2. What Is Copyright? “Copyright is a legal device that provides the creator of a work of art or literature, or a work that conveys information or ideas, the right to control how the work is used." - Stephen Fishman, Esq. The Copyright Handbook, 1996. - Source : University of Maryland University of College, Retrieved March18, 2010 from http://www.umuc.edu/library/copy.shtml#getpermit
3. Fair use is the most significant limitation on the copyright holder's exclusive rights. The student who wants to use a copyrighted work must consider four factors: 1. Purpose for Use – only classroom use for the purpose of serving the educational needs of students. 2. Nature of Work – only portions of work relevant to educational objectives of the class. 3. Amount of Work Used –limited to brief works or excerpts from longer works 4. Effect of Use on Potential Market – consideration of whether the use harms the sales of the copyrighted materials must be thorough. The user should include a citation to the original. - Source : University of Florida's Academic Technology Newsletter, Retrieved March18, 2010 from http://newsletters.at.ufl.edu/tbd/feb-mar-2009/copyright-classroom.html What is Fair Use?
4. The Educational Multimedia Guidelines Students may perform and display their own educational multimedia projects for educational uses in the course for which they were created. Students may use them in their own portfolios as examples of their academic work for later personal uses such as job and graduate school interviews - Source : Crash course in copyright, Retrieved March18, 2010 from http://www.utsystem.edu/ogc/intellectualproperty/ccmcguid.htm
5. Types of media and portion limitation Motion media: up to 10 percent of the total or three minutes, whichever is less. Music, lyrics, and music video: up to 10 percent of the work but no more than 30 seconds of the music or lyrics from an individual musical work. Illustrations or photographs: no more than five images from one artist or photographer. no more than 10% or 15 images, whichever is less, from a collection. Numerical data sets: up to 10 percent or 2,500 fields or cell entries, whichever is less, from a copyrighted database or data table. Copying of a multimedia project: no more than two copies may be made of a project. - Source : Crash course in copyright, Retrieved March18, 2010 from http://www.utsystem.edu/ogc/intellectualproperty/ccmcguid.htm
6. How to cite sources for images from the Internet Cites sources for a photograph Structure:Author's Last name, First name. "Title of Image." Document date. Title of collection. Protocol and Internet address (Date of download). Life in Korea. “Traditional Korean Clothing.” Image from “Cultural Spotlight.” http://www.lifeinkorea.com/culture/clothes/clothes.cfm (24 January 2010)
7. Permission_When/How When should you get permission? When to use the project for commercial or noneducational purposes. When to duplicate the project more than the two copies. When to distribute the project beyond the guidelines. How do you get permission? Inside of school, you can fill out a Reserved Readings Request form to request copyright permission. For materials to be used outside of school, you must obtain permission yourself. - Source : Crash course in copyright, Retrieved March18, 2010 from http://www.utsystem.edu/ogc/intellectualproperty/ccmcguid.htm