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© 2009, Network Foundation Technologies, LLC; All rights reserved.
Company Background

            Network Foundation Technologies (NFT) is the leader in online distributed 
                              broadcasting, specializing in LIVE events and long play video. 
                              bd       i        i li i i LIV              dl      l    id

              Founded in 2001, 40 employees, offices in Ruston, LA and Los Angeles, CA. 

              NFT enables the creation of online broadcast networks for both live and 
              pre‐recorded content. 

              Ongoing support from the National Science Foundation for our unique 
              work in distributed broadcasting (NSF SBIR IIP‐0750136).

              One Patent issued (#7,035,933); Three additional patents have been 
              “allowed” by the Examiner (about to issue); Six additional patents pending.


© 2009, Network Foundation Technologies, LLC; All rights reserved.
Management Team
                        Marcus Morton, Co‐founder and President
                                Business entrepreneur, in music, film, multi‐media and technology.
                                Co‐founder, along with Mike O’Neal, of OneNetNow.com, sold to EarthLink in 2001.
                                Former VP of EMI Records, senior West Coast officer.



                        Dr. Mike O’Neal, Ph.D.,  Founder and Chief Scientist
                                Inventor of NFT’s patents.
                                Former Chair of Computer Science at Louisiana Tech Univ.; Larson Professor.
                                Ph.D. in Computer Science.



                        Michael Chin, Chief Operating Officer
                                Former Global Head of Customer Relationship Management systems for Apple.
                                Co‐founder of Vroom Technologies, system software for the Telecom industry.
                                25 years Technology Industry experience; including Symantec and Time Warner.



                        John Grindley, Vice President of Operations
                                Former Executive Director, Robinson Film Center, Shreveport, Louisiana.
                        •
                                Former Marketing Director for Fox Sports Net Arizona, KSAZ/FOX and KUTP/UPN45.
                        •
                                Ten year career in television and film industry.
                        •
                                Recipient of the first annual “40 Under 40” Award – Given by the Greater Shreveport Chamber of Commerce.
                        •
                                BA in Communications, Northeast Louisiana University.
                        •


© 2009, Network Foundation Technologies, LLC; All rights reserved.
We bring television to the Internet

              • Increase online viewership by as much as 30-40 Times over
                    current PPV efforts.
                          t      ff t
              • Build on fan affinity
              • Grow relationship with geographically displaced fans
              • Monetize non-network content (cheerleaders, interviews, bios)
              • Build fan loyalty with behind the scenes access

                           “The league (AFL) seemed to have picked a few teams to showcase on
                           TV and selected a few others to broadcast on the AFLNET, the rest of us
                           were left without a way to see our teams when they were out of
                           town. When they announced this year that all af2 games would be
                           shown on NiFTyTV our fan base was thrilled. I haven't missed a single
                           game this season because of your efforts.”
                                                                        - St
                                                                          Steve Litaker, C d P k TX
                                                                                Lit k Cedar Park,

© 2009, Network Foundation Technologies, LLC; All rights reserved.
Empowers Dramatic Cost Savings




© 2009, Network Foundation Technologies, LLC; All rights reserved.
Traditional Streaming Model


                                                                                Central server distributes video feed.
                                                                            •
                                                                                Content owner pays for each 
                                                                            •
                                                                                connection viewing the stream.
                                                                                connection viewing the stream
                                                                                Also referred to as the “CDN (Content 
                                                                            •
                                                                                Delivery Network) Model”.
                                                                                Difficult to scale; viewership often 
                                                                                Diffi lt t      li         hi ft
                                                                            •
                                                                                “capped” to avoid excessive 
                                                                                bandwidth cost and network 
                                                                                congestion.
                                                                                congestion
                                                                                Economics favor ISP and Bandwidth 
                                                                            •
                                                                                providers.


