encyclopedia of Philosophy (164 fallacies)
A fallacy is a kind of error in reasoning. The alphabetical list
below contains 164 names
of the most common fallacies, and it provides explanations and
examples of each of
them. Fallacies should not be persuasive, but they often are.
Fallacies may be created
unintentionally, or they may be created intentionally in order to
deceive other people. The
vast majority of the commonly identified fallacies involve
arguments, although some
involve explanations, or definitions, or other products of
reasoning. Sometimes the term
"fallacy" is used even more broadly to indicate any false belief
or cause of a false belief.
The list below includes some fallacies of this sort, but most are
fallacies that involve
kinds of errors made while arguing informally in natural
language.
16. The discussion that precedes the list begins with an account of
the ways in which the term
"fallacy" is vague. Attention then turns to the number of
competing and overlapping
ways to classify fallacies of argumentation. For pedagogical
purposes, researchers in the
field of fallacies disagree about the following topics: which
name of a fallacy is more
helpful to students' understanding; whether some fallacies
should be de-emphasized in
favor of others; and which is the best taxonomy of the fallacies.
Researchers in the field
are also deeply divided about how to define the term "fallacy,"
how to define certain
fallacies, and whether any general theory of fallacies at all
should be pursued if that
theory's goal is to provide necessary and sufficient conditions
for distinguishing between
fallacious and non-fallacious reasoning generally. Analogously,
there is doubt in the field
of ethics regarding whether researchers should pursue the goal
of providing necessary
and sufficient conditions for distinguishing moral actions from
immoral ones.
Introduction
The first known systematic study of fallacies was due to
Aristotle in his De Sophisticis
Elenchis (Sophistical Refutations), an appendix to the Topics.
He listed thirteen types.
After the Dark Ages, fallacies were again studied systematically
in Medieval Europe.
This is why so many fallacies have Latin names. The third
major period of study of the
18. the truth). A brief
introduction of the subject included.
An informal fallacy is an attempt to persuade that obviously
fails to demonstrate the truth
of its conclusion, deriving its only plausibility from a misuse of
ordinary language. Most
scholars categorize informal fallacies as: (1) fallacies of
relevance: appeal to ignorance,
appeal to authority, ad hominem arguments, appeals to emotion,
force, etc., irrelevant
conclusions, and appeals to pity; (2) fallacies of presumption:
accident, converse
accident, false cause, begging the question, and complex
question; (3) fallacies of
ambiguity: equivocation, amphiboly, accent, composition, and
division.
http://www.datanation.com/fallacies/
Stephen’s Guide to the Logical Fallacies (53 fallacies)
http://www.adamsmith.org/logicalfallacies/
Adam Smith Institute Logical Fallacies (76 fallacies, incuding
Petito Principii, Circulus
in Probando, and Blinding with Science)
http://www.drury.edu/ess/Logic/Informal/Overview.html
A Database of Informal Fallacies, 1987, Dr. Charles Ess (28
fallacies)
http://www.csun.edu/~dgw61315/fallacies.html
Logical Fallacies and the Art of Debate (21 fallacies, including
Petitio Principii and
Circulus in Demonstrando)
20. the fallacy known as circular argument, circulus in probando,
vicious circle or circular
reasoning. As a concept in logic the first known definition in
the West is by the Greek
philosopher Aristotle around 350 B.C., in his book Prior
Analytics, where he classified it
as a material fallacy.
The term is usually not used to describe the broader fallacy that
occurs when the evidence
given for a proposition is as much in need of proof as the
proposition itself. The more
accepted classification for such arguments is as a fallacy of
many questions.
See modern usage controversy, below, over a common usage of
"begs the question" with
the meaning "raises the question".
http://en.wikipedia.org/wiki/Category:Causal_fallacies
Wikipedia: Causal fallacies
This category is for questionable cause fallacies, arguments
where a cause is incorrectly
identified.
http://en.wikipedia.org/wiki/Category:Informal_fallacies
Wikipedia: Informal fallacies
This category is for arguments that are fallacious for reasons
other than structural
("formal") flaws, such as due to ambiguity or a common error in
their premises.
22. Calculation SheetIDJob DescriptionImmediate
PredecessorsPlanned Duration (Weeks)Staff
(Number)Rate/Person/WeekTask Cost (BAC)A1.0 ASSEMBLE
ENGINE MOUNTStart24$1,440$11,520B2.0 FIN
PREPARATIONStart13$1,440$4,320C3.0 MARK FIN AND
LAUNCH LUG LINESStart13$1,440$4,320D4.0 INSERTING
ENGINE MOUNTA23$1,440$8,640E5.0 ATTACH
FINSD13$1,440$4,320F6.0 ATTACH SHOCK
CORDStart23$1,440$8,640G7.0 ASSEMBLE NOSE
CONEStart12$1,440$2,880H8.0 ATTACH
PARACHUTE/SHOCK CORDG11$1,440$1,440I9.0 ATTACH
LAUNCH LUGE11$1,440$1,440J10.0 PAINTING THE
ROCKETI14$1,440$5,760K11.0 APPLICATION OF
DECALSJ11$1,440$1,440L12.0 APPLYING CLEAR
COATK11$1,440$1,440M13.0 DISPLAY NOZZLE
ASSEMBLYK13$1,440$4,320N14.0 ROCKET
PREFLIGHTL12$1,440$2,880O15.0 PREPARE FOR TEST
LAUNCHN11$1,440$1,44024 weeks Level of EffortBlended
Rate=$1,44011 weeks duration
Performance SheetBCWS (PV) TASKWeek 1Week 2Week
3Week 4Week 5Week 6Week 7Week 8Week 9Week 10Week
11Week 12Week 13Week 14Week 15Week 16BAC TotalsA1.0
ASSEMBLE ENGINE MOUNT$0B2.0 FIN
PREPARATION$0C3.0 MARK FIN AND LAUNCH LUG
LINES$0D4.0 INSERTING ENGINE MOUNT$0E5.0 ATTACH
FINS$0F6.0 ATTACH SHOCK CORD$0G7.0 ASSEMBLE
NOSE CONE$0H8.0 ATTACH PARACHUTE/SHOCK
CORD$0I9.0 ATTACH LAUNCH LUG$0J10.0 PAINTING THE
ROCKET$0K11.0 APPLICATION OF DECALS$0L12.0
APPLYING CLEAR COAT$0M13.0 DISPLAY NOZZLE
ASSEMBLY$0N14.0 ROCKET PREFLIGHT$0O15.0 PREPARE
FOR TEST LAUNCH$0Equipment$0Material$0$0Weekly
23. Total$0$0$0$0$0$0$0$0$0$0$0Cumulative Cost
(PV)$0$0$0$0$0$0$0$0$0$0$0IDACWP (AC) TASKWeek
1Week 2Week 3Week 4Week 5Week 6Week 7Week 8Week
9Week 10Week 11Week 12Week 13Week 14Week 15Week
16AC TotalsA1.0 ASSEMBLE ENGINE MOUNT$0B2.0 FIN
PREPARATION$0C3.0 MARK FIN AND LAUNCH LUG
LINES$0D4.0 INSERTING ENGINE MOUNT$0E5.0 ATTACH
FINS$0F6.0 ATTACH SHOCK CORD$0G7.0 ASSEMBLE
NOSE CONE$0H8.0 ATTACH PARACHUTE/SHOCK
CORD$0I9.0 ATTACH LAUNCH LUG$0J10.0 PAINTING THE
ROCKET$0K11.0 APPLICATION OF DECALS$0L12.0
APPLYING CLEAR COAT$0M13.0 DISPLAY NOZZLE
ASSEMBLY$0N14.0 ROCKET PREFLIGHT$0O15.0 PREPARE
FOR TEST LAUNCH$0Equipment$0Material$0$0Weekly
Total$0$0$0Cumulative Cost (AC)$0$0$0IDBCWP (EV)
TASKWeek 1Week 2Week 3Week 4Week 5Week 6Week 7Week
8Week 9Week 10Week 11Week 12Week 13Week 14Week
15Week 16EV TotalsA1.0 ASSEMBLE ENGINE
MOUNT$0B2.0 FIN PREPARATION$0C3.0 MARK FIN AND
LAUNCH LUG LINES$0D4.0 INSERTING ENGINE
MOUNT$0E5.0 ATTACH FINS$0F6.0 ATTACH SHOCK
CORD$0G7.0 ASSEMBLE NOSE CONE$0H8.0 ATTACH
PARACHUTE/SHOCK CORD$0I9.0 ATTACH LAUNCH
LUG$0J10.0 PAINTING THE ROCKET$0K11.0
APPLICATION OF DECALS$0L12.0 APPLYING CLEAR
COAT$0M13.0 DISPLAY NOZZLE ASSEMBLY$0N14.0
ROCKET PREFLIGHT$0O15.0 PREPARE FOR TEST
LAUNCH$0Equipment$0Material$0$0Weekly
Total$0$0$0Cumulative Cost (EV)$0$0$0Week 1Week 2Week
3Week 4Week 5Week 6Week 7Week 8Week 9Week 10Week
11Week 12Week 13Week 14Week 15Week 16Cumulative Cost
(PV)$0$0$0$0$0$0$0$0$0$0$0Cumulative Cost
(AC)$0$0$0Cumulative Cost (EV)$0$0$0BAC=0BCWS
(PV)=0ACWP (AC)=0BCWP (EV)=0SV=BCWP-
BCWSCV=BCWP-ACWPSV=CV=SV=$0CV=$0Project is $xxK
behind scheduleProject is $xxK over
24. budgetSPI=BCWP/BCWSCPI=BCWP/ACWPSPI=CPI=SPI=0CP
I=0For every dollar spent on scheduled
effort we realize $0.xx worth of progress.For every dollar spent,
we realize $0.xx of planned result.EAC =BAC/CPIPM
Eval=+10% to -5% EACEAC =PM Eval=EAC/BACEAC
=$0.00PM Eval=0%EACThe PM's EAC isxx% over/under BAC
and is/is not in trouble.
