SlideShare a Scribd company logo
1 of 10
Download to read offline
Ring Documentation, Release 1.5.4
• GL_LUMINANCE16
• GL_LUMINANCE4_ALPHA4
• GL_LUMINANCE6_ALPHA2
• GL_LUMINANCE8_ALPHA8
• GL_LUMINANCE12_ALPHA4
• GL_LUMINANCE12_ALPHA12
• GL_LUMINANCE16_ALPHA16
• GL_INTENSITY
• GL_INTENSITY4
• GL_INTENSITY8
• GL_INTENSITY12
• GL_INTENSITY16
• GL_RGB4
• GL_RGB5
• GL_RGB8
• GL_RGB10
• GL_RGB12
• GL_RGB16
• GL_RGBA2
• GL_RGBA4
• GL_RGB5_A1
• GL_RGBA8
• GL_RGB10_A2
• GL_RGBA12
• GL_RGBA16
• GL_TEXTURE_RED_SIZE
• GL_TEXTURE_GREEN_SIZE
• GL_TEXTURE_BLUE_SIZE
• GL_TEXTURE_ALPHA_SIZE
• GL_TEXTURE_LUMINANCE_SIZE
• GL_TEXTURE_INTENSITY_SIZE
• GL_PROXY_TEXTURE_1D
• GL_PROXY_TEXTURE_2D
• GL_TEXTURE_PRIORITY
• GL_TEXTURE_RESIDENT
• GL_TEXTURE_BINDING_1D
1175
Ring Documentation, Release 1.5.4
• GL_TEXTURE_BINDING_2D
• GL_VERTEX_ARRAY
• GL_NORMAL_ARRAY
• GL_COLOR_ARRAY
• GL_INDEX_ARRAY
• GL_TEXTURE_COORD_ARRAY
• GL_EDGE_FLAG_ARRAY
• GL_VERTEX_ARRAY_SIZE
• GL_VERTEX_ARRAY_TYPE
• GL_VERTEX_ARRAY_STRIDE
• GL_NORMAL_ARRAY_TYPE
• GL_NORMAL_ARRAY_STRIDE
• GL_COLOR_ARRAY_SIZE
• GL_COLOR_ARRAY_TYPE
• GL_COLOR_ARRAY_STRIDE
• GL_INDEX_ARRAY_TYPE
• GL_INDEX_ARRAY_STRIDE
• GL_TEXTURE_COORD_ARRAY_SIZE
• GL_TEXTURE_COORD_ARRAY_TYPE
• GL_TEXTURE_COORD_ARRAY_STRIDE
• GL_EDGE_FLAG_ARRAY_STRIDE
• GL_VERTEX_ARRAY_POINTER
• GL_NORMAL_ARRAY_POINTER
• GL_COLOR_ARRAY_POINTER
• GL_INDEX_ARRAY_POINTER
• GL_TEXTURE_COORD_ARRAY_POINTER
• GL_EDGE_FLAG_ARRAY_POINTER
• GL_COLOR_INDEX1_EXT
• GL_COLOR_INDEX2_EXT
• GL_COLOR_INDEX4_EXT
• GL_COLOR_INDEX8_EXT
• GL_COLOR_INDEX12_EXT
• GL_COLOR_INDEX16_EXT
• GL_EVAL_BIT
• GL_LIST_BIT
• GL_TEXTURE_BIT
1176
Ring Documentation, Release 1.5.4
• GL_SCISSOR_BIT
• GL_ALL_ATTRIB_BITS
• GL_CLIENT_ALL_ATTRIB_BITS
• GL_SMOOTH_POINT_SIZE_RANGE
• GL_SMOOTH_POINT_SIZE_GRANULARITY
• GL_SMOOTH_LINE_WIDTH_RANGE
• GL_SMOOTH_LINE_WIDTH_GRANULARITY
• GL_UNSIGNED_BYTE_3_3_2
• GL_UNSIGNED_SHORT_4_4_4_4
• GL_UNSIGNED_SHORT_5_5_5_1
• GL_UNSIGNED_INT_8_8_8_8
• GL_UNSIGNED_INT_10_10_10_2
• GL_RESCALE_NORMAL
• GL_TEXTURE_BINDING_3D
• GL_PACK_SKIP_IMAGES
• GL_PACK_IMAGE_HEIGHT
• GL_UNPACK_SKIP_IMAGES
• GL_UNPACK_IMAGE_HEIGHT
• GL_TEXTURE_3D
• GL_PROXY_TEXTURE_3D
• GL_TEXTURE_DEPTH
• GL_TEXTURE_WRAP_R
• GL_MAX_3D_TEXTURE_SIZE
• GL_BGR
• GL_BGRA
• GL_MAX_ELEMENTS_VERTICES
• GL_MAX_ELEMENTS_INDICES
• GL_CLAMP_TO_EDGE
• GL_TEXTURE_MIN_LOD
• GL_TEXTURE_MAX_LOD
• GL_TEXTURE_BASE_LEVEL
• GL_TEXTURE_MAX_LEVEL
• GL_LIGHT_MODEL_COLOR_CONTROL
• GL_SINGLE_COLOR
• GL_SEPARATE_SPECULAR_COLOR
• GL_UNSIGNED_BYTE_2_3_3_REV
1177
Ring Documentation, Release 1.5.4
• GL_UNSIGNED_SHORT_5_6_5
• GL_UNSIGNED_SHORT_5_6_5_REV
• GL_UNSIGNED_SHORT_4_4_4_4_REV
• GL_UNSIGNED_SHORT_1_5_5_5_REV
• GL_UNSIGNED_INT_8_8_8_8_REV
• GL_ALIASED_POINT_SIZE_RANGE
• GL_ALIASED_LINE_WIDTH_RANGE
• GL_MULTISAMPLE
• GL_SAMPLE_ALPHA_TO_COVERAGE
• GL_SAMPLE_ALPHA_TO_ONE
• GL_SAMPLE_COVERAGE
• GL_SAMPLE_BUFFERS
• GL_SAMPLES
• GL_SAMPLE_COVERAGE_VALUE
• GL_SAMPLE_COVERAGE_INVERT
• GL_CLAMP_TO_BORDER
• GL_TEXTURE0
• GL_TEXTURE1
• GL_TEXTURE2
• GL_TEXTURE3
• GL_TEXTURE4
• GL_TEXTURE5
• GL_TEXTURE6
• GL_TEXTURE7
• GL_TEXTURE8
• GL_TEXTURE9
• GL_TEXTURE10
• GL_TEXTURE11
• GL_TEXTURE12
• GL_TEXTURE13
• GL_TEXTURE14
• GL_TEXTURE15
• GL_TEXTURE16
• GL_TEXTURE17
• GL_TEXTURE18
• GL_TEXTURE19
1178
Ring Documentation, Release 1.5.4
• GL_TEXTURE20
• GL_TEXTURE21
• GL_TEXTURE22
• GL_TEXTURE23
• GL_TEXTURE24
• GL_TEXTURE25
• GL_TEXTURE26
• GL_TEXTURE27
• GL_TEXTURE28
• GL_TEXTURE29
• GL_TEXTURE30
• GL_TEXTURE31
• GL_ACTIVE_TEXTURE
• GL_CLIENT_ACTIVE_TEXTURE
• GL_MAX_TEXTURE_UNITS
• GL_TRANSPOSE_MODELVIEW_MATRIX
• GL_TRANSPOSE_PROJECTION_MATRIX
• GL_TRANSPOSE_TEXTURE_MATRIX
• GL_TRANSPOSE_COLOR_MATRIX
• GL_SUBTRACT
• GL_COMPRESSED_ALPHA
• GL_COMPRESSED_LUMINANCE
• GL_COMPRESSED_LUMINANCE_ALPHA
• GL_COMPRESSED_INTENSITY
• GL_COMPRESSED_RGB
• GL_COMPRESSED_RGBA
• GL_TEXTURE_COMPRESSION_HINT
• GL_NORMAL_MAP
• GL_REFLECTION_MAP
• GL_TEXTURE_CUBE_MAP
• GL_TEXTURE_BINDING_CUBE_MAP
• GL_TEXTURE_CUBE_MAP_POSITIVE_X
• GL_TEXTURE_CUBE_MAP_NEGATIVE_X
• GL_TEXTURE_CUBE_MAP_POSITIVE_Y
• GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
• GL_TEXTURE_CUBE_MAP_POSITIVE_Z
1179
Ring Documentation, Release 1.5.4
• GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
• GL_PROXY_TEXTURE_CUBE_MAP
• GL_MAX_CUBE_MAP_TEXTURE_SIZE
• GL_COMBINE