© 2009, Network Foundation Technologies, LLC; All rights reserved.
NiFTyTV Distributed Model

                                                                                 Central server distributes 
                                                                             •
                                                                                 limited number of direct feeds.
                                                                                 Users receive video feed 
                                                                             •
                                                                                 through network of users.
                                                                                 Excess bandwidth of audience is 
                                                                             •
                                                                                 used to distribute broadcast. 
                                                                                 Web traffic efficiency improves 
                                                                             •
                                                                                 with more viewers.
                                                                                 Scalable architecture, service 
                                                                             •
                                                                                 more viewers with existing 
                                                                                 infrastructure.
                                                                                 Content owner pays for a 
                                                                             •
                                                                                 limited number of streams.
                                                                                 Economics favor content and 
                                                                                 Economics favor content and
                                                                             •
                                                                                 network infrastructure 
                                                                                 providers.
© 2009, Network Foundation Technologies, LLC; All rights reserved.
How NiFTy TV Differs from P2P
   • NFT’s core algorithms implement a distributed broadcast technology that overcomes many of the
   problems associated with P2P (peer-to-peer) systems.

   • NFT’s network architecture is tailored to deliver live broadcasts, not just pre-recorded material as with
   P2P.

   • NFT’s technology does not continuously tap end-users’ bandwidth as with P2P, instead it only uses
   bandwidth while the end user is tuned to a program
                       end-user               program.

   • NFT’s technology does not store files on end-user computers. (To be effective P2P systems must
   cache content throughout the network.)

   • NFT’s technology is polite. NFT immediately ceases use of end-user bandwidth when the end-user
   needs that bandwidth – while continuing to provide seamless video.

   • NFT’s technology avoids “super-noding” – no node in a NFT network is ever asked to supply video to
   more than two other nodes.
                       nodes

   • NFT’s technology delivers an exceptional Quality of Service. NFT networks use the turnover inherent in
   distributed networks (as viewers tune in and tune out) to promote the most reliable nodes to the most
   critical regions of the network, driving the network towards highly stable configurations.



© 2009, Network Foundation Technologies, LLC; All rights reserved.
Comparing Models

                                                                                                          NiftyTV
                Criteria                                   Traditional Streaming
               Viewing model
               Viewing model                      Pay per view is barrier to entry to the
                                                  Pay‐per view is barrier to entry to the   Free For View  Consumers pay 
                                                                                            Free‐For‐View ‐ Consumers pay
                                                  most loyal fan.                           nothing.
                                                                                            Advertising supported broadcasts.
                                                  On‐line viewership is low – none by
                                                  casual fan.
                                                                                            Content owner pays for a limited number 
                                                                                            Content owner pays for a limited number
                                                  Content owner pays for each viewer.
                                                  Content owner pays for each viewer
               Bandwidth 
               Bandwidth
                                                                                            of server connections. 
               Expense                            Costs are set by projected peak usage 
                                                                                            Usually a fraction of the cost of what the 
                                                  (old cell phone method) .
                                                                                            leading streaming companies charge.
                                                  Viewership is limited to control costs.   No limit set to viewership.

                                                  Limited opportunity with Windows 
               Branding                                                                     Multiple brand opportunities w/ custom 
                                                  Media Player or Flash.                    players, commercials and hyper‐links.
                                                                                            Nifty allows simultaneous web surfing 
                                                  Windows Media Player or embedded 
               User Experience
                                                                                            and other work while continuing to 
                                                                                               d th        k hil      ti i t
                                                  in web pages. 
                                                       b
                                                                                            view video feed.
                                                  Web model limits other web activity.
                                                                                            Player icon on desktop allows quick 
                                                                                            launch of the Nifty TV player.
                                                                                            Demographic, geographic and specific 
               User Data
               User Data                          Limited data available on viewers and 
                                                  Limited data available on viewers and
                                                                                            user behavioral data is readily 
                                                  user behavioral activity.
                                                                                            available. 

© 2009, Network Foundation Technologies, LLC; All rights reserved.
NiFTyTV Broadcast Model

        • Free‐For‐View model
                    – Long form television‐like viewing
                    – Eliminate barriers to engagement (no cost to the viewer)
                    – Burden of bandwidth cost not passed to the viewer
                      Burden of bandwidth cost not passed to the viewer
        • Patented technology 
                           Dramatically improves broadband network efficiency
                    –
                           Maximize existing infrastructure; scales easily as audience grows
                    –
                           Reach large audiences at much lower costs than traditional solutions
                    –
                           Optimized for both live and pre recorded content
                           Optimized for both live and pre‐recorded content
                    –
        • Extensive brand opportunities 
                    – Branded players, pre‐roll, interstitial, hyper‐linked scrolls
                    – Capture of DATA:  geographic, demographics and viewing activity

© 2009, Network Foundation Technologies, LLC; All rights reserved.
NiFTyTV Players Can Be Branded!
               New  16:9 widescreen format.
                                                                                             Significantly 
                                                                                             improved bit rate  
                                                                                                p
                                                                                             resulting in Higher 
                                                                                             Quality Picture.