May 22-28
May 29-Jun 4
Jun 5-Jun 11
Jun 12-Jun18
Jun 19-Jun 25
Jun 26-Jul 2
Jul 3-Jul9
Jul 10-Jul 16
Jul 17-Jul23
Jul 24-Jul30
Jul 31-Aug 6
Aug 7-Aug 13
Performance Sheet
Cumulative Cost (PV)
Cumulative Cost (AC)
Cumulative Cost (EV)
BAC=$xxx,xxxx
EAC=$xxx,xxx
Planned Value (PV) Section
Earned Value (EV) Section
Actual Cost (AC) Section
Cumulative or S-Curve Graph
Performance Measures Section
Recovered_Sheet1
SummaryApplicationRequestedPreviousDeltaIssues/Risks/Decis
ionsAP$21,026$0.00-$21,026100% AP decoms dependent on
purchase of final eight SAVES @ ~ $1M
(UFR).BDRE$108,558$0.00-$108,558Review of this application
25. with customers resulted in a coonversion requirement @
$108.6K + Capital expense (UFR).DSE$126,297$100,639.25-
$25,658System under delay for stress testing and code defect
remediation. Delay may cause slip past
morotorium.HOBICN/A$0.00$0System transferred . No langer
a NIS Y2K responsibility.MM$17,675$0.00-$17,675System
undergoing migration from M/F host. Y2K Compliance integral
part of migration coding.NAP$17,675$0.00-
$17,675Decomission dependent on NEMAS acceptance of NAP
as front-end processor or utilization of
TCP/IP.NIC$122,206$105,571.50-$16,634On Schedule, Under
Requested Budget. Certain actuals not posted to
date.SAVE$604,179$112,773.75-$491,405In order to meet Y2K
Compliance by EOY, SAVE dependent on purchace of eight
additional SAVEs @ $1M
(UFR).TOTAL=$1,017,615$318,984.5098
Allocation$382,000$382,000.00Delta-
$635,615$63,015.50JanFebMarAprMayJunJulAugSepOctNovDe
cBCWS$4,655$11,780$23,332$26,173$154,454$198,992$281,1
97$331,507$387,998$462,708$996,077$1,017,615ACWP$4,655
$11,780$23,920$27,330$158,826$209,292$240,259
SummaryJanJanFebFebMarMarAprAprMayMayJunJunJulJulAug
AugSepSepOctOctNovNovDecDec
BCWS
ACWP
Cumulative Cost for NIS Y2K (7/14/98)
4655
4655
11780
11780
23332
23919.6
26172.5
27330.1
154454.197142857
158825.63952381
41. Staff)Hours55.5108.2539.522.25680.25806.5513.52,226Rate383
838383838383838383838$2,1094,113.501,501.00845.5025,849.
5030,647.0019,513.00- 0- 0- 0- 0- 084,579External
(Contractors)GradeHours606045165Rate5656565656565656565
65656$- 0- 0- 0- 03,361.433,361.432,521.07- 0- 0- 0- 0-
09,244GradeHours82.5115198Rate434343434343434343434343
$- 0- 0- 0- 03,507.904,889.80- 0- 0- 0- 0- 0- 08,398GradeHours-
0Rate- 0- 0- 0- 0- 0- 0- 0- 0- 0- 0- 0$- 0- 0- 0- 0- 0- 0- 0- 0- 0-
0- 0- 0- 0Total ContractorHours- 0- 0- 0- 014317545- 0- 0- 0-
0- 0363$- 0- 0- 0- 06,8698,2512,521- 0- 0- 0- 0- 017,642Capital
(Detail Items)Hardware$- 0Software$- 0Other Costs (Detail
Items)Team/Factory Costs$32,911.6832,912Travel$- 0$- 0Total
1998$2,1094,1141,50184665,63138,89822,034- 0- 0- 0- 0-
0135,132JanFebMarAprMayJunJulAugSepOctNovDecBCWS2,1
096,2237,7248,56946,79665,96184,36688,12792,33696,097599,
858604,179BCWP05,6886,8597,52634,66736,776ACWP21096,2
237,7248,56974,200113,098
Jeff Tyler: The NAP box in Perryman needs to have an OS
upgrade to VOS 12.4. This is necessary for Y2K compliance,
and to stay current with the kit revision level (build 08). We
have been requested to fund Sheldons trip to Perryman for this
activity. The costs should not exceed $1200, and this should be
billable to the Y2K funds.
The maintenance is necessary before May 29, and is requested
for a Sunday afternoon due to the behavior patterns of the NAP.
Jeff Tyler:
Estimated cost of memory repacement for NIC testing box
canibalized to support Lab in Y2K testing.
&L&D&C&A&R&T
SAVE
BCWS
BCWP
ACWP
Cumulative Cost of SAVE Y2K (7/14/98)
Risk AssessmentIDRisk
42. EventProbabilityImpactResponsePriorityResonsibilityNIS
Adjunct Processor (AP) Y2K Project1Decom by
12/31/98MedHi1Edie Smith2Use as Tape Drive for
NICHiLow2Jeff Tyler3Get ExemptionHILow3Jeff TylerNIS
Billing Detail Record Reporting (BDRR) Y2K Project1Not
decom'dHIHI(a) Get exmption
(b) Xfer to DSS
(c) Claim Compliance
(d) Convert12Get exmptionHILow5Jeff Tyler3Transfer to
DSSLowHI3Bob Laird4Claim ComplianceLow-MedHI4Jeff
Tyler5ConvertHIMedRamp up staffing ASAP2Larry
LafreniereNIS Data Server for EVS (DSE) Y2K Project1Coding
SlipMedHiRequest Exemption2Jeff Tyler2No test
capabilityHiHiICCA product test1John Anderson3No
PMMedHiJob Req.3John AndersonNIS Match Merge (MM) Y2K
Project1Not decom'dHIHIExemption2Jeff Tyler2Host migration
delaysHIHIRequires Assesment1John Libermann3Get
exmptionHILow3Jeff TylerNIS NIC Adjunct Processor (NAP)
Y2K Project1Not decom'd by 12/31/98MedLow(a) Submit
exception.
(b) Xfer to NEMAS as front end processor.
(c) See if TEFAC can replace it.
(d) Institute TCP/IP with NEMAS.
