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Design to the Future

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Presented live at FITC Toronto 2016
More info at www.fitc.ca

From mobile devices to augmented reality and the internet of things, tech is moving off the screen and into the world — but is the force benign for humans, or dangerous? How can we push towards the good and what would that even look like? Let’s talk about the high-level philosophies and low-level strategies that exist for keeping the best, messy human parts of ourselves front-row as we hurtle towards the future.

Objective

To outline what we as designers can do for the future.

Target Audience

Creative coders and other tech-savvy designers.

Five Things Audience Members Will Learn

The current state of future technologies
How designers can affect this tech
Why it matters
Methods for preventing terrible things
The terrible things there are to prevent

Published in: Design
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Design to the Future

  1. 1. D E S I G N T O T H E F U T U R E @ S U P E R S G P
  2. 2. $1.4 billion in venture capital funding has been directed toward the wearable and biosensing market
  3. 3. 60 million fitness trackers in use worldwide by 2018
  4. 4. 1. The Internet of Things and wearable computing will progress significantly between now and 2025.

  5. 5. 2. The realities of this data-drenched world raise substantial concerns about privacy and people’s abilities to control their own lives. If many everyday activities are monitored and people are generating informational outputs, the level of profiling and targeting will grow and amplify social, economic, and political struggles.

  6. 6. 6. Individuals’ and organizations’ responses to the Internet of Things will recast the relationships people have with each other and with groups of all kinds.

  7. 7. F I G H T I N G B A C K + 
 P O L L U T I N G T H E P O S S I B L E
  8. 8. observer action response feedback
  9. 9. If researchers figure out what technology can do
 artists can reveal how and ask what it's for. Jen Graves
  10. 10. R E L A T A B L E S
  11. 11. Grouplens
  12. 12. I L O V E E X A M P L E S
  13. 13. Infrared (IR) sensor motor + tape ultrasonic sensor battery for motor arduino + power breadboard
  14. 14. G E N E R A L T O O L S & A P P R O A C H
  15. 15. which books haven’t I read? who is nearby? how are you feeling? do you understand loyalty?
  16. 16. proximity: IR & ultrasonic climate: temp & humidity ambient: light & sound bluetooth
  17. 17. proximity: IR & ultrasonic climate: temp & humidity ambient: light & sound bluetooth gas sensors accelerometers motion sensors touch: capacitive & pressure
  18. 18. regular LEDs addressable LEDs motors servos speakers
  19. 19. 0 1
  20. 20. A R D U I N O T E S S E L C-derived Arduino language Node via Johnny 5 Node
  21. 21. C-derived Arduino language Node via Johnny 5 DIY / Shields A R D U I N O T E S S E L Node Built-in wi-fi High-level modules
  22. 22. C-derived Arduino language Node via Johnny 5 DIY / Shields A R D U I N O T E S S E L Node Built-in wi-fi High-level modules
  23. 23. M E T H O D S
  24. 24. giving the object a face implying a sense of agency having it demonstrate social behavior making it unpredicatable creating a sense of helplessness
  25. 25. D O T , M E
  26. 26. F I R S T C H A P T E R S , S T E F A N I E P O S A V E C
  27. 27. N I G H T L Y S L E E P A N A L Y Z E D L A U R I E F R I C K
  28. 28. Q U A N T I F I E D B R E A K U P , L A M T H U Y V O
  29. 29. T H A N K Y O U @ S U P E R S G P

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