                                                                                             Your audience will 
                                                                                             receive a 300 350 
                                                                                             receive a 300‐350
                                                                                             Kbps (or better) 
                                                                                             feed. Up from 250 
                                                                                             Kbps or 175 kbps in 
                                                                                             2008.

                                                                                             Result:  The picture 
   Ad Scroll in Full Screen                                                                  quality will improve 
   mode: a CNN‐style                                                                         for ALL viewers in 
   'ticker' at the bottom of                                                                 2009 and 
   the screen below the 
   the screen below the                                                                      approximately 
                                                                                             approximately
                                                                                             DOUBLE for most 
   video image.  Scroll is 
                                                                                             viewers.
   now available while 
   player is in full screen 
   mode.



© 2009, Network Foundation Technologies, LLC; All rights reserved.
NiFTyTV Players Can Be Branded!
     Custom Branding 
          – Your Logo Here




                                                                                              Linkable scroll bar 
                                                                                              Linkable scroll bar –
                                                                                               Click to any site, link is 
           Multi‐Channel Selector                                                               dynamic, can change 
                                                                                                      constantly.
              (multiple video stream 
           can be accessed thru a simple 
                      player)




                                                                                                Volume Control
   Introduction of VOD 
   Introduction of VOD
   (Video On Demand) 
   for games that are 
   outside of the one 
   week quot;encore 
   presentationquot; time 
          t ti quot; ti
   frame.                                                                                Full Screen Toggle

© 2009, Network Foundation Technologies, LLC; All rights reserved.
Live Online Sports Market

 • Large availability of content
             – No traditional media contracts

             – Events are already being produced and recorded

             – Loyal fan base interested in live events

             – Advertisers love sports

 • Challenges with LIVE online sports events
                    Bandwidth – cost increases proportionately to number of viewers
             –
                    Viewing audience are often  capped to keep down costs
                    Viewing audience are often “capped” to keep down costs
             –
                    Content owners pass the cost of bandwidth to the user
             –
                    Pay‐per‐view creates barrier to entry for the viewer & punishes loyal sports fan
             –
                    Long‐duration content puts strain on traditional streaming infrastructure model
                    Long duration content puts strain on traditional streaming infrastructure model
             –

© 2009, Network Foundation Technologies, LLC; All rights reserved.
NiFTy Partners

                                                 Official Online Broadcaster for:
                                         •
                                                           arena football 2 (29 Teams, entire season, 250+ games)
                                                    –
                                                           Central Hockey League (two complete seasons, 1100+ games) 
                                                    –
                                                           National Pro Fast Pitch 
                                                    –
                                                           USA Judo
                                                    –
                                                           USA Weightlifting Championships 
                                                           USA Weightlifting Championships
                                                    –
                                                           World Pro Handball 2007 U.S. Handball 4‐Wall Nationals 
                                                    –
                                                           The International Baseball Federation (IBAF) 37th Baseball World Cup (Taiwan) 
                                                    –
                                                             41 games in 2 weeks, 70 countries, 6 continents
                                                                 g                 ,             ,
                                                           2007 German Bundesliga Baseball Finals (Germany) 
                                                    –
                                                           2007 European Baseball Championship (Barcelona) 
                                                    –
                                                           Total Fighting Alliance (TFA) events (Martial Arts)
                                                    –
                                                           Millennium Series – Disney French Open” Paintball Championship (Paris) 
                                                    –
                                                 Non‐Sports
                                         •
                                                    – 13th & 14th Annual California On Location Awards (COLA) 
                                                    – The Miss Louisiana Pageant 2007 and 2008
                                                    – Barksdale  Air Force Base 2007 and 2008 Air Shows 
© 2009, Network Foundation Technologies, LLC; All rights reserved.
“Sports is our Beachhead”

   What af2 fans are saying:                                         af2 and CHL League Geography:

                           “the replays and getting to see
                           the teams that most of the time I
                           don't get to is great.. It's almost
                           like af2 sundayticket”

     “So I'm watching the Lexington game on one
     computer and the Austin game on another.
     I have to say, this is pretty sweet. I'm very
     impressed so far…”

     quot;I have to say the af2 TV went off really good.
     I watched almost all or parts of all the games.
     It's really going to help me vote for the fan
     poll.”