• GL_COMBINE_RGB
• GL_COMBINE_ALPHA
• GL_RGB_SCALE
• GL_ADD_SIGNED
• GL_INTERPOLATE
• GL_CONSTANT
• GL_PRIMARY_COLOR
• GL_PREVIOUS
• GL_SOURCE0_RGB
• GL_SOURCE1_RGB
• GL_SOURCE2_RGB
• GL_SOURCE0_ALPHA
• GL_SOURCE1_ALPHA
• GL_SOURCE2_ALPHA
• GL_OPERAND0_RGB
• GL_OPERAND1_RGB
• GL_OPERAND2_RGB
• GL_OPERAND0_ALPHA
• GL_OPERAND1_ALPHA
• GL_OPERAND2_ALPHA
• GL_TEXTURE_COMPRESSED_IMAGE_SIZE
• GL_TEXTURE_COMPRESSED
• GL_NUM_COMPRESSED_TEXTURE_FORMATS
• GL_COMPRESSED_TEXTURE_FORMATS
• GL_DOT3_RGB
• GL_DOT3_RGBA
• GL_MULTISAMPLE_BIT
• GL_BLEND_DST_RGB
• GL_BLEND_SRC_RGB
• GL_BLEND_DST_ALPHA
• GL_BLEND_SRC_ALPHA
• GL_POINT_SIZE_MIN
1180
Ring Documentation, Release 1.5.4
• GL_POINT_SIZE_MAX
• GL_POINT_FADE_THRESHOLD_SIZE
• GL_POINT_DISTANCE_ATTENUATION
• GL_GENERATE_MIPMAP
• GL_GENERATE_MIPMAP_HINT
• GL_DEPTH_COMPONENT16
• GL_DEPTH_COMPONENT24
• GL_DEPTH_COMPONENT32
• GL_MIRRORED_REPEAT
• GL_FOG_COORDINATE_SOURCE
• GL_FOG_COORDINATE
• GL_FRAGMENT_DEPTH
• GL_CURRENT_FOG_COORDINATE
• GL_FOG_COORDINATE_ARRAY_TYPE
• GL_FOG_COORDINATE_ARRAY_STRIDE
• GL_FOG_COORDINATE_ARRAY_POINTER
• GL_FOG_COORDINATE_ARRAY
• GL_COLOR_SUM
• GL_CURRENT_SECONDARY_COLOR
• GL_SECONDARY_COLOR_ARRAY_SIZE
• GL_SECONDARY_COLOR_ARRAY_TYPE
• GL_SECONDARY_COLOR_ARRAY_STRIDE
• GL_SECONDARY_COLOR_ARRAY_POINTER
• GL_SECONDARY_COLOR_ARRAY
• GL_MAX_TEXTURE_LOD_BIAS
• GL_TEXTURE_FILTER_CONTROL
• GL_TEXTURE_LOD_BIAS
• GL_INCR_WRAP
• GL_DECR_WRAP
• GL_TEXTURE_DEPTH_SIZE
• GL_DEPTH_TEXTURE_MODE
• GL_TEXTURE_COMPARE_MODE
• GL_TEXTURE_COMPARE_FUNC
• GL_COMPARE_R_TO_TEXTURE
• GL_CURRENT_FOG_COORD
• GL_FOG_COORD
1181
Ring Documentation, Release 1.5.4
• GL_FOG_COORD_ARRAY
• GL_FOG_COORD_ARRAY_BUFFER_BINDING
• GL_FOG_COORD_ARRAY_POINTER
• GL_FOG_COORD_ARRAY_STRIDE
• GL_FOG_COORD_ARRAY_TYPE
• GL_FOG_COORD_SRC
• GL_SRC0_ALPHA
• GL_SRC0_RGB
• GL_SRC1_ALPHA
• GL_SRC1_RGB
• GL_SRC2_ALPHA
• GL_SRC2_RGB
• GL_BUFFER_SIZE
• GL_BUFFER_USAGE
• GL_QUERY_COUNTER_BITS
• GL_CURRENT_QUERY
• GL_QUERY_RESULT
• GL_QUERY_RESULT_AVAILABLE
• GL_ARRAY_BUFFER
• GL_ELEMENT_ARRAY_BUFFER
• GL_ARRAY_BUFFER_BINDING
• GL_ELEMENT_ARRAY_BUFFER_BINDING
• GL_VERTEX_ARRAY_BUFFER_BINDING
• GL_NORMAL_ARRAY_BUFFER_BINDING
• GL_COLOR_ARRAY_BUFFER_BINDING
• GL_INDEX_ARRAY_BUFFER_BINDING
• GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
• GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
• GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
• GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
• GL_WEIGHT_ARRAY_BUFFER_BINDING
• GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
• GL_READ_ONLY
• GL_WRITE_ONLY
• GL_READ_WRITE
• GL_BUFFER_ACCESS
1182
Ring Documentation, Release 1.5.4
• GL_BUFFER_MAPPED
• GL_BUFFER_MAP_POINTER
• GL_STREAM_DRAW
• GL_STREAM_READ
• GL_STREAM_COPY
• GL_STATIC_DRAW
• GL_STATIC_READ
• GL_STATIC_COPY
• GL_DYNAMIC_DRAW
• GL_DYNAMIC_READ
• GL_DYNAMIC_COPY
• GL_SAMPLES_PASSED
• GL_BLEND_EQUATION_RGB
• GL_VERTEX_ATTRIB_ARRAY_ENABLED
• GL_VERTEX_ATTRIB_ARRAY_SIZE
• GL_VERTEX_ATTRIB_ARRAY_STRIDE
• GL_VERTEX_ATTRIB_ARRAY_TYPE
• GL_CURRENT_VERTEX_ATTRIB
• GL_VERTEX_PROGRAM_POINT_SIZE
• GL_VERTEX_PROGRAM_TWO_SIDE
• GL_VERTEX_ATTRIB_ARRAY_POINTER
• GL_STENCIL_BACK_FUNC
• GL_STENCIL_BACK_FAIL
• GL_STENCIL_BACK_PASS_DEPTH_FAIL
• GL_STENCIL_BACK_PASS_DEPTH_PASS
• GL_MAX_DRAW_BUFFERS
• GL_DRAW_BUFFER0
• GL_DRAW_BUFFER1
• GL_DRAW_BUFFER2
• GL_DRAW_BUFFER3
• GL_DRAW_BUFFER4
• GL_DRAW_BUFFER5
• GL_DRAW_BUFFER6
• GL_DRAW_BUFFER7
• GL_DRAW_BUFFER8
• GL_DRAW_BUFFER9
1183
Ring Documentation, Release 1.5.4
• GL_DRAW_BUFFER10
• GL_DRAW_BUFFER11
• GL_DRAW_BUFFER12
• GL_DRAW_BUFFER13
• GL_DRAW_BUFFER14
• GL_DRAW_BUFFER15
• GL_BLEND_EQUATION_ALPHA
• GL_POINT_SPRITE
• GL_COORD_REPLACE
• GL_MAX_VERTEX_ATTRIBS
• GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
• GL_MAX_TEXTURE_COORDS
• GL_MAX_TEXTURE_IMAGE_UNITS
• GL_FRAGMENT_SHADER
• GL_VERTEX_SHADER
• GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
• GL_MAX_VERTEX_UNIFORM_COMPONENTS
• GL_MAX_VARYING_FLOATS
• GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
• GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
• GL_SHADER_TYPE
• GL_FLOAT_VEC2
• GL_FLOAT_VEC3
• GL_FLOAT_VEC4
• GL_INT_VEC2
• GL_INT_VEC3
• GL_INT_VEC4
• GL_BOOL
• GL_BOOL_VEC2
• GL_BOOL_VEC3
• GL_BOOL_VEC4
• GL_FLOAT_MAT2
• GL_FLOAT_MAT3
• GL_FLOAT_MAT4
• GL_SAMPLER_1D
• GL_SAMPLER_2D
1184

