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Unit 13 assigment 4
1. Concept art production
Development of my digital graphic.
• I had done six different sword when I started my sketches
for my game, then I decided to break them down so I
choose the best three and then asked my classmates
which one I should pick and got my final results, I wasn’t
happy with it then I asked my classmates which swords is
best suitable for adventure games and told them what
art style I was planning to do the theme of the game and
surprisingly many changed their mind and picked the
final sword that I have up now and I was happy that I had
people agree with me so that was my final choice.
• After I was happy with my sword and I done my sketches
and I improved it I had to scan it and send it to my email
then I opened my file on to Pixlr then traced it with
sketchpad which was connected to the computer. I used
2. the paint brush because my game is very colourful since
my setting is space and my art style for this game is cell
shading so I wanted to make it cartoony because of my
target audience. So at first I used pencil tool plain and
used small size didn’t want it to be thick then I went over
it with paint black brush then red paint brush and lastly I
used baby blue paint at the side.
• Here all the tools I have used, these tools where affective
to my sword they made it look more colourful and helped
me make my sword look pretty. If I could change
anything about my sword would be using paint brush I
feel like it would of looked better if I didn’t use big paint
brush.
• The colours I used was black red and blue, and I put the
blue at the end because when you think of space the
colours that comes in to your head is dark colours so I
used black and blue for that reason also when you look
at some planets they are red so I thought I would paint it
red in the middle at the end I went on to add some stars
to make it unique and not look like any type of sword.