        “It far exceeds what our expectations 
        were when we moved into the free 
        model.”  Bob Hoffman, Director of 
        Communications, CHL as reported in 
        C          i ti    CHL         t di
        the Loveland, CO Reporter‐Herald
© 2009, Network Foundation Technologies, LLC; All rights reserved.
af2 Case study 
• Before:
           – $6.95 pay‐per‐game
           – Limited online audience, 
             unhappy fans
• After:
          – 35X more viewers for the season than with PPV
          – Choice of Home or Away team audio feed
          – Another stadium full of fans tune in to 
              watch af2 games online each week
          – Viewership from all 50 States and the District of 
              Columbia and at least 39 foreign countries, located 
                 5    ti   t i l di N th A          i S th
              on 5 continents, including North America, South 
              America, Europe, Asia, and Australia.                “I'd have to believe the AFL 
                                                                   would switch. Nifty is so much 
           Using NFT’s Free-For-View NiFTy TV product,             better than the current 
                                                                   better than the current
          this season af2 reached approximately THIRTY-
                                                                   AFLNET. “ – Sykotyk
           FIVE TIMES last year’s Pay-Per-View audience.
© 2009, Network Foundation Technologies, LLC; All rights reserved.
CHL Case study 

• Before:
           – 3‐years of Pay‐Per‐View (PPV)
           – $7.95 pay‐per‐game
• After:
           – 1st Pro League to stream full season LIVE & FREE
                 Pro League to stream full season LIVE & FREE
           – More viewers in first 3 weeks than previous 3 
             seasons combined!
           – 40X more viewers per game than with PPV
             40X more viewers per game than with PPV
           – Choice of Home or Away team audio feed
           – Viewers from all 50 states and D.C., and 57 
             international countries across the globe
             international countries across the globe

           “Using [NFT's] product, CHL's online audience increased by 4,000% this season with 
           Free‐For‐View broadcasting, compared to last year's Pay‐Per‐View Offering.”                
                     ibd            i            dl           '              i Off i ”
                                                          ‐ Bob Hoffman, Director of Communications, CHL
© 2009, Network Foundation Technologies, LLC; All rights reserved.
Putting the Increase in Perspective

                                                                 CHL / af2 Audience Size
                                      Before NiFTy
                                                 y                                     After NiFTy
                                                                                                 y

                                             2007                                          2008




           Online audience increased by a factor of 
                                        y
           35 ‐ 40 (3,500%  to 4,000% ) over previous 
           season’s pay per view.  In other words for 
           both the CHL and af2 their 2007 pay‐per‐
           view audiences were less than 3% of their 
           2008 free‐for‐view audience.

© 2009, Network Foundation Technologies, LLC; All rights reserved.
Real World Results




© 2009, Network Foundation Technologies, LLC; All rights reserved.
How they stack up!




© 2009, Network Foundation Technologies, LLC; All rights reserved.
NiftyTV Product Offering

           • Product Services:
              – Live broadcasts; single events entire seasons or series
                Live broadcasts; single events, entire seasons or series.
              – Pre‐‐recorded and archived content; “Coach’s Corner”, 
                player profiles, “Game of the Week”, encore broadcasts.
              – Dedicated online networks w/ multiple channels (live & 
                pre‐recorded).
           • Business Model 
                i          dl
              – Fee for Service –for set number of events and/or 
                continuous broadcast.
                continuous broadcast.
              – Ad Supported – Revenue share based on sponsorship sold 
                by client and/or NiFTyTV. 
              – Hybrid of both models.
© 2009, Network Foundation Technologies, LLC; All rights reserved.
Recent Product Enhancements

