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E material for pedagogic transaction for secondary school biology syllabus
1. Online seminar
Topic: e-materials for pedagogic transaction
for secondary school biology syllabus.
Submitted by
Akhil.R.V
Natural Science
Roll o: 1
2. INTRODUCTION
Many countries are investing the provisio n of ICT
facilities mostly in secondary schools, but sometimes in
primary school as well. Lectures felt technolo gy to be
helping students in being more effective and researching
and presenting work and also the e-learnin g helped in
reinforcing their knowledge and developing their
understanding.
The renewed focus on pedago gy has been accompanied
by a movement toward student centered educatio n or a
movement from teaching to learning. This has led both
to discussio n over new roles for teacher and attempts to
redefine learning. So the introductio n of e-materials
practices has frequently has been seen as being
technolo gically rather than pedago gically drivers.
Lectures felt technolo gy to be helping students in being
more effective at researching and presenting work and
also that e-learnin g helped in reinforcing their
knowledge and developin g their understanding
Text based e-teaching material is usually delivered as
HTML, PowerPoint or PDF documents. In addition there
is a wide spectru m of other methods available
3. Hypertext material: Structural material is provided
electronically and can be views with a browser.
Hyperlinks connect text, multimedia and exercise in
a meaningfu l way.
Video based material: Like face to face classroom
course, with recorded lecture speaking and
PowerPoint slide or online examples used. Students
can watch the video by mean of freeware or plug in
(e.g.:- Window Media Player, KM Player, VLC
player etc )
Animated material: enriching text oriented or audio -
based material by animatio ns in generally as good
way of making the content and its appearance more
interesting. Animatio ns are created using Macro
Media Flash or similar technolo gies
Audio based material: The sound track of the lecture
is provided. Often the course pages are enhanced
with a text transcriptio n of the lecture.
4. Web- supported textbook material: based on specific
textbook. Students read and reflect chapters
themselves. Review questions, topic for discussio n
with lecture or pest.
For examples, class meeting may be held to discuss
matters in classroom.
5. Future Trends
STEVE WHEELER (2010) has been looking beyo nd
present use of technolo gies for learning to consider
future impact. He says whilst “Multi Media brought the
world into the classroom, smart technolo gies will take
the classroom into the world”.
The future trends in technology and also their possible
impact on educatio n.
A move from proprietary to open source software
(for example the wide spread adoption of Moodle in
schools and further educatio ns as opposed to
Blackbo ard in higher educatio n).
A similar move from restricted access repositories
and copyrighted learning material to open education
content and social networking sites for sharing
digital artifacts.
The provision of tools that enhance, self –
organizatio n and autonomy and ‘just in time’
learning.
The increasing use of social software.
6. Building on distributed knowledge, enabling peer
learning.
Online articles giving way to blog entries and
tweets.
Mobile learning collectively offered a wide range of
learning activities that could be supported through
mobile digital tools and environments.
7. Video Lectures as E-Learning Material
To grab students attention and motivate them to
learn. The primary aim is not to use videos to teach
the material itself but ‘they can stimulate the
interest’. To provide highly realistic depiction of
reality which students would
To watch again / later recorded live face to face
lectures.
8. ADVANTAGES OF E-MATERIALS
Blogging tools – are used to create blogs, mobile blogs, audio
blogs (aka podcasts) and video blogs.
Course and lesson authoring tools – useful for the production of
online lessons and courses.
e-Book tools – useful for reading as well as creating e-books for
your PC or mobile device.
Forms, survey and polling tools – for creating online forms and
surveys.
Graphics and animation tools – used for the production of
graphics, animation, pictures and for photo editing.
Interactivity tools – tools for interactive e-learning
PDF tools – tools for creating and viewing PDF (portable
document files).
Podcasting tools – tools for reading and creating podcasts as well
as places to find podcasts.
Presentation (& streamed presentation) tools – tools that can be
used for the production of online presentations.
Simulation/demonstration/screen casting tools – simulation
and demonstration tools - aka Screen casting tools - for creating
e- learning materials .
Testing, quizzing and game show tools – range of dedicated tools
that are useful for the production of online tests, quizzes and
games.
Video tools – e,g., video to Flash converter tools, webcam as well
as video blogging tools.
9. CONCLUSION
The introduction of e-material technology to be helping
students in being more effective and researching and
presenting work and also the e-materials helped in
reinforcing learner’s knowledge and developing their
understanding.
10. REFERENCE
ACETO.S.DONDI, C.MARZOTTO (2010)
‘Pedago gical Innovatio n in New Learning
Communities. Seville.IP TS.
ATTWELL.G (2007) Personal Learnin g
Environments – The future of learning? E-learning
papers.
CONOLE.G (2008) new schema for mapping
pedago gies and technologies, Ariadne, 56.
E-materials for teaching.