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Making Mixed Reality Living Spaces


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Making Mixed Reality Living Spaces
with Bernardo Schorr

presented at FITC Toronto 2015
More info at

How may virtual and tangible realities come together to create the living space of the future? This talk will walk you through the making of a prototype for a mixed reality room and considering its many aspects, from furniture hacking to software development in Openframeworks. It will also cover the basics of the hardware employed to run such a room, as well as touching on conceptual and design choices made throughout project development.

Walking through the steps of prototyping a Mixed Reality room.

Creative Audience in general: professionals from the areas of design, art, advertising and architecture may find special interest.

How immersive virtual reality may change the way we live.
How interaction modes with larger objects and spaces may be different than with handheld gadgets.
How to adapt existing tools for prototyping novel ideas.
One of the many uses of Openframeworks as a tool.

Published in: Design
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Making Mixed Reality Living Spaces

  1. 1. (Making) Mixed Reality Living Spaces @bernardoschorr
  2. 2. Hi, I’m Bernardo!
  3. 3. Mixed Reality Living Space, huh?
  4. 4. The reality of living spaces
  5. 5. The prototype
  6. 6. 100 ft² (~9.3m²)
  7. 7. Modular Furniture + Digital Immersion
  8. 8. Modular Furniture + Digital Immersion
  9. 9. Furniture > Kinect + openCV software > OSC > Visual Software > Syphon > MadMapper
  10. 10. 3. The inference of things
  11. 11. original state new state action
  12. 12. original state new state action original state new state inference
  13. 13. 4. Feedback
  14. 14. Food for thought…
  15. 15. Thank you! @bernardoschorr