                 Significantly improved bit rate  resulting in Higher Quality Picture.  
         •
                           800 Kbits per second (640 by 480 resolution at 24 frames per second – TV quality) for those viewers 
                    –
                           with Internet connections capable of uploading at least 1 Mbit per second.
                           with Internet connections capable of uploading at least 1 Mbit per second
                           350 Kbits per second (320 by 240 resolution at 24 frames per second – VCR quality) for all other 
                    –
                           viewers.
                 VOD (Video On Demand) library of  past broadcasts.  VOD content is available both 
         •
                 from the video player and branded web pages.  VOD content can be paused, fast 
                 forwarded, and rewound.  A “seek” feature is also supported.
                 Ad Scroll in Full Screen mode: a CNN‐style 'ticker' at the bottom of the screen 
         •
                 below the video image – now visible even when the player is in full screen mode. 
                 below the video image – now visible even when the player is in full screen mode
                 Step by Step Illustrated Instructions and “three‐click installation” make download 
         •
                 and installation of your branded player a snap.
                 “Invite a Friend” feature enables viewers to invite their friends and family to join 
                  Invite a Friend feature enables viewers to invite their friends and family to join
         •
                 in on the fun and watch content through your branded player.
                 A web‐based Broadcast Reminders tool that lets viewers easily schedule and 
         •
                 manage alerts to be sent to their cell phones or email accounts prior to broadcast.


© 2009, Network Foundation Technologies, LLC; All rights reserved.
Opportunity

        It’s the free television model that everyone already understands!
                  Potential for increased revenue via advertiser sponsorship 
       •
                  Reward loyal fans who now need “Never Miss Another Away Game!”
       •
                  Dramatically expand the exposure of your sport through online 
       •
                  broadcasting of secondary, ‘fan‐centric’ content.
                  Reinforces the image of your product as a forward looking, fan oriented 
                  Reinforces the image of your product as a forward looking, fan‐oriented
       •
                  organization. 




© 2009, Network Foundation Technologies, LLC; All rights reserved.
NiFTyTV in the News

                                                                              fans get to kick their
                                                                              feet up and watch for
                                                                              free—like the old days
                                                                              of broadcast
                                                                              television. Red Herring




 “The USA Weightlifting Championship
 competition is one of the most important
 weightlifting events of the year. Making
 the event available for viewing free over
 the Internet will generate more awareness
 for the sport of weightlifting and attract
 more young athletes ”
               athletes.
 Arnold Schwarzenegger, Governor of the State of 
 California and former Mr. Universe

© 2009, Network Foundation Technologies, LLC; All rights reserved.
We Bring Television To the Internet.

                                                                     Questions?



© 2009, Network Foundation Technologies, LLC; All rights reserved.

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Ni F Ty Tv Standards Mar2009 With Chart