(e) Resort to Claimed Compliance.1Bob Laird2Receive
exmptionMed-HILow2Jeff Tyler3Transfer to NEMASLowHIIf
not then goto TEFAC3Bob Laird4TEFEC to replace need for
NAPMed-LowHIIf not then goto TCP/IP4Kim Greer5Institute
TCP/IP with NEMASMed-HIMedIf not then goto Claimed
Compliance5Dave Weis6Go Claimed ComplianceLowMedIf not
then retire6Jeff Tyler7RetireLowLowEscalate Business
Case7Bob LairdNIS Storage And Verification Element (SAVE)
Y2K Project1Not Compliant by 12/31/98HIHIPurchase
remaining eight SAVE boxes1Bob Laird2RolLowut by
MoratoriumMedMedApply for exemption2Jeff Tyler
Jeff Tyler:
Estimated cost of O/S upgrade
43. Jeff Tyler:
Includes $6K in change controls not planned for
NCC
OTB
CBB
TAB Profit / Fees
Contract Price
Earned Value Management
‘Gold Card’‘Gold Card’
Management
Reserve
OVERRUN
AUW
Control
Accounts
Undistributed
Budget
OTB
PMB
Summary Level
Planning Packages
44. Management Reserve
EAC
PMB
TAB
BAC
TERMINOLOGY
NCC Negotiated Contract Cost Contract price less profit / fee(s)
AUW Authorized Unpriced Work Work contractually approved,
but not yet negotiated / definitized
CBB Contract Budget Base Sum of NCC and AUW
OTB O T t B li S f CBB d i d
Work Packages Planning Packages
g g g
Cost
Variance
Schedule Variance
ACWP
BCWS
$
OTB Over Target Baseline Sum of CBB and recognized overrun
TAB Total Allocated Budget Sum of all budgets for work on
contract = NCC, CBB, or OTB
BAC Budget At Completion Total budget for total contract thru
any given level
45. PMB Performance Measurement Baseline Contract time-phased
budget plan
MR Management Reserve Budget withheld by Ktr PM for
unknowns / risk management
UB Undistributed Budget Broadly defined activities not yet
distributed to CAs
CA Control Account Lowest CWBS element assigned to a single
focal point to plan & control
scope / schedule / budget
WP W k P k N t d t il l d ti iti ithi CAVARIANCES
Favorable is Positive Unfavorable is Negative
BCWP
Time
Now
Completion
Date
Time
WP Work Package Near-term, detail-planned activities within a
CA
PP Planning Package Far-term CA activities not yet defined into
WPs
BCWS Budgeted Cost for Work Scheduled Value of work
planned to be accomplished = PLANNED VALUE
BCWP Budgeted Cost for Work Performed Value of work
accomplished = EARNED VALUE
ACWP Actual Cost of Work Performed Cost of work
accomplished = ACTUAL COST
EAC Estimate At Completion Estimate of total cost for total
contract thru any given level;
46. may be generated by Ktr, PMO, DCMA, etc. = EACKtr / PMO /
DCMA
LRE Latest Revised Estimate Ktr’s EAC or EACKtr
SLPP S L l Pl i P k F t ti iti t t d fi d i t CA
VARIANCES Favorable is Positive, Unfavorable is Negative
Cost Variance CV = BCWP – ACWP CV % = (CV / BCWP)
*100
Schedule Variance SV = BCWP – BCWS SV % = (SV /
BCWS) * 100
Variance at Completion VAC = BAC – EAC
OVERALL STATUS
% Schedule = (BCWSCUM / BAC) * 100
% Complete = (BCWPCUM / BAC) * 100 SLPP Summary
Level Planning Package Far-term activities not yet defined into
CAs
TCPI To Complete Performance Index Efficiency needed from
‘time now’ to achieve an EAC
EVM POLICY: DoDI 5000.02, Encl 4. Table 5. EVMS in
accordance with ANSI/EIA-748 is required for cost or
incentive contracts, subcontracts, intra-government work
agreements, & other agreements valued > $20M (Then-Yr $).
EVMS contracts > $50M (TY $) require that the EVM system be
formally validated by the cognizant contracting officer.
Additional Guidance in Defense Acquisition Guidebook and the
Earned Value Management Implementation Guide
(EVMIG). EVMS is discouraged on Firm-Fixed Price, Level of
Effort, & Time & Material efforts regardless of cost.
DoD TRIPWIRE METRICS Favorable is > 1.0, Unfavorable is <
1.0
Cost Efficiency CPI = BCWP / ACWP
Schedule Efficiency SPI = BCWP / BCWS
47. p ( CUM )
% Spent = (ACWPCUM / BAC) * 100
BASELINE EXECUTION INDEX (BEI) (Schedule Metric)
BEI = # of Baseline Tasks Actually Completed / # of
Baseline Tasks Scheduled for Completion
EVM CONTRACTING REQUIREMENTS:
Non-DoD FAR Clauses – Solicitation – 52.234-2 (Pre-Award
IBR) or 52.234-3 (Post Award IBR)
– Solicitation & Contract – 52.234-4
DoD( ≥ $20M) DFAR Clauses - 252.234-7001 for solicitations
and 252.234-7002 for solicitations & contracts
Contract Performance Report – DI-MGMT-81466A * 5 Formats
(WBS, Organization, Baseline, Staffing & Explanation)
Integrated Master Schedule – DI-MGMT-81650 * (Mandatory
for DoD EVMS contracts)
Integrated Baseline Review (IBR) – Mandatory for all EVMS
contracts
BEI = # of Baseline Tasks Actually Completed / # of
Baseline Tasks Scheduled for Completion
CPLI = (Critical Path Duration + Float Duration (to baseline
finish)) / Critical Path Duration
CRITICAL PATH LENGTH INDEX (CPLI) (Schedule Metric)
TO COMPLETE PERFORMANCE INDEX (TCPI) # §
TCPIEAC = Work Remaining / Cost Remaining = (BAC –
BCWPCUM) / (EAC – ACWPCUM)
ESTIMATE AT COMPLETION #
EAC A t l t D t + [(R i i W k) / (Effi i F t )]
48. EVM Home Page = https://acc.dau.mil/evm eMail Address:
[email protected]
DAU POC: (703) 805-5259 (DSN 655)
Revised January 2009
g ( ) y
* See the EVMIG for CPR & IMS tailoring guidance.EAC =
Actuals to Date + [(Remaining Work) / (Efficiency
Factor)]EACCPI = ACWPCUM + [(BAC – BCWPCUM) /
CPICUM ] = BAC / CPICUM
EACComposite = ACWPCUM + [(BAC – BCWPCUM) /
(CPICUM * SPICUM)]
# To Determine a Contract Level TCPI or EAC; You May
Replace BAC with TAB
§ To Determine the TCPI BAC or LRE Replace EAC with BAC
or LRE
Deliverables1.0 ASSEMBLE ENGINE MOUNT2.0 FIN
PREPARATION3.0 MARK FIN AND LAUNCH LUG LINES4.0
INSERTING ENGINE MOUNT5.0 ATTACH FINS6.0 ATTACH
SHOCK CORD7.0 ASSEMBLE NOSE CONE8.0 ATTACH
PARACHUTE/SHOCK CORD9.0 ATTACH LAUNCH LUG10.0
PAINTING THE ROCKET11.0 APPLICATION OF
DECALS12.0 APPLYING CLEAR COAT13.0 DISPLAY
NOZZLE ASSEMBLY14.0 ROCKET PREFLIGHT15.0
PREPARE FOR TEST LAUNCH
TITLEGAUCHITO ROCKET PROJECTPROJECT
WORKBOOKDoubleclick to open
Hi-Level WBS1.0 ASSEMBLE ENGINE MOUNT1.1 Measure,
Mark and Cut Engine Tube 1.2 Cut Engine Tube1.3 Glue, Tube,
Assemble Hook 1.3.1 Apply thin line of glue completely
around engine at 3/4" mark1.3.2 Position Hook per
49. diagram1.3.3 Insert Engine Hook into 1/8" Slit on Engine
Mount Tube1.4 Assemble Mylar Ring to Tube1.5 Assemble
Yellow Engine Block to Engine Mount Tube1.6 Assemble
Centering Rings1.7 Application of Glue Fillets2.0 FIN
PREPARATION2.1 Sand/Cut fins2.2 Cutting Out Fins2.3 Stack
and Sand Fins3.0 MARK FIN AND LAUNCH LUG LINES3.1
Cut Tape 3.2 Remove guide, connect fins and lug lines, extend
LL line3.3 Extend Launch Lug Line4.0 INSERTING ENGINE
MOUNT4.1 Mark inside of tube @ 5/8" where LL is4.2 Glue
Tube4.3 Assemble Engine Hook 4.4 Gluing Center Body
Ring5.0 ATTACH FINS5.1 Attach Fin #1 5.2 Attach Fin #2 5.3
Attach Fin #35.4 Attach Fin #45.5 Check Fin Alignment 5.6