More Related Content

What's hot

What's hot (20)

The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212
 
The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210
 
The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185
 
The Ring programming language version 1.5 book - Part 23 of 31
The Ring programming language version 1.5 book - Part 23 of 31The Ring programming language version 1.5 book - Part 23 of 31
The Ring programming language version 1.5 book - Part 23 of 31
 
The Ring programming language version 1.5.2 book - Part 114 of 181
The Ring programming language version 1.5.2 book - Part 114 of 181The Ring programming language version 1.5.2 book - Part 114 of 181
The Ring programming language version 1.5.2 book - Part 114 of 181
 
The Ring programming language version 1.5.2 book - Part 128 of 181
The Ring programming language version 1.5.2 book - Part 128 of 181The Ring programming language version 1.5.2 book - Part 128 of 181
The Ring programming language version 1.5.2 book - Part 128 of 181
 
The Ring programming language version 1.5 book - Part 19 of 31
The Ring programming language version 1.5 book - Part 19 of 31The Ring programming language version 1.5 book - Part 19 of 31
The Ring programming language version 1.5 book - Part 19 of 31
 
The Ring programming language version 1.5.4 book - Part 135 of 185
The Ring programming language version 1.5.4 book - Part 135 of 185The Ring programming language version 1.5.4 book - Part 135 of 185
The Ring programming language version 1.5.4 book - Part 135 of 185
 
