Designing Interactions with electronic
2012 Spring
About Me
Michihito Mizutani
Japanese
No engineering education but art and design educations like you
Background as an architect
Senior User Experience Designer | Nokia Design
My role in this course
Introduce design thinking culture in business and
technology contexts while prototyping
Communicate design with prototypes
The most important thing to learn in this course
Thus we show our works in public
Present it at Demoday in May otherwise no credit!
This is how we work
We develop projects in groups
Document project and share online
Individual work hours expected
We develop projects in groups
Multidisciplinarity
Document project and share online
Share knowledge and experiences.
Individual hours expected
Mondays is to learn skills
Time to introduce yourself
Schedule
16.01: Introduction
23.01: Programming basics
30.01: Assignment 1 presentations
13.02: Arduino basics
20.02: Arduino IO control (sensors and actuators)
27.02: Arduino connected to PC
12.03: Android Processing
19.03: Assignment 2 presentations
26.03: Media Factory Fab Lab tour
02.04: Printing circuit board
16.04: Assignment 3 Demos in progress
23.04: Group work / lecture
07.05: Group work / lecture
xx.05: Final demo: Demoday
The first assignment
Pick one everyday object or space.
Sketch an idea how to change it to playful.
Present them on 30.1.
The second assignment
Create a simple interaction developed by Arduino
and Android.
The third assignment
Develop your group work based on the theme.
Demonstrate work in progress. This leads to the
final project.
Credits
You can earn 3 credits in this course. 2 extra credits can be arranged if you
develop your final project further after the Demoday.

You will also receive grades according to the new Aalto university system. Your
achievement will be graded between 0 and 5. You will get grade 5 if you
complete and deliver an excellent quality on the following criteria:

- The completions of all three assignments.
- Demonstration of the final project at the Demoday in May.
Final demos in previous courses
Create an account on mlab.taik.fi/paja
Put your first name and last name in your profile
Login > Users > Your profile
Theme for the final project for
Making an everyday object Playful
Playfulness can happen in the
interaction with objects.
Everyday object has stories when it is used.
Observe people to find them.
The theme is very subjective.

There is an infinite number of
playfulnesses in this world.

What is yours?
One successful prototype can tell
people what is your playfulness.
The World’s
Deepest Bin
Google let it snow
Human instrument
Clocky
Plable
// This is a simple code
int count = 0;

void setup(){
    size(200, 200);
    background(50);
}

void draw(){
    if (count < 5){
         println("Not yet...");
    } else if (count == 10){
         println("You got it!");
    }
    count++;
}
Programming basics
http://www.codecademy.com/

Making an everyday object playful

  • 1.
    Designing Interactions withelectronic 2012 Spring
  • 2.
    About Me Michihito Mizutani Japanese Noengineering education but art and design educations like you Background as an architect Senior User Experience Designer | Nokia Design
  • 3.
    My role inthis course Introduce design thinking culture in business and technology contexts while prototyping
  • 4.
    Communicate design withprototypes The most important thing to learn in this course
  • 5.
    Thus we showour works in public Present it at Demoday in May otherwise no credit!
  • 6.
    This is howwe work We develop projects in groups Document project and share online Individual work hours expected
  • 7.
    We develop projectsin groups Multidisciplinarity
  • 8.
    Document project andshare online Share knowledge and experiences.
  • 9.
  • 10.
  • 11.
    Schedule 16.01: Introduction 23.01: Programmingbasics 30.01: Assignment 1 presentations 13.02: Arduino basics 20.02: Arduino IO control (sensors and actuators) 27.02: Arduino connected to PC 12.03: Android Processing 19.03: Assignment 2 presentations 26.03: Media Factory Fab Lab tour 02.04: Printing circuit board 16.04: Assignment 3 Demos in progress 23.04: Group work / lecture 07.05: Group work / lecture xx.05: Final demo: Demoday
  • 12.
    The first assignment Pickone everyday object or space. Sketch an idea how to change it to playful. Present them on 30.1.
  • 13.
    The second assignment Createa simple interaction developed by Arduino and Android.
  • 14.
    The third assignment Developyour group work based on the theme. Demonstrate work in progress. This leads to the final project.
  • 15.
    Credits You can earn3 credits in this course. 2 extra credits can be arranged if you develop your final project further after the Demoday. You will also receive grades according to the new Aalto university system. Your achievement will be graded between 0 and 5. You will get grade 5 if you complete and deliver an excellent quality on the following criteria: - The completions of all three assignments. - Demonstration of the final project at the Demoday in May.
  • 16.
    Final demos inprevious courses
  • 17.
    Create an accounton mlab.taik.fi/paja Put your first name and last name in your profile Login > Users > Your profile
  • 18.
    Theme for thefinal project for Making an everyday object Playful
  • 19.
    Playfulness can happenin the interaction with objects. Everyday object has stories when it is used. Observe people to find them.
  • 22.
    The theme isvery subjective. There is an infinite number of playfulnesses in this world. What is yours?
  • 23.
    One successful prototypecan tell people what is your playfulness.
  • 24.
  • 25.
  • 27.
  • 29.
  • 30.
  • 31.
    // This isa simple code int count = 0; void setup(){ size(200, 200); background(50); } void draw(){ if (count < 5){ println("Not yet..."); } else if (count == 10){ println("You got it!"); } count++; }
  • 32.

Editor's Notes

  • #12 Digital Fabrication StudioMay 2nd 2012, 17:00-20:00: May 3rd 2012, 17:00-20:00: May 7th 2012, 17:00-20:00: May 8th 2012, 17:00-20:00:May 14th 2012, 17:00-20:00: May 15th 2012, 17:00-20:00: May 21st 2012, 17:00-20:00May 22nd 2012, 17:00-20:00:
  • #26 do a barrel roll