Allow glue to dry 6.0 ATTACH SHOCK CORD6.1 Cut out
shock cord mount 6.2 First Glue Application6.3 Second Glue
Application6.4 Squueze and Hold6.5 Attaching Shock Cord
Mount7.0 ASSEMBLE NOSE CONE7.1 Glue nose cone 8.0
ATTACH PARACHUTE/SHOCK CORD8.1 Attach Lines8.2
Attach Parachute8.3 Tie Lines9.0 ATTACH LAUNCH LUG9.1
Glue launch lines 9.2 Application of Glue Fillets10.0
PAINTING THE ROCKET10.1 Apply first coat10.2 Sand 10.3
Apply final coat11.0 APPLICATION OF DECALS11.1 Apply
first decal 11.2 Apply second decal 11.3 Apply third decal11.4
Apply fourth decal 11.5 Apply fifth decal 11.6 Apply sixth
Decal 11.7 Apply seventh Decal12.0 APPLYING CLEAR
COAT12.1 Apply clear coat to entire rocket13.0 DISPLAY
NOZZLE ASSEMBLY13.1 Spray Nozzle Base White13.2 Apply
Glue14.0 ROCKET PREFLIGHT14.1 Prepare Rocket for
Preflight14.2 Spike14.3 Fold14.4 Roll14.5 Reinsert15.0
PREPARE FOR TEST LAUNCH15.1 Insert Engine
Activity List1.0 ASSEMBLE ENGINE MOUNT1.1 Measure,
Mark and Cut Engine Tube -1.1.1 Lay ruler along engine tube-
1.1.2 Measure engine from left of engine tube tube @ 1/8"-1.1.3
Mark left end of Engine Tube @ 1/8' -1.1.4 Measure engine
from left of engine tube @ 3/4"-1.1.5 Mark from left of
EngineTube @ 3/4" -1.1.6 Measure engine tube from left of
engine tube @ 11/2"-1.1.7 Mark from left of Engine Tube @ 1
50. 1/2"-1.2 Cut Engine Tube-1.2.1 Cut Slit of 1/8" @ 1 1/2 inch
Mark on Engine Tube-1.3 Glue, Tube, Assemble Hook -1.3.1
Apply thin line of glue completely around engine at 3/4" mark-
1.3.2 Position Hook per diagram-1.3.3 Insert Engine Hook into
1/8" Slit on Engine Mount Tube-1.4 Assemble Mylar Ring to
Tube-1.4.1 Slide Mylar ring onto Engline Mount tube at 3/4"
mark -1.4.2 Let Dry-1.5 Assemble Yellow Engine Block to
Engine Mount Tube-1.5.1 Apply glue inside front of Engine
Mount tube -1.5.2 Insert Yellow Engine Block flush with the
right end per diagram-1.5.3 Let Dry-1.6 Assemble Centering
Rings-1.6.1 Remove Centering rings from card with modeling
knife-1.6.2 Apply thin line of Glue around engine mount tube @
1/8" mark-1.6.3 Slide notched Centering Ring onto glued line @
1/8" mark-1.6.4 Let Glue Set-1.6.5 Apply thin line of Glue to
opposite side of notched center ring flush with end of engine
mount tube-1.6.6 Slide unnotched Centering Ring in place over
glue flush with end of engine tube mount-1.6.7 Let Dry-1.7
Application of Glue Fillets-1.7.1 Apply Glue Fillets to both
sides of Centering Rings for reinforcement-1.7.2 Let Dry2.0
FIN PREPARATION-2.1 Sand/Cut fins-2.1.1 Sand Laser Cut
Balsa Sheet w/Fine Sandpaper -2.2 Cutting Out Fins2.2.1 Cut
out fin #1 w/modeling knife2.2.2 Cut out fin #2 w/modeling
knife2.2.3 Cut out fin #3 w/ modeling knife2.2.4 Cut out fin #4
w/modeling knife-2.3 Stack and Sand Fins-2.3.1 Stack Fins-
2.3.2 Sand Edges of fins3.0 MARK FIN AND LAUNCH LUG
LINES-3.1 Cut - Tape 3.1.1 Cut out tube marking guide-3.1.2
Tape tube marking guide around body tube-3.1.3 Mark body
tube at arrows-3.1.4 Mark Launch Lug Line as LL on Body
tube-3.2 Remove guide, connect fins and lug lines, extend LL
line-3.2.1 Remove Tube Marking guide from body tube -3.2.2
Connect Fins using door frame-3.2.3 Connect launch lug lines
using door frame-3.3 Extend Launch Lug Line-3.3.1 Extend
launch lug line 3 3/4" from end of tube4.0 INSERTING
ENGINE MOUNT-4.1 Mark inside of tube @ 5/8" where LL is-
4.1.1 Measure inside tube to 5/8" position on tube-4.1.2 Mark
inside tube at 5/8"-4.2 Glue Tube-4.2.1 Measure inside rear of
51. body tube to 1 3/4' position on tube-4.2.2 Use finger to smear
glue 1 3/4" inside rear of body tube along LL.-4.3 Assemble
Engine Hook -4.3.1 Align engine hook with LL line-4.3.2
Insert engine mount into body tube until centering ring is even
w/the 5/8" glue mark-4.3.3 Let Dry-4.4 Gluing Center Body
Ring-4.4.1 Locate scrap piece of balsa to apply glue-4.4.2
Apply glue to centering/body tube joint-4.4.3 Let Dry5.0
ATTACH FINS-5.1 Attach Fin #1 -5.1.1 Apply thin layer of
glue to edge of fin -5.1.2 Allow to dry (1 minute for model)-
5.1.3 Apply second layer of glue to edge of fin-5.1.4 Attach Fin
to body tube along one of fin lines flush w/end-5.2 Attach Fin
#2 -5.2.1 Apply thin layer of glue to edge of fin#2-5.2.2 Allow
to dry (1 minute for model)-5.2.3 Apply second layer of glue to
edge of fin #2-5.2.4 Attach Fin #2 to body tube along one of fin
lines flush w/end-5.3 Attach Fin #3-5.3.1 Apply thin layer of
glue to edge of fin #3-5.3.2 Allow to dry (1 minute for model)-
5.3.3 Apply second layer of glue to edge of fin #3-5.3.4 Attach
Fin #3 to body tube along one of fin lines flush w/end-5.4
Attach Fin #4-5.4.1 Apply thin layer of glue to edge of fin #4-
5.4.2 Allow to dry (1 minute for model)-5.4.3 Apply second
layer of glue to edge of fin #4-5.4.4 Attach Fin #4 to body tube
along one of fin lines flush w/end-5.5 Check Fin Alignment -
5.5.1 Check Fin #1 Alignment as shown in diagram-5.5.2 Check
Fin #2 Alignment as shown in diagram-5.5.3 Check Fin #3
Alignment as shown in diagram-5.5.4 Check Fin #4 Alignment
as shown in diagram-5.6 Allow glue to dry -5.6.1 Let Glue Set-
5.6.2 Stand Rocket on end-5.6.3 let glue dries completely6.0
ATTACH SHOCK CORD-6.1 Cut out shock cord mount -6.1.1
Cut out shock cord from front page-6.2 First Glue Application-
6.2.1 Attach shock cord to shock cord mount-6.2.2 Apply glue
to shock cord mount-6.2.3 Fold edge of shock cord mount
forward over glued shock cord-6.3 Second Glue Application-
6.3.1 Apply glue to shock cord mount-6.3.2 Fold forward
again-see diagram for clarification-6.4 Squueze and Hold-6.4.1
Squeeze shock cord/shock cord mount tightly-6.4.2 Hold for 1
minute-6.5 Attaching Shock Cord Mount-6.5.1 Glue mount 1"
52. inside body tube-6.5.2 Hold until glue sets-6.5.3 Let Dry
Completely7.0 ASSEMBLE NOSE CONE-7.1 Glue nose cone -
7.1.1 Apply plastic cememt to inside rim of nose cone -7.1.2
Press Nose Cone Insert into place over plastic cement inside of
nose cone rim-7.1.3 Let Dry Completely8.0 ATTACH
PARACHUTE/SHOCK CORD-8.1 Attach Lines-8.1.1 Pass
shroud line on parachute through eyelit -8.2 Attach Parachute-
8.2.1 Pass parachute through loop in shroud-look to diagram
for clarification-8.3 Tie Lines-8.3.1 Tie shock cord to nose cone
using a double knot9.0 ATTACH LAUNCH LUG-9.1 Glue
launch lines -9.1.1 Glue LL centerd onto LL Line on rocket
body -9.2 Application of Glue Fillets-9.2.1 Apply glue fillets
along launch lug-9.2.2 Apply glue fillets along fin/body tube
joints-9.2.3 Smooth each fillet with finger-9.2.4 Let glue dry
completely10.0 PAINTING THE ROCKET-10.1 Apply first
coat-10.1.1 Spray rocket with white primer-10.1.2 Let Dry-10.2
Sand -10.1.2 Sand entire rocket-10.3 Apply final coat-10.3.1
Spray completed rocket with white second coat of primer -
