1. Interpretation of the questionnaire
Games and Toys
„Horea, Clo ca and Criș șan” Middle School,
Brad
ProjectProject no.no. 2015-1-ES01-KA219-015783_6
This project is funded by the European Commission with the ANPCDEFP support
This project is funded by the European Commission with the ANPCDEFP support
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22. CONCLUSIONS
• The results of the questionnaire reveal the fact that most of the
interviewed are between 11 and 13 years old, 47% are girls and 53%
boys. They receive toys mainly on their birthdays, especially from their
parents and they prefer to keep their toys owning an average of about
30 toys.
• Their top preferred are video games consoles, bikes, skates, balls, sport
equipment, plush toys, puzzles and intelligence games.
• 95% of the students questioned consider that there are different toys
according to gender, seeing video games consoles, planes, toy cars as
appropriate for boys, while dolls, plush toys, toy houses for girls; puzzles,
intelligence games, bikes, skates are seen as appropriate for both boys
and girls. In spite of this, 61% of the girls admit that they would play with
toy cars, while only 86% of the boys would not accept to play with toys
seen as preffered by girls.
23. CONCLUSIONS
• Most of the children will play with their friends, brother or sister,
alarmingly they benefit their parents’ company while playing in
low percentages :19% - mother, and 26% - father.
• Generally children would rather play inside, only 32% choose
parks or play grounds, gladly most of them tidy up their room after
playing.
• Although at a certain time they quit playing, the great majority
prefers to keep their toys, while 53% donate them.
24. CONCLUSIONS
• 88% of the interviewed see weapon toys as being violent,
alarmingly video games, considered highly violent by specialists,
are seen like this by only 21% of the interviewed. Only 42% refuse
to play violent games, while 38 % play them occasionally.
• To conclude, stereotypes about games for boys, respectively for
girls , still persist among the romanian students, and the violent
impact upon their behaviour and mental is not understood at its
right dimenssion. Parents are not involved enough in their children
spending leisure time playing , and, unfortunatelly, the children’s
favourite environment is not an outdoor one.