The Ring programming language version 1.9 book - Part 152 of 210
The Ring programming language version 1.9 book - Part 152 of 210The Ring programming language version 1.9 book - Part 152 of 210
The Ring programming language version 1.9 book - Part 152 of 210
 
The Ring programming language version 1.5.2 book - Part 89 of 181
The Ring programming language version 1.5.2 book - Part 89 of 181The Ring programming language version 1.5.2 book - Part 89 of 181
The Ring programming language version 1.5.2 book - Part 89 of 181
 
The Ring programming language version 1.5.3 book - Part 118 of 184
The Ring programming language version 1.5.3 book - Part 118 of 184The Ring programming language version 1.5.3 book - Part 118 of 184
The Ring programming language version 1.5.3 book - Part 118 of 184
 
The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181
 
The Ring programming language version 1.5.1 book - Part 88 of 180
The Ring programming language version 1.5.1 book - Part 88 of 180The Ring programming language version 1.5.1 book - Part 88 of 180
The Ring programming language version 1.5.1 book - Part 88 of 180
 
The Ring programming language version 1.5.1 book - Part 150 of 180
The Ring programming language version 1.5.1 book - Part 150 of 180 The Ring programming language version 1.5.1 book - Part 150 of 180
The Ring programming language version 1.5.1 book - Part 150 of 180
 
The Ring programming language version 1.5.1 book - Part 108 of 180
The Ring programming language version 1.5.1 book - Part 108 of 180The Ring programming language version 1.5.1 book - Part 108 of 180
The Ring programming language version 1.5.1 book - Part 108 of 180
 
The Ring programming language version 1.7 book - Part 181 of 196
The Ring programming language version 1.7 book - Part 181 of 196The Ring programming language version 1.7 book - Part 181 of 196
The Ring programming language version 1.7 book - Part 181 of 196
 
The Ring programming language version 1.6 book - Part 134 of 189
The Ring programming language version 1.6 book - Part 134 of 189The Ring programming language version 1.6 book - Part 134 of 189
The Ring programming language version 1.6 book - Part 134 of 189
 
The Ring programming language version 1.6 book - Part 120 of 189
The Ring programming language version 1.6 book - Part 120 of 189The Ring programming language version 1.6 book - Part 120 of 189
The Ring programming language version 1.6 book - Part 120 of 189
 
The Ring programming language version 1.5.1 book - Part 141 of 180
The Ring programming language version 1.5.1 book - Part 141 of 180 The Ring programming language version 1.5.1 book - Part 141 of 180
The Ring programming language version 1.5.1 book - Part 141 of 180
 
The Ring programming language version 1.5.4 book - Part 111 of 185
The Ring programming language version 1.5.4 book - Part 111 of 185The Ring programming language version 1.5.4 book - Part 111 of 185
The Ring programming language version 1.5.4 book - Part 111 of 185
 

Similar to The Ring programming language version 1.5.4 book - Part 121 of 185

Similar to The Ring programming language version 1.5.4 book - Part 121 of 185 (20)

The Ring programming language version 1.6 book - Part 144 of 189
The Ring programming language version 1.6 book - Part 144 of 189The Ring programming language version 1.6 book - Part 144 of 189
The Ring programming language version 1.6 book - Part 144 of 189
 
The Ring programming language version 1.6 book - Part 163 of 189
The Ring programming language version 1.6 book - Part 163 of 189The Ring programming language version 1.6 book - Part 163 of 189
The Ring programming language version 1.6 book - Part 163 of 189
 
The Ring programming language version 1.7 book - Part 148 of 196
The Ring programming language version 1.7 book - Part 148 of 196The Ring programming language version 1.7 book - Part 148 of 196
The Ring programming language version 1.7 book - Part 148 of 196
 
The Ring programming language version 1.7 book - Part 162 of 196
The Ring programming language version 1.7 book - Part 162 of 196The Ring programming language version 1.7 book - Part 162 of 196
The Ring programming language version 1.7 book - Part 162 of 196
 
The Ring programming language version 1.8 book - Part 172 of 202
The Ring programming language version 1.8 book - Part 172 of 202The Ring programming language version 1.8 book - Part 172 of 202
The Ring programming language version 1.8 book - Part 172 of 202
 
The Ring programming language version 1.5.3 book - Part 136 of 184
The Ring programming language version 1.5.3 book - Part 136 of 184The Ring programming language version 1.5.3 book - Part 136 of 184
The Ring programming language version 1.5.3 book - Part 136 of 184
 
The Ring programming language version 1.5.4 book - Part 131 of 185
The Ring programming language version 1.5.4 book - Part 131 of 185The Ring programming language version 1.5.4 book - Part 131 of 185
The Ring programming language version 1.5.4 book - Part 131 of 185
 
The Ring programming language version 1.9 book - Part 170 of 210
The Ring programming language version 1.9 book - Part 170 of 210 The Ring programming language version 1.9 book - Part 170 of 210
The Ring programming language version 1.9 book - Part 170 of 210
 
The Ring programming language version 1.5.2 book - Part 132 of 181
The Ring programming language version 1.5.2 book - Part 132 of 181The Ring programming language version 1.5.2 book - Part 132 of 181
The Ring programming language version 1.5.2 book - Part 132 of 181
 
The Ring programming language version 1.5.4 book - Part 139 of 185
The Ring programming language version 1.5.4 book - Part 139 of 185The Ring programming language version 1.5.4 book - Part 139 of 185
The Ring programming language version 1.5.4 book - Part 139 of 185
 
The Ring programming language version 1.5.1 book - Part 135 of 180
The Ring programming language version 1.5.1 book - Part 135 of 180 The Ring programming language version 1.5.1 book - Part 135 of 180
The Ring programming language version 1.5.1 book - Part 135 of 180
 
The Ring programming language version 1.6 book - Part 125 of 189
The Ring programming language version 1.6 book - Part 125 of 189The Ring programming language version 1.6 book - Part 125 of 189
The Ring programming language version 1.6 book - Part 125 of 189
 