  • 1. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 2. Company Background Network Foundation Technologies (NFT) is the leader in online distributed  broadcasting, specializing in LIVE events and long play video.  bd i i li i i LIV dl l id Founded in 2001, 40 employees, offices in Ruston, LA and Los Angeles, CA.  NFT enables the creation of online broadcast networks for both live and  pre‐recorded content.  Ongoing support from the National Science Foundation for our unique  work in distributed broadcasting (NSF SBIR IIP‐0750136). One Patent issued (#7,035,933); Three additional patents have been  “allowed” by the Examiner (about to issue); Six additional patents pending. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 3. Management Team Marcus Morton, Co‐founder and President Business entrepreneur, in music, film, multi‐media and technology. Co‐founder, along with Mike O’Neal, of OneNetNow.com, sold to EarthLink in 2001. Former VP of EMI Records, senior West Coast officer. Dr. Mike O’Neal, Ph.D.,  Founder and Chief Scientist Inventor of NFT’s patents. Former Chair of Computer Science at Louisiana Tech Univ.; Larson Professor. Ph.D. in Computer Science. Michael Chin, Chief Operating Officer Former Global Head of Customer Relationship Management systems for Apple. Co‐founder of Vroom Technologies, system software for the Telecom industry. 25 years Technology Industry experience; including Symantec and Time Warner. John Grindley, Vice President of Operations Former Executive Director, Robinson Film Center, Shreveport, Louisiana. • Former Marketing Director for Fox Sports Net Arizona, KSAZ/FOX and KUTP/UPN45. • Ten year career in television and film industry. • Recipient of the first annual “40 Under 40” Award – Given by the Greater Shreveport Chamber of Commerce. • BA in Communications, Northeast Louisiana University. • © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 4. We bring television to the Internet • Increase online viewership by as much as 30-40 Times over current PPV efforts. t ff t • Build on fan affinity • Grow relationship with geographically displaced fans • Monetize non-network content (cheerleaders, interviews, bios) • Build fan loyalty with behind the scenes access “The league (AFL) seemed to have picked a few teams to showcase on TV and selected a few others to broadcast on the AFLNET, the rest of us were left without a way to see our teams when they were out of town. When they announced this year that all af2 games would be shown on NiFTyTV our fan base was thrilled. I haven't missed a single game this season because of your efforts.” - St Steve Litaker, C d P k TX Lit k Cedar Park, © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 5. Empowers Dramatic Cost Savings © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 6. Traditional Streaming Model Central server distributes video feed. • Content owner pays for each  • connection viewing the stream. connection viewing the stream Also referred to as the “CDN (Content  • Delivery Network) Model”. Difficult to scale; viewership often  Diffi lt t li hi ft • “capped” to avoid excessive  bandwidth cost and network  congestion. congestion Economics favor ISP and Bandwidth  • providers. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 7. NiFTyTV Distributed Model Central server distributes  • limited number of direct feeds. Users receive video feed  • through network of users. Excess bandwidth of audience is  • used to distribute broadcast.  Web traffic efficiency improves  • with more viewers. Scalable architecture, service  • more viewers with existing  infrastructure. Content owner pays for a  • limited number of streams. Economics favor content and  Economics favor content and • network infrastructure  providers. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 8. How NiFTy TV Differs from P2P • NFT’s core algorithms implement a distributed broadcast technology that overcomes many of the problems associated with P2P (peer-to-peer) systems. • NFT’s network architecture is tailored to deliver live broadcasts, not just pre-recorded material as with P2P. • NFT’s technology does not continuously tap end-users’ bandwidth as with P2P, instead it only uses bandwidth while the end user is tuned to a program end-user program. • NFT’s technology does not store files on end-user computers. (To be effective P2P systems must cache content throughout the network.) • NFT’s technology is polite. NFT immediately ceases use of end-user bandwidth when the end-user needs that bandwidth – while continuing to provide seamless video. • NFT’s technology avoids “super-noding” – no node in a NFT network is ever asked to supply video to more than two other nodes. nodes • NFT’s technology delivers an exceptional Quality of Service. NFT networks use the turnover inherent in distributed networks (as viewers tune in and tune out) to promote the most reliable nodes to the most critical regions of the network, driving the network towards highly stable configurations. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 9. Comparing Models NiftyTV Criteria Traditional Streaming Viewing model Viewing model Pay per view is barrier to entry to the Pay‐per view is barrier to entry to the Free For View  Consumers pay  Free‐For‐View ‐ Consumers pay most loyal fan. nothing. Advertising supported broadcasts. On‐line viewership is low – none by casual fan. Content owner pays for a limited number  Content owner pays for a limited number Content owner pays for each viewer. Content owner pays for each viewer Bandwidth  Bandwidth of server connections.  