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Hudl Stands
It was not previously that the most exciting thing you could potentially so with your new
smartphoneended up being to down load a ring tone. Today, brand new apple iphone or Hudl
Accessories cell phone users face the quandary of which of the large numbers of mobile apps
(applications) they will choose. Apparently everyone from regime organizations to the local bakery
posseses an iphone appavailable. This technology, unsurprisingly has tremendous among school
teachers. Cellular phone learning (often "m-learning") is in itself not new, but brand-new devices
with elevatedcapabilities have substantially increased theawareness level, including among
language trainers. The Ipad and new tablet computer computer system are increasing the portable
application frenzy. In this column we shall explore words mastering applications, the they operate
on, and how they may be progressed.
THE CHANGING Phone ENVIRONMENT
There has been interest in exploring their use in language learning, as long as there have been
portable audio-video and computing devices. As portable cassette players yielded to iPods and other
MP3 players, the brand new capabilities of the hardware led to elevated use of audio-based learning
such as language podcasts with integrated transcripts. As PDA's (personal electric assistants)
becamemore frequentwith of the Palm Pilot as well as successors, language dictionaries, e-book
grammars, and flashcard applications begin to appear. Palm also was the producer of some of the
first smartphones, which integrated PDA functions with brand new capabilities including SMS
messaging, built-in cameras, and voice recording. With a small internal grant, I was able in 2002 to
purchase smartphones for each of the participants in a study abroad program in Austria. The picture
taking, text messaging, and dual-language dictionaries proved to be very useful, but the main point
of having the phones--for the students to write travel diaries--proved to be problematic as the text
input system (T9 keyboard) was too slow and error-prone for writing longer texts efficiently. This
kind of issue was not unusual at the time. Five years ago in LLT, George Chinnery (2006) surveyed
the state of phone language learning. He reported on projects using mobile or portable phones for
vocabulary practice, quiz delivery, live tutoring, and email lesson content delivery, and on other
projects using PDA's for file sharing, video playback and stylus text entry. In many of these
instances, Chinnery reported that technical problems arose due to the limitations inherent in the
devices, in particular small, low-resolution screens (problematic for image/video display or even
good text reading), poor audio quality (both in http://www.tescoplc.com/ phoning and audio
playback), awkward text entry, limited storage/memory and slow Internet connectivity. Many of the
language learning projects were seriously hampered by these issues. Moreover, the predominant
operating systems (OS) for phones and PDA's at the time, namely Palm OS, Windows Cell phone, and
Nokia Symbian, offered limited features and expandability. All did allow, however, applications to be
loaded onto devices, but they were few in number and limited in functionality. Web browsing was
constrained and slow; Web navigation using a mini-joystick or a stylus was awkward and error-
prone.
A huge step up in functionality arrived with the Apple iphone 4g in 2007. It is not only the iPhone's
own advanced features which have proven to be a game-changer in the phone area, but also the fact
that its success has led competitors to create other equally capable devices. With the apple company
iphone, Android devices, and Windows Cellphone 7 products, what used to be phones with added-on
computing capabilities have morphed into mini-computers which can also make telephone calls.
These devices go a long ways towards solving the issues arising from early efforts in cell phone
assisted language learning. Screens are considerably larger, with higher resolution and clarity, and
capable--through more powerful processors--of playing back high-resolution video smoothly. Almost
all smartphones today feature a responsive touch screen which makes Web navigation much easier.
Text entry is enhanced through a relatively large virtual keyboard or a full physical mini-keyboard.
Many phones are capable not only of video capture, but of video (and image) editing as well as of
voice recognition. Most of the new generation of smartphones have faster 3G or 4G cellular
connectivity along with even faster Wi-Fi. Built-in storage is greatly enlarged, with flash memory
having in recent years become cheaper, smaller, and higher capacity. Some of the functionality of
current smartphones even surpasses in some ways what is available on laptops, as many include
GPS chips, accelerometers, compasses, high-resolution cameras, and proximity sensors. Most
incorporate Bluetooth and USB connections as well. Clearly having such powerful devices available
anytime, anyplace provides tremendous opportunities for educational use. It is not just--or even
primarily--hardware enhancements of the android generation devices that hold the most promise for
use in language learning, however. Equally important is the software and the new opportunities that
arise from cell phone application development.
