Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
"Curious Learning: using a mobile platform for early literacy education as a research sandbox"
1. C U R I O U S
L E A R N I N G?A G L O B A L L I T E R A C Y N O N P R O F I T
P R E P A R E D B Y T A Y L O R T H O M P S O N
D I R E C T O R O F P A R T N E R S H I P S
2. RE-K AND K LITERACY OUTCOM
WITH MOBILE SOFTWARE.
10. How does RAVE-O work?
•Explore core words
•Discover related words and meanings
•Build accuracy and automaticity in letters
and letter patterns
•Master application of strategies
•Read words in context
•Respond analytically to what they read
LEADING LITERACY CURRICULA.
13. How does RAVE-O work?
•Explore core words
•Discover related words and meanings
•Build accuracy and automaticity in letters
and letter patterns
•Master application of strategies
•Read words in context
•Respond analytically to what they read
LEADING LITERACY CURRICULA.
18. W I T H N O S C H O O L , L I T E R A C Y O R E N G L I S H .
19. THE APPROACH:
CURATE LITERACY APPS BASED ON
SCIENCE OF LITERACY.
LET INNATE CURIOSITY DRIVE
CHILDREN’S EXPLORATION.
COLLECT USAGE DATA AND LITERA
ASSESSMENTS.
20.
21. ILDREN ACHIEVED P RE-K AND
NDERGARTEN PRE-LIT ERACY OUTCOME
! !
0!
2.1
1.6
1.8
0!1!2!3!
ValueAxis!
Phonemic
Awareness!
Letter
Vocabulary!
(yearsofUSpre-KandKG)
In 2 years & 1000+ hours of use in Ethiop
Pre-K
K
1st
22.
23.
24. T H E U S , S O F T W A R E P R O V I D E S C O M P P R
E R A C Y R E S U L T S T O P R E - K .
! !
2.3
5.5
2.4
0246
ValueAxis
Rhyme
Awareness!
Letter
Name &
PPVT !
(monthsofUSpre-K)!
In 4 Months & 100 hours of use in Alabama!
42. 1 . 2 0 0 , 0 0 0 S T A N D - A L O N E E D U C A T I O N A P P S E X I S
43. # 2 . F I E L D R E S E A R C H I S S L O W A N D E X P E N S I V E T
44. P E O P L E W H O C A R E C A N ’ T F I N D T H E B E S T S O L U T
45. O W C A N T E C H N O L O G Y
E L P U S F I N D , S C A L E U
N D C O N T I N U O U S L Y
M P R O V E T H E B E S T
T E R A C Y
N T E R V E N T I O N S ?
47. C E P T I V E L Y S I M P L E : C H I L D R E N L E A R N T O R E A
B Y E X P L O R I N G C U R A T E D L E A R N I N G G A M E S .
48. C H I L D R E N P L A Y , T H E S O F T W A R E G A T H E R S D A T A A N
R S O N A L I Z E S C O N T E N T T O I M P R O V E C H I L D L E A R N I N
49. S E F O R P A R E N T S O R T E A C H E R
I S Q U I C K A N D E A S Y .
1. Download CL launcher
app
3. Make sure device gets
internet every month, to
upload data and update
2. Give device to child
53. W E R E A C H C H I L D R E N T W O W A Y S
1. Parents & teachers who
own devices
2. Schools or organizatio
who manage devices
54. P L A T F O R M F U N C T I O N :
Child Mode!
!
Modular Content Library!
!
Control Installation of Learning Games!
!
Usage & Outcomes Measurement !
!
Local Data Storage and Cloud Sync!
!
“Experiment Engine” for A-B Testing!
!
55. Content Library
Data Base
- Experiment Specs
- Usage Data
- Assessment Data
- Deployment Info
- Device Groups
MAM
Mobile App
Management
Server side
Apps
cher
sment
ps
Experiment
Engine
Partner / Ad
Web Interfa
- Content Contri
- Device Manag
(Only CL A
manageme
- Experiment Cr
- Deployment
- Device Gro
- Assessment
- Reports
Report
Generator
EVICE SERVER WEB
MAM
Mobile
App
management
P L A T F O R M S T R U C T U R E :
56. P O W E R E X P E R I M E N T A L R E S E A R C H :
Learning Content (Apps)!
Learning Interface (Launcher) !
App Selection Logic (Server)!
57. RESEARCH
DEPLO
CONTENT
Better Apps,
Personalized for your children,
Saving time and money
Faster & cheap
experiments,
Results rolled
system
ies of learning &
echnology to
ve apps and
rm
A L L P A R T N E R S B E N E F I T F R O M O U R
M O D E L , A N D F R O M E A C H O T H E R .
59. Research: !
Launch:
Scale pre-K & K results to
500K children!
Sustain:
Prove 2nd grade results, and
develop sustainability !
Scale:
Scale up to 5M childX T S T A G E : S C A L E
R R E N T I N T E R V E N T I O N
R E A C H 5 0 0 K
I L D R E N .