The Ring programming language version 1.5.2 book - Part 156 of 181
The Ring programming language version 1.5.2 book - Part 156 of 181The Ring programming language version 1.5.2 book - Part 156 of 181
The Ring programming language version 1.5.2 book - Part 156 of 181
 
The Ring programming language version 1.5.2 book - Part 122 of 181
The Ring programming language version 1.5.2 book - Part 122 of 181The Ring programming language version 1.5.2 book - Part 122 of 181
The Ring programming language version 1.5.2 book - Part 122 of 181
 
The Ring programming language version 1.5.1 book - Part 146 of 180
The Ring programming language version 1.5.1 book - Part 146 of 180 The Ring programming language version 1.5.1 book - Part 146 of 180
The Ring programming language version 1.5.1 book - Part 146 of 180
 
The Ring programming language version 1.10 book - Part 163 of 212
The Ring programming language version 1.10 book - Part 163 of 212The Ring programming language version 1.10 book - Part 163 of 212
The Ring programming language version 1.10 book - Part 163 of 212
 
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212
 
The Ring programming language version 1.5.1 book - Part 117 of 180
The Ring programming language version 1.5.1 book - Part 117 of 180 The Ring programming language version 1.5.1 book - Part 117 of 180
The Ring programming language version 1.5.1 book - Part 117 of 180
 
The Ring programming language version 1.6 book - Part 148 of 189
The Ring programming language version 1.6 book - Part 148 of 189The Ring programming language version 1.6 book - Part 148 of 189
The Ring programming language version 1.6 book - Part 148 of 189
 
The Ring programming language version 1.5.4 book - Part 120 of 185
The Ring programming language version 1.5.4 book - Part 120 of 185The Ring programming language version 1.5.4 book - Part 120 of 185
The Ring programming language version 1.5.4 book - Part 120 of 185
 

More from Mahmoud Samir Fayed

More from Mahmoud Samir Fayed (20)

The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
 
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
 

Recently uploaded

Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
panagenda
 
“Iamnobody89757” Understanding the Mysterious of Digital Identity.pdf
“Iamnobody89757” Understanding the Mysterious of Digital Identity.pdf“Iamnobody89757” Understanding the Mysterious of Digital Identity.pdf
“Iamnobody89757” Understanding the Mysterious of Digital Identity.pdf
Muhammad Subhan
 
Hyatt driving innovation and exceptional customer experiences with FIDO passw...
Hyatt driving innovation and exceptional customer experiences with FIDO passw...Hyatt driving innovation and exceptional customer experiences with FIDO passw...
Hyatt driving innovation and exceptional customer experiences with FIDO passw...
FIDO Alliance
 

Recently uploaded (20)

Working together SRE & Platform Engineering
Working together SRE & Platform EngineeringWorking together SRE & Platform Engineering
Working together SRE & Platform Engineering
 
JavaScript Usage Statistics 2024 - The Ultimate Guide
JavaScript Usage Statistics 2024 - The Ultimate GuideJavaScript Usage Statistics 2024 - The Ultimate Guide
JavaScript Usage Statistics 2024 - The Ultimate Guide
 
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdf
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdfFrisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdf
Frisco Automating Purchase Orders with MuleSoft IDP- May 10th, 2024.pptx.pdf
 
2024 May Patch Tuesday
2024 May Patch Tuesday2024 May Patch Tuesday
2024 May Patch Tuesday
 
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
Easier, Faster, and More Powerful – Alles Neu macht der Mai -Wir durchleuchte...
 
ChatGPT and Beyond - Elevating DevOps Productivity
ChatGPT and Beyond - Elevating DevOps ProductivityChatGPT and Beyond - Elevating DevOps Productivity
ChatGPT and Beyond - Elevating DevOps Productivity
 
How to Check CNIC Information Online with Pakdata cf
How to Check CNIC Information Online with Pakdata cfHow to Check CNIC Information Online with Pakdata cf
How to Check CNIC Information Online with Pakdata cf
 
Continuing Bonds Through AI: A Hermeneutic Reflection on Thanabots
Continuing Bonds Through AI: A Hermeneutic Reflection on ThanabotsContinuing Bonds Through AI: A Hermeneutic Reflection on Thanabots
Continuing Bonds Through AI: A Hermeneutic Reflection on Thanabots
 
ERP Contender Series: Acumatica vs. Sage Intacct
ERP Contender Series: Acumatica vs. Sage IntacctERP Contender Series: Acumatica vs. Sage Intacct
ERP Contender Series: Acumatica vs. Sage Intacct
 
“Iamnobody89757” Understanding the Mysterious of Digital Identity.pdf
“Iamnobody89757” Understanding the Mysterious of Digital Identity.pdf“Iamnobody89757” Understanding the Mysterious of Digital Identity.pdf
“Iamnobody89757” Understanding the Mysterious of Digital Identity.pdf
 
Hyatt driving innovation and exceptional customer experiences with FIDO passw...
Hyatt driving innovation and exceptional customer experiences with FIDO passw...Hyatt driving innovation and exceptional customer experiences with FIDO passw...
Hyatt driving innovation and exceptional customer experiences with FIDO passw...
 