10.3.2 Let Dry-10.3.3 Spray Nose Cone with Copper paint-
10.3.4 Let Dry11.0 APPLICATION OF DECALS-11.1 Apply
first decal -11.1.1 Remove First decal from back sheet -11.1.2
Place on Rocket where indicated-11.1.3 Rub decal to remove
bubbles-11.2 Apply second decal -11.2.1 Remove second decal
from backing sheet-11.2.2 Place on Rocket where indicated-
11.2.3 Rub decal to remove bubbles-11.3 Apply third decal-
11.3.1 Remove third decal from backing sheet-11.3.2 Place on
Rocket where indicated-11.3.3 Rub decal to remove bubbles-
11.4 Apply fourth decal -11.4.1 Remove fourth decal from
backing sheet-11.4.2 Place on Rocket where indicated-11.4.3
Rub decal to remove bubbles -11.5 Apply fifth decal -11.5.1
Remove fifth decal from backing sheet-11.5.2 Place on Rocket
where indicated -11.5.3 Rub decal to remove bubbles-11.6
Apply sixth Decal -11.6.1 Remove sixth decal from backing
sheet-11.6.2 Place on Rocket where indicated-11.6.3 Rub decal
to remove bubbles -11.7 Apply seventh Decal-11.7.1 Remove
seventh decal from backing sheet-11.7.2 Place on Rocket where
53. indicated-11.7.3 Rub decal to remove bubbles12.0 APPLYING
CLEAR COAT-12.1 Apply clear coat to entire rocket 12.1.1
Apply clear coat to entire rocket 12.1.2 Dry Completely13.0
DISPLAY NOZZLE ASSEMBLY-13.1 Spray Nozzle Base
White-13.1.1 Paint Nozzle #1 w/Silver Paint Pen-13.1.2 Paint
Nozzle #2 w/ Silver Paint Pen-13.1.3 Paint Nozzle #3 w/ Silver
Paint Pen-13.1.4 Paint Nozzle #4 w/ Silver Paint Pen-13.1.5
Allow to dry-13.2 Apply Glue-13.2.1 Apply glue to tab on
nozzle #1-13.2.2 Place Nozzle #1 into hole on base-13.2.3
Apply glue to tab on nozzle #2-13.2.4 Place Nozzle #2 into
hole on base-13.2.5 Apply glue to tab on nozzle #3-13.2.6
Place Nozzle #3 into hole on base-13.2.7 Apply glue to tab on
nozzle #4-13.2.8 Place Nozzle #4 into hole on base14.0
ROCKET PREFLIGHT14.1 prepare-14.1.1 Remove Nose Cone
from Rocket-14.1.2 Locate recovery wadding-14.1.3 Insert 4-5
loosely crumpled squares of recovery wadding14.2 Spike-14.2.1
Pull parachute into a spike-see diagram for clarification14.3
Fold-14.3.1 Fold parachute according to diagram14.4 Roll-
14.4.1 Roll parachute according to diagram14.5 Re-insert-14.5.1
Wrap lines loosly around rolled parachute-see diagram for
clarification-14.5.2 Insert parachute into body tube of rocket-
14.5.3 Insert shock cord into body tube of rocket-14.5.4 Insert
nose cone into body tube of rocket15.0 PREPARE FOR TEST
LAUNCH-15.1 Insert Engine-15.1.1 Remove engine -15.1.2
Insert tip to touch propellant-15.1.3 Insert engine into rocket
Decomposed WBS1.0 ASSEMBLE ENGINE MOUNT1.1
Measure, Mark and Cut Engine Tube "1.1.1 Lay ruler along
engine tube1.1.2 Measure engine from left of engine tube @
1/8"""1.1.3 Mark left end of engine Tube @ 1/8' 1.1.4 Measure
engine from left of engine tube @ 3/4"""1.1.5 Mark from left
of engine tube @ 3/4"" "1.1.6 Measure engine tube from left of
engine tube @ 11/2"""1.1.7 Mark from left of engine tube @ 1
1/2"""1.2 Cut Engine Tube1.2.1 Cut Slit of 1/8"" @ 1 1/2 inch
Mark on Engine Tube"1.3 Glue, Tube, Assemble Hook "1.3.1
Apply thin line of glue completely around engine at 3/4""
mark"1.3.2 Position Hook per diagram1.3.3 Insert Engine Hook
54. into 1/8"" Slit on Engine Mount Tube"1.4 Assemble Mylar
Ring to Tube1.4.1 Slide Mylar ring onto Engine Mount tube at
3/4"" mark "1.4.2 Let Dry1.5 Assemble Yellow Engine Block
to Engine Mount Tube1.5.1 Apply glue inside front of Engine
Mount tube 1.5.2 Insert Yellow Engine Block flush with the
right end per diagram1.5.3 Let Dry1.6 Assemble Centering
Rings1.6.1 Remove Centering rings from card with modeling
knife1.6.2 Apply thin line of Glue around engine mount tube @
1/8"" mark"1.6.3 Slide notched Centering Ring onto glued line
@ 1/8"" mark"1.6.4 Let Glue Set1.6.5 Apply thin line of Glue
to opposite side of notched center ring flush with end of engine
mount tube1.6.6 Slide un-notched Centering Ring in place over
glue flush with end of engine tube mount1.6.7 Let Dry1.7
Application of Glue Fillets1.7.1 Apply Glue Fillets to both
sides of Centering Rings for reinforcement1.7.2 Let Dry2.0 FIN
PREPARATION2.1 Sand/Cut fins2.1.1 Sand Laser Cut Balsa
Sheet w/Fine Sandpaper 2.2 Cutting Out Fins2.2.1 Cut out fin
#1 w/modeling knife2.2.2 Cut out fin #2 w/modeling knife2.2.3
Cut out fin #3 w/ modeling knife2.2.4 Cut out fin #4
w/modeling knife2.3 Stack and Sand Fins2.3.1 Stack Fins2.3.2
Sand Edges of fins3.0 MARK FIN AND LAUNCH LUG
LINES3.1 Cut - Tape 3.1.1 Cut out tube marking guide3.1.2
Tape tube marking guide around body tube3.1.3 Mark body tube
at arrows3.1.4 Mark Launch Lug Line as LL on Body tube3.2
Remove guide, connect fins and lug lines, extend LL line"3.2.1
Remove Tube Marking guide from body tube 3.2.2 Connect Fins
using door frame3.2.3 Connect launch lug lines using door
frame3.3 Extend Launch Lug Line3.3.1 Extend launch lug line
3 3/4"" from end of tube"4.0 INSERTING ENGINE MOUNT4.1
Mark inside of tube @ 5/8"" where LL is"4.1.1 Measure inside
tube to 5/8"" position on tube"4.1.2 Mark inside tube at
5/8"""4.2 Glue Tube4.2.1 Measure inside rear of body tube to 1
3/4' position on tube4.2.2 Use finger to smear glue 1 3/4""
inside rear of body tube along LL."4.3 Assemble Engine Hook
4.3.1 Align engine hook with LL line4.3.2 Insert engine mount
into body tube until centering ring is even w/the 5/8"" glue
55. mark"4.3.3 Let Dry4.4 Gluing Center Body Ring4.4.1 Locate
scrap piece of balsa to apply glue4.4.2 Apply glue to
centering/body tube joint4.4.3 Let Dry5.0 ATTACH FINS5.1
Attach Fin #1 5.1.1 Apply thin layer of glue to edge of fin 5.1.2
Allow to dry (1 minute for model)5.1.3 Apply second layer of
glue to edge of fin5.1.4 Attach Fin to body tube along one of fin
lines flush w/end5.2 Attach Fin #2 5.2.1 Apply thin layer of
glue to edge of fin#25.2.2 Allow to dry (1 minute for
model)5.2.3 Apply second layer of glue to edge of fin #25.2.4
Attach Fin #2 to body tube along one of fin lines flush w/end5.3
Attach Fin #35.3.1 Apply thin layer of glue to edge of fin
#35.3.2 Allow to dry (1 minute for model)5.3.3 Apply second
layer of glue to edge of fin #35.3.4 Attach Fin #3 to body tube
along one of fin lines flush w/end5.4 Attach Fin #45.4.1 Apply
thin layer of glue to edge of fin #45.4.2 Allow to dry (1 minute
for model)5.4.3 Apply second layer of glue to edge of fin
#45.4.4 Attach Fin #4 to body tube along one of fin lines flush
w/end5.5 Check Fin Alignment 5.5.1 Check Fin #1 Alignment
as shown in diagram5.5.2 Check Fin #2 Alignment as shown in
diagram5.5.3 Check Fin #3 Alignment as shown in
diagram5.5.4 Check Fin #4 Alignment as shown in diagram5.6
Allow glue to dry 5.6.1 Let Glue Set5.6.2 Stand Rocket on
end5.6.3 let glue dries completely6.0 ATTACH SHOCK
CORD6.1 Cut out shock cord mount 6.1.1 Cut out shock cord
