1) New media can be used in the classroom in two ways - for learning from new media by exposing students to messages through technology, and for learning with new media by empowering students to construct their own representations of knowledge.
2) Incorporating new media into the classroom should involve interactive, hands-on activities but avoid overloading students. Students should be allowed to interact with new media sites.
3) While some argue new media enhances learning by making students more involved, others argue the variety of tools cannot be considered "media" and instead are symbolic tools for creating and thinking in different domains.
3. Classroom Settings
Original New
Sitting down • Interactive
Teacher always talking • Hands on
• More visual learning style
4. Learning From New Media
1)exposing students to messages encoded in media and delivered by
technology
2) assuming that students perceive and encode these messages,
3) requiring a response to indicate that messages have been received,
and
4) providing feedback as to the adequacy of the response.
5.
6. Incorporating New Media in the
Classroom
Do’s Don’t’s
Incorporate New Media in Over Load Students with to
Class rooms with different much information
activities.
Find exciting but helpful
new media tools for the
students.
Let Students interact with
the Sites.
7.
8. Learning With New media
greatest effectiveness when they are applied within constructivist
learning environments.
empower learners to design their own representations of knowledge
rather than absorbing representations preconceived by others.
Using multimedia construction programs as cognitive tools engages
many skills in learners such as: project management skills, research
skills, organization and representation skills, presentation skills, and
reflection skills.
9. How the public feels
"Many social media advocates have argued that the use of these tools in
classroom settings could greatly enhance interaction and learning and
assist shyer, more reserved students in becoming more involved, as has
been seen in other online environments,“~ Susan Barnes,
Computer-based technologies cannot be regarded as “media,” because
the variety of programs, tools, and devices that can be used with them is
neither limited to a particular symbol system, nor to a particular class of
activities...... In this light, “the computer” is in fact a “multifaceted
invention” of many uses, a symbolic tool for making, exploring, and
thinking in various domains. It is used to represent and manipulate
symbol systems – language, mathematics, music – and to create symbolic
products – poems, mathematical proofs, compositions. (Salomon, 1992, )