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Sl building virtualcommunities

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Sl building virtualcommunities

  1. 1. Second Life – and a short history of developing virtual learning communities<br />In graduate school / in K12<br />Eileen O’Connor, Ph.D. <br />Empire State College <br /><br />Presented at Tec2011 of the <br />College of St. Rose<br />May 16, 2011 <br /><br />
  2. 2. Agenda <br />Poll of your background and experience <br />Pictorial overview of uses of Second Life <br />Pictorial overview and history of O’Connor’s work – in graduate course & in K12 pilot<br />K12 work in progress -- SER/VE<br />Questions? Your input on usage and design <br />NOTE: I am a graduate instructor preparing K12 teachers . . . I must bridge two worlds<br />that have very different attitudes towards virtual<br />
  3. 3. PRIMARY MOTIVATION FOR WORKING WITH VIRTUAL LEARNING <br />Kids learn this way <br />Kids are engaged, challenge, tested, and exercised this way (aka, gaming)<br />SO, why aren’t we using it in K12 teaching???<br />. . . because it ain’t easy<br />BUT IT IS DO-ABLE<br /><br />
  4. 4. If you build it, they will come <br />but what do you want to build?<br />
  5. 5. An aside: general uses of Second Life<br />Overview of places that are open to the public <br />Second Life is: <br />Available to 15 year olds now <br />Undergoing change<br />Other virtual platforms exist & are becoming stronger <br />Stay tuned <br />What might a graduate program use? <br />
  6. 6. Key considerations in any virtual design<br />
  7. 7. Graduate school applications<br />
  8. 8. Much already in the design & assumptions within online teaching w/ adults<br />
  9. 9. MAT Science Center – meetings & presentations<br />
  10. 10. Students across the state <br />give virtual presentations<br />
  11. 11. Meeting the Dean<br />
  12. 12. Field Trips: International Society for Technology in Education (ISTE) <br />
  13. 13. Class meeting using ISTE space<br />
  14. 14. Virtual Science: National Oceanographic & <br />Atmospheric Administration (NOAA)<br />
  15. 15. NOAA – virtual, real-time weather <br />Map (Northeast)<br />
  16. 16.
  17. 17. Visit cultural <br />locations<br />
  18. 18. And man-made wonders<br />
  19. 19. Best expressed through an instructional metaphor: like designing an intelligent experience (field trip / discussions / role playing / construction) . . . with an assessment <br />More advanced uses<br />
  20. 20. Much needs to be established in K12<br />
  21. 21. From a development & fun six months with the Mall of the Universe  to SER/VE <br />The STEM Exploratory Real/Virtual Environment <br />Moving to K12<br />
  22. 22. Also starting, <br />Pre-service / in-service teacher as designer:<br /><br />
  23. 23. With sophisticated interiors<br />
  24. 24. Students could learn & practice before going into the mall<br />
  25. 25. It even had an apartment building<br />
  26. 26. However, post grant . . . <br />Focused only on the science – NSF suggested informal science<br />Began a pilot in SER/VE<br />Continuing with pre-service teacher development<br />
  27. 27. Much needs to be established in K12<br />
  28. 28. The STEM Exploratory Real/Virtual Environment (SER/VE) – the main Science Center w/ the bulk of the meetings and interactions<br />Created by a 13 yr. old student<br />
  29. 29. Working w/ students on their territory <br />. . . a very mobile environment<br />
  30. 30. First week: interest, energy . . . and confusion<br />
  31. 31. The virtual setting<br />2. The first meeting; going over the instructions on location<br />1. The setting for the meetings<br />The virtual interactions were clarified<br />3. Improving independent instruction: placing instructional & interactive materials on the island<br />Tutorial website put onto the island<br />4. Ongoing: making animated tutorials to teach tech & the adventure & game concept<br />
  32. 32. The information website was updated weekly; emails were sent too<br />
  33. 33. An animated co-instructor helped with the weekly requirements – AKA, DaddyDarren Denver<br />
  34. 34. Resources & background: <br /><br />Students talk: <br />Overview: <br />
  35. 35. Later week: now paying more attention (really), because more assessments had been embedded<br />
  36. 36. Additional directions were built into the placards to make it easier to learn if no one was present to explain them<br />Students often came to the island on their own<br />
  37. 37. Finally, the final presentations – see the different ways for viewing & navigating<br />In a place where anything can happen, it usually did<br />
  38. 38. The students & judges were very engaged  they came forward to see better <br />. . . but still some inappropriate (silly) texting<br />
  39. 39.