Expense Costs are set by projected peak usage  Usually a fraction of the cost of what the  (old cell phone method) . leading streaming companies charge. Viewership is limited to control costs. No limit set to viewership. Limited opportunity with Windows  Branding Multiple brand opportunities w/ custom  Media Player or Flash. players, commercials and hyper‐links. Nifty allows simultaneous web surfing  Windows Media Player or embedded  User Experience and other work while continuing to  d th k hil ti i t in web pages.  b view video feed. Web model limits other web activity. Player icon on desktop allows quick  launch of the Nifty TV player. Demographic, geographic and specific  User Data User Data Limited data available on viewers and  Limited data available on viewers and user behavioral data is readily  user behavioral activity. available.  © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 10. NiFTyTV Broadcast Model • Free‐For‐View model – Long form television‐like viewing – Eliminate barriers to engagement (no cost to the viewer) – Burden of bandwidth cost not passed to the viewer Burden of bandwidth cost not passed to the viewer • Patented technology  Dramatically improves broadband network efficiency – Maximize existing infrastructure; scales easily as audience grows – Reach large audiences at much lower costs than traditional solutions – Optimized for both live and pre recorded content Optimized for both live and pre‐recorded content – • Extensive brand opportunities  – Branded players, pre‐roll, interstitial, hyper‐linked scrolls – Capture of DATA:  geographic, demographics and viewing activity © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 11. NiFTyTV Players Can Be Branded! New  16:9 widescreen format. Significantly  improved bit rate   p resulting in Higher  Quality Picture. Your audience will  receive a 300 350  receive a 300‐350 Kbps (or better)  feed. Up from 250  Kbps or 175 kbps in  2008. Result:  The picture  Ad Scroll in Full Screen  quality will improve  mode: a CNN‐style  for ALL viewers in  'ticker' at the bottom of  2009 and  the screen below the  the screen below the approximately  approximately DOUBLE for most  video image.  Scroll is  viewers. now available while  player is in full screen  mode. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 12. NiFTyTV Players Can Be Branded! Custom Branding  – Your Logo Here Linkable scroll bar  Linkable scroll bar – Click to any site, link is  Multi‐Channel Selector dynamic, can change  constantly. (multiple video stream  can be accessed thru a simple  player) Volume Control Introduction of VOD  Introduction of VOD (Video On Demand)  for games that are  outside of the one  week quot;encore  presentationquot; time  t ti quot; ti frame. Full Screen Toggle © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 13. Live Online Sports Market • Large availability of content – No traditional media contracts – Events are already being produced and recorded – Loyal fan base interested in live events – Advertisers love sports • Challenges with LIVE online sports events Bandwidth – cost increases proportionately to number of viewers – Viewing audience are often  capped to keep down costs Viewing audience are often “capped” to keep down costs – Content owners pass the cost of bandwidth to the user – Pay‐per‐view creates barrier to entry for the viewer & punishes loyal sports fan – Long‐duration content puts strain on traditional streaming infrastructure model Long duration content puts strain on traditional streaming infrastructure model – © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 14. NiFTy Partners Official Online Broadcaster for: • arena football 2 (29 Teams, entire season, 250+ games) – Central Hockey League (two complete seasons, 1100+ games)  – National Pro Fast Pitch  – USA Judo – USA Weightlifting Championships  USA Weightlifting Championships – World Pro Handball 2007 U.S. Handball 4‐Wall Nationals  – The International Baseball Federation (IBAF) 37th Baseball World Cup (Taiwan)  – 41 games in 2 weeks, 70 countries, 6 continents g , , 2007 German Bundesliga Baseball Finals (Germany)  – 2007 European Baseball Championship (Barcelona)  – Total Fighting Alliance (TFA) events (Martial Arts) – Millennium Series – Disney French Open” Paintball Championship (Paris)  – Non‐Sports • – 13th & 14th Annual California On Location Awards (COLA)  – The Miss Louisiana Pageant 2007 and 2008 – Barksdale  Air Force Base 2007 and 2008 Air Shows  © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 15. “Sports is our Beachhead” What af2 fans are saying: af2 and CHL League Geography: “the replays and getting to see the teams that most of the time I don't get to is great.. It's almost like af2 sundayticket” “So I'm watching the Lexington game on one computer and the Austin game on another. I have to say, this is pretty sweet. I'm very impressed so far…” quot;I have to say the af2 TV went off really good. I watched almost all or parts of all the games. It's really going to help me vote for the fan poll.” “It far exceeds what our expectations  were when we moved into the free  model.”  