7. ISTE Standard
1a.
ISTE Standard
2a.
ISTE Standard
3d.
Facilitate and Inspire Student Learning and Creativity
a. Promote, support, and model creative and innovative thinking and inventiveness
Design and Develop Digital Age Learning Experiences and Assessments
a. Design or adapt relevant learning experiences that incorporate digital tools and
resources to promote student learning and creativity.
Model Digital Age Work and Learning
d. Model and facilitate effective use of current and emerging digital tools to locate,
analyze, evaluate, and use information resources to support research and learning.
14. Images
(In favor of Fair Use:
Factors 1 and 2)
• Slides 2-6, 8-10, 13: www.voki.com
• Slide 9: Microsoft Office (ear and eye)
ISTE Standards
Retrieved from: http://www.iste.org/docs/pdfs/nets-t-standards.pdf?sfvrsn=2
UDL Framework
Ralabate, P. K. (2011, August 30). Universal design for learning: Meeting the needs of all
students. The ASHA Leader. Retrieved from: http://www.readingrockets.org/article/51118/
Classroom
Examples with
Dr. Branch
Branch, B. (2011). Using Voki to differentiate instruction: Ideas for teachers and parents.
Gifted Education Communicator (Winter 20111. Retrieved from
http://drbabs.wikispaces.com/file/view/Using%20Voki%20to%20Differentiate%20Instruction
2.pdf/365586508/Using%20Voki%20to%20Differentiate%20Instruction2.pdf
Editor's Notes
Looking for a hands-on way to integrate technology into your classroom? Desperate to find new and engaging ways to motivate your students? If so, Voki is your answer.