Applications ON THE RISE
One of the significant software enhancements of the new iphone when first released in 2007 was the
much greater usability of its Web browser, Cellular phone Safari. Coupled with a larger, high-
resolution screen, a more powerful processor, more internal (RAM) memory, and faster Internet
connectivity, Smartphone Safari was able for the first time on a device its size to access and display
the "full" Web. Previous cell phone browsers used either text only browsing, server-based on the fly
re-formatting (Opera Mini), or reliance on WAP (Wireless Application Protocol), a way to rewrite
HTML for display on phones. Web browsing on a cellular phone did not deliver the same Web
experience as desktop browsers. Are displayed as they would appear in a normal Web browser on a
desktop computer, though web pages on the iphone 4, by contrast, are not dumbed down in any way.
The smaller screen size effects the readability of full-page display, but the apple company iphone
introduced touch actions such as double tap and two-finger zoom to allow smaller text to be read.
Other smartphones have similar browsers. In fact, most are based on the WebKit rendering engine
developed by Apple for use in Safari. Apple has made Webkit an open source project. Another
significant development with MOBILE Safari was robust JavaScript support, the language that
supplies much of the interactivity on the Web. Also supported was CSS 2 (cascading style sheets),
which not only is important for formatting Web pages but also plays a key role in structuring the
page's "document object model" (DOM), an essential element in being able to change dynamically
and programmatically elements of a page. At the same time, Apple introduced extensions to HTML
and CSS which enhance the Web display on iPhones. These tags are commonly supported and, in
fact, are making their way into the specifications of HTML 5, the new version of the Web formatting
language, not yet finalized, but already largely supported in many browsers, as WebKit is used now
across smartphone platforms. A major component of current Web publishing is, however, not
supported on iPhones or on other mobile phone Apple devices, Adobe's Flash; Apple believes that
HTML 5 will gradually replace the use of Flash. That remains to be seen.
Given the improved capability of mobile Safari, Apple initially encouraged developers to add
functionality to the new iphone 4 by creating Web applications, that is, HTML-based programs which
used JavaScript and CSS to provide interactivity. Developers, however, were not satisfied with this
approach, which did not provide full access to the capabilities of the new iphone Hudl Stands 4, and
in 2008 Apple announced that it would allow 3rd party native applications for the iphone 4.
Subsequently, a SDK (software development kit) was released for development of blackberry
applications, built into Apple's programming environment, XCode. At the same time Apple created a
curated environment for distributing the brand new applications, the Apple App Store, integrated
into the iTunes Store. The Mobile or portable app Store has proven to be wildly successful, with
some 400,000 phone apps to date. In general without the strict scrutiny mobile phone apps
submitted to the Apple store undergo, though other smartphone OS's have implemented similar
systems. Google's Android OS, in particular, has gained significantly in the past year in both users
and number of apps. There are predictions that the number of Android apps will soon surpass those
for Apple devices.
Among these brand new iphone and Android cell phone apps are a good number supporting
language learning. Claire Siskin has provided a nice list of apps for language learning, and others
have listed and reviewed applications for all languages, or for specific languages such as Japanese,
French, and ESL. Many of these phone apps are of similar kind to those available for some time on
phones, including flashcard programs, dual language dictionaries, and phrase books. Not all are of
the highest quality. In some instances, newer hardware and software have allowed for elevated
functionality. Phrase books, for instance, can now hold much more content, including video as well
as audio, and integrate with online sites. Some travel guides such as the Lonely Planet apps feature
advanced features such as drop and drag trip planners, audio phrase books, and even augmented
reality, which uses telephone camera views to overlay local site information. Vocabulary
development programs have become more powerful and sophisticated. One I have been using for
studying Chinese is eStroke. Its primary purpose is to help in learning stroke order for writing
Chinese characters, but it also includes an extensive dual-language dictionary, features excellent
animations, and includes personal library and quizzing functions. Another popular cellular phone
app for Chinese is Pleco, which starts out as a free iphone app, but adds functionality through a
large number of paid add-ons such as specialized dictionaries, elevated handwriting recognition, and
optical character recognition. ChinesePod has a nicely designed iphone app which offers a variety of
tools to work with lesson podcasts and their vocabulary/phrases. The app also automatically syncs
the user's learning status on the application with that on the Web site and allows lesson content to
be downloaded for off-line study, one of the benefits of applications over the live Web. Another nice
feature new smartphones offer Chinese learners, and anyone else using a non-Latin writing system,
is the ease with which one can switch the virtual keyboard's text input system, making it possible on
the brand new iphone, for example, to enter Chinese characters by drawing them with one's finger
or switching to pinyin text entry with then the corresponding character equivalents displayed for
selection.