WebRTC and SIP not just audio and video @ OpenSIPS 2024
WebRTC and SIP not just audio and video @ OpenSIPS 2024WebRTC and SIP not just audio and video @ OpenSIPS 2024
WebRTC and SIP not just audio and video @ OpenSIPS 2024
 
WebAssembly is Key to Better LLM Performance
WebAssembly is Key to Better LLM PerformanceWebAssembly is Key to Better LLM Performance
WebAssembly is Key to Better LLM Performance
 
Portal Kombat : extension du réseau de propagande russe
Portal Kombat : extension du réseau de propagande russePortal Kombat : extension du réseau de propagande russe
Portal Kombat : extension du réseau de propagande russe
 
الأمن السيبراني - ما لا يسع للمستخدم جهله
الأمن السيبراني - ما لا يسع للمستخدم جهلهالأمن السيبراني - ما لا يسع للمستخدم جهله
الأمن السيبراني - ما لا يسع للمستخدم جهله
 
Easier, Faster, and More Powerful – Notes Document Properties Reimagined
Easier, Faster, and More Powerful – Notes Document Properties ReimaginedEasier, Faster, and More Powerful – Notes Document Properties Reimagined
Easier, Faster, and More Powerful – Notes Document Properties Reimagined
 
ADP Passwordless Journey Case Study.pptx
ADP Passwordless Journey Case Study.pptxADP Passwordless Journey Case Study.pptx
ADP Passwordless Journey Case Study.pptx
 
How we scaled to 80K users by doing nothing!.pdf
How we scaled to 80K users by doing nothing!.pdfHow we scaled to 80K users by doing nothing!.pdf
How we scaled to 80K users by doing nothing!.pdf
 
Human Expert Website Manual WCAG 2.0 2.1 2.2 Audit - Digital Accessibility Au...
Human Expert Website Manual WCAG 2.0 2.1 2.2 Audit - Digital Accessibility Au...Human Expert Website Manual WCAG 2.0 2.1 2.2 Audit - Digital Accessibility Au...
Human Expert Website Manual WCAG 2.0 2.1 2.2 Audit - Digital Accessibility Au...
 
Event-Driven Architecture Masterclass: Challenges in Stream Processing
Event-Driven Architecture Masterclass: Challenges in Stream ProcessingEvent-Driven Architecture Masterclass: Challenges in Stream Processing
Event-Driven Architecture Masterclass: Challenges in Stream Processing
 