from front page6.2 First Glue Application6.2.1 Attach shock
cord to shock cord mount6.2.2 Apply glue to shock cord
mount6.2.3 Fold edge of shock cord mount forward over glued
shock cord6.3 Second Glue Application6.3.1 Apply glue to
shock cord mount6.3.2 Fold forward again-see diagram for
clarification6.4 Squeeze and Hold6.4.1 Squeeze shock
cord/shock cord mount tightly6.4.2 Hold for 1 minute6.5
Attaching Shock Cord Mount6.5.1 Glue mount 1"" inside body
tube"6.5.2 Hold until glue sets6.5.3 Let Dry Completely7.0
ASSEMBLE NOSE CONE7.1 Glue nose cone 7.1.1 Apply
plastic cement to inside rim of nose cone 7.1.2 Press Nose Cone
Insert into place over plastic cement inside of nose cone
56. rim7.1.3 Let Dry Completely8.0 ATTACH
PARACHUTE/SHOCK CORD8.1 Attach Lines8.1.1 Pass shroud
line on parachute through eyelet 8.2 Attach Parachute8.2.1 Pass
parachute through loop in shroud-look to diagram for
clarification8.3 Tie Lines8.3.1 Tie shock cord to nose cone
using a double knot9.0 ATTACH LAUNCH LUG9.1 Glue
launch lines 9.1.1 Glue LL centered onto LL Line on rocket
body 9.2 Application of Glue Fillets9.2.1 Apply glue fillets
along launch lug9.2.2 Apply glue fillets along fin/body tube
joints9.2.3 Smooth each fillet with finger9.2.4 Let glue dry
completely10.0 PAINTING THE ROCKET10.1 Apply first
coat10.1.1 Spray rocket with white primer10.1.2 Let Dry10.2
Sand 10.1.2 Sand entire rocket10.3 Apply final coat10.3.1 Spray
completed rocket with white second coat of primer 10.3.2 Let
Dry10.3.3 Spray Nose Cone with Copper paint10.3.4 Let
Dry11.0 APPLICATION OF DECALS11.1 Apply first decal
11.1.1 Remove First decal from back sheet 11.1.2 Place on
Rocket where indicated11.1.3 Rub decal to remove bubbles11.2
Apply second decal 11.2.1 Remove second decal from backing
sheet11.2.2 Place on Rocket where indicated11.2.3 Rub decal to
remove bubbles11.3 Apply third decal11.3.1 Remove third decal
from backing sheet11.3.2 Place on Rocket where
indicated11.3.3 Rub decal to remove bubbles11.4 Apply fourth
decal 11.4.1 Remove fourth decal from backing sheet11.4.2
Place on Rocket where indicated11.4.3 Rub decal to remove
bubbles 11.5 Apply fifth decal 11.5.1 Remove fifth decal from
backing sheet11.5.2 Place on Rocket where indicated 11.5.3
Rub decal to remove bubbles11.6 Apply sixth Decal 11.6.1
Remove sixth decal from backing sheet11.6.2 Place on Rocket
where indicated11.6.3 Rub decal to remove bubbles 11.7 Apply
seventh Decal11.7.1 Remove seventh decal from backing
sheet11.7.2 Place on Rocket where indicated11.7.3 Rub decal to
remove bubbles12.0 APPLYING CLEAR COAT12.1 Apply
clear coat to entire rocket12.1.1 Apply clear coat to entire
rocket12.1.2 Dry Completely13.0 DISPLAY NOZZLE
ASSEMBLY13.1 Spray Nozzle Base White13.1.1 Paint Nozzle
57. #1 w/Silver Paint Pen13.1.2 Paint Nozzle #2 w/ Silver Paint
Pen13.1.3 Paint Nozzle #3 w/ Silver Paint Pen13.1.4 Paint
Nozzle #4 w/ Silver Paint Pen13.1.5 Allow to dry13.2 Apply
Glue13.2.1 Apply glue to tab on nozzle #113.2.2 Place Nozzle
#1 into hole on base13.2.3 Apply glue to tab on nozzle #213.2.4
Place Nozzle #2 into hole on base13.2.5 Apply glue to tab on
nozzle #313.2.6 Place Nozzle #3 into hole on base13.2.7 Apply
glue to tab on nozzle #413.2.8 Place Nozzle #4 into hole on
base14.0 ROCKET PREFLIGHT14.1 Prepare Rocket for
Preflight14.1.1 Remove Nose Cone from Rocket14.1.2 Locate
recovery wadding14.1.3 Insert 4-5 loosely crumpled squares of
recovery wadding14.2 Spike14.2.1 Pull parachute into a spike-
see diagram for clarification14.3 Fold14.3.1 Fold parachute
according to diagram14.4 Roll14.4.1 Roll parachute according
to diagram14.5 Re-insert14.5.1 Wrap lines loosely around rolled
parachute-see diagram for clarification14.5.2 Insert parachute
into body tube of rocket14.5.3 Insert shock cord into body tube
of rocket14.5.4 Insert nose cone into body tube of rocket15.0
PREPARE FOR TEST LAUNCH15.1 Insert Engine15.1.1
Remove engine 15.1.2 Insert tip to touch propellant15.1.3 Insert
engine into rocket
Cost Estimate Resource types - estimates in man-hours for
Duration
EstimateTASKSFitterDraftsmanGluerCutterSanderISanderIIPain
ter IPainter IIEngineerDummy1.0 ASSEMBLE ENGINE
MOUNT1430740000040951.1 Measure, Mark and Cut Engine
Tube "530000000001.1.1 Lay ruler along engine tube51.1.2
Measure engine from left of engine tube @ 1/8"""51.1.3 Mark
left end of engine Tube @ 1/8' 51.1.4 Measure engine from left
of engine tube @ 3/4"""51.1.5 Mark from left of engine tube
@ 3/4"" "51.1.6 Measure engine tube from left of engine tube @
11/2"""51.1.7 Mark from left of engine tube @ 1 1/2"""51.2
Cut Engine Tube00020000001.2.1 Cut Slit of 1/8"" @ 1 1/2
inch Mark on Engine Tube"21.3 Glue, Tube, Assemble Hook
"50200000001.3.1 Apply thin line of glue completely around
engine at 3/4"" mark"21.3.2 Position Hook per diagram21.3.3
58. Insert Engine Hook into 1/8"" Slit on Engine Mount Tube"31.4
Assemble Mylar Ring to Tube10000000081.4.1 Slide Mylar ring
onto Engine Mount tube at 3/4"" mark "11.4.2 Let Dry81.5
Assemble Yellow Engine Block to Engine Mount
Tube10100000081.5.1 Apply glue inside front of Engine Mount
tube 11.5.2 Insert Yellow Engine Block flush with the right end
per diagram11.5.3 Let Dry81.6 Assemble Centering
Rings202200000161.6.1 Remove Centering rings from card with
modeling knife21.6.2 Apply thin line of Glue around engine
mount tube @ 1/8"" mark"11.6.3 Slide notched Centering Ring
onto glued line @ 1/8"" mark"11.6.4 Let Glue Set81.6.5 Apply
thin line of Glue to opposite side of notched center ring flush
with end of engine mount tube11.6.6 Slide un-notched
Centering Ring in place over glue flush with end of engine tube
mount11.6.7 Let Dry81.7 Application of Glue
Fillets00200000081.7.1 Apply Glue Fillets to both sides of
Centering Rings for reinforcement21.7.2 Let Dry82.0 FIN
PREPARATION200121600000302.1 Sand/Cut
fins00008000002.1.1 Sand Laser Cut Balsa Sheet w/Fine
Sandpaper 82.2 Cutting Out Fins000120000002.2.1 Cut out fin
#1 w/modeling knife32.2.2 Cut out fin #2 w/modeling
knife32.2.3 Cut out fin #3 w/ modeling knife32.2.4 Cut out fin
#4 w/modeling knife32.3 Stack and Sand Fins20008000002.3.1
Stack Fins22.3.2 Sand Edges of fins83.0 MARK FIN AND
LAUNCH LUG LINES191202000000333.1 Cut - Tape
38020000003.1.2 Cut out tube marking guide23.1.2 Tape tube
marking guide around body tube33.1.3 Mark body tube at
arrows43.1.4 Mark Launch Lug Line as LL on Body tube43.2
Remove guide, connect fins and lug lines, extend LL
line"160000000003.2.1 Remove Tube Marking guide from body
tube 43.2.2 Connect Fins using door frame43.2.3 Connect
launch lug lines using door frame83.3 Extend Launch Lug
Line04000000003.3.1 Extend launch lug line 3 3/4"" from end
of tube"44.0 INSERTING ENGINE
MOUNT1110600000016434.1 Mark inside of tube @ 5/8""