Flashcard programs have also become more powerful. A popular program of this type is Anki, a
spaced repetition vocabulary study program (discussed in the LLT 14/2 column). The cellular version
offers essentially the same powerful functionality as the desktop version, including deck and
individual card editing, audio support, and customizable review options. It also syncs with the Web
and desktop versions. The popular Quizlet flashcard system also offers a mobile or portable app,
which has an interesting auto-define function when adding new items, which allows the user to
see/choose definitions that other Quizlet users have entered for that term. Wordreference.com's
application links to language discussion forums that reference the term searched. Conjugation
Nation offers mobile or portable apps in a variety of languages for drilling verb forms. Linking a
mobile or portable app to Web services or an online database is being used more and more in
language learning cell phone apps, in particular in commercial products such as Rosetta Stone or
Transparent Language's Byki, as well as in online services such as Babbel.com or hello-hello, all of
which have smartphone apps which sync cellphone and desktop versions. Complete language
courses, such as Living Language for French, are now also being offered as applications. An
interesting approach to leveraging the client-server relationship on cellular phone devices is the
Cloudbank project described byPemberton and Winter, and Fallahkhair (2009). It uses
crowdsourcing to build a database of informal English language usage, featuring an Hudl
Accessories mobile or portable app communicating with a database through Web services. It also
uses RSS feeds to keep users informed of brand-new content added.

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Hudl Stands

  • 1. Hudl Stands It was not previously that the most exciting thing you could potentially so with your new smartphoneended up being to down load a ring tone. Today, brand new apple iphone or Hudl Accessories cell phone users face the quandary of which of the large numbers of mobile apps (applications) they will choose. Apparently everyone from regime organizations to the local bakery posseses an iphone appavailable. This technology, unsurprisingly has tremendous among school teachers. Cellular phone learning (often "m-learning") is in itself not new, but brand-new devices with elevatedcapabilities have substantially increased theawareness level, including among language trainers. The Ipad and new tablet computer computer system are increasing the portable application frenzy. In this column we shall explore words mastering applications, the they operate on, and how they may be progressed. THE CHANGING Phone ENVIRONMENT There has been interest in exploring their use in language learning, as long as there have been portable audio-video and computing devices. As portable cassette players yielded to iPods and other MP3 players, the brand new capabilities of the hardware led to elevated use of audio-based learning such as language podcasts with integrated transcripts. As PDA's (personal electric assistants) becamemore frequentwith of the Palm Pilot as well as successors, language dictionaries, e-book grammars, and flashcard applications begin to appear. Palm also was the producer of some of the first smartphones, which integrated PDA functions with brand new capabilities including SMS messaging, built-in cameras, and voice recording. With a small internal grant, I was able in 2002 to purchase smartphones for each of the participants in a study abroad program in Austria. The picture taking, text messaging, and dual-language dictionaries proved to be very useful, but the main point of having the phones--for the students to write travel diaries--proved to be problematic as the text input system (T9 keyboard) was too slow and error-prone for writing longer texts efficiently. This kind of issue was not unusual at the time. Five years ago in LLT, George Chinnery (2006) surveyed the state of phone language learning. He reported on projects using mobile or portable phones for vocabulary practice, quiz delivery, live tutoring, and email lesson content delivery, and on other projects using PDA's for file sharing, video playback and stylus text entry. In many of these instances, Chinnery reported that technical problems arose due to the limitations inherent in the devices, in particular small, low-resolution screens (problematic for image/video display or even good text reading), poor audio quality (both in http://www.tescoplc.com/ phoning and audio playback), awkward text entry, limited storage/memory and slow Internet connectivity. Many of the