The Ring programming language version 1.5.4 book - Part 121 of 185

  • 1. Ring Documentation, Release 1.5.4 • GL_LUMINANCE16 • GL_LUMINANCE4_ALPHA4 • GL_LUMINANCE6_ALPHA2 • GL_LUMINANCE8_ALPHA8 • GL_LUMINANCE12_ALPHA4 • GL_LUMINANCE12_ALPHA12 • GL_LUMINANCE16_ALPHA16 • GL_INTENSITY • GL_INTENSITY4 • GL_INTENSITY8 • GL_INTENSITY12 • GL_INTENSITY16 • GL_RGB4 • GL_RGB5 • GL_RGB8 • GL_RGB10 • GL_RGB12 • GL_RGB16 • GL_RGBA2 • GL_RGBA4 • GL_RGB5_A1 • GL_RGBA8 • GL_RGB10_A2 • GL_RGBA12 • GL_RGBA16 • GL_TEXTURE_RED_SIZE • GL_TEXTURE_GREEN_SIZE • GL_TEXTURE_BLUE_SIZE • GL_TEXTURE_ALPHA_SIZE • GL_TEXTURE_LUMINANCE_SIZE • GL_TEXTURE_INTENSITY_SIZE • GL_PROXY_TEXTURE_1D • GL_PROXY_TEXTURE_2D • GL_TEXTURE_PRIORITY • GL_TEXTURE_RESIDENT • GL_TEXTURE_BINDING_1D 1175
  • 2. Ring Documentation, Release 1.5.4 • GL_TEXTURE_BINDING_2D • GL_VERTEX_ARRAY • GL_NORMAL_ARRAY • GL_COLOR_ARRAY • GL_INDEX_ARRAY • GL_TEXTURE_COORD_ARRAY • GL_EDGE_FLAG_ARRAY • GL_VERTEX_ARRAY_SIZE • GL_VERTEX_ARRAY_TYPE • GL_VERTEX_ARRAY_STRIDE • GL_NORMAL_ARRAY_TYPE • GL_NORMAL_ARRAY_STRIDE • GL_COLOR_ARRAY_SIZE • GL_COLOR_ARRAY_TYPE • GL_COLOR_ARRAY_STRIDE • GL_INDEX_ARRAY_TYPE • GL_INDEX_ARRAY_STRIDE • GL_TEXTURE_COORD_ARRAY_SIZE • GL_TEXTURE_COORD_ARRAY_TYPE • GL_TEXTURE_COORD_ARRAY_STRIDE • GL_EDGE_FLAG_ARRAY_STRIDE • GL_VERTEX_ARRAY_POINTER • GL_NORMAL_ARRAY_POINTER • GL_COLOR_ARRAY_POINTER • GL_INDEX_ARRAY_POINTER • GL_TEXTURE_COORD_ARRAY_POINTER • GL_EDGE_FLAG_ARRAY_POINTER • GL_COLOR_INDEX1_EXT • GL_COLOR_INDEX2_EXT • GL_COLOR_INDEX4_EXT • GL_COLOR_INDEX8_EXT • GL_COLOR_INDEX12_EXT • GL_COLOR_INDEX16_EXT • GL_EVAL_BIT • GL_LIST_BIT • GL_TEXTURE_BIT 1176
  • 3. Ring Documentation, Release 1.5.4 • GL_SCISSOR_BIT • GL_ALL_ATTRIB_BITS • GL_CLIENT_ALL_ATTRIB_BITS • GL_SMOOTH_POINT_SIZE_RANGE • GL_SMOOTH_POINT_SIZE_GRANULARITY • GL_SMOOTH_LINE_WIDTH_RANGE • GL_SMOOTH_LINE_WIDTH_GRANULARITY • GL_UNSIGNED_BYTE_3_3_2 • GL_UNSIGNED_SHORT_4_4_4_4 • GL_UNSIGNED_SHORT_5_5_5_1 • GL_UNSIGNED_INT_8_8_8_8 • GL_UNSIGNED_INT_10_10_10_2 • GL_RESCALE_NORMAL • GL_TEXTURE_BINDING_3D • GL_PACK_SKIP_IMAGES • GL_PACK_IMAGE_HEIGHT • GL_UNPACK_SKIP_IMAGES • GL_UNPACK_IMAGE_HEIGHT • GL_TEXTURE_3D • GL_PROXY_TEXTURE_3D • GL_TEXTURE_DEPTH • GL_TEXTURE_WRAP_R • GL_MAX_3D_TEXTURE_SIZE • GL_BGR • GL_BGRA • GL_MAX_ELEMENTS_VERTICES • GL_MAX_ELEMENTS_INDICES • GL_CLAMP_TO_EDGE • GL_TEXTURE_MIN_LOD • GL_TEXTURE_MAX_LOD • GL_TEXTURE_BASE_LEVEL • GL_TEXTURE_MAX_LEVEL • GL_LIGHT_MODEL_COLOR_CONTROL • GL_SINGLE_COLOR • GL_SEPARATE_SPECULAR_COLOR • GL_UNSIGNED_BYTE_2_3_3_REV 1177
  • 4. Ring Documentation, Release 1.5.4 • GL_UNSIGNED_SHORT_5_6_5 • GL_UNSIGNED_SHORT_5_6_5_REV • GL_UNSIGNED_SHORT_4_4_4_4_REV • GL_UNSIGNED_SHORT_1_5_5_5_REV • GL_UNSIGNED_INT_8_8_8_8_REV • GL_ALIASED_POINT_SIZE_RANGE • GL_ALIASED_LINE_WIDTH_RANGE • GL_MULTISAMPLE • GL_SAMPLE_ALPHA_TO_COVERAGE • GL_SAMPLE_ALPHA_TO_ONE • GL_SAMPLE_COVERAGE • GL_SAMPLE_BUFFERS • GL_SAMPLES • GL_SAMPLE_COVERAGE_VALUE • GL_SAMPLE_COVERAGE_INVERT • GL_CLAMP_TO_BORDER • GL_TEXTURE0 • GL_TEXTURE1 • GL_TEXTURE2 • GL_TEXTURE3 • GL_TEXTURE4 • GL_TEXTURE5 • GL_TEXTURE6 • GL_TEXTURE7 • GL_TEXTURE8 • GL_TEXTURE9 • GL_TEXTURE10 • GL_TEXTURE11 • GL_TEXTURE12 • GL_TEXTURE13 • GL_TEXTURE14 • GL_TEXTURE15 • GL_TEXTURE16 • GL_TEXTURE17 • GL_TEXTURE18 • GL_TEXTURE19 1178
  • 5. Ring Documentation, Release 1.5.4 • GL_TEXTURE20 • GL_TEXTURE21 • GL_TEXTURE22 • GL_TEXTURE23 • GL_TEXTURE24 • GL_TEXTURE25 • GL_TEXTURE26 • GL_TEXTURE27 • GL_TEXTURE28 • GL_TEXTURE29 • GL_TEXTURE30 • GL_TEXTURE31 • GL_ACTIVE_TEXTURE • GL_CLIENT_ACTIVE_TEXTURE • GL_MAX_TEXTURE_UNITS • GL_TRANSPOSE_MODELVIEW_MATRIX • GL_TRANSPOSE_PROJECTION_MATRIX • GL_TRANSPOSE_TEXTURE_MATRIX • GL_TRANSPOSE_COLOR_MATRIX • GL_SUBTRACT • GL_COMPRESSED_ALPHA • GL_COMPRESSED_LUMINANCE • GL_COMPRESSED_LUMINANCE_ALPHA • GL_COMPRESSED_INTENSITY • GL_COMPRESSED_RGB • GL_COMPRESSED_RGBA • GL_TEXTURE_COMPRESSION_HINT • GL_NORMAL_MAP • GL_REFLECTION_MAP • GL_TEXTURE_CUBE_MAP • GL_TEXTURE_BINDING_CUBE_MAP • GL_TEXTURE_CUBE_MAP_POSITIVE_X • GL_TEXTURE_CUBE_MAP_NEGATIVE_X • GL_TEXTURE_CUBE_MAP_POSITIVE_Y • GL_TEXTURE_CUBE_MAP_NEGATIVE_Y • GL_TEXTURE_CUBE_MAP_POSITIVE_Z 1179