Bob Hoffman, Director of  Communications, CHL as reported in  C i ti CHL t di the Loveland, CO Reporter‐Herald © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 16. af2 Case study  • Before: – $6.95 pay‐per‐game – Limited online audience,  unhappy fans • After: – 35X more viewers for the season than with PPV – Choice of Home or Away team audio feed – Another stadium full of fans tune in to  watch af2 games online each week – Viewership from all 50 States and the District of  Columbia and at least 39 foreign countries, located  5 ti t i l di N th A i S th on 5 continents, including North America, South  America, Europe, Asia, and Australia. “I'd have to believe the AFL  would switch. Nifty is so much  Using NFT’s Free-For-View NiFTy TV product, better than the current  better than the current this season af2 reached approximately THIRTY- AFLNET. “ – Sykotyk FIVE TIMES last year’s Pay-Per-View audience. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 17. CHL Case study  • Before: – 3‐years of Pay‐Per‐View (PPV) – $7.95 pay‐per‐game • After: – 1st Pro League to stream full season LIVE & FREE Pro League to stream full season LIVE & FREE – More viewers in first 3 weeks than previous 3  seasons combined! – 40X more viewers per game than with PPV 40X more viewers per game than with PPV – Choice of Home or Away team audio feed – Viewers from all 50 states and D.C., and 57  international countries across the globe international countries across the globe “Using [NFT's] product, CHL's online audience increased by 4,000% this season with  Free‐For‐View broadcasting, compared to last year's Pay‐Per‐View Offering.”                 ibd i dl ' i Off i ” ‐ Bob Hoffman, Director of Communications, CHL © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 18. Putting the Increase in Perspective CHL / af2 Audience Size Before NiFTy y After NiFTy y 2007 2008 Online audience increased by a factor of  y 35 ‐ 40 (3,500%  to 4,000% ) over previous  season’s pay per view.  In other words for  both the CHL and af2 their 2007 pay‐per‐ view audiences were less than 3% of their  2008 free‐for‐view audience. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 19. Real World Results © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 20. How they stack up! © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 21. NiftyTV Product Offering • Product Services: – Live broadcasts; single events entire seasons or series Live broadcasts; single events, entire seasons or series. – Pre‐‐recorded and archived content; “Coach’s Corner”,  player profiles, “Game of the Week”, encore broadcasts. – Dedicated online networks w/ multiple channels (live &  pre‐recorded). • Business Model  i dl – Fee for Service –for set number of events and/or  continuous broadcast. continuous broadcast. – Ad Supported – Revenue share based on sponsorship sold  by client and/or NiFTyTV.  – Hybrid of both models. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 22. Recent Product Enhancements Significantly improved bit rate  resulting in Higher Quality Picture.   • 800 Kbits per second (640 by 480 resolution at 24 frames per second – TV quality) for those viewers  – with Internet connections capable of uploading at least 1 Mbit per second. with Internet connections capable of uploading at least 1 Mbit per second 350 Kbits per second (320 by 240 resolution at 24 frames per second – VCR quality) for all other  – viewers. VOD (Video On Demand) library of  past broadcasts.  VOD content is available both  • from the video player and branded web pages.  VOD content can be paused, fast  forwarded, and rewound.  A “seek” feature is also supported. Ad Scroll in Full Screen mode: a CNN‐style 'ticker' at the bottom of the screen  • below the video image – now visible even when the player is in full screen mode.  below the video image – now visible even when the player is in full screen mode Step by Step Illustrated Instructions and “three‐click installation” make download  • and installation of your branded player a snap. “Invite a Friend” feature enables viewers to invite their friends and family to join  Invite a Friend feature enables viewers to invite their friends and family to join • in on the fun and watch content through your branded player. A web‐based Broadcast Reminders tool that lets viewers easily schedule and  • manage alerts to be sent to their cell phones or email accounts prior to broadcast. © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 23. Opportunity It’s the free television model that everyone already understands! Potential for increased revenue via advertiser sponsorship  • Reward loyal fans who now need “Never Miss Another Away Game!” • Dramatically expand the exposure of your sport through online  • broadcasting of secondary, ‘fan‐centric’ content. Reinforces the image of your product as a forward looking, fan oriented  Reinforces the image of your product as a forward looking, fan‐oriented • organization.  © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 24. NiFTyTV in the News fans get to kick their feet up and watch for free—like the old days of broadcast television. Red Herring “The USA Weightlifting Championship competition is one of the most important weightlifting events of the year. Making the event available for viewing free over the Internet will generate more awareness for the sport of weightlifting and attract more young athletes ” athletes. Arnold Schwarzenegger, Governor of the State of  California and former Mr. Universe © 2009, Network Foundation Technologies, LLC; All rights reserved.
  • 25. We Bring Television To the Internet. Questions? © 2009, Network Foundation Technologies, LLC; All rights reserved.