where LL is"07000000004.1.1 Measure inside tube to 5/8""
59. position on tube"44.1.2 Mark inside tube at 5/8"""34.2 Glue
Tube03200000004.2.1 Measure inside rear of body tube to 1
3/4' position on tube34.2.2 Use finger to smear glue 1 3/4""
inside rear of body tube along LL."24.3 Assemble Engine Hook
100000000084.3.1 Align engine hook with LL line54.3.2 Insert
engine mount into body tube until centering ring is even w/the
5/8"" glue mark"54.3.3 Let Dry84.4 Gluing Center Body
Ring10400000084.4.1 Locate scrap piece of balsa to apply
glue14.4.2 Apply glue to centering/body tube joint44.4.3 Let
Dry85.0 ATTACH FINS20162000000017735.1 Attach Fin #1
40500000015.1.1 Apply thin layer of glue to edge of fin 35.1.2
Allow to dry (1 minute for model)15.1.3 Apply second layer of
glue to edge of fin25.1.4 Attach Fin to body tube along one of
fin lines flush w/end45.2 Attach Fin #2 40500000015.2.1 Apply
thin layer of glue to edge of fin#235.2.2 Allow to dry (1 minute
for model)15.2.3 Apply second layer of glue to edge of fin
#225.2.4 Attach Fin #2 to body tube along one of fin lines flush
w/end45.3 Attach Fin #340500000015.3.1 Apply thin layer of
glue to edge of fin #335.3.2 Allow to dry (1 minute for
model)15.3.3 Apply second layer of glue to edge of fin #325.3.4
Attach Fin #3 to body tube along one of fin lines flush
w/end45.4 Attach Fin #440500000015.4.1 Apply thin layer of
glue to edge of fin #435.4.2 Allow to dry (1 minute for
model)15.4.3 Apply second layer of glue to edge of fin #425.4.4
Attach Fin #4 to body tube along one of fin lines flush
w/end45.5 Check Fin Alignment 016000000005.5.1 Check Fin
#1 Alignment as shown in diagram45.5.2 Check Fin #2
Alignment as shown in diagram45.5.3 Check Fin #3 Alignment
as shown in diagram45.5.4 Check Fin #4 Alignment as shown
in diagram45.6 Allow glue to dry 400000000135.6.1 Let Glue
Set55.6.2 Stand Rocket on end45.6.3 let glue dries
completely86.0 ATTACH SHOCK CORD160195000008486.1
Cut out shock cord mount 00050000006.1.1 Cut out shock cord
from front page56.2 First Glue Application80400000006.2.1
Attach shock cord to shock cord mount46.2.2 Apply glue to
shock cord mount46.2.3 Fold edge of shock cord mount forward
60. over glued shock cord46.3 Second Glue
Application40400000006.3.1 Apply glue to shock cord
mount46.3.2 Fold forward again-see diagram for
clarification46.4 Squeeze and Hold00600000006.4.1 Squeeze
shock cord/shock cord mount tightly26.4.2 Hold for 1
minute46.5 Attaching Shock Cord Mount40500000086.5.1 Glue
mount 1"" inside body tube"446.5.2 Hold until glue sets16.5.3
Let Dry Completely87.0 ASSEMBLE NOSE
CONE4040000008167.1 Glue nose cone 40400000087.1.1
Apply plastic cement to inside rim of nose cone 47.1.2 Press
Nose Cone Insert into place over plastic cement inside of nose
cone rim47.1.3 Let Dry Completely88.0 ATTACH
PARACHUTE/SHOCK CORD18000000000188.1 Attach
Lines70000000008.1.1 Pass shroud line on parachute through
eyelet 78.2 Attach Parachute50000000008.2.1 Pass parachute
through loop in shroud-look to diagram for clarification58.3 Tie
Lines60000000008.3.1 Tie shock cord to nose cone using a
double knot69.0 ATTACH LAUNCH LUG00240000008329.1
Glue launch lines 00400000009.1.1 Glue LL centered onto LL
Line on rocket body 49.2 Application of Glue
Fillets002000000089.2.1 Apply glue fillets along launch
lug49.2.2 Apply glue fillets along fin/body tube joints129.2.3
Smooth each fillet with finger49.2.4 Let glue dry
completely810.0 PAINTING THE
ROCKET00001168480249710.1 Apply first
coat000000800810.1.1 Spray rocket with white primer810.1.2
Let Dry810.2 Sand 0000116000010.1.2 Sand entire
rocket11610.3 Apply final coat00000004801610.3.1 Spray
completed rocket with white second coat of primer 1610.3.2 Let
Dry810.3.3 Spray Nose Cone with Copper paint3210.3.4 Let
Dry811.0 APPLICATION OF DECALS035000000003511.1
Apply first decal 050000000011.1.1 Remove First decal from
back sheet 111.1.2 Place on Rocket where indicated311.1.3 Rub
decal to remove bubbles111.2 Apply second decal
050000000011.2.1 Remove second decal from backing
sheet111.2.2 Place on Rocket where indicated311.2.3 Rub decal
61. to remove bubbles111.3 Apply third decal050000000011.3.1
Remove third decal from backing sheet111.3.2 Place on Rocket
where indicated311.3.3 Rub decal to remove bubbles111.4
Apply fourth decal 050000000011.4.1 Remove fourth decal
from backing sheet111.4.2 Place on Rocket where
indicated311.4.3 Rub decal to remove bubbles 111.5 Apply fifth
decal 050000000011.5.1 Remove fifth decal from backing
sheet111.5.2 Place on Rocket where indicated 311.5.3 Rub decal
to remove bubbles111.6 Apply sixth Decal 050000000011.6.1
Remove sixth decal from backing sheet111.6.2 Place on Rocket
where indicated311.6.3 Rub decal to remove bubbles 111.7
Apply seventh Decal050000000011.7.1 Remove seventh decal
from backing sheet111.7.2 Place on Rocket where
indicated311.7.3 Rub decal to remove bubbles112.0 APPLYING
CLEAR COAT00000008081612.1 Apply clear coat to entire
rocket000000080812.1.1 Apply clear coat to entire
rocket812.1.2 Dry Completely813.0 DISPLAY NOZZLE
ASSEMBLY80800090083313.1 Spray Nozzle Base
White000000900813.1.1 Paint Nozzle #1 w/Silver Paint
Pen213.1.2 Paint Nozzle #2 w/ Silver Paint Pen213.1.3 Paint
Nozzle #3 w/ Silver Paint Pen213.1.4 Paint Nozzle #4 w/ Silver
Paint Pen313.1.5 Allow to dry813.2 Apply
Glue808000000013.2.1 Apply glue to tab on nozzle #1213.2.2
Place Nozzle #1 into hole on base213.2.3 Apply glue to tab on
nozzle #2213.2.4 Place Nozzle #2 into hole on base213.2.5
Apply glue to tab on nozzle #3213.2.6 Place Nozzle #3 into hole
on base213.2.7 Apply glue to tab on nozzle #4213.2.8 Place
Nozzle #4 into hole on base214.0 ROCKET
PREFLIGHT420000000004214.1 Prepare Rocket for
Preflight1300000000014.1.1 Remove Nose Cone from
Rocket614.1.2 Locate recovery wadding114.1.3 Insert 4-5
loosely crumpled squares of recovery wadding614.2
Spike400000000014.2.1 Pull parachute into a spike-see diagram
for clarification414.3 Fold400000000014.3.1 Fold parachute
according to diagram414.4 Roll400000000014.4.1 Roll
parachute according to diagram414.5 Re-
62. insert1700000000014.5.1 Wrap lines loosely around rolled
parachute-see diagram for clarification514.5.2 Insert parachute
into body tube of rocket614.5.3 Insert shock cord into body tube
of rocket214.5.4 Insert nose cone into body tube of rocket415.0
PREPARE FOR TEST LAUNCH000000003203215.1 Insert
Engine0000000032015.1.1 Remove engine 1015.1.2 Insert tip to
touch propellant1015.1.3 Insert engine into
rocket12RESOURCE TOTALS
15410388231716175632137643Add resource totals as cross
check 643RESOURCE HOURLY
RATES$50.00$40.00$25.00$40.00$25.00$30.00$25.00$30.00$5
5.00$36BLENDED RATESRESOURCE COSTS
$7,700.00$4,120.00$2,200.00$920.00$425.00$480.00$425.00$1
