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MOBILE TO CASINO:
The Realities of Launching Video Games
in Land Based Casinos
29–31 May 2018 | London
WHY U THO?
• Currently Chief Marketing Officer at Gamblit Gaming, Publisher of
casual & arcade style real money games for land based casinos
• Supernerd, graduated high school at 14 (#foreveralone)
• Over 23 years in the game industry (scars to prove it)
• Internal & External Producer/Director & VP at Rockstar Games,
Scopely, Electronic Arts, and Activision
• 10 #1 mobile games, 14 top 5 console games including Tribes, Army
Men, Red Dead Revolver, Midnight Club, Table Tennis, Transformers:
War for Cybertron, and on mobile Simpsons Tapped Out, NBA Jam, &
Mini Golf Match Up, Pac-Man, Cut the Rope, Jetpack Joyride
• Sold move sheets for Mortal Kombat 2 & Street Fighter 2 to pay for my
arcade gaming habits at 12 #Dealer “NOM NOM NOM”
FUN FACTS: THE MARKET
CURRENT STATE OF
THE MARKET
● The average age of a Las Vegas visitor
has dropped to 44 (from 49 in 2008)
owing to younger crowds.
● 2% of 21-34 year old’s play slot
machines
● “the younger crowds’ dissatisfaction
of slots may be due to… the inability to
engage and elevate each player’s
experience.”
● This led to a 7% decrease in gaming
revenue for FY 2017, although
visitation actually increased to 42
million (from 40 million in 2007).
*Deutsche Bank Markets Research, January 17,
2018 “Reflections of Revenue Trends in Las Vegas”
CONFIDENTIAL
SKILL GAMING: FAST CASH GRAB?
A GROWING MARKET
• Between 1 to 4 players
• Multiplayer games available for
either cooperative or competitive
play
Model G™ TriStation™
• Single player
• Topper monitor
for advertising
• Multiple games in
Lobby
WHAT & WHURRR
• If it worked in a 90’s arcade…
• Not every game will work
• If it ain’t broke….
• New market, same probs - skipping tutorials… 
• First to market = trailblazing takes time
• Slot machines = 100 years of experience w no
gameplay change
• Essentially visual representations of math tables
without gameplay
GAMBLING & HIT GAME = EZ?
MOBILE TO LAND BASED – A CASE EXAMPLE
Gamblit Gamblified Version
Original Mobile Version (Portrait Mode)
Original Mobile Version
Gamblit Gamblified Version
MOBILE TO LAND BASED – A CASE EXAMPLE
SO… BIGGEST LEARNINGS?
So after a year of being live & several thousand
player surveys….?
• Standing out in a casino floor = YAS
• Gameplay footage = HEY GURL
• Familiar or known game? TAKE MY MONEY
• Lack of topper… Eff
• LOTS of couples/friends <3 single player games
• Misconception: young people do not have $
• #1 reason for stopping play is… (NOT $)
• Average player = ?!?! = Ambassadors
• International appeal is high
• Just assume everyone is… DRUNK
CUSTOMERS?
• Good game = long play session
• Making UI an arcade experience = KEY
• Casino games average a 5-10 year lifespan
• Stakes are much higher when it’s REAL MONEY
• No internet connection = no live updates
• LTV of a gambling player – MUCH higher
• EVERYONE is a paid player
• Freemium = Free booze
ALL ABOUT THE GAME!
VIDEO GAMES = YOUNGER
UNCARDED = NEW REVENUE
• Growing market & new arcade spaces
• Hardware modifications
• More awesome games and brands
• WORLD DOMINATION
SO… WHAT’S NEXT?
ASK ANYTHING
D a r i o n . L o w e n s t e i n @ g a m b l i t g a m i n g . c o m
MUCHAS GRACIAS!

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Mobile to Casino: The Realities of Launching Video Games in Land Based Casinos | Darion Lowenstein

  • 1. MOBILE TO CASINO: The Realities of Launching Video Games in Land Based Casinos 29–31 May 2018 | London
  • 2. WHY U THO? • Currently Chief Marketing Officer at Gamblit Gaming, Publisher of casual & arcade style real money games for land based casinos • Supernerd, graduated high school at 14 (#foreveralone) • Over 23 years in the game industry (scars to prove it) • Internal & External Producer/Director & VP at Rockstar Games, Scopely, Electronic Arts, and Activision • 10 #1 mobile games, 14 top 5 console games including Tribes, Army Men, Red Dead Revolver, Midnight Club, Table Tennis, Transformers: War for Cybertron, and on mobile Simpsons Tapped Out, NBA Jam, & Mini Golf Match Up, Pac-Man, Cut the Rope, Jetpack Joyride • Sold move sheets for Mortal Kombat 2 & Street Fighter 2 to pay for my arcade gaming habits at 12 #Dealer “NOM NOM NOM”
  • 3. FUN FACTS: THE MARKET
  • 4. CURRENT STATE OF THE MARKET ● The average age of a Las Vegas visitor has dropped to 44 (from 49 in 2008) owing to younger crowds. ● 2% of 21-34 year old’s play slot machines ● “the younger crowds’ dissatisfaction of slots may be due to… the inability to engage and elevate each player’s experience.” ● This led to a 7% decrease in gaming revenue for FY 2017, although visitation actually increased to 42 million (from 40 million in 2007). *Deutsche Bank Markets Research, January 17, 2018 “Reflections of Revenue Trends in Las Vegas” CONFIDENTIAL
  • 5. SKILL GAMING: FAST CASH GRAB?
  • 7. • Between 1 to 4 players • Multiplayer games available for either cooperative or competitive play Model G™ TriStation™ • Single player • Topper monitor for advertising • Multiple games in Lobby WHAT & WHURRR
  • 8. • If it worked in a 90’s arcade… • Not every game will work • If it ain’t broke…. • New market, same probs - skipping tutorials…  • First to market = trailblazing takes time • Slot machines = 100 years of experience w no gameplay change • Essentially visual representations of math tables without gameplay GAMBLING & HIT GAME = EZ?
  • 9. MOBILE TO LAND BASED – A CASE EXAMPLE Gamblit Gamblified Version Original Mobile Version (Portrait Mode)
  • 10. Original Mobile Version Gamblit Gamblified Version MOBILE TO LAND BASED – A CASE EXAMPLE
  • 12. So after a year of being live & several thousand player surveys….? • Standing out in a casino floor = YAS • Gameplay footage = HEY GURL • Familiar or known game? TAKE MY MONEY • Lack of topper… Eff • LOTS of couples/friends <3 single player games • Misconception: young people do not have $ • #1 reason for stopping play is… (NOT $) • Average player = ?!?! = Ambassadors • International appeal is high • Just assume everyone is… DRUNK CUSTOMERS?
  • 13. • Good game = long play session • Making UI an arcade experience = KEY • Casino games average a 5-10 year lifespan • Stakes are much higher when it’s REAL MONEY • No internet connection = no live updates • LTV of a gambling player – MUCH higher • EVERYONE is a paid player • Freemium = Free booze ALL ABOUT THE GAME!
  • 14. VIDEO GAMES = YOUNGER
  • 15. UNCARDED = NEW REVENUE
  • 16. • Growing market & new arcade spaces • Hardware modifications • More awesome games and brands • WORLD DOMINATION SO… WHAT’S NEXT?
  • 18. D a r i o n . L o w e n s t e i n @ g a m b l i t g a m i n g . c o m MUCHAS GRACIAS!