2. Contrast A principle of design that refers to differences in values, colors, textures, and other elements to achieve emphasis and interest.
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6. Unity A principle of design that relates to the sense of oneness or wholeness in a work of art.
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11. Pattern A principle of design in which combinations of lines, colors and shapes are used to show real or imaginary things. Pattern may also be achieved by repeating a shape, line or color.
12. Repetition A principle of design in which objects, lines, colors or shapes are used more than once in a composition.
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19. Emphasis A principle of design by which the artist or designer may use opposing sizes, shapes, contrasting colors, or other means to place greater attention on certain areas, objects, or feelings in a work of art.
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22. Balance A principle of design that refers to the visual equalization of elements in a work of art. Balance may be either formal, informal or radial.
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26. Movement A principle of design that refers to the arrangement of parts in a work of art to create a slow to fast movement of one’s eye through the work.
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29. GRADATION The gradual change of an element. Slowly changing in value, color, texture, etc.