  • 6. Ring Documentation, Release 1.5.4 • GL_TEXTURE_CUBE_MAP_NEGATIVE_Z • GL_PROXY_TEXTURE_CUBE_MAP • GL_MAX_CUBE_MAP_TEXTURE_SIZE • GL_COMBINE • GL_COMBINE_RGB • GL_COMBINE_ALPHA • GL_RGB_SCALE • GL_ADD_SIGNED • GL_INTERPOLATE • GL_CONSTANT • GL_PRIMARY_COLOR • GL_PREVIOUS • GL_SOURCE0_RGB • GL_SOURCE1_RGB • GL_SOURCE2_RGB • GL_SOURCE0_ALPHA • GL_SOURCE1_ALPHA • GL_SOURCE2_ALPHA • GL_OPERAND0_RGB • GL_OPERAND1_RGB • GL_OPERAND2_RGB • GL_OPERAND0_ALPHA • GL_OPERAND1_ALPHA • GL_OPERAND2_ALPHA • GL_TEXTURE_COMPRESSED_IMAGE_SIZE • GL_TEXTURE_COMPRESSED • GL_NUM_COMPRESSED_TEXTURE_FORMATS • GL_COMPRESSED_TEXTURE_FORMATS • GL_DOT3_RGB • GL_DOT3_RGBA • GL_MULTISAMPLE_BIT • GL_BLEND_DST_RGB • GL_BLEND_SRC_RGB • GL_BLEND_DST_ALPHA • GL_BLEND_SRC_ALPHA • GL_POINT_SIZE_MIN 1180
  • 7. Ring Documentation, Release 1.5.4 • GL_POINT_SIZE_MAX • GL_POINT_FADE_THRESHOLD_SIZE • GL_POINT_DISTANCE_ATTENUATION • GL_GENERATE_MIPMAP • GL_GENERATE_MIPMAP_HINT • GL_DEPTH_COMPONENT16 • GL_DEPTH_COMPONENT24 • GL_DEPTH_COMPONENT32 • GL_MIRRORED_REPEAT • GL_FOG_COORDINATE_SOURCE • GL_FOG_COORDINATE • GL_FRAGMENT_DEPTH • GL_CURRENT_FOG_COORDINATE • GL_FOG_COORDINATE_ARRAY_TYPE • GL_FOG_COORDINATE_ARRAY_STRIDE • GL_FOG_COORDINATE_ARRAY_POINTER • GL_FOG_COORDINATE_ARRAY • GL_COLOR_SUM • GL_CURRENT_SECONDARY_COLOR • GL_SECONDARY_COLOR_ARRAY_SIZE • GL_SECONDARY_COLOR_ARRAY_TYPE • GL_SECONDARY_COLOR_ARRAY_STRIDE • GL_SECONDARY_COLOR_ARRAY_POINTER • GL_SECONDARY_COLOR_ARRAY • GL_MAX_TEXTURE_LOD_BIAS • GL_TEXTURE_FILTER_CONTROL • GL_TEXTURE_LOD_BIAS • GL_INCR_WRAP • GL_DECR_WRAP • GL_TEXTURE_DEPTH_SIZE • GL_DEPTH_TEXTURE_MODE • GL_TEXTURE_COMPARE_MODE • GL_TEXTURE_COMPARE_FUNC • GL_COMPARE_R_TO_TEXTURE • GL_CURRENT_FOG_COORD • GL_FOG_COORD 1181
  • 8. Ring Documentation, Release 1.5.4 • GL_FOG_COORD_ARRAY • GL_FOG_COORD_ARRAY_BUFFER_BINDING • GL_FOG_COORD_ARRAY_POINTER • GL_FOG_COORD_ARRAY_STRIDE • GL_FOG_COORD_ARRAY_TYPE • GL_FOG_COORD_SRC • GL_SRC0_ALPHA • GL_SRC0_RGB • GL_SRC1_ALPHA • GL_SRC1_RGB • GL_SRC2_ALPHA • GL_SRC2_RGB • GL_BUFFER_SIZE • GL_BUFFER_USAGE • GL_QUERY_COUNTER_BITS • GL_CURRENT_QUERY • GL_QUERY_RESULT • GL_QUERY_RESULT_AVAILABLE • GL_ARRAY_BUFFER • GL_ELEMENT_ARRAY_BUFFER • GL_ARRAY_BUFFER_BINDING • GL_ELEMENT_ARRAY_BUFFER_BINDING • GL_VERTEX_ARRAY_BUFFER_BINDING • GL_NORMAL_ARRAY_BUFFER_BINDING • GL_COLOR_ARRAY_BUFFER_BINDING • GL_INDEX_ARRAY_BUFFER_BINDING • GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING • GL_EDGE_FLAG_ARRAY_BUFFER_BINDING • GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING • GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING • GL_WEIGHT_ARRAY_BUFFER_BINDING • GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING • GL_READ_ONLY • GL_WRITE_ONLY • GL_READ_WRITE • GL_BUFFER_ACCESS 1182
  • 9. Ring Documentation, Release 1.5.4 • GL_BUFFER_MAPPED • GL_BUFFER_MAP_POINTER • GL_STREAM_DRAW • GL_STREAM_READ • GL_STREAM_COPY • GL_STATIC_DRAW • GL_STATIC_READ • GL_STATIC_COPY • GL_DYNAMIC_DRAW • GL_DYNAMIC_READ • GL_DYNAMIC_COPY • GL_SAMPLES_PASSED • GL_BLEND_EQUATION_RGB • GL_VERTEX_ATTRIB_ARRAY_ENABLED • GL_VERTEX_ATTRIB_ARRAY_SIZE • GL_VERTEX_ATTRIB_ARRAY_STRIDE • GL_VERTEX_ATTRIB_ARRAY_TYPE • GL_CURRENT_VERTEX_ATTRIB • GL_VERTEX_PROGRAM_POINT_SIZE • GL_VERTEX_PROGRAM_TWO_SIDE • GL_VERTEX_ATTRIB_ARRAY_POINTER • GL_STENCIL_BACK_FUNC • GL_STENCIL_BACK_FAIL • GL_STENCIL_BACK_PASS_DEPTH_FAIL • GL_STENCIL_BACK_PASS_DEPTH_PASS • GL_MAX_DRAW_BUFFERS • GL_DRAW_BUFFER0 • GL_DRAW_BUFFER1 • GL_DRAW_BUFFER2 • GL_DRAW_BUFFER3 • GL_DRAW_BUFFER4 • GL_DRAW_BUFFER5 • GL_DRAW_BUFFER6 • GL_DRAW_BUFFER7 • GL_DRAW_BUFFER8 • GL_DRAW_BUFFER9 1183
  • 10. Ring Documentation, Release 1.5.4 • GL_DRAW_BUFFER10 • GL_DRAW_BUFFER11 • GL_DRAW_BUFFER12 • GL_DRAW_BUFFER13 • GL_DRAW_BUFFER14 • GL_DRAW_BUFFER15 • GL_BLEND_EQUATION_ALPHA • GL_POINT_SPRITE • GL_COORD_REPLACE • GL_MAX_VERTEX_ATTRIBS • GL_VERTEX_ATTRIB_ARRAY_NORMALIZED • GL_MAX_TEXTURE_COORDS • GL_MAX_TEXTURE_IMAGE_UNITS • GL_FRAGMENT_SHADER • GL_VERTEX_SHADER • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS • GL_MAX_VERTEX_UNIFORM_COMPONENTS • GL_MAX_VARYING_FLOATS • GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS • GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS • GL_SHADER_TYPE • GL_FLOAT_VEC2 • GL_FLOAT_VEC3 • GL_FLOAT_VEC4 • GL_INT_VEC2 • GL_INT_VEC3 • GL_INT_VEC4 • GL_BOOL • GL_BOOL_VEC2 • GL_BOOL_VEC3 • GL_BOOL_VEC4 • GL_FLOAT_MAT2 • GL_FLOAT_MAT3 • GL_FLOAT_MAT4 • GL_SAMPLER_1D • GL_SAMPLER_2D 1184