,680.00$1,760.00$19,710.00Number Staff HoursWeek-
14027181916Week-23315127Week-3653Week-4553Week-
5201620Week-624Week-7116848Week-835Week-98898Week-
1042Week-1132
Spend Plan-BaselineCATEGORYWeek 1Week 2Week 3Week
4Week 5Week 6Week 7Week 8Week 9 Week 10Week 11Week
12Week 13Week 14Week 15Week
16Labor$21,600$11,520$4,320$4,320$4,320$1,440$5,760$1,44
0$5,760$2,880$1,440$64,800Material
$15,685$2,500$5,800$0$0$375$270$650$1,875$550$50,000$0$
0$0$0$0$77,705Equipment /
$1,025$0$0$0$0$0$0$0$0$0$0$0$0$0$0$0$1,025
partsTOTAL$38,310$14,020$10,120$4,320$4,320$1,815$6,030
$2,090$7,635$3,430$51,440$0$0$0$0$0$143,530CUMULATIV
E
$38,310$52,330$62,450$66,770$71,090$72,905$78,935$81,025
$88,660$92,090$143,530$143,530$143,530$143,530$143,530$1
43,530PROJECT BASELINEEAC=$143,530
Week 1 Week 2 Week 3 Week 4 Week 5 Week 6
Week 7 Week 8 Week 9 Week 10 Week 11 38310
52330 62450 66770 71090 72905 78935
81025 88660 92090 143530
GANTT ScheduleWeek 1Week 2Week 3Week 4Week 5Week
63. 6Week 7Week 8Week 9Week 10Week 11Week 12Week 13Week
14Week 15Week 161.0 ASSEMBLE ENGINE MOUNT2.0 FIN
PREPARATION3.0 MARK FIN AND LAUNCH LUG LINES4.0
INSERTING ENGINE MOUNT5.0 ATTACH FINS6.0 ATTACH
SHOCK CORD7.0 ASSEMBLE NOSE CONE8.0 ATTACH
PARACHUTE/SHOCK CORD9.0 ATTACH LAUNCH LUG10.0
PAINTING THE ROCKET11.0 APPLICATION OF
DECALS12.0 APPLYING CLEAR COAT13.0 DISPLAY
NOZZLE ASSEMBLY14.0 ROCKET PREFLIGHT15.0
PREPARE FOR TEST LAUNCH
Network Diagram095h951:
Assemble Engine Mount00959543h13830735h3424:
Insert Engine Mount11:
Application of
Decals033h3395013813873h21121132h24330703423:
Mark Fin & LL Lines5:
Attach Fins9:
Attach Launch Lug1380211211024334216h358030h3012:
Applying Clear Coat2:
Fin
Preparation3420358108108138044h4424364h30735842h4006:
Attach Shock Cord10:
Painting the Rocket14:
Rocket Pre-Flight196196240443h47243030735804008:
Attach Chute Shock Cord016h162401982437:
Assemble Nose Cone40032h43222422424015:
Prepare for Test Launch4000432032h3213:
Display Nozzle Assembly400400432LegendEarly
StartDurationEarly FinishTask NameLate
StartSlackLate Finish
M& E ForecastCodeItemCostWeek 1Week 2Week 3Week
4Week 5Week 6Week 7Week 8Week 9Week 10Week 11Week
12Week 13Week 14Week 15Week
16Equipment$1,025$1,025$0$0$0$0$0$0$0$0$0$0$0$0$0$0$0S
cissors x 10$100$100Pencil x10$25$25Ruler
x10$50$50Modeling Knife x 5$100$100Guide, Tube
64. Marking$500$500Tool, Framing x 1$125$125Tool, Fin
Alignment x
1$125$125Material$77,705$15,685$2,500$5,800$0$0$375$270
$650$1,875$550$50,000$0$0$0$0$0Guide, Shock Cord
Mount$250$250Sand Paper (Course)$75$75Sand Paper
(Fine)$75$75Glue$150$150Cement$120$120Tape,
Masking$100$100Primer, Spray$110$110Paint, Spray
(White)$160$160Paint, Spray (Clear)$125$125Pen, Paint
(Silver)$250$250Tube, Body BT-58$5,800$5,800Block, Engine
EB-5B$5,000$5,000Cord, Shock, Rubber$115$115Hook, Mini
Engine EH-3$300$300Tube, Engine Mount BT-5$500$500Ring,
Retainer (Mylar)$250$250Sheet, Decal #60859$650$650Card,
Centering Ring RA5-58$550$550Lug Launch LL-
2A$375$375Fins, Laser Cut x4$4,000$4,000Parachute
Assembly 12' x 1$2,500$2,500Base, Nozzle, Display x
1$750$750Nozzles x 4$1,000$1,000Cone, Nose x
1$3,000$3,000Insert, Nose Cone x 1$1,200$1,200Wadding,
Recovery x 1pk$300$300Engine Assembly, A10-3T x
1$50,000$50,000TOTAL$16,710$2,500$5,800$0$0$375$270$6
50$1,875$550$50,000$0$0$0$0$0
PABLO DE LEON & ASSOCIATES GAUCHITO RESUPPLY
VEHICLE
Pablo de Leon and Associates (Pablo de Leon y Asociados) is
an Argentine-based team formed to design, build and operate a
suborbital space transportation system.
Our team was created to compete for the Ansari X Prize and was
accepted by the X Prize Foundation on February 10, 1997. Our
team is formed by Argentine specialists in several fields,
including propulsion, mechanical design, aerodynamics, thermal
systems, cryogenics, computer science, etc.
Pablo de Leon, Team Leader, is an Argentine aerospace
engineer with wide experience in space systems design, project
management and development of space vehicles and
components.
65. More than 42 scientists, engineers, technicians and volunteers
have worked on this program for years in order to one day
achieve the first suborbital manned flight in Latin America.
Our team, conscientious of the past, believes it is necessary to
learn from those who preceded us, and reach a level of
technological development comparable with the times.
If Argentina wants to be once more an industrialized nation, we
need to invest heavily in science and technology.
That is why we are working in this project, because we believe
it is valuable and it will help to inspire a new generation of
young Argentines and Latin Americans.
The VESA “Gauchito” is a conventional style rocket launch
vehicle, using 4 hybrid rocket engines in cluster configuration.
The length of the “Gauchito” is 12 meters without the escape
tower, with a diameter of 2.20 meters in the main body, and
6.60 meters including the aerodynamic fins. The weight of the
rocket is 8,000 kilograms while the empty weight is 2,400
kilograms.
The capsule can accommodate 1 crewmember with a maximum
weight of 300 kilograms of cargo. The capsule maintains a
controlled atmosphere of oxygen and nitrogen and the crew will
use full pressure suits with 100%.oxygen
The propulsion system of the “Gauchito” was designed by Prof.
Jorge Lassig. Its combines safety, economy, and reusability.
The propellant grain, shaped as a cylinder and using several
channels with geometrical shapes is placed in the combustion
chamber. The “Gauchito” uses 4 hybrid rocket engines which
burns Polyester Resin as propellant, and liquid oxygen (LOX) as
oxidizer for 60 seconds. The throttle can be regulated and the
engines are re-startable. The propulsion system has redundant
safety devices and can be stopped in case of malfunction. The
total thrust is 250,000 newtons (52,910 lb).
Each engine uses 380 kilograms of polyester resin and 1,080
kilograms of LOX. This requires a volume of 4 m3 for the 4
66. rocket engines. The LOX is feed by high pressure nitrogen
coming from an additional tank located at the top of the rocket
body. The total length of the rocket body is almost 8 meters,
with a 2 meters diameter. The pressurized nitrogen tank is ½
meter diameter and the spherical LOX tank is 2 meters
diameter. The longitude of each motor tube is 3,3 meters with a
diameter of .60 meter.
Sheet1CATEGORYWEEK 1WEEK 2WEEK 3WEEK 4WEEK
5Labor$500.00$500.00$500.00$500.00$300.00Material$300.00$
200.00$100.00Equipment$200.00$200.00TOTAL$1,000.00$500.
00$700.00$800.00$300.00$3,300.00The grand total of this
lineBB+CB+C+DB+C+D+EB+C+D+E+Fshould match the
cumulativeCUMULATIVE$1,000.00$1,500.00$2,200.00$3,000.
00$3,300.00total of this lineGraph the cumulative total
Sheet1
Sheet2
EAC $3,300.00
Sheet3