  • 2. language learning projects were seriously hampered by these issues. Moreover, the predominant operating systems (OS) for phones and PDA's at the time, namely Palm OS, Windows Cell phone, and Nokia Symbian, offered limited features and expandability. All did allow, however, applications to be loaded onto devices, but they were few in number and limited in functionality. Web browsing was constrained and slow; Web navigation using a mini-joystick or a stylus was awkward and error- prone. A huge step up in functionality arrived with the Apple iphone 4g in 2007. It is not only the iPhone's own advanced features which have proven to be a game-changer in the phone area, but also the fact that its success has led competitors to create other equally capable devices. With the apple company iphone, Android devices, and Windows Cellphone 7 products, what used to be phones with added-on computing capabilities have morphed into mini-computers which can also make telephone calls. These devices go a long ways towards solving the issues arising from early efforts in cell phone assisted language learning. Screens are considerably larger, with higher resolution and clarity, and capable--through more powerful processors--of playing back high-resolution video smoothly. Almost all smartphones today feature a responsive touch screen which makes Web navigation much easier. Text entry is enhanced through a relatively large virtual keyboard or a full physical mini-keyboard. Many phones are capable not only of video capture, but of video (and image) editing as well as of voice recognition. Most of the new generation of smartphones have faster 3G or 4G cellular connectivity along with even faster Wi-Fi. Built-in storage is greatly enlarged, with flash memory having in recent years become cheaper, smaller, and higher capacity. Some of the functionality of current smartphones even surpasses in some ways what is available on laptops, as many include GPS chips, accelerometers, compasses, high-resolution cameras, and proximity sensors. Most incorporate Bluetooth and USB connections as well. Clearly having such powerful devices available anytime, anyplace provides tremendous opportunities for educational use. It is not just--or even primarily--hardware enhancements of the android generation devices that hold the most promise for use in language learning, however. Equally important is the software and the new opportunities that arise from cell phone application development. Applications ON THE RISE
  • 3. One of the significant software enhancements of the new iphone when first released in 2007 was the much greater usability of its Web browser, Cellular phone Safari. Coupled with a larger, high- resolution screen, a more powerful processor, more internal (RAM) memory, and faster Internet connectivity, Smartphone Safari was able for the first time on a device its size to access and display the "full" Web. Previous cell phone browsers used either text only browsing, server-based on the fly re-formatting (Opera Mini), or reliance on WAP (Wireless Application Protocol), a way to rewrite HTML for display on phones. Web browsing on a cellular phone did not deliver the same Web experience as desktop browsers. Are displayed as they would appear in a normal Web browser on a desktop computer, though web pages on the iphone 4, by contrast, are not dumbed down in any way. The smaller screen size effects the readability of full-page display, but the apple company iphone introduced touch actions such as double tap and two-finger zoom to allow smaller text to be read. Other smartphones have similar browsers. In fact, most are based on the WebKit rendering engine developed by Apple for use in Safari. Apple has made Webkit an open source project. Another significant development with MOBILE Safari was robust JavaScript support, the language that supplies much of the interactivity on the Web. Also supported was CSS 2 (cascading style sheets), which not only is important for formatting Web pages but also plays a key role in structuring the page's "document object model" (DOM), an essential element in being able to change dynamically and programmatically elements of a page. At the same time, Apple introduced extensions to HTML and CSS which enhance the Web display on iPhones. These tags are commonly supported and, in fact, are making their way into the specifications of HTML 5, the new version of the Web formatting language, not yet finalized, but already largely supported in many browsers, as WebKit is used now across smartphone platforms. A major component of current Web publishing is, however, not supported on iPhones or on other mobile phone Apple devices, Adobe's Flash; Apple believes that HTML 5 will gradually replace the use of Flash. That remains to be seen. Given the improved capability of mobile Safari, Apple initially encouraged developers to add functionality to the new iphone 4 by creating Web applications, that is, HTML-based programs which used JavaScript and CSS to provide interactivity. Developers, however, were not satisfied with this approach, which did not provide full access to the capabilities of the new iphone Hudl Stands 4, and in 2008 Apple announced that it would allow 3rd party native applications for the iphone 4. Subsequently, a SDK (software development kit) was released for development of blackberry
  • 4. applications, built into Apple's programming environment, XCode. At the same time Apple created a curated environment for distributing the brand new applications, the Apple App Store, integrated into the iTunes Store. The Mobile or portable app Store has proven to be wildly successful, with some 400,000 phone apps to date. In general without the strict scrutiny mobile phone apps submitted to the Apple store undergo, though other smartphone OS's have implemented similar systems. Google's Android OS, in particular, has gained significantly in the past year in both users and number of apps. There are predictions that the number of Android apps will soon surpass those for Apple devices. Among these brand new iphone and Android cell phone apps are a good number supporting language learning. Claire Siskin has provided a nice list of apps for language learning, and others have listed and reviewed applications for all languages, or for specific languages such as Japanese, French, and ESL. Many of these phone apps are of similar kind to those available for some time on phones, including flashcard programs, dual language dictionaries, and phrase books. Not all are of the highest quality. In some instances, newer hardware and software have allowed for elevated functionality. Phrase books, for instance, can now hold much more content, including video as well as audio, and integrate with online sites. Some travel guides such as the Lonely Planet apps feature advanced features such as drop and drag trip planners, audio phrase books, and even augmented reality, which uses telephone camera views to overlay local site information. Vocabulary development programs have become more powerful and sophisticated. One I have been using for studying Chinese is eStroke. Its primary purpose is to help in learning stroke order for writing Chinese characters, but it also includes an extensive dual-language dictionary, features excellent animations, and includes personal library and quizzing functions. Another popular cellular phone app for Chinese is Pleco, which starts out as a free iphone app, but adds functionality through a large number of paid add-ons such as specialized dictionaries, elevated handwriting recognition, and optical character recognition. ChinesePod has a nicely designed iphone app which offers a variety of tools to work with lesson podcasts and their vocabulary/phrases. The app also automatically syncs the user's learning status on the application with that on the Web site and allows lesson content to be downloaded for off-line study, one of the benefits of applications over the live Web. Another nice feature new smartphones offer Chinese learners, and anyone else using a non-Latin writing system, is the ease with which one can switch the virtual keyboard's text input system, making it possible on the brand new iphone, for example, to enter Chinese characters by drawing them with one's finger or switching to pinyin text entry with then the corresponding character equivalents displayed for selection. Flashcard programs have also become more powerful. A popular program of this type is Anki, a spaced repetition vocabulary study program (discussed in the LLT 14/2 column). The cellular version
  • 5. offers essentially the same powerful functionality as the desktop version, including deck and individual card editing, audio support, and customizable review options. It also syncs with the Web and desktop versions. The popular Quizlet flashcard system also offers a mobile or portable app, which has an interesting auto-define function when adding new items, which allows the user to see/choose definitions that other Quizlet users have entered for that term. Wordreference.com's application links to language discussion forums that reference the term searched. Conjugation Nation offers mobile or portable apps in a variety of languages for drilling verb forms. Linking a mobile or portable app to Web services or an online database is being used more and more in language learning cell phone apps, in particular in commercial products such as Rosetta Stone or Transparent Language's Byki, as well as in online services such as Babbel.com or hello-hello, all of which have smartphone apps which sync cellphone and desktop versions. Complete language courses, such as Living Language for French, are now also being offered as applications. An interesting approach to leveraging the client-server relationship on cellular phone devices is the Cloudbank project described byPemberton and Winter, and Fallahkhair (2009). It uses crowdsourcing to build a database of informal English language usage, featuring an Hudl Accessories mobile or portable app communicating with a database through Web services. It also uses RSS feeds to keep users informed of brand-new content added.