3. RESEARCH
The research we did for our music videos was watching
stormze in class and anaylisting what types of shots they
have used in the video. We also then look at animals
collective and one direction to increase our knowledge of
different shot types. We learmnt different types of the
same shot and how angles can help make the video look
good.
4. PLANNING
For the planning stage we made story boards of our key
shots on it this is important because if you don’t have
the keys shots you will get mixed up and some of the
good ideas you have thought of wont get shot because
you might not remember them. In additon to there was
also a shot list. On the shot list you have to say what
type of shot your doing and in what order your doing it.
This helps simplyfiy even more.
5. TIME MANAGEMENT
Time management I handled well throughout the process
on the day when filing I had 5 hours to get all the shots
in and I manage to within 4 hours. When it came to the
editing process I also achieved good time management
and got it done within 3 days.
6. TECHNICAL QUALITIES -
CAMERA
I filmed on a Samsung s10 and used a phone
gimble to achieve stable footage whilst
filming my friend. Id dint run into any storage
issues on the phone or have any corrupt
videos.
7. TECHNICAL QUALITIES –
EDITING/POST
When editing I could of added more special effect to
make the video less reparative, as the different
camera shot did little in the way to make it more fun
and enjoyable. The special effect I could of added
could have been some reply shots, and slow motion.
8. AESTHETIC QUALITIES
I was really pleased with the colours I have chosen for the video. In
editing I mage the colour of the person rideing the bike much more vivid
and stands out then when the other person in the video who wasn’t
having fun they were in balck and white.
9. AUDIENCE APPEAL
I think one thing I could improve on much more
is making it appeal to a wider audience which will
increase the video success because it more
relatable. I only catered for mountain bikers who
like rock music in this video.
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
Put your final piece(s) in the centre of a page and analyse them
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How have you appealed to your target audience? What specific bits of content would appeal to your target audience.
Refer to your findings from your questionnaire.
Put your final piece(s) in the centre of a page and analyse them
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What changes would you make to your product based upon your peer feedback and why?