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Carlos Delgado Kloos Universidad Carlos III de Madrid [email_address]
<ul><li>Educational material and activities are being  digitized </li></ul><ul><li>Technology is now offering possibilitie...
<ul><li>Superimposition of  text, images or 3D models </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
<ul><li>3D modelling of the real world, imaginary, augmented, or mediated worlds </li></ul>Valladolid, 2011-11-14--16 EEE/...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop Real, physical Virtual, digital
<ul><li>The real-world object and the corresponding digital one </li></ul><ul><ul><li>will have several properties in comm...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop Works without electricity Burnable to make fire Perfectly copiable...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
<ul><li>A) Experimental-based learning </li></ul><ul><ul><li>augmented reality, Internet of things and haptic devices  </l...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
<ul><li>Objects might present in both worlds </li></ul><ul><ul><li>at the same time </li></ul></ul><ul><ul><li>or at alter...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
<ul><li>Model of the Physical and the Digital Space </li></ul><ul><li>Key elements: Interreality portals </li></ul>Vallado...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop physical digital interreality portal
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop physical digital interface (mirror)
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop physical digital
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
<ul><li>How to design and technologically support  innovative learning scenarios across physical and virtual spaces? </li>...
<ul><li>Break out in groups and </li></ul><ul><li>come up with interesting learning scenarios that work across spaces </li...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
<ul><li>Define your problem or issue as a creative challenge </li></ul><ul><li>Define a time limit or idea limit (eg. 25 m...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
<ul><li>summit.ImmersiveEducation.org </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
<ul><li>Special Issue on  Technology for learning across physical and virtual spaces </li></ul><ul><li>Dates </li></ul><ul...
Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
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2011-11-15 eee cdk v1

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EEE kick-off meeting Valladolid 2011-11-15

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2011-11-15 eee cdk v1

  1. 1. Carlos Delgado Kloos Universidad Carlos III de Madrid [email_address]
  2. 2. <ul><li>Educational material and activities are being digitized </li></ul><ul><li>Technology is now offering possibilities to mix physical and digital elements with a finer granularity than in blended learning </li></ul><ul><li>Learning descriptions (specifications and standards) </li></ul><ul><ul><li>too web-oriented </li></ul></ul><ul><ul><li>still not adapted to the new mixed possibilities </li></ul></ul><ul><li>How to define learning processes in an abstract way, leaving the concrete details of enactment open </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  3. 3. <ul><li>Superimposition of text, images or 3D models </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  4. 4. <ul><li>3D modelling of the real world, imaginary, augmented, or mediated worlds </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  5. 5. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop Real, physical Virtual, digital
  6. 6. <ul><li>The real-world object and the corresponding digital one </li></ul><ul><ul><li>will have several properties in common </li></ul></ul><ul><ul><li>but also some differing ones </li></ul></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  7. 7. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop Works without electricity Burnable to make fire Perfectly copiable Searchable
  8. 8. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  9. 9. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  10. 10. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  11. 11. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  12. 12. <ul><li>A) Experimental-based learning </li></ul><ul><ul><li>augmented reality, Internet of things and haptic devices </li></ul></ul><ul><li>B) Exploratory-based learning </li></ul><ul><ul><li>Augmented physical spaces, 3D virtual worlds </li></ul></ul><ul><li>C) Project-based learning </li></ul><ul><ul><li>3D virtual environments, augmented physical spaces, web spaces </li></ul></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  13. 13. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  14. 14. <ul><li>Objects might present in both worlds </li></ul><ul><ul><li>at the same time </li></ul></ul><ul><ul><li>or at alternating moments </li></ul></ul><ul><ul><li>or a combination of the above </li></ul></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  15. 15. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  16. 16. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  17. 17. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  18. 18. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  19. 19. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  20. 20. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  21. 21. <ul><li>Model of the Physical and the Digital Space </li></ul><ul><li>Key elements: Interreality portals </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  22. 22. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  23. 23. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  24. 24. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop physical digital interreality portal
  25. 25. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop physical digital interface (mirror)
  26. 26. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop physical digital
  27. 27. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  28. 28. <ul><li>How to design and technologically support innovative learning scenarios across physical and virtual spaces? </li></ul><ul><ul><li>What are the opportunities and challenges that learning scenarios across spaces pose to learning and assessment? </li></ul></ul><ul><ul><li>Can educational technology specifications offer interoperability solutions to facilitate the transfer between spaces? </li></ul></ul><ul><ul><li>How can educators orchestrate, adapt, monitor and evaluate the learning process occurring across different virtual and physical spaces? </li></ul></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  29. 29. <ul><li>Break out in groups and </li></ul><ul><li>come up with interesting learning scenarios that work across spaces </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  30. 30. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  31. 31. <ul><li>Define your problem or issue as a creative challenge </li></ul><ul><li>Define a time limit or idea limit (eg. 25 min or 50 ideas) </li></ul><ul><li>Participants shout out solutions to the problem while the facilitator writes them down (no criticism allowed) </li></ul><ul><li>Once time is up, agree on the 5 ideas which you like best </li></ul><ul><li>Write down about 5 criteria for judging which ideas best solve your problem </li></ul><ul><li>Give each idea a score of 0 to 5 points depending on how well it meets each criterion </li></ul><ul><li>The idea with the highest score will best solve your problem </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  32. 32. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  33. 33. <ul><li>summit.ImmersiveEducation.org </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  34. 34. <ul><li>Special Issue on Technology for learning across physical and virtual spaces </li></ul><ul><li>Dates </li></ul><ul><ul><li>Submission deadline: 15 December 2011 </li></ul></ul><ul><ul><li>Decision notification after 1st round of reviews: 15 February 2012 </li></ul></ul><ul><ul><li>Submission of revised version: 31 March 2012 </li></ul></ul><ul><ul><li>Final decision: 15 May 2012 </li></ul></ul><ul><ul><li>Submission of final version: 31 May 2012 </li></ul></ul><ul><li>www.jucs.org/ujs/jucs/info/special_issues/jucs_special_issue_Across_spaces_cfp.pdf </li></ul>Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop
  35. 35. Valladolid, 2011-11-14--16 EEE/Learn3/Sofocles Workshop

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