  40. 40. New science pod area<br />
  41. 41. New Science Pods<br />To be developed by graduate students – with minimal knowledge of Second Life<br />
  42. 42. What might you want to build yourself? What would it look like? <br />Work in teams; Don’t worry about how to’s now<br />
  43. 43. What would you have students do there? Who else would you invite? And, how would you get them on-track at-a-distance? <br />
  44. 44. The MANY other considerations: <br />Planning – what would you want? <br />How would you monitor & plan? <br />What would you do for fun? Who would you ask? <br />How would you learn SL? How would your students learn SL? <br />What would you design into virtual spaces? <br />
  45. 45. What are the challenges? <br />School security / school access <br />Finding when / where to integrate into the courses <br />Teacher education / after school – informal / eventually in school<br />If you build it, they will come <br />Develop the things they want to come to <br />Please contact me for more info and links to more details:<br />
  46. 46. Eileen A. O'Connor, Ph.D. ( )<br />Recent Publications – Emerging technologies:<br />O’Connor, E. A. (2011) Migrating Towards K12 in Virtual Spaces: Second Life Lessons Learned as Higher Education Meets Middle School Students. Published with the AACE Society for Information Technology & Teacher Education International Conference, March 2011<br />O’Connor, E.A. (June 2010) Using Second Life (a virtual reality) in Language Instruction: Practical Advice on Getting Started; published with the proceedings of the 4th International Scientific and Methodological Conference<br />on "Information and Communication Technologies in Foreign Language Teaching‖<br />O’Connor, E. A. (2010- 2011) The effect on learning, communication, and assessment when student-created YouTubesof microteaching were used in an online teacher-education course. Journal of Educational Technology Systems, 39(2), pp. 135-154.<br />O’Connor, E. A. (2010) Practical Considerations When Using Virtual Spaces for Learning and Collaboration, with Minimal Setup and Support. A book chapter published in the Handbook of Research on Practices and Outcomes in Virtual Worlds and Environment, IGI Global publishers<br />
  47. 47. Eileen A. O'Connor, Ph.D. ( )<br />Recent Publications – Emerging technologies:<br />O’Connor, E. A. The Use of a Wiki in Teacher Education: How Does Learning and Instruction Change When Work Can ―Go Public‖? Published with the AACE Society for Information Technology & Teacher Education International Conference in March 2010<br />O’Connor, E. A. (2009-2010) Instructional and Design Elements that Support Effective Use of Virtual Worlds: What Graduate Student Work Reveals about Second Life. Journal of Educational Technology Systems, 38(2), pp. 214 – 234.<br />O’Connor, E. A. and Sakshaug, L. (2009) Preparing for Second Life: Two Teacher Educators Reflect on Their Initial Foray into Virtual Teaching and Learning, Journal of Educational Technology Systems, 37(3), pp. 259-272.<br />O'Connor, E. (2008). Becoming a Virtual Instructor: How Can Higher Education Faculty Prepare for Second Life?. In G. Richards (Ed.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (pp. 1144-1149). Chesapeake, VA: AACE.<br />O’Connor, E. A. (2008) Initial Study of Pre-Service Teachers’ Comments on a Reality-Based, Urban-Student Video Streamed within an Online Course, Journal of Educational Technology Systems, 37(2), pp. 139-158.<br />
  48. 48. Eileen A. O'Connor, Ph.D. ( )<br />Recent Publications – Emerging technologies:<br />O’Connor, E. A. (2008) Moving Beyond Text Interactions: The Use of Streaming Video in Internet-Based Courses. Published with the 3rd International Scientific and Methodological Conference on "Information and Communication Technologies in Foreign Language Teaching‖<br />Sakshaug, L. and O’Connor, E.A. (2008) Pedagogical, cultural and epistemological shifts: The dynamics of learning to teach in the Master of Arts in Teaching (MAT) Program at SUNY Empire College – published with 2009 National Conference proceedings of the National Center for Alternative Certification;<br /> retrieved on 7/22/09<br />Oconnor, E. (2007). Using Reality-Based, Authentic Streamed-Videos and Online Conversations to Prepare Pre-Service Teachers for Urban Classrooms: A Pilot Study. In T. Bastiaens & S. Carliner (Eds.), Proceedings of World<br />Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (pp. 1179-1184). Chesapeake, VA: AACE.<br />O’Connor, E. A. (2007) A Case Study of the Approach to Teaching and to Technology of Three New Teachers in an Alternative Teacher Certification Program, Journal of Educational Technology Systems, 35(3), pp. 357-382.<br />O’Connor, E. A. (2006). Encouraging community: Why, when, and how to structure online interactions to support collegiality and honesty. Published with the 2nd International Scientific and Methodological Conference on "Information and Communication Technologies in Foreign Language Teaching ‖<br />( retrieved August 2007)<br />Presentations<br />