The document outlines a project to teach digital skills to students using a doctor as a role model. It discusses the target audience, key learning points about planning, design, time management, and cognitive load. The author reflects positively on the project and its ability to teach important skills through an engaging character.
13. Attributions
• Binary-code.jpg by CyberHades licensed under CC 2.0
• Blank Page by Nicholas Noyes licensed under CC 2.0
• London, England at Night by Nasa licensed under CC 2.0
• 3D Bullseye by StockMonkeys.com licensed under CC 2.0
• Keys by Moyan Brenn licensed under CC 2.0
• Joy Oil gas station blueprints By Joy Oil Co Ltd [Public domain or Public domain], via
Wikimedia Commons
• Coloured Pencils by Judith licensed under CC 2.0
• Hourglass by Nick Olejniczak licensed under CC 2.0
• Times Square, New York City by Francisco Diez licensed under CC 2.0
• Exercise plays a vital role maintaining brain health by A Health Blog licensed under CC 2.0
• End of the Line by Stephen Craven licensed under CC 2.0
Editor's Notes
Project – Overhead Ward simulation
Designed to provide students a safe environment to learn the basics of getting around a ward safely and efficiently.
Includes scenarios where you are expected to put knowledge you have already learned into practice to decide what is the most appropriate action
Includes instant feedback on whether or not your choice is correct/incorrect along with explanatory feedback
As it stands – 4th years, possibly during transition block
Has the potential to be adapted to suit those in 5th year as practice for their ward based simulation in clinical skills and as preparation for starting their jobs
Also could be simplified to be suited to those in systems in practice to teach them about navigating wards when going to take patient clerkings
Probably the most important thing that I have learned in this SSC.
Vast array of learning resources available
Curating resources, designing resources for tutorials, blogging
Makes me want to buy a tablet
The importance of planning a learning resource before going straight out and making it is important
Allows you to know the structure of the resource so you’re not constantly changing it
Lets you know what you need in terms of programmes and software as well as actors or simulated environments
Never really paid too much attention to this.
Can now see how simple changes can massively impact on the effectiveness of a powerpoint or learning resource
Also it lets users see that work has actually been put into making it which I think is always appreciated
4 weeks to make a learning resource seems like a lot of time
Not when you have blog posts to write up and you’re getting into those last few days before summer
Plus you’ve got